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/*
** upb_table
**
** This header is INTERNAL-ONLY! Its interfaces are not public or stable!
** This file defines very fast int->upb_value (inttable) and string->upb_value
** (strtable) hash tables.
**
** The table uses chained scatter with Brent's variation (inspired by the Lua
** implementation of hash tables). The hash function for strings is Austin
** Appleby's "MurmurHash."
**
** The inttable uses uintptr_t as its key, which guarantees it can be used to
** store pointers or integers of at least 32 bits (upb isn't really useful on
** systems where sizeof(void*) < 4).
**
** The table must be homogenous (all values of the same type). In debug
** mode, we check this on insert and lookup.
*/
#ifndef UPB_TABLE_H_
#define UPB_TABLE_H_
#include <stdint.h>
#include <string.h>
#include "upb/upb.h"
#ifdef __cplusplus
extern "C" {
#endif
/* upb_value ******************************************************************/
/* A tagged union (stored untagged inside the table) so that we can check that
* clients calling table accessors are correctly typed without having to have
* an explosion of accessors. */
typedef enum {
UPB_CTYPE_INT32 = 1,
UPB_CTYPE_INT64 = 2,
UPB_CTYPE_UINT32 = 3,
UPB_CTYPE_UINT64 = 4,
UPB_CTYPE_BOOL = 5,
UPB_CTYPE_CSTR = 6,
UPB_CTYPE_PTR = 7,
UPB_CTYPE_CONSTPTR = 8,
UPB_CTYPE_FPTR = 9
} upb_ctype_t;
typedef struct {
uint64_t val;
#ifndef NDEBUG
/* In debug mode we carry the value type around also so we can check accesses
* to be sure the right member is being read. */
upb_ctype_t ctype;
#endif
} upb_value;
#ifdef NDEBUG
#define SET_TYPE(dest, val) UPB_UNUSED(val)
#else
#define SET_TYPE(dest, val) dest = val
#endif
/* Like strdup(), which isn't always available since it's not ANSI C. */
char *upb_strdup(const char *s, upb_alloc *a);
/* Variant that works with a length-delimited rather than NULL-delimited string,
* as supported by strtable. */
char *upb_strdup2(const char *s, size_t len, upb_alloc *a);
UPB_INLINE char *upb_gstrdup(const char *s) {
return upb_strdup(s, &upb_alloc_global);
}
UPB_INLINE void _upb_value_setval(upb_value *v, uint64_t val,
upb_ctype_t ctype) {
v->val = val;
SET_TYPE(v->ctype, ctype);
}
UPB_INLINE upb_value _upb_value_val(uint64_t val, upb_ctype_t ctype) {
upb_value ret;
_upb_value_setval(&ret, val, ctype);
return ret;
}
/* For each value ctype, define the following set of functions:
*
* // Get/set an int32 from a upb_value.
* int32_t upb_value_getint32(upb_value val);
* void upb_value_setint32(upb_value *val, int32_t cval);
*
* // Construct a new upb_value from an int32.
* upb_value upb_value_int32(int32_t val); */
#define FUNCS(name, membername, type_t, converter, proto_type) \
UPB_INLINE void upb_value_set ## name(upb_value *val, type_t cval) { \
val->val = (converter)cval; \
SET_TYPE(val->ctype, proto_type); \
} \
UPB_INLINE upb_value upb_value_ ## name(type_t val) { \
upb_value ret; \
upb_value_set ## name(&ret, val); \
return ret; \
} \
UPB_INLINE type_t upb_value_get ## name(upb_value val) { \
UPB_ASSERT_DEBUGVAR(val.ctype == proto_type); \
return (type_t)(converter)val.val; \
}
FUNCS(int32, int32, int32_t, int32_t, UPB_CTYPE_INT32)
FUNCS(int64, int64, int64_t, int64_t, UPB_CTYPE_INT64)
FUNCS(uint32, uint32, uint32_t, uint32_t, UPB_CTYPE_UINT32)
FUNCS(uint64, uint64, uint64_t, uint64_t, UPB_CTYPE_UINT64)
FUNCS(bool, _bool, bool, bool, UPB_CTYPE_BOOL)
FUNCS(cstr, cstr, char*, uintptr_t, UPB_CTYPE_CSTR)
FUNCS(ptr, ptr, void*, uintptr_t, UPB_CTYPE_PTR)
FUNCS(constptr, constptr, const void*, uintptr_t, UPB_CTYPE_CONSTPTR)
FUNCS(fptr, fptr, upb_func*, uintptr_t, UPB_CTYPE_FPTR)
#undef FUNCS
#undef SET_TYPE
/* upb_tabkey *****************************************************************/
/* Either:
* 1. an actual integer key, or
* 2. a pointer to a string prefixed by its uint32_t length, owned by us.
