Protocol Buffers - Google's data interchange format (grpc依赖)
https://developers.google.com/protocol-buffers/
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371 lines
14 KiB
371 lines
14 KiB
/* |
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* upb - a minimalist implementation of protocol buffers. |
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* |
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* Copyright (c) 2010-2012 Google Inc. See LICENSE for details. |
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* Author: Josh Haberman <jhaberman@gmail.com> |
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* |
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* A upb_sink is an object that binds a upb_handlers object to some runtime |
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* state. It is the object that can actually receive data via the upb_handlers |
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* interface. |
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* |
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* Unlike upb_def and upb_handlers, upb_sink is never frozen, immutable, or |
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* thread-safe. You can create as many of them as you want, but each one may |
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* only be used in a single thread at a time. |
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* |
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* If we compare with class-based OOP, a you can think of a upb_def as an |
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* abstract base class, a upb_handlers as a concrete derived class, and a |
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* upb_sink as an object (class instance). |
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*/ |
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#ifndef UPB_SINK_H |
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#define UPB_SINK_H |
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#include "upb/handlers.h" |
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#ifdef __cplusplus |
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namespace upb { |
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class Pipeline; |
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class Sink; |
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template <int size> class SeededPipeline; |
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} |
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typedef upb::Pipeline upb_pipeline; |
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typedef upb::Sink upb_sink; |
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#else |
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struct upb_pipeline; |
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struct upb_sink; |
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typedef struct upb_pipeline upb_pipeline; |
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typedef struct upb_sink upb_sink; |
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#endif |
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struct upb_sinkframe; |
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#ifdef __cplusplus |
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// A upb::Pipeline is a set of sinks that can send data to each other. The |
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// pipeline object also contains an arena allocator that the sinks and their |
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// associated processing state can use for fast memory allocation. This makes |
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// pipelines very fast to construct and destroy, especially if the arena is |
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// supplied with an initial block of memory. If this initial block of memory |
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// is from the C stack and is large enough, then actual heap allocation can be |
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// avoided entirely which significantly reduces overhead in some cases. |
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// |
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// All sinks and processing state are automatically freed when the pipeline is |
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// destroyed, so Free() is not necessary or possible. Allocated objects can |
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// optionally specify a Reset() callback that will be called when whenever the |
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// pipeline is Reset() or destroyed. This can be used to free any outside |
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// resources the object is holding. |
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// |
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// Pipelines (and sinks/objects allocated from them) are not thread-safe! |
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class upb::Pipeline { |
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public: |
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// Initializes the pipeline's arena with the given initial memory that will |
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// be used before allocating memory using the given allocation function. |
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// The "ud" pointer will be passed as the first parameter to the realloc |
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// callback, and can be used to pass user-specific state. |
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Pipeline(void *initial_mem, size_t initial_size, |
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void *(*realloc)(void *ud, void *ptr, size_t size), void *ud); |
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~Pipeline(); |
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// Returns a newly-allocated Sink for the given handlers. The sink is will |
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// live as long as the pipeline does. Caller retains ownership of the |
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// handlers object, which must outlive the pipeline. |
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// |
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// TODO(haberman): add an option for the sink to take a ref, so the handlers |
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// don't have to outlive? This would be simpler but imposes a minimum cost. |
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// Taking an atomic ref is not *so* bad in the single-threaded case, but this |
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// can degrade heavily under contention, so we need a way to avoid it in |
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// cases where this overhead would be significant and the caller can easily |
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// guarantee the outlive semantics. |
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Sink* NewSink(const Handlers* handlers); |
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// Accepts a ref donated from the given owner. Will unref the Handlers when |
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// the Pipeline is destroyed. |
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void DonateRef(const Handlers* h, const void* owner); |
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// The current error status for the pipeline. |
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const upb::Status& status() const; |
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// Calls "reset" on all Sinks and resettable state objects in the arena, and |
