Protocol Buffers - Google's data interchange format (grpc依赖)
https://developers.google.com/protocol-buffers/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
152 lines
5.7 KiB
152 lines
5.7 KiB
Protocol Buffers - Google's data interchange format |
|
=================================================== |
|
|
|
[![Build Status](https://travis-ci.org/google/protobuf.svg?branch=master)](https://travis-ci.org/google/protobuf) |
|
|
|
Copyright 2008 Google Inc. |
|
|
|
This directory contains the Objective C Protocol Buffers runtime library. |
|
|
|
Requirements |
|
------------ |
|
|
|
The Objective C implemention requires: |
|
|
|
- Objective C 2.0 Runtime (32bit & 64bit iOS, 64bit OS X). |
|
- Xcode 6.3 (or later). |
|
- The library code does *not* use ARC (for performance reasons), but it all can |
|
be called from ARC code. |
|
|
|
Installation |
|
------------ |
|
|
|
The full distribution pulled from github includes the sources for both the |
|
compiler (protoc) and the runtime (this directory). To build the compiler |
|
and run the runtime tests, you can use: |
|
|
|
$ objectivec/DevTools/full_mac_build.sh |
|
|
|
This will generate the `src/protoc` binary. |
|
|
|
Building |
|
-------- |
|
|
|
There are two ways to include the Runtime sources in your project: |
|
|
|
Add `objectivec/\*.h` & `objectivec/GPBProtocolBuffers.m` to your project. |
|
|
|
*or* |
|
|
|
Add `objectivec/\*.h` & `objectivec/\*.m` except for |
|
`objectivec/GPBProtocolBuffers.m` to your project. |
|
|
|
|
|
If the target is using ARC, remember to turn off ARC (`-fno-objc-arc`) for the |
|
`.m` files. |
|
|
|
The files generated by `protoc` for the `*.proto` files (`\*.pbobjc.h' and |
|
`\*.pbobjc.m`) are then also added to the target. |
|
|
|
Usage |
|
----- |
|
|
|
The objects generated for messages should work like any other Objective C |
|
object. They are mutable objects, but if you don't change them, they are safe |
|
to share between threads (similar to passing an NSMutableDictionary between |
|
threads/queues; as long as no one mutates it, things are fine). |
|
|
|
There are a few behaviors worth calling out: |
|
|
|
A property that is type NSString\* will never return nil. If the value is |
|
unset, it will return an empty string (@""). This is inpart to align things |
|
with the Protocol Buffers spec which says the default for strings is an empty |
|
string, but also so you can always safely pass them to isEqual:/compare:, etc. |
|
and have deterministic results. |
|
|
|
A property that is type NSData\* also won't return nil, it will return an empty |
|
data ([NSData data]). The reasoning is the same as for NSString not returning |
|
nil. |
|
|
|
A property that is another GPBMessage class also will not return nil. If the |
|
field wasn't already set, you will get a instance of the correct class. This |
|
instance will be a temporary instance unless you mutate it, at which point it |
|
will be attached to its parent object. We call this pattern *autocreators*. |
|
Similar to NSString and NSData properties it makes things a little safer when |
|
using them with isEqual:/etc.; but more importantly, this allows you to write |
|
code that uses Objective C's property dot notation to walk into nested objects |
|
and access and/or assign things without having to check that they are not nil |
|
and create them each step along the way. You can write this: |
|
|
|
``` |
|
- (void)updateRecord:(MyMessage *)msg { |
|
... |
|
// Note: You don't have to check subMessage and otherMessage for nil and |
|
// alloc/init/assign them back along the way. |
|
msg.subMessage.otherMessage.lastName = @"Smith"; |
|
... |
|
} |
|
``` |
|
|
|
If you want to check if a GPBMessage property is present, there is always as |
|
`has\[NAME\]` property to go with the main property to check if it is set. |
|
|
|
A property that is of an Array or Dictionary type also provides *autocreator* |
|
behavior and will never return nil. This provides all the same benefits you |
|
see for the message properties. Again, you can write: |
|
|
|
``` |
|
- (void)updateRecord:(MyMessage *)msg { |
|
... |
|
// Note: Just like above, you don't have to check subMessage and otherMessage |
|
// for nil and alloc/init/assign them back along the way. You also don't have |
|
// to create the siblingsArray, you can safely just append to it. |
|
[msg.subMessage.otherMessage.siblingsArray addObject:@"Pat"]; |
|
... |
|
} |
|
``` |
|
|
|
If you are inspecting a message you got from some other place (server, disk, |
|
etc), you may want to check if the Array or Dictionary has entries without |
|
causing it to be created for you. For this, there is always a `\[NAME\]_Count` |
|
property also provided that can return zero or the real count, but won't trigger |
|
the creation. |
|
|
|
For primitive type fields (ints, floats, bools, enum) in messages defined in a |
|
`.proto` file that use *proto2* syntax there are conceptual differences between |
|
having an *explicit* and *default* value. You can always get the value of the |
|
property. In the case that it hasn't been set you will get the default. In |
|
cases where you need to know whether it was set explicitly or you are just |
|
getting the default, you can use the `has\[NAME\]` property. If the value has |
|
been set, and you want to clear it, you can set the `has\[NAME\]` to `NO`. |
|
*proto3* syntax messages do away with this concept, thus the default values are |
|
never included when the message is encoded. |
|
|
|
The Objective C classes/enums can be used from Swift code. |
|
|
|
Objective C Generator Options |
|
----------------------------- |
|
|
|
**objc_class_prefix=\<prefix\>** (no default) |
|
|
|
Since Objective C uses a global namespace for all of its classes, there can |
|
be collisions. This option provides a prefix that will be added to the Enums |
|
and Objects (for messages) generated from the proto. Convention is to base |
|
the prefix on the package the proto is in. |
|
|
|
Contributing |
|
------------ |
|
|
|
Please make updates to the tests along with changes. If just changing the |
|
runtime, the Xcode projects can be used to build and run tests. If your change |
|
also requires changes to the generated code, |
|
`objectivec/DevTools/full_mac_build.sh` can be used to easily rebuild and test |
|
changes. Passing `-h` to the script will show the addition options that could |
|
be useful. |
|
|
|
Documentation |
|
------------- |
|
|
|
The complete documentation for Protocol Buffers is available via the |
|
web at: |
|
|
|
https://developers.google.com/protocol-buffers/
|
|
|