*
* ...depending on whether this is a string table or an int table. We would
* make this a union of those two types, but C89 doesn't support statically
* initializing a non-first union member. */
typedef uintptr_t upb_tabkey;
#define UPB_TABKEY_NUM(n) n
#define UPB_TABKEY_NONE 0
/* The preprocessor isn't quite powerful enough to turn the compile-time string
* length into a byte-wise string representation, so code generation needs to
* help it along.
*
* "len1" is the low byte and len4 is the high byte. */
#ifdef UPB_BIG_ENDIAN
#define UPB_TABKEY_STR(len1, len2, len3, len4, strval) \
(uintptr_t)(len4 len3 len2 len1 strval)
#else
#define UPB_TABKEY_STR(len1, len2, len3, len4, strval) \
(uintptr_t)(len1 len2 len3 len4 strval)
#endif
UPB_INLINE char *upb_tabstr(upb_tabkey key, uint32_t *len) {
char* mem = (char*)key;
if (len) memcpy(len, mem, sizeof(*len));
return mem + sizeof(*len);
}
/* upb_tabval *****************************************************************/
#ifdef __cplusplus
/* Status initialization not supported.
*
* This separate definition is necessary because in C++, UINTPTR_MAX isn't
* reliably available. */
typedef struct {
uint64_t val;
} upb_tabval;
#else
/* C -- supports static initialization, but to support static initialization of
* both integers and points for both 32 and 64 bit targets, it takes a little
* bit of doing. */
#if UINTPTR_MAX == 0xffffffffffffffffULL
#define UPB_PTR_IS_64BITS
#elif UINTPTR_MAX != 0xffffffff
#error Could not determine how many bits pointers are.
#endif
typedef union {
/* For static initialization.
*
* Unfortunately this ugliness is necessary -- it is the only way that we can,
* with -std=c89 -pedantic, statically initialize this to either a pointer or
* an integer on 32-bit platforms. */
struct {
#ifdef UPB_PTR_IS_64BITS
uintptr_t val;
#else
uintptr_t val1;
uintptr_t val2;
#endif
} staticinit;
/* The normal accessor that we use for everything at runtime. */
uint64_t val;
} upb_tabval;
#ifdef UPB_PTR_IS_64BITS
#define UPB_TABVALUE_INT_INIT(v) {{v}}
#define UPB_TABVALUE_EMPTY_INIT {{-1}}
#else
/* 32-bit pointers */
#ifdef UPB_BIG_ENDIAN
#define UPB_TABVALUE_INT_INIT(v) {{0, v}}
#define UPB_TABVALUE_EMPTY_INIT {{-1, -1}}
#else
#define UPB_TABVALUE_INT_INIT(v) {{v, 0}}
#define UPB_TABVALUE_EMPTY_INIT {{-1, -1}}
#endif
#endif
#define UPB_TABVALUE_PTR_INIT(v) UPB_TABVALUE_INT_INIT((uintptr_t)v)
#undef UPB_PTR_IS_64BITS
#endif /* __cplusplus */
/* upb_table ******************************************************************/
typedef struct _upb_tabent {
upb_tabkey key;
upb_tabval val;
/* Internal chaining. This is const so we can create static initializers for
* tables. We cast away const sometimes, but *only* when the containing
* upb_table is known to be non-const. This requires a bit of care, but
* the subtlety is confined to table.c. */
const struct _upb_tabent *next;
} upb_tabent;
typedef struct {
size_t count; /* Number of entries in the hash part. */
size_t mask; /* Mask to turn hash value -> bucket. */
upb_ctype_t ctype; /* Type of all values. */
uint8_t size_lg2; /* Size of the hashtable part is 2^size_lg2 entries. */
/* Hash table entries.
