Protocol Buffers - Google's data interchange format (grpc依赖) https://developers.google.com/protocol-buffers/
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/*
* upb - a minimalist implementation of protocol buffers.
*
* Copyright (c) 2010-2012 Google Inc. See LICENSE for details.
* Author: Josh Haberman <jhaberman@gmail.com>
*
* A upb_handlers is like a virtual table for a upb_msgdef. Each field of the
* message can have associated functions that will be called when we are
* parsing or visiting a stream of data. This is similar to how handlers work
* in SAX (the Simple API for XML).
*
* The handlers have no idea where the data is coming from, so a single set of
* handlers could be used with two completely different data sources (for
* example, a parser and a visitor over in-memory objects). This decoupling is
* the most important feature of upb, because it allows parsers and serializers
* to be highly reusable.
*
* This is a mixed C/C++ interface that offers a full API to both languages.
* See the top-level README for more information.
*/
#ifndef UPB_HANDLERS_H
#define UPB_HANDLERS_H
#include "upb/def.h"
#include "upb/table.int.h"
#ifdef __cplusplus
namespace upb {
class BufferHandle;
class BytesHandler;
class HandlerAttributes;
class Handlers;
template <class T> class Handler;
template <class T> struct CanonicalType;
} // namespace upb
#endif
UPB_DECLARE_TYPE(upb::BufferHandle, upb_bufhandle);
UPB_DECLARE_TYPE(upb::BytesHandler, upb_byteshandler);
UPB_DECLARE_TYPE(upb::HandlerAttributes, upb_handlerattr);
UPB_DECLARE_TYPE(upb::Handlers, upb_handlers);
// The maximum depth that the handler graph can have. This is a resource limit
// for the C stack since we sometimes need to recursively traverse the graph.
// Cycles are ok; the traversal will stop when it detects a cycle, but we must
// hit the cycle before the maximum depth is reached.
//
// If having a single static limit is too inflexible, we can add another variant
// of Handlers::Freeze that allows specifying this as a parameter.
#define UPB_MAX_HANDLER_DEPTH 64
// All the different types of handlers that can be registered.
// Only needed for the advanced functions in upb::Handlers.
typedef enum {
UPB_HANDLER_INT32,
UPB_HANDLER_INT64,
UPB_HANDLER_UINT32,
UPB_HANDLER_UINT64,
UPB_HANDLER_FLOAT,
UPB_HANDLER_DOUBLE,
UPB_HANDLER_BOOL,
UPB_HANDLER_STARTSTR,
UPB_HANDLER_STRING,
UPB_HANDLER_ENDSTR,
UPB_HANDLER_STARTSUBMSG,
UPB_HANDLER_ENDSUBMSG,
UPB_HANDLER_STARTSEQ,
UPB_HANDLER_ENDSEQ,
} upb_handlertype_t;
#define UPB_HANDLER_MAX (UPB_HANDLER_ENDSEQ+1)
#define UPB_BREAK NULL
// A convenient definition for when no closure is needed.
extern char _upb_noclosure;
#define UPB_NO_CLOSURE &_upb_noclosure
// A selector refers to a specific field handler in the Handlers object
// (for example: the STARTSUBMSG handler for field "field15").
typedef int32_t upb_selector_t;
UPB_BEGIN_EXTERN_C
// Forward-declares for C inline accessors. We need to declare these here
// so we can "friend" them in the class declarations in C++.
UPB_INLINE upb_func *upb_handlers_gethandler(const upb_handlers *h,
upb_selector_t s);
UPB_INLINE const void *upb_handlerattr_handlerdata(const upb_handlerattr *attr);
UPB_INLINE const void *upb_handlers_gethandlerdata(const upb_handlers *h,
upb_selector_t s);
UPB_INLINE void upb_bufhandle_init(upb_bufhandle *h);
UPB_INLINE void upb_bufhandle_setobj(upb_bufhandle *h, const void *obj,
const void *type);
UPB_INLINE void upb_bufhandle_setbuf(upb_bufhandle *h, const char *buf,
size_t ofs);
UPB_INLINE const void *upb_bufhandle_obj(const upb_bufhandle *h);
UPB_INLINE const void *upb_bufhandle_objtype(const upb_bufhandle *h);
UPB_INLINE const char *upb_bufhandle_buf(const upb_bufhandle *h);
UPB_END_EXTERN_C
// Static selectors for upb::Handlers.