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// resets the error status. Useful for resetting processing state so new |
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// input can be accepted. |
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void Reset(); |
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// Allocates/reallocates memory of the given size, or returns NULL if no |
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// memory is available. It is not necessary (or possible) to manually free |
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// the memory obtained from these functions. |
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void* Alloc(size_t size); |
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void* Realloc(void* ptr, size_t old_size, size_t size); |
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// Allocates an object with the given FrameType. Note that this object may |
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// *not* be resized with Realloc(). |
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void* AllocObject(const FrameType* type); |
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private: |
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#else |
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struct upb_pipeline { |
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#endif |
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void *(*realloc)(void *ud, void *ptr, size_t size); |
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void *ud; |
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void *bump_top; // Current alloc offset, either from initial or dyn region. |
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void *bump_limit; // Limit of current alloc block. |
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void *obj_head; // Linked list of objects with "reset" functions. |
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void *region_head; // Linked list of dyn regions we got from user's realloc(). |
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void *last_alloc; |
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upb_status status_; |
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}; |
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struct upb_frametype { |
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size_t size; |
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void (*init)(void* obj, upb_pipeline *p); |
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void (*uninit)(void* obj); |
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void (*reset)(void* obj); |
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}; |
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#ifdef __cplusplus |
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// For convenience, a template for a pipeline with an array of initial memory. |
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template <int initial_size> |
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class upb::SeededPipeline : public upb::Pipeline { |
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public: |
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SeededPipeline(void *(*realloc)(void *ud, void *ptr, size_t size), void *ud) |
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: Pipeline(mem_, initial_size, realloc, ud) { |
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} |
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private: |
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char mem_[initial_size]; |
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}; |
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// A upb::Sink is an object that binds a upb::Handlers object to some runtime |
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// state. It is the object that can actually call a set of handlers. |
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// |
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// Unlike upb::Def and upb::Handlers, upb::Sink is never frozen, immutable, or |
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// thread-safe. You can create as many of them as you want, but each one may |
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// only be used in a single thread at a time. |
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// |
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// If we compare with class-based OOP, a you can think of a upb::Def as an |
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// abstract base class, a upb::Handlers as a concrete derived class, and a |
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// upb::Sink as an object (class instance). |
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// |
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// Each upb::Sink lives in exactly one pipeline. |
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class upb::Sink { |
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public: |
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// Resets the state of the sink so that it is ready to accept new input. |
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// Any state from previously received data is discarded. "Closure" will be |
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// used as the top-level closure. |
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void Reset(void *closure); |
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// Returns the pipeline that this sink comes from. |
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Pipeline* pipeline() const; |
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// Returns the top-level object that is bound to this sink. |
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template <class T> T* GetObject() const; |
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// Functions for pushing data into the sink. |
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// |
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// These return false if processing should stop (either due to error or just |
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// to suspend). |
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// |
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// These may not be called from within one of the same sink's handlers (in |
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// other words, handlers are not re-entrant). |
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// Should be called at the start and end of processing. |
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bool StartMessage(); |
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bool EndMessage(); |
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// Putting of individual values. These work for both repeated and |
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// non-repeated fields, but for repeated fields you must wrap them in |
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// calls to StartSequence()/EndSequence(). |
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bool PutInt32(Handlers::Selector s, int32_t val); |
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bool PutInt64(Handlers::Selector s, int64_t val); |
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bool PutUInt32(Handlers::Selector s, uint32_t val); |
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bool PutUInt64(Handlers::Selector s, uint64_t val); |
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bool PutFloat(Handlers::Selector s, float val); |
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bool PutDouble(Handlers::Selector s, double val); |
