Protocol Buffers - Google's data interchange format (grpc依赖)
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510 lines
18 KiB
510 lines
18 KiB
// Protocol Buffers - Google's data interchange format |
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// Copyright 2023 Google LLC. All rights reserved. |
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// |
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// Use of this source code is governed by a BSD-style |
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// license that can be found in the LICENSE file or at |
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// https://developers.google.com/open-source/licenses/bsd |
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#include "upb/mem/arena.h" |
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#include <stddef.h> |
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#include <stdint.h> |
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#include "upb/mem/alloc.h" |
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#include "upb/mem/internal/arena.h" |
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#include "upb/port/atomic.h" |
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// Must be last. |
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#include "upb/port/def.inc" |
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typedef struct upb_MemBlock { |
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// Atomic only for the benefit of SpaceAllocated(). |
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UPB_ATOMIC(struct upb_MemBlock*) next; |
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uint32_t size; |
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// Data follows. |
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} upb_MemBlock; |
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typedef struct upb_ArenaInternal { |
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// upb_alloc* together with a low bit which signals if there is an initial |
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// block. |
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uintptr_t block_alloc; |
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// When multiple arenas are fused together, each arena points to a parent |
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// arena (root points to itself). The root tracks how many live arenas |
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// reference it. |
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// The low bit is tagged: |
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// 0: pointer to parent |
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// 1: count, left shifted by one |
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UPB_ATOMIC(uintptr_t) parent_or_count; |
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// All nodes that are fused together are in a singly-linked list. |
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// == NULL at end of list. |
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UPB_ATOMIC(struct upb_ArenaInternal*) next; |
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// The last element of the linked list. This is present only as an |
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// optimization, so that we do not have to iterate over all members for every |
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// fuse. Only significant for an arena root. In other cases it is ignored. |
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// == self when no other list members. |
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UPB_ATOMIC(struct upb_ArenaInternal*) tail; |
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// Linked list of blocks to free/cleanup. Atomic only for the benefit of |
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// upb_Arena_SpaceAllocated(). |
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UPB_ATOMIC(upb_MemBlock*) blocks; |
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} upb_ArenaInternal; |
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// All public + private state for an arena. |
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typedef struct { |
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upb_Arena head; |
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upb_ArenaInternal body; |
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} upb_ArenaState; |
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typedef struct { |
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upb_ArenaInternal* root; |
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uintptr_t tagged_count; |
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} upb_ArenaRoot; |
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static const size_t kUpb_MemblockReserve = |
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UPB_ALIGN_UP(sizeof(upb_MemBlock), UPB_MALLOC_ALIGN); |
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// Extracts the (upb_ArenaInternal*) from a (upb_Arena*) |
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static upb_ArenaInternal* upb_Arena_Internal(const upb_Arena* a) { |
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return &((upb_ArenaState*)a)->body; |
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} |
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static bool _upb_Arena_IsTaggedRefcount(uintptr_t parent_or_count) { |
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return (parent_or_count & 1) == 1; |
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} |
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static bool _upb_Arena_IsTaggedPointer(uintptr_t parent_or_count) { |
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return (parent_or_count & 1) == 0; |
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} |
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static uintptr_t _upb_Arena_RefCountFromTagged(uintptr_t parent_or_count) { |
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UPB_ASSERT(_upb_Arena_IsTaggedRefcount(parent_or_count)); |
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return parent_or_count >> 1; |
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} |
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static uintptr_t _upb_Arena_TaggedFromRefcount(uintptr_t refcount) { |
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uintptr_t parent_or_count = (refcount << 1) | 1; |
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UPB_ASSERT(_upb_Arena_IsTaggedRefcount(parent_or_count)); |
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return parent_or_count; |
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} |
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static upb_ArenaInternal* _upb_Arena_PointerFromTagged( |
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uintptr_t parent_or_count) { |
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UPB_ASSERT(_upb_Arena_IsTaggedPointer(parent_or_count)); |
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return (upb_ArenaInternal*)parent_or_count; |
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} |
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static uintptr_t _upb_Arena_TaggedFromPointer(upb_ArenaInternal* ai) { |
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uintptr_t parent_or_count = (uintptr_t)ai; |