#define UPB_STARTMSG_SELECTOR 0
#define UPB_ENDMSG_SELECTOR 1
#define UPB_STATIC_SELECTOR_COUNT 2
// Static selectors for upb::BytesHandler.
#define UPB_STARTSTR_SELECTOR 0
#define UPB_STRING_SELECTOR 1
#define UPB_ENDSTR_SELECTOR 2
typedef void upb_handlerfree(void *d);
// A set of attributes that accompanies a handler's function pointer.
UPB_DEFINE_CLASS0(upb::HandlerAttributes,
public:
HandlerAttributes();
~HandlerAttributes();
// Sets the handler data that will be passed as the second parameter of the
// handler. To free this pointer when the handlers are freed, call
// Handlers::AddCleanup().
bool SetHandlerData(const void *handler_data);
const void* handler_data() const;
// Use this to specify the type of the closure. This will be checked against
// all other closure types for handler that use the same closure.
// Registration will fail if this does not match all other non-NULL closure
// types.
bool SetClosureType(const void *closure_type);
const void* closure_type() const;
// Use this to specify the type of the returned closure. Only used for
// Start*{String,SubMessage,Sequence} handlers. This must match the closure
// type of any handlers that use it (for example, the StringBuf handler must
// match the closure returned from StartString).
bool SetReturnClosureType(const void *return_closure_type);
const void* return_closure_type() const;
// Set to indicate that the handler always returns "ok" (either "true" or a
// non-NULL closure). This is a hint that can allow code generators to
// generate more efficient code.
bool SetAlwaysOk(bool always_ok);
bool always_ok() const;
private:
friend UPB_INLINE const void * ::upb_handlerattr_handlerdata(
const upb_handlerattr *attr);
,
UPB_DEFINE_STRUCT0(upb_handlerattr,
const void *handler_data_;
const void *closure_type_;
const void *return_closure_type_;
bool alwaysok_;
));
#define UPB_HANDLERATTR_INITIALIZER {NULL, NULL, NULL, false}
typedef struct {
upb_func *func;
// It is wasteful to include the entire attributes here:
//
// * Some of the information is redundant (like storing the closure type
// separately for each handler that must match).
// * Some of the info is only needed prior to freeze() (like closure types).
// * alignment padding wastes a lot of space for alwaysok_.
//
// If/when the size and locality of handlers is an issue, we can optimize this
// not to store the entire attr like this. We do not expose the table's
// layout to allow this optimization in the future.
upb_handlerattr attr;
} upb_handlers_tabent;
// Extra information about a buffer that is passed to a StringBuf handler.
// TODO(haberman): allow the handle to be pinned so that it will outlive
// the handler invocation.
UPB_DEFINE_CLASS0(upb::BufferHandle,
public:
BufferHandle();
~BufferHandle();
// The beginning of the buffer. This may be different than the pointer
// passed to a StringBuf handler because the handler may receive data
// that is from the middle or end of a larger buffer.
const char* buffer() const;
// The offset within the attached object where this buffer begins. Only
// meaningful if there is an attached object.
size_t object_offset() const;
// Note that object_offset is the offset of "buf" within the attached object.
void SetBuffer(const char* buf, size_t object_offset);
// The BufferHandle can have an "attached object", which can be used to
// tunnel through a pointer to the buffer's underlying representation.
template <class T>
void SetAttachedObject(const T* obj);
// Returns NULL if the attached object is not of this type.