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bool PutBool(Handlers::Selector s, bool val); |
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// Putting of string/bytes values. Each string can consist of zero or more |
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// non-contiguous buffers of data. |
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bool StartString(Handlers::Selector s, size_t size_hint); |
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size_t PutStringBuffer(Handlers::Selector s, const char *buf, size_t len); |
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bool EndString(Handlers::Selector s); |
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// For submessage fields. |
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bool StartSubMessage(Handlers::Selector s); |
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bool EndSubMessage(Handlers::Selector s); |
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// For repeated fields of any type, the sequence of values must be wrapped in |
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// these calls. |
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bool StartSequence(Handlers::Selector s); |
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bool EndSequence(Handlers::Selector s); |
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private: |
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UPB_DISALLOW_POD_OPS(Sink); |
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#else |
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struct upb_sink { |
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#endif |
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upb_pipeline *pipeline_; |
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struct upb_sinkframe *top, *limit, *stack; |
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}; |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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void *upb_realloc(void *ud, void *ptr, size_t size); |
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void upb_pipeline_init(upb_pipeline *p, void *initial_mem, size_t initial_size, |
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void *(*realloc)(void *ud, void *ptr, size_t size), |
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void *ud); |
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void upb_pipeline_uninit(upb_pipeline *p); |
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void *upb_pipeline_alloc(upb_pipeline *p, size_t size); |
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void *upb_pipeline_realloc( |
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upb_pipeline *p, void *ptr, size_t old_size, size_t size); |
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void *upb_pipeline_allocobj(upb_pipeline *p, const upb_frametype *type); |
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void upb_pipeline_reset(upb_pipeline *p); |
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void upb_pipeline_donateref( |
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upb_pipeline *p, const upb_handlers *h, const void *owner); |
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upb_sink *upb_pipeline_newsink(upb_pipeline *p, const upb_handlers *h); |
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const upb_status *upb_pipeline_status(const upb_pipeline *p); |
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void upb_sink_reset(upb_sink *s, void *closure); |
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upb_pipeline *upb_sink_pipeline(const upb_sink *s); |
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void *upb_sink_getobj(const upb_sink *s); |
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bool upb_sink_startmsg(upb_sink *s); |
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bool upb_sink_endmsg(upb_sink *s); |
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bool upb_sink_putint32(upb_sink *s, upb_selector_t sel, int32_t val); |
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bool upb_sink_putint64(upb_sink *s, upb_selector_t sel, int64_t val); |
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bool upb_sink_putuint32(upb_sink *s, upb_selector_t sel, uint32_t val); |
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bool upb_sink_putuint64(upb_sink *s, upb_selector_t sel, uint64_t val); |
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bool upb_sink_putfloat(upb_sink *s, upb_selector_t sel, float val); |
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bool upb_sink_putdouble(upb_sink *s, upb_selector_t sel, double val); |
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bool upb_sink_putbool(upb_sink *s, upb_selector_t sel, bool val); |
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bool upb_sink_startstr(upb_sink *s, upb_selector_t sel, size_t size_hint); |
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size_t upb_sink_putstring(upb_sink *s, upb_selector_t sel, const char *buf, |
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size_t len); |
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bool upb_sink_endstr(upb_sink *s, upb_selector_t sel); |
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bool upb_sink_startsubmsg(upb_sink *s, upb_selector_t sel); |
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bool upb_sink_endsubmsg(upb_sink *s, upb_selector_t sel); |
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bool upb_sink_startseq(upb_sink *s, upb_selector_t sel); |
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bool upb_sink_endseq(upb_sink *s, upb_selector_t sel); |
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#ifdef __cplusplus |
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} /* extern "C" */ |
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#endif |
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#ifdef __cplusplus |
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namespace upb { |
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inline Pipeline::Pipeline(void *initial_mem, size_t initial_size, |
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void *(*realloc)(void *ud, void *ptr, size_t size), |
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void *ud) { |
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upb_pipeline_init(this, initial_mem, initial_size, realloc, ud); |
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} |
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inline Pipeline::~Pipeline() { |
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upb_pipeline_uninit(this); |
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} |
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inline void* Pipeline::Alloc(size_t size) { |
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return upb_pipeline_alloc(this, size); |
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} |
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inline void* Pipeline::Realloc(void* ptr, size_t old_size, size_t size) { |
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return upb_pipeline_realloc(this, ptr, old_size, size); |
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} |
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inline void* Pipeline::AllocObject(const upb::FrameType* type) { |
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return upb_pipeline_allocobj(this, type); |
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} |
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inline void Pipeline::Reset() { |
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upb_pipeline_reset(this); |
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} |
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inline const upb::Status& Pipeline::status() const { |