* Making this const isn't entirely accurate; what we really want is for it to
* have the same const-ness as the table it's inside. But there's no way to
* declare that in C. So we have to make it const so that we can statically
* initialize const hash tables. Then we cast away const when we have to.
*/
const upb_tabent *entries;
#ifndef NDEBUG
/* This table's allocator. We make the user pass it in to every relevant
* function and only use this to check it in debug mode. We do this solely
* to keep upb_table as small as possible. This might seem slightly paranoid
* but the plan is to use upb_table for all map fields and extension sets in
* a forthcoming message representation, so there could be a lot of these.
* If this turns out to be too annoying later, we can change it (since this
* is an internal-only header file). */
upb_alloc *alloc;
#endif
} upb_table;
#ifdef NDEBUG
# define UPB_TABLE_INIT(count, mask, ctype, size_lg2, entries) \
{count, mask, ctype, size_lg2, entries}
#else
# ifdef UPB_DEBUG_REFS
/* At the moment the only mutable tables we statically initialize are debug
* ref tables. */
# define UPB_TABLE_INIT(count, mask, ctype, size_lg2, entries) \
{count, mask, ctype, size_lg2, entries, &upb_alloc_debugrefs}
# else
# define UPB_TABLE_INIT(count, mask, ctype, size_lg2, entries) \
{count, mask, ctype, size_lg2, entries, NULL}
# endif
#endif
typedef struct {
upb_table t;
} upb_strtable;
#define UPB_STRTABLE_INIT(count, mask, ctype, size_lg2, entries) \
{UPB_TABLE_INIT(count, mask, ctype, size_lg2, entries)}
#define UPB_EMPTY_STRTABLE_INIT(ctype) \
UPB_STRTABLE_INIT(0, 0, ctype, 0, NULL)
typedef struct {
upb_table t; /* For entries that don't fit in the array part. */
const upb_tabval *array; /* Array part of the table. See const note above. */
size_t array_size; /* Array part size. */
size_t array_count; /* Array part number of elements. */
} upb_inttable;
#define UPB_INTTABLE_INIT(count, mask, ctype, size_lg2, ent, a, asize, acount) \
{UPB_TABLE_INIT(count, mask, ctype, size_lg2, ent), a, asize, acount}
#define UPB_EMPTY_INTTABLE_INIT(ctype) \
UPB_INTTABLE_INIT(0, 0, ctype, 0, NULL, NULL, 0, 0)
#define UPB_ARRAY_EMPTYENT -1
UPB_INLINE size_t upb_table_size(const upb_table *t) {
if (t->size_lg2 == 0)
return 0;
else
return 1 << t->size_lg2;
}
/* Internal-only functions, in .h file only out of necessity. */
UPB_INLINE bool upb_tabent_isempty(const upb_tabent *e) {
return e->key == 0;
}
/* Used by some of the unit tests for generic hashing functionality. */
uint32_t MurmurHash2(const void * key, size_t len, uint32_t seed);
UPB_INLINE uintptr_t upb_intkey(uintptr_t key) {
return key;
}
UPB_INLINE uint32_t upb_inthash(uintptr_t key) {
return (uint32_t)key;
}
static const upb_tabent *upb_getentry(const upb_table *t, uint32_t hash) {
return t->entries + (hash & t->mask);
}
UPB_INLINE bool upb_arrhas(upb_tabval key) {
return key.val != (uint64_t)-1;
}
/* Initialize and uninitialize a table, respectively. If memory allocation
* failed, false is returned that the table is uninitialized. */
bool upb_inttable_init2(upb_inttable *table, upb_ctype_t ctype, upb_alloc *a);
bool upb_strtable_init2(upb_strtable *table, upb_ctype_t ctype, upb_alloc *a);
void upb_inttable_uninit2(upb_inttable *table, upb_alloc *a);
void upb_strtable_uninit2(upb_strtable *table, upb_alloc *a);
UPB_INLINE bool upb_inttable_init(upb_inttable *table, upb_ctype_t ctype) {
return upb_inttable_init2(table, ctype, &upb_alloc_global);
}
UPB_INLINE bool upb_strtable_init(upb_strtable *table, upb_ctype_t ctype) {
return upb_strtable_init2(table, ctype, &upb_alloc_global);
}
UPB_INLINE void upb_inttable_uninit(upb_inttable *table) {
upb_inttable_uninit2(table, &upb_alloc_global);
}
UPB_INLINE void upb_strtable_uninit(upb_strtable *table) {
upb_strtable_uninit2(table, &upb_alloc_global);
}
/* Returns the number of values in the table. */
size_t upb_inttable_count(const upb_inttable *t);
UPB_INLINE size_t upb_strtable_count(const upb_strtable *t) {
return t->t.count;
}
/* Inserts the given key into the hashtable with the given value. The key must
* not already exist in the hash table. For string tables, the key must be
* NULL-terminated, and the table will make an internal copy of the key.