template <class T>
const T* GetAttachedObject() const;
private:
friend UPB_INLINE void ::upb_bufhandle_init(upb_bufhandle *h);
friend UPB_INLINE void ::upb_bufhandle_setobj(upb_bufhandle *h,
const void *obj,
const void *type);
friend UPB_INLINE void ::upb_bufhandle_setbuf(upb_bufhandle *h,
const char *buf, size_t ofs);
friend UPB_INLINE const void* ::upb_bufhandle_obj(const upb_bufhandle *h);
friend UPB_INLINE const void* ::upb_bufhandle_objtype(
const upb_bufhandle *h);
friend UPB_INLINE const char* ::upb_bufhandle_buf(const upb_bufhandle *h);
,
UPB_DEFINE_STRUCT0(upb_bufhandle,
const char *buf_;
const void *obj_;
const void *objtype_;
size_t objofs_;
));
// A upb::Handlers object represents the set of handlers associated with a
// message in the graph of messages. You can think of it as a big virtual
// table with functions corresponding to all the events that can fire while
// parsing or visiting a message of a specific type.
//
// Any handlers that are not set behave as if they had successfully consumed
// the value. Any unset Start* handlers will propagate their closure to the
// inner frame.
//
// The easiest way to create the *Handler objects needed by the Set* methods is
// with the UpbBind() and UpbMakeHandler() macros; see below.
UPB_DEFINE_CLASS1(upb::Handlers, upb::RefCounted,
public:
typedef upb_selector_t Selector;
typedef upb_handlertype_t Type;
typedef Handler<void *(*)(void *, const void *)> StartFieldHandler;
typedef Handler<bool (*)(void *, const void *)> EndFieldHandler;
typedef Handler<bool (*)(void *, const void *)> StartMessageHandler;
typedef Handler<bool (*)(void *, const void *, Status*)> EndMessageHandler;
typedef Handler<void *(*)(void *, const void *, size_t)> StartStringHandler;
typedef Handler<size_t (*)(void *, const void *, const char *, size_t,
const BufferHandle *)> StringHandler;
template <class T> struct ValueHandler {
typedef Handler<bool(*)(void *, const void *, T)> H;
};
typedef ValueHandler<int32_t>::H Int32Handler;
typedef ValueHandler<int64_t>::H Int64Handler;
typedef ValueHandler<uint32_t>::H UInt32Handler;
typedef ValueHandler<uint64_t>::H UInt64Handler;
typedef ValueHandler<float>::H FloatHandler;
typedef ValueHandler<double>::H DoubleHandler;
typedef ValueHandler<bool>::H BoolHandler;
// Any function pointer can be converted to this and converted back to its
// correct type.
typedef void GenericFunction();
typedef void HandlersCallback(const void *closure, upb_handlers *h);
// Returns a new handlers object for the given frozen msgdef.
// Returns NULL if memory allocation failed.
static reffed_ptr<Handlers> New(const MessageDef *m);
// Convenience function for registering a graph of handlers that mirrors the
// graph of msgdefs for some message. For "m" and all its children a new set
// of handlers will be created and the given callback will be invoked,
// allowing the client to register handlers for this message. Note that any
// subhandlers set by the callback will be overwritten.
static reffed_ptr<const Handlers> NewFrozen(const MessageDef *m,
HandlersCallback *callback,
const void *closure);
// Functionality from upb::RefCounted.
bool IsFrozen() const;
void Ref(const void* owner) const;
void Unref(const void* owner) const;
void DonateRef(const void *from, const void *to) const;
void CheckRef(const void *owner) const;
// All handler registration functions return bool to indicate success or
// failure; details about failures are stored in this status object. If a
// failure does occur, it must be cleared before the Handlers are frozen,
// otherwise the freeze() operation will fail. The functions may *only* be
// used while the Handlers are mutable.
const Status* status();
void ClearError();
// Call to freeze these Handlers. Requires that any SubHandlers are already
// frozen. For cycles, you must use the static version below and freeze the
// whole graph at once.
bool Freeze(Status* s);
// Freezes the given set of handlers. You may not freeze a handler without
// also freezing any handlers they point to.
static bool Freeze(Handlers*const* handlers, int n, Status* s);
static bool Freeze(const std::vector<Handlers*>& handlers, Status* s);
// Returns the msgdef associated with this handlers object.
const MessageDef* message_def() const;
// Adds the given pointer and function to the list of cleanup functions that
// will be run when these handlers are freed. If this pointer has previously
// been registered, the function returns false and does nothing.
bool AddCleanup(void *ptr, upb_handlerfree *cleanup);
// Sets the startmsg handler for the message, which is defined as follows:
//
// bool startmsg(MyType* closure) {
// // Called when the message begins. Returns true if processing should
// // continue.
