Protocol Buffers - Google's data interchange format (grpc依赖)
https://developers.google.com/protocol-buffers/
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110 lines
4.0 KiB
110 lines
4.0 KiB
// Protocol Buffers - Google's data interchange format |
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// Copyright 2023 Google LLC. All rights reserved. |
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// |
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// Use of this source code is governed by a BSD-style |
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// license that can be found in the LICENSE file or at |
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// https://developers.google.com/open-source/licenses/bsd |
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#ifndef UPB_IO_ZERO_COPY_OUTPUT_STREAM_H_ |
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#define UPB_IO_ZERO_COPY_OUTPUT_STREAM_H_ |
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#include "upb/base/status.h" |
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// Must be last. |
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#include "upb/port/def.inc" |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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typedef struct upb_ZeroCopyOutputStream upb_ZeroCopyOutputStream; |
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typedef struct { |
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// Obtains a buffer into which data can be written. Any data written |
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// into this buffer will eventually (maybe instantly, maybe later on) |
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// be written to the output. |
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// |
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// Preconditions: |
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// "count" and "status" are not NULL. |
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// |
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// Postconditions: |
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// All errors are permanent. If an error occurs then: |
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// - NULL will be returned to the caller. |
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// - *count will be set to zero. |
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// - *status will be set to the error. |
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// EOF is permanent. If EOF is reached then: |
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// - NULL will be returned to the caller. |
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// - *count will be set to zero. |
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// - *status will not be touched. |
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// Otherwise: |
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// - The returned value will point to a buffer containing the bytes read. |
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// - *count will be set to the number of bytes read. |
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// - *status will not be touched. |
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// |
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// Ownership of this buffer remains with the stream, and the buffer |
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// remains valid only until some other method of the stream is called |
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// or the stream is destroyed. |
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// |
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// Any data which the caller stores in this buffer will eventually be |
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// written to the output (unless BackUp() is called). |
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void* (*Next)(struct upb_ZeroCopyOutputStream* z, size_t* count, |
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upb_Status* status); |
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// Backs up a number of bytes, so that the end of the last buffer returned |
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// by Next() is not actually written. This is needed when you finish |
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// writing all the data you want to write, but the last buffer was bigger |
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// than you needed. You don't want to write a bunch of garbage after the |
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// end of your data, so you use BackUp() to back up. |
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// |
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// Preconditions: |
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// * The last method called must have been Next(). |
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// * count must be less than or equal to the size of the last buffer |
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// returned by Next(). |
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// * The caller must not have written anything to the last "count" bytes |
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// of that buffer. |
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// |
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// Postconditions: |
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// * The last "count" bytes of the last buffer returned by Next() will be |
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// ignored. |
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// |
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// This method can be called with `count = 0` to finalize (flush) any |
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// previously returned buffer. For example, a file output stream can |
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// flush buffers returned from a previous call to Next() upon such |
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// BackUp(0) invocations. ZeroCopyOutputStream callers should always |
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// invoke BackUp() after a final Next() call, even if there is no |
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// excess buffer data to be backed up to indicate a flush point. |
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void (*BackUp)(struct upb_ZeroCopyOutputStream* z, size_t count); |
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// Returns the total number of bytes written since this object was created. |
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size_t (*ByteCount)(const struct upb_ZeroCopyOutputStream* z); |
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} _upb_ZeroCopyOutputStream_VTable; |
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struct upb_ZeroCopyOutputStream { |
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const _upb_ZeroCopyOutputStream_VTable* vtable; |
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}; |
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UPB_INLINE void* upb_ZeroCopyOutputStream_Next(upb_ZeroCopyOutputStream* z, |
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size_t* count, |
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upb_Status* status) { |
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void* out = z->vtable->Next(z, count, status); |
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UPB_ASSERT((out == NULL) == (*count == 0)); |
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return out; |
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} |
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UPB_INLINE void upb_ZeroCopyOutputStream_BackUp(upb_ZeroCopyOutputStream* z, |
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size_t count) { |
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return z->vtable->BackUp(z, count); |
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} |
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UPB_INLINE size_t |
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upb_ZeroCopyOutputStream_ByteCount(const upb_ZeroCopyOutputStream* z) { |
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return z->vtable->ByteCount(z); |
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} |
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#ifdef __cplusplus |
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} /* extern "C" */ |
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#endif |
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#include "upb/port/undef.inc" |
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#endif /* UPB_IO_ZERO_COPY_OUTPUT_STREAM_H_ */
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