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return *upb_pipeline_status(this); |
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} |
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inline Sink* Pipeline::NewSink(const upb::Handlers* handlers) { |
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return upb_pipeline_newsink(this, handlers); |
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} |
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inline void Pipeline::DonateRef(const upb::Handlers* h, const void *owner) { |
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return upb_pipeline_donateref(this, h, owner); |
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} |
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inline void Sink::Reset(void *closure) { |
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upb_sink_reset(this, closure); |
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} |
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inline Pipeline* Sink::pipeline() const { |
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return upb_sink_pipeline(this); |
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} |
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template <class T> |
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inline T* Sink::GetObject() const { |
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return static_cast<T*>(upb_sink_getobj(this)); |
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} |
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inline bool Sink::StartMessage() { |
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return upb_sink_startmsg(this); |
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} |
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inline bool Sink::EndMessage() { |
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return upb_sink_endmsg(this); |
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} |
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inline bool Sink::PutInt32(Handlers::Selector sel, int32_t val) { |
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return upb_sink_putint32(this, sel, val); |
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} |
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inline bool Sink::PutInt64(Handlers::Selector sel, int64_t val) { |
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return upb_sink_putint64(this, sel, val); |
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} |
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inline bool Sink::PutUInt32(Handlers::Selector sel, uint32_t val) { |
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return upb_sink_putuint32(this, sel, val); |
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} |
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inline bool Sink::PutUInt64(Handlers::Selector sel, uint64_t val) { |
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return upb_sink_putuint64(this, sel, val); |
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} |
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inline bool Sink::PutFloat(Handlers::Selector sel, float val) { |
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return upb_sink_putfloat(this, sel, val); |
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} |
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inline bool Sink::PutDouble(Handlers::Selector sel, double val) { |
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return upb_sink_putdouble(this, sel, val); |
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} |
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inline bool Sink::PutBool(Handlers::Selector sel, bool val) { |
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return upb_sink_putbool(this, sel, val); |
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} |
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inline bool Sink::StartString(Handlers::Selector sel, size_t size_hint) { |
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return upb_sink_startstr(this, sel, size_hint); |
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} |
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inline size_t Sink::PutStringBuffer(Handlers::Selector sel, const char *buf, |
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size_t len) { |
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return upb_sink_putstring(this, sel, buf, len); |
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} |
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inline bool Sink::EndString(Handlers::Selector sel) { |
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return upb_sink_endstr(this, sel); |
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} |
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inline bool Sink::StartSubMessage(Handlers::Selector sel) { |
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return upb_sink_startsubmsg(this, sel); |
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} |
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inline bool Sink::EndSubMessage(Handlers::Selector sel) { |
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return upb_sink_endsubmsg(this, sel); |
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} |
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inline bool Sink::StartSequence(Handlers::Selector sel) { |
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return upb_sink_startseq(this, sel); |
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} |
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inline bool Sink::EndSequence(Handlers::Selector sel) { |
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return upb_sink_endseq(this, sel); |
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} |
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} // namespace upb |
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#endif |
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// TODO(haberman): move this to sink.c. We keep it here now only because the |
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// JIT needs to modify it directly, which it only needs to do because it makes |
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// the interpreter handle fallback cases. When the JIT is self-sufficient, it |
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// will no longer need to touch the sink's stack at all. |
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struct upb_sinkframe { |
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const upb_handlers *h; |
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void *closure; |
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// For any frames besides the top, this is the END* callback that will run |
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// when the subframe is popped (for example, for a "sequence" frame the frame |
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// above it will be a UPB_HANDLER_ENDSEQ handler). But this is only |
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// necessary for assertion checking inside upb_sink and can be omitted if the |
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// sink has only one caller. |
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// |
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// TODO(haberman): have a mechanism for ensuring that a sink only has one |
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// caller. |
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upb_selector_t selector; |
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}; |
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#endif
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