// return true;
// }
bool SetStartMessageHandler(const StartMessageHandler& handler);
// Sets the endmsg handler for the message, which is defined as follows:
//
// bool endmsg(MyType* closure, upb_status *status) {
// // Called when processing of this message ends, whether in success or
// // failure. "status" indicates the final status of processing, and
// // can also be modified in-place to update the final status.
// }
bool SetEndMessageHandler(const EndMessageHandler& handler);
// Sets the value handler for the given field, which is defined as follows
// (this is for an int32 field; other field types will pass their native
// C/C++ type for "val"):
//
// bool OnValue(MyClosure* c, const MyHandlerData* d, int32_t val) {
// // Called when the field's value is encountered. "d" contains
// // whatever data was bound to this field when it was registered.
// // Returns true if processing should continue.
// return true;
// }
//
// handers->SetInt32Handler(f, UpbBind(OnValue, new MyHandlerData(...)));
//
// The value type must exactly match f->type().
// For example, a handler that takes an int32_t parameter may only be used for
// fields of type UPB_TYPE_INT32 and UPB_TYPE_ENUM.
//
// Returns false if the handler failed to register; in this case the cleanup
// handler (if any) will be called immediately.
bool SetInt32Handler (const FieldDef* f, const Int32Handler& h);
bool SetInt64Handler (const FieldDef* f, const Int64Handler& h);
bool SetUInt32Handler(const FieldDef* f, const UInt32Handler& h);
bool SetUInt64Handler(const FieldDef* f, const UInt64Handler& h);
bool SetFloatHandler (const FieldDef* f, const FloatHandler& h);
bool SetDoubleHandler(const FieldDef* f, const DoubleHandler& h);
bool SetBoolHandler (const FieldDef* f, const BoolHandler& h);
// Like the previous, but templated on the type on the value (ie. int32).
// This is mostly useful to call from other templates. To call this you must
// specify the template parameter explicitly, ie:
// h->SetValueHandler<T>(f, UpbBind(MyHandler<T>, MyData));
template <class T>
bool SetValueHandler(
const FieldDef *f,
const typename ValueHandler<typename CanonicalType<T>::Type>::H& handler);
// Sets handlers for a string field, which are defined as follows:
//
// MySubClosure* startstr(MyClosure* c, const MyHandlerData* d,
// size_t size_hint) {
// // Called when a string value begins. The return value indicates the
// // closure for the string. "size_hint" indicates the size of the
// // string if it is known, however if the string is length-delimited
// // and the end-of-string is not available size_hint will be zero.
// // This case is indistinguishable from the case where the size is
// // known to be zero.
// //
// // TODO(haberman): is it important to distinguish these cases?
// // If we had ssize_t as a type we could make -1 "unknown", but
// // ssize_t is POSIX (not ANSI) and therefore less portable.
// // In practice I suspect it won't be important to distinguish.
// return closure;
// }
//
// size_t str(MyClosure* closure, const MyHandlerData* d,
// const char *str, size_t len) {
// // Called for each buffer of string data; the multiple physical buffers
// // are all part of the same logical string. The return value indicates
// // how many bytes were consumed. If this number is less than "len",
// // this will also indicate that processing should be halted for now,
// // like returning false or UPB_BREAK from any other callback. If
// // number is greater than "len", the excess bytes will be skipped over
// // and not passed to the callback.
// return len;
// }
//
// bool endstr(MyClosure* c, const MyHandlerData* d) {
// // Called when a string value ends. Return value indicates whether
// // processing should continue.