* Inttables must not insert a value of UINTPTR_MAX.
*
* If a table resize was required but memory allocation failed, false is
* returned and the table is unchanged. */
bool upb_inttable_insert2(upb_inttable *t, uintptr_t key, upb_value val,
upb_alloc *a);
bool upb_strtable_insert3(upb_strtable *t, const char *key, size_t len,
upb_value val, upb_alloc *a);
UPB_INLINE bool upb_inttable_insert(upb_inttable *t, uintptr_t key,
upb_value val) {
return upb_inttable_insert2(t, key, val, &upb_alloc_global);
}
UPB_INLINE bool upb_strtable_insert2(upb_strtable *t, const char *key,
size_t len, upb_value val) {
return upb_strtable_insert3(t, key, len, val, &upb_alloc_global);
}
/* For NULL-terminated strings. */
UPB_INLINE bool upb_strtable_insert(upb_strtable *t, const char *key,
upb_value val) {
return upb_strtable_insert2(t, key, strlen(key), val);
}
/* Looks up key in this table, returning "true" if the key was found.
* If v is non-NULL, copies the value for this key into *v. */
bool upb_inttable_lookup(const upb_inttable *t, uintptr_t key, upb_value *v);
bool upb_strtable_lookup2(const upb_strtable *t, const char *key, size_t len,
upb_value *v);
/* For NULL-terminated strings. */
UPB_INLINE bool upb_strtable_lookup(const upb_strtable *t, const char *key,
upb_value *v) {
return upb_strtable_lookup2(t, key, strlen(key), v);
}
/* Removes an item from the table. Returns true if the remove was successful,
* and stores the removed item in *val if non-NULL. */
bool upb_inttable_remove(upb_inttable *t, uintptr_t key, upb_value *val);
bool upb_strtable_remove3(upb_strtable *t, const char *key, size_t len,
upb_value *val, upb_alloc *alloc);
UPB_INLINE bool upb_strtable_remove2(upb_strtable *t, const char *key,
size_t len, upb_value *val) {
return upb_strtable_remove3(t, key, len, val, &upb_alloc_global);
}
/* For NULL-terminated strings. */
UPB_INLINE bool upb_strtable_remove(upb_strtable *t, const char *key,
upb_value *v) {
return upb_strtable_remove2(t, key, strlen(key), v);
}
/* Updates an existing entry in an inttable. If the entry does not exist,
* returns false and does nothing. Unlike insert/remove, this does not
* invalidate iterators. */
bool upb_inttable_replace(upb_inttable *t, uintptr_t key, upb_value val);
/* Handy routines for treating an inttable like a stack. May not be mixed with
* other insert/remove calls. */
bool upb_inttable_push2(upb_inttable *t, upb_value val, upb_alloc *a);
upb_value upb_inttable_pop(upb_inttable *t);
UPB_INLINE bool upb_inttable_push(upb_inttable *t, upb_value val) {
return upb_inttable_push2(t, val, &upb_alloc_global);
}
/* Convenience routines for inttables with pointer keys. */
bool upb_inttable_insertptr2(upb_inttable *t, const void *key, upb_value val,
upb_alloc *a);
bool upb_inttable_removeptr(upb_inttable *t, const void *key, upb_value *val);
bool upb_inttable_lookupptr(
const upb_inttable *t, const void *key, upb_value *val);
UPB_INLINE bool upb_inttable_insertptr(upb_inttable *t, const void *key,
upb_value val) {
return upb_inttable_insertptr2(t, key, val, &upb_alloc_global);
}
/* Optimizes the table for the current set of entries, for both memory use and
* lookup time. Client should call this after all entries have been inserted;
* inserting more entries is legal, but will likely require a table resize. */
void upb_inttable_compact2(upb_inttable *t, upb_alloc *a);
UPB_INLINE void upb_inttable_compact(upb_inttable *t) {
upb_inttable_compact2(t, &upb_alloc_global);
}