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UPB_ASSERT(_upb_Arena_IsTaggedPointer(parent_or_count)); |
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return parent_or_count; |
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} |
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static upb_alloc* _upb_ArenaInternal_BlockAlloc(upb_ArenaInternal* ai) { |
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return (upb_alloc*)(ai->block_alloc & ~0x1); |
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} |
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static uintptr_t _upb_Arena_MakeBlockAlloc(upb_alloc* alloc, bool has_initial) { |
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uintptr_t alloc_uint = (uintptr_t)alloc; |
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UPB_ASSERT((alloc_uint & 1) == 0); |
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return alloc_uint | (has_initial ? 1 : 0); |
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} |
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static bool _upb_ArenaInternal_HasInitialBlock(upb_ArenaInternal* ai) { |
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return ai->block_alloc & 0x1; |
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} |
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static upb_ArenaRoot _upb_Arena_FindRoot(upb_Arena* a) { |
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upb_ArenaInternal* ai = upb_Arena_Internal(a); |
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uintptr_t poc = upb_Atomic_Load(&ai->parent_or_count, memory_order_acquire); |
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while (_upb_Arena_IsTaggedPointer(poc)) { |
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upb_ArenaInternal* next = _upb_Arena_PointerFromTagged(poc); |
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UPB_ASSERT(ai != next); |
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uintptr_t next_poc = |
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upb_Atomic_Load(&next->parent_or_count, memory_order_acquire); |
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if (_upb_Arena_IsTaggedPointer(next_poc)) { |
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// To keep complexity down, we lazily collapse levels of the tree. This |
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// keeps it flat in the final case, but doesn't cost much incrementally. |
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// |
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// Path splitting keeps time complexity down, see: |
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// https://en.wikipedia.org/wiki/Disjoint-set_data_structure |
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// |
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// We can safely use a relaxed atomic here because all threads doing this |
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// will converge on the same value and we don't need memory orderings to |
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// be visible. |
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// |
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// This is true because: |
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// - If no fuses occur, this will eventually become the root. |
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// - If fuses are actively occurring, the root may change, but the |
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// invariant is that `parent_or_count` merely points to *a* parent. |
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// |
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// In other words, it is moving towards "the" root, and that root may move |
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// further away over time, but the path towards that root will continue to |
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// be valid and the creation of the path carries all the memory orderings |
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// required. |
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UPB_ASSERT(ai != _upb_Arena_PointerFromTagged(next_poc)); |
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upb_Atomic_Store(&ai->parent_or_count, next_poc, memory_order_relaxed); |
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} |
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ai = next; |
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poc = next_poc; |
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} |
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return (upb_ArenaRoot){.root = ai, .tagged_count = poc}; |
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} |
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size_t upb_Arena_SpaceAllocated(upb_Arena* arena, size_t* fused_count) { |
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upb_ArenaInternal* ai = _upb_Arena_FindRoot(arena).root; |
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size_t memsize = 0; |
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size_t local_fused_count = 0; |
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while (ai != NULL) { |
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upb_MemBlock* block = upb_Atomic_Load(&ai->blocks, memory_order_relaxed); |
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while (block != NULL) { |
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memsize += sizeof(upb_MemBlock) + block->size; |
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block = upb_Atomic_Load(&block->next, memory_order_relaxed); |
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} |
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ai = upb_Atomic_Load(&ai->next, memory_order_relaxed); |
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local_fused_count++; |
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} |
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if (fused_count) *fused_count = local_fused_count; |
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return memsize; |
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} |
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bool UPB_PRIVATE(_upb_Arena_Contains)(const upb_Arena* a, void* ptr) { |
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upb_ArenaInternal* ai = upb_Arena_Internal(a); |
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UPB_ASSERT(ai); |
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upb_MemBlock* block = upb_Atomic_Load(&ai->blocks, memory_order_relaxed); |
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while (block) { |
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uintptr_t beg = (uintptr_t)block; |
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uintptr_t end = beg + block->size; |
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if ((uintptr_t)ptr >= beg && (uintptr_t)ptr < end) return true; |
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block = upb_Atomic_Load(&block->next, memory_order_relaxed); |
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} |
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return false; |
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} |
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uint32_t upb_Arena_DebugRefCount(upb_Arena* a) { |