// return true;
// }
bool SetStartStringHandler(const FieldDef* f, const StartStringHandler& h);
bool SetStringHandler(const FieldDef* f, const StringHandler& h);
bool SetEndStringHandler(const FieldDef* f, const EndFieldHandler& h);
// Sets the startseq handler, which is defined as follows:
//
// MySubClosure *startseq(MyClosure* c, const MyHandlerData* d) {
// // Called when a sequence (repeated field) begins. The returned
// // pointer indicates the closure for the sequence (or UPB_BREAK
// // to interrupt processing).
// return closure;
// }
//
// h->SetStartSequenceHandler(f, UpbBind(startseq, new MyHandlerData(...)));
//
// Returns "false" if "f" does not belong to this message or is not a
// repeated field.
bool SetStartSequenceHandler(const FieldDef* f, const StartFieldHandler& h);
// Sets the startsubmsg handler for the given field, which is defined as
// follows:
//
// MySubClosure* startsubmsg(MyClosure* c, const MyHandlerData* d) {
// // Called when a submessage begins. The returned pointer indicates the
// // closure for the sequence (or UPB_BREAK to interrupt processing).
// return closure;
// }
//
// h->SetStartSubMessageHandler(f, UpbBind(startsubmsg,
// new MyHandlerData(...)));
//
// Returns "false" if "f" does not belong to this message or is not a
// submessage/group field.
bool SetStartSubMessageHandler(const FieldDef* f, const StartFieldHandler& h);
// Sets the endsubmsg handler for the given field, which is defined as
// follows:
//
// bool endsubmsg(MyClosure* c, const MyHandlerData* d) {
// // Called when a submessage ends. Returns true to continue processing.
// return true;
// }
//
// Returns "false" if "f" does not belong to this message or is not a
// submessage/group field.
bool SetEndSubMessageHandler(const FieldDef *f, const EndFieldHandler &h);
// Starts the endsubseq handler for the given field, which is defined as
// follows:
//
// bool endseq(MyClosure* c, const MyHandlerData* d) {
// // Called when a sequence ends. Returns true continue processing.
// return true;
// }
//
// Returns "false" if "f" does not belong to this message or is not a
// repeated field.
bool SetEndSequenceHandler(const FieldDef* f, const EndFieldHandler& h);
// Sets or gets the object that specifies handlers for the given field, which
// must be a submessage or group. Returns NULL if no handlers are set.
bool SetSubHandlers(const FieldDef* f, const Handlers* sub);
const Handlers* GetSubHandlers(const FieldDef* f) const;
// Equivalent to GetSubHandlers, but takes the STARTSUBMSG selector for the
// field.
const Handlers* GetSubHandlers(Selector startsubmsg) const;
// A selector refers to a specific field handler in the Handlers object
// (for example: the STARTSUBMSG handler for field "field15").
// On success, returns true and stores the selector in "s".
// If the FieldDef or Type are invalid, returns false.
// The returned selector is ONLY valid for Handlers whose MessageDef
// contains this FieldDef.
static bool GetSelector(const FieldDef* f, Type type, Selector* s);
// Given a START selector of any kind, returns the corresponding END selector.
static Selector GetEndSelector(Selector start_selector);
// Returns the function pointer for this handler. It is the client's
// responsibility to cast to the correct function type before calling it.
GenericFunction* GetHandler(Selector selector);
// Sets the given attributes to the attributes for this selector.
bool GetAttributes(Selector selector, HandlerAttributes* attr);
// Returns the handler data that was registered with this handler.
const void* GetHandlerData(Selector selector);
// Could add any of the following functions as-needed, with some minor
// implementation changes:
//
// const FieldDef* GetFieldDef(Selector selector);
// static bool IsSequence(Selector selector);
private:
UPB_DISALLOW_POD_OPS(Handlers, upb::Handlers);
friend UPB_INLINE GenericFunction *::upb_handlers_gethandler(
const upb_handlers *h, upb_selector_t s);
friend UPB_INLINE const void *::upb_handlers_gethandlerdata(
const upb_handlers *h, upb_selector_t s);
,
UPB_DEFINE_STRUCT(upb_handlers, upb_refcounted,
const upb_msgdef *msg;
const upb_handlers **sub;
const void *top_closure_type;
upb_inttable cleanup_;
upb_status status_; // Used only when mutable.
upb_handlers_tabent table[1]; // Dynamically-sized field handler array.