/* A special-case inlinable version of the lookup routine for 32-bit
* integers. */
UPB_INLINE bool upb_inttable_lookup32(const upb_inttable *t, uint32_t key,
upb_value *v) {
*v = upb_value_int32(0); /* Silence compiler warnings. */
if (key < t->array_size) {
upb_tabval arrval = t->array[key];
if (upb_arrhas(arrval)) {
_upb_value_setval(v, arrval.val, t->t.ctype);
return true;
} else {
return false;
}
} else {
const upb_tabent *e;
if (t->t.entries == NULL) return false;
for (e = upb_getentry(&t->t, upb_inthash(key)); true; e = e->next) {
if ((uint32_t)e->key == key) {
_upb_value_setval(v, e->val.val, t->t.ctype);
return true;
}
if (e->next == NULL) return false;
}
}
}
/* Exposed for testing only. */
bool upb_strtable_resize(upb_strtable *t, size_t size_lg2, upb_alloc *a);
/* Iterators ******************************************************************/
/* Iterators for int and string tables. We are subject to some kind of unusual
* design constraints:
*
* For high-level languages:
* - we must be able to guarantee that we don't crash or corrupt memory even if
* the program accesses an invalidated iterator.
*
* For C++11 range-based for:
* - iterators must be copyable
* - iterators must be comparable
* - it must be possible to construct an "end" value.
*
* Iteration order is undefined.
*
* Modifying the table invalidates iterators. upb_{str,int}table_done() is
* guaranteed to work even on an invalidated iterator, as long as the table it
* is iterating over has not been freed. Calling next() or accessing data from
* an invalidated iterator yields unspecified elements from the table, but it is
* guaranteed not to crash and to return real table elements (except when done()
* is true). */
/* upb_strtable_iter **********************************************************/
/* upb_strtable_iter i;
* upb_strtable_begin(&i, t);
* for(; !upb_strtable_done(&i); upb_strtable_next(&i)) {
* const char *key = upb_strtable_iter_key(&i);
* const upb_value val = upb_strtable_iter_value(&i);
* // ...
* }
*/
typedef struct {
const upb_strtable *t;
size_t index;
} upb_strtable_iter;
void upb_strtable_begin(upb_strtable_iter *i, const upb_strtable *t);
void upb_strtable_next(upb_strtable_iter *i);
bool upb_strtable_done(const upb_strtable_iter *i);
const char *upb_strtable_iter_key(const upb_strtable_iter *i);
size_t upb_strtable_iter_keylength(const upb_strtable_iter *i);
upb_value upb_strtable_iter_value(const upb_strtable_iter *i);
void upb_strtable_iter_setdone(upb_strtable_iter *i);
bool upb_strtable_iter_isequal(const upb_strtable_iter *i1,
const upb_strtable_iter *i2);
/* upb_inttable_iter **********************************************************/
/* upb_inttable_iter i;
* upb_inttable_begin(&i, t);
* for(; !upb_inttable_done(&i); upb_inttable_next(&i)) {
* uintptr_t key = upb_inttable_iter_key(&i);
* upb_value val = upb_inttable_iter_value(&i);
* // ...
* }
*/
typedef struct {
const upb_inttable *t;
size_t index;
bool array_part;
} upb_inttable_iter;
void upb_inttable_begin(upb_inttable_iter *i, const upb_inttable *t);
void upb_inttable_next(upb_inttable_iter *i);
bool upb_inttable_done(const upb_inttable_iter *i);
uintptr_t upb_inttable_iter_key(const upb_inttable_iter *i);
upb_value upb_inttable_iter_value(const upb_inttable_iter *i);
void upb_inttable_iter_setdone(upb_inttable_iter *i);
bool upb_inttable_iter_isequal(const upb_inttable_iter *i1,
const upb_inttable_iter *i2);
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* UPB_TABLE_H_ */