Protocol Buffers - Google's data interchange format (grpc依赖)
https://developers.google.com/protocol-buffers/
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89 lines
3.8 KiB
89 lines
3.8 KiB
# TODO: ErrorProne's SelfAssertions are violated in tests |
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build --javacopt=-Xep:SelfAssertion:WARN |
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build:dbg --compilation_mode=dbg |
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build:opt --compilation_mode=opt |
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build:san-common --config=dbg --strip=never --copt=-O0 --copt=-fno-omit-frame-pointer |
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build:asan --config=san-common --copt=-fsanitize=address --linkopt=-fsanitize=address |
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# ASAN hits ODR violations with shared linkage due to rules_proto. |
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build:asan --dynamic_mode=off |
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build:msan --config=san-common --copt=-fsanitize=memory --linkopt=-fsanitize=memory |
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build:msan --copt=-fsanitize-memory-track-origins |
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build:msan --copt=-fsanitize-memory-use-after-dtor |
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build:msan --action_env=MSAN_OPTIONS=poison_in_dtor=1 |
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# Use our instrumented LLVM libc++ in Kokoro. |
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build:docker-msan --config=msan |
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build:docker-msan --linkopt=-L/opt/libcxx_msan/lib --linkopt=-lc++abi |
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build:docker-msan --linkopt=-Wl,-rpath,/opt/libcxx_msan/lib |
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build:docker-msan --cxxopt=-stdlib=libc++ --linkopt=-stdlib=libc++ |
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build:tsan --config=san-common --copt=-fsanitize=thread --linkopt=-fsanitize=thread |
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build:ubsan --config=san-common --copt=-fsanitize=undefined --linkopt=-fsanitize=undefined |
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build:ubsan --action_env=UBSAN_OPTIONS=halt_on_error=1:print_stacktrace=1 |
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# Workaround for the fact that Bazel links with $CC, not $CXX |
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# https://github.com/bazelbuild/bazel/issues/11122#issuecomment-613746748 |
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build:ubsan --copt=-fno-sanitize=function --copt=-fno-sanitize=vptr |
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# Abseil passes nullptr to memcmp with 0 size |
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build:ubsan --copt=-fno-sanitize=nonnull-attribute |
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# Workaround Bazel 7 remote cache issues. |
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# See https://github.com/bazelbuild/bazel/issues/20161 |
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build --experimental_remote_cache_eviction_retries=5 |
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build --remote_download_outputs=all |
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# Build with all --incompatible flags that we can. This helps us prepare for |
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# upcoming breaking changes in Bazel. This list was generated for Bazel 6 by |
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# running bazelisk with the --migrate flag and filtering out all flags that |
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# default to true or are deprecated. |
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build --incompatible_check_sharding_support |
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build --incompatible_default_to_explicit_init_py |
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build --incompatible_disable_native_android_rules |
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build --incompatible_disable_target_provider_fields |
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build --incompatible_disallow_empty_glob |
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build --incompatible_dont_use_javasourceinfoprovider |
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build --incompatible_enable_android_toolchain_resolution |
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build --incompatible_enable_apple_toolchain_resolution |
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build --incompatible_exclusive_test_sandboxed |
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build --incompatible_remote_output_paths_relative_to_input_root |
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build --incompatible_remote_use_new_exit_code_for_lost_inputs |
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build --incompatible_sandbox_hermetic_tmp |
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build --incompatible_struct_has_no_methods |
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build --incompatible_top_level_aspects_require_providers |
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build --incompatible_use_cc_configure_from_rules_cc |
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build --incompatible_use_host_features |
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# We cannot yet build successfully with the following flags: |
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# --incompatible_check_testonly_for_output_files |
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# --incompatible_config_setting_private_default_visibility |
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# --incompatible_disable_starlark_host_transitions |
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# --incompatible_disallow_struct_provider_syntax |
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# --incompatible_no_implicit_file_export |
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# --incompatible_no_rule_outputs_param |
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# --incompatible_stop_exporting_language_modules |
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# --incompatible_strict_action_env |
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# --incompatible_visibility_private_attributes_at_definition |
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# We might be compatible with these flags, but they are not available in all |
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# Bazel versions we are currently using: |
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# --incompatible_disable_objc_library_transition |
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# --incompatible_fail_on_unknown_attributes |
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# --incompatible_merge_fixed_and_default_shell_env |
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# TODO: migrate all dependencies from WORKSPACE to MODULE.bazel |
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# https://github.com/protocolbuffers/protobuf/issues/14313 |
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common --noenable_bzlmod |
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# For easier debugging of build failures. |
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common --announce_rc |
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build --verbose_failures |
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# Important: this flag ensures that we remain compliant with the C++ layering |
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# check. |
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build --features=layering_check
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