));
#ifdef __cplusplus
namespace upb {
// Convenience macros for creating a Handler object that is wrapped with a
// type-safe wrapper function that converts the "void*" parameters/returns
// of the underlying C API into nice C++ function.
//
// Sample usage:
// void OnValue1(MyClosure* c, const MyHandlerData* d, int32_t val) {
// // do stuff ...
// }
//
// // Handler that doesn't need any data bound to it.
// void OnValue2(MyClosure* c, int32_t val) {
// // do stuff ...
// }
//
// // Handler that returns bool so it can return failure if necessary.
// bool OnValue3(MyClosure* c, int32_t val) {
// // do stuff ...
// return ok;
// }
//
// // Member function handler.
// class MyClosure {
// public:
// void OnValue(int32_t val) {
// // do stuff ...
// }
// };
//
// // Takes ownership of the MyHandlerData.
// handlers->SetInt32Handler(f1, UpbBind(OnValue1, new MyHandlerData(...)));
// handlers->SetInt32Handler(f2, UpbMakeHandler(OnValue2));
// handlers->SetInt32Handler(f1, UpbMakeHandler(OnValue3));
// handlers->SetInt32Handler(f2, UpbMakeHandler(&MyClosure::OnValue));
#ifdef UPB_CXX11
// In C++11, the "template" disambiguator can appear even outside templates,
// so all calls can safely use this pair of macros.
#define UpbMakeHandler(f) upb::MatchFunc(f).template GetFunc<f>()
// We have to be careful to only evaluate "d" once.
#define UpbBind(f, d) upb::MatchFunc(f).template GetFunc<f>((d))
#else
// Prior to C++11, the "template" disambiguator may only appear inside a
// template, so the regular macro must not use "template"
#define UpbMakeHandler(f) upb::MatchFunc(f).GetFunc<f>()
#define UpbBind(f, d) upb::MatchFunc(f).GetFunc<f>((d))
#endif // UPB_CXX11
// This macro must be used in C++98 for calls from inside a template. But we
// define this variant in all cases; code that wants to be compatible with both
// C++98 and C++11 should always use this macro when calling from a template.
#define UpbMakeHandlerT(f) upb::MatchFunc(f).template GetFunc<f>()
// We have to be careful to only evaluate "d" once.
#define UpbBindT(f, d) upb::MatchFunc(f).template GetFunc<f>((d))
// Handler: a struct that contains the (handler, data, deleter) tuple that is
// used to register all handlers. Users can Make() these directly but it's
// more convenient to use the UpbMakeHandler/UpbBind macros above.
template <class T> class Handler {
public:
// The underlying, handler function signature that upb uses internally.
typedef T FuncPtr;
// Intentionally implicit.
template <class F> Handler(F func);
~Handler();
private:
void AddCleanup(Handlers* h) const {
if (cleanup_func_) {
bool ok = h->AddCleanup(cleanup_data_, cleanup_func_);
UPB_ASSERT_VAR(ok, ok);
}
}
UPB_DISALLOW_COPY_AND_ASSIGN(Handler);
friend class Handlers;
FuncPtr handler_;
mutable HandlerAttributes attr_;
mutable bool registered_;
void *cleanup_data_;
upb_handlerfree *cleanup_func_;
};
} // namespace upb
#endif // __cplusplus
UPB_BEGIN_EXTERN_C
// Native C API.
// Handler function typedefs.
typedef bool upb_startmsg_handlerfunc(void *c, const void*);
typedef bool upb_endmsg_handlerfunc(void *c, const void *, upb_status *status);
typedef void* upb_startfield_handlerfunc(void *c, const void *hd);
typedef bool upb_endfield_handlerfunc(void *c, const void *hd);
typedef bool upb_int32_handlerfunc(void *c, const void *hd, int32_t val);
typedef bool upb_int64_handlerfunc(void *c, const void *hd, int64_t val);
typedef bool upb_uint32_handlerfunc(void *c, const void *hd, uint32_t val);
typedef bool upb_uint64_handlerfunc(void *c, const void *hd, uint64_t val);
typedef bool upb_float_handlerfunc(void *c, const void *hd, float val);
typedef bool upb_double_handlerfunc(void *c, const void *hd, double val);
typedef bool upb_bool_handlerfunc(void *c, const void *hd, bool val);
typedef void *upb_startstr_handlerfunc(void *c, const void *hd,
size_t size_hint);
typedef size_t upb_string_handlerfunc(void *c, const void *hd, const char *buf,
size_t n, const upb_bufhandle* handle);
// upb_bufhandle
size_t upb_bufhandle_objofs(const upb_bufhandle *h);
// upb_handlerattr
void upb_handlerattr_init(upb_handlerattr *attr);
void upb_handlerattr_uninit(upb_handlerattr *attr);
bool upb_handlerattr_sethandlerdata(upb_handlerattr *attr, const void *hd);
bool upb_handlerattr_setclosuretype(upb_handlerattr *attr, const void *type);
const void *upb_handlerattr_closuretype(const upb_handlerattr *attr);
bool upb_handlerattr_setreturnclosuretype(upb_handlerattr *attr,
const void *type);
const void *upb_handlerattr_returnclosuretype(const upb_handlerattr *attr);
bool upb_handlerattr_setalwaysok(upb_handlerattr *attr, bool alwaysok);
bool upb_handlerattr_alwaysok(const upb_handlerattr *attr);
UPB_INLINE const void *upb_handlerattr_handlerdata(
const upb_handlerattr *attr) {
return attr->handler_data_;
}
// upb_handlers
typedef void upb_handlers_callback(const void *closure, upb_handlers *h);
upb_handlers *upb_handlers_new(const upb_msgdef *m,
const void *owner);
const upb_handlers *upb_handlers_newfrozen(const upb_msgdef *m,
const void *owner,
upb_handlers_callback *callback,
const void *closure);
bool upb_handlers_isfrozen(const upb_handlers *h);
void upb_handlers_ref(const upb_handlers *h, const void *owner);
void upb_handlers_unref(const upb_handlers *h, const void *owner);
void upb_handlers_donateref(const upb_handlers *h, const void *from,
const void *to);
void upb_handlers_checkref(const upb_handlers *h, const void *owner);
const upb_status *upb_handlers_status(upb_handlers *h);
void upb_handlers_clearerr(upb_handlers *h);
const upb_msgdef *upb_handlers_msgdef(const upb_handlers *h);
bool upb_handlers_addcleanup(upb_handlers *h, void *p, upb_handlerfree *hfree);
bool upb_handlers_setstartmsg(upb_handlers *h, upb_startmsg_handlerfunc *func,
upb_handlerattr *attr);
bool upb_handlers_setendmsg(upb_handlers *h, upb_endmsg_handlerfunc *func,
upb_handlerattr *attr);
bool upb_handlers_setint32(upb_handlers *h, const upb_fielddef *f,
upb_int32_handlerfunc *func, upb_handlerattr *attr);
bool upb_handlers_setint64(upb_handlers *h, const upb_fielddef *f,
upb_int64_handlerfunc *func, upb_handlerattr *attr);
bool upb_handlers_setuint32(upb_handlers *h, const upb_fielddef *f,
upb_uint32_handlerfunc *func,
upb_handlerattr *attr);
bool upb_handlers_setuint64(upb_handlers *h, const upb_fielddef *f,
upb_uint64_handlerfunc *func,
upb_handlerattr *attr);
bool upb_handlers_setfloat(upb_handlers *h, const upb_fielddef *f,
upb_float_handlerfunc *func, upb_handlerattr *attr);
bool upb_handlers_setdouble(upb_handlers *h, const upb_fielddef *f,
upb_double_handlerfunc *func,
upb_handlerattr *attr);
bool upb_handlers_setbool(upb_handlers *h, const upb_fielddef *f,
upb_bool_handlerfunc *func,
upb_handlerattr *attr);
bool upb_handlers_setstartstr(upb_handlers *h, const upb_fielddef *f,
upb_startstr_handlerfunc *func,
upb_handlerattr *attr);
bool upb_handlers_setstring(upb_handlers *h, const upb_fielddef *f,
upb_string_handlerfunc *func,
upb_handlerattr *attr);
bool upb_handlers_setendstr(upb_handlers *h, const upb_fielddef *f,
upb_endfield_handlerfunc *func,
upb_handlerattr *attr);
bool upb_handlers_setstartseq(upb_handlers *h, const upb_fielddef *f,
upb_startfield_handlerfunc *func,
upb_handlerattr *attr);
bool upb_handlers_setstartsubmsg(upb_handlers *h, const upb_fielddef *f,
upb_startfield_handlerfunc *func,
upb_handlerattr *attr);
bool upb_handlers_setendsubmsg(upb_handlers *h, const upb_fielddef *f,
upb_endfield_handlerfunc *func,
upb_handlerattr *attr);
bool upb_handlers_setendseq(upb_handlers *h, const upb_fielddef *f,
upb_endfield_handlerfunc *func,
upb_handlerattr *attr);
bool upb_handlers_setsubhandlers(upb_handlers *h, const upb_fielddef *f,
const upb_handlers *sub);
const upb_handlers *upb_handlers_getsubhandlers(const upb_handlers *h,
const upb_fielddef *f);
const upb_handlers *upb_handlers_getsubhandlers_sel(const upb_handlers *h,
upb_selector_t sel);
UPB_INLINE upb_func *upb_handlers_gethandler(const upb_handlers *h,
upb_selector_t s) {
return (upb_func *)h->table[s].func;
}
bool upb_handlers_getattr(const upb_handlers *h, upb_selector_t s,
upb_handlerattr *attr);
UPB_INLINE const void *upb_handlers_gethandlerdata(const upb_handlers *h,
upb_selector_t s) {
return upb_handlerattr_handlerdata(&h->table[s].attr);
}
// Handler types for single fields.
// Right now we only have one for TYPE_BYTES but ones for other types
// should follow.
//
// These follow the same handlers protocol for fields of a message.
UPB_DEFINE_CLASS0(upb::BytesHandler,
public:
BytesHandler();
~BytesHandler();
,
UPB_DEFINE_STRUCT0(upb_byteshandler,
upb_handlers_tabent table[3];
));
void upb_byteshandler_init(upb_byteshandler *h);
void upb_byteshandler_uninit(upb_byteshandler *h);
// Caller must ensure that "d" outlives the handlers.
// TODO(haberman): support handlerfree function for the data.
// TODO(haberman): should this have a "freeze" operation? It's not necessary
// for memory management, but could be useful to force immutability and provide
// a convenient moment to verify that all registration succeeded.
bool upb_byteshandler_setstartstr(upb_byteshandler *h,
upb_startstr_handlerfunc *func, void *d);
bool upb_byteshandler_setstring(upb_byteshandler *h,
upb_string_handlerfunc *func, void *d);
bool upb_byteshandler_setendstr(upb_byteshandler *h,
upb_endfield_handlerfunc *func, void *d);
// "Static" methods
bool upb_handlers_freeze(upb_handlers *const *handlers, int n, upb_status *s);
upb_handlertype_t upb_handlers_getprimitivehandlertype(const upb_fielddef *f);
bool upb_handlers_getselector(const upb_fielddef *f, upb_handlertype_t type,
upb_selector_t *s);
UPB_INLINE upb_selector_t upb_handlers_getendselector(upb_selector_t start) {
return start + 1;
}
// Internal-only.
uint32_t upb_handlers_selectorbaseoffset(const upb_fielddef *f);
uint32_t upb_handlers_selectorcount(const upb_fielddef *f);
UPB_END_EXTERN_C
#include "upb/handlers-inl.h"
#endif // UPB_HANDLERS_H