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upb_ArenaInternal* ai = upb_Arena_Internal(a); |
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// These loads could probably be relaxed, but given that this is debug-only, |
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// it's not worth introducing a new variant for it. |
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uintptr_t poc = upb_Atomic_Load(&ai->parent_or_count, memory_order_acquire); |
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while (_upb_Arena_IsTaggedPointer(poc)) { |
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ai = _upb_Arena_PointerFromTagged(poc); |
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poc = upb_Atomic_Load(&ai->parent_or_count, memory_order_acquire); |
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} |
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return _upb_Arena_RefCountFromTagged(poc); |
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} |
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static void _upb_Arena_AddBlock(upb_Arena* a, void* ptr, size_t size) { |
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upb_ArenaInternal* ai = upb_Arena_Internal(a); |
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upb_MemBlock* block = ptr; |
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// Insert into linked list. |
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block->size = (uint32_t)size; |
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upb_Atomic_Init(&block->next, ai->blocks); |
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upb_Atomic_Store(&ai->blocks, block, memory_order_release); |
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a->UPB_PRIVATE(ptr) = UPB_PTR_AT(block, kUpb_MemblockReserve, char); |
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a->UPB_PRIVATE(end) = UPB_PTR_AT(block, size, char); |
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UPB_POISON_MEMORY_REGION(a->UPB_PRIVATE(ptr), |
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a->UPB_PRIVATE(end) - a->UPB_PRIVATE(ptr)); |
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} |
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static bool _upb_Arena_AllocBlock(upb_Arena* a, size_t size) { |
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upb_ArenaInternal* ai = upb_Arena_Internal(a); |
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if (!ai->block_alloc) return false; |
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upb_MemBlock* last_block = upb_Atomic_Load(&ai->blocks, memory_order_acquire); |
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size_t last_size = last_block != NULL ? last_block->size : 128; |
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size_t block_size = UPB_MAX(size, last_size * 2) + kUpb_MemblockReserve; |
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upb_MemBlock* block = |
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upb_malloc(_upb_ArenaInternal_BlockAlloc(ai), block_size); |
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if (!block) return false; |
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_upb_Arena_AddBlock(a, block, block_size); |
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UPB_ASSERT(UPB_PRIVATE(_upb_ArenaHas)(a) >= size); |
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return true; |
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} |
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void* UPB_PRIVATE(_upb_Arena_SlowMalloc)(upb_Arena* a, size_t size) { |
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if (!_upb_Arena_AllocBlock(a, size)) return NULL; // OOM |
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return upb_Arena_Malloc(a, size - UPB_ASAN_GUARD_SIZE); |
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} |
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static upb_Arena* _upb_Arena_InitSlow(upb_alloc* alloc) { |
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const size_t first_block_overhead = |
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sizeof(upb_ArenaState) + kUpb_MemblockReserve; |
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upb_ArenaState* a; |
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// We need to malloc the initial block. |
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char* mem; |
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size_t n = first_block_overhead + 256; |
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if (!alloc || !(mem = upb_malloc(alloc, n))) { |
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return NULL; |
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} |
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a = UPB_PTR_AT(mem, n - sizeof(upb_ArenaState), upb_ArenaState); |
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n -= sizeof(upb_ArenaState); |
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a->body.block_alloc = _upb_Arena_MakeBlockAlloc(alloc, 0); |
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upb_Atomic_Init(&a->body.parent_or_count, _upb_Arena_TaggedFromRefcount(1)); |
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upb_Atomic_Init(&a->body.next, NULL); |
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upb_Atomic_Init(&a->body.tail, &a->body); |
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upb_Atomic_Init(&a->body.blocks, NULL); |
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_upb_Arena_AddBlock(&a->head, mem, n); |
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return &a->head; |
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} |
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upb_Arena* upb_Arena_Init(void* mem, size_t n, upb_alloc* alloc) { |
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UPB_ASSERT(sizeof(void*) * UPB_ARENA_SIZE_HACK >= sizeof(upb_ArenaState)); |
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upb_ArenaState* a; |
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if (n) { |
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/* Align initial pointer up so that we return properly-aligned pointers. */ |
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void* aligned = (void*)UPB_ALIGN_UP((uintptr_t)mem, UPB_MALLOC_ALIGN); |
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size_t delta = (uintptr_t)aligned - (uintptr_t)mem; |
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n = delta <= n ? n - delta : 0; |
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mem = aligned; |
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} |
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/* Round block size down to alignof(*a) since we will allocate the arena |
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* itself at the end. */ |
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n = UPB_ALIGN_DOWN(n, UPB_ALIGN_OF(upb_ArenaState)); |
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if (UPB_UNLIKELY(n < sizeof(upb_ArenaState))) { |
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return _upb_Arena_InitSlow(alloc); |
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} |
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a = UPB_PTR_AT(mem, n - sizeof(upb_ArenaState), upb_ArenaState); |
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upb_Atomic_Init(&a->body.parent_or_count, _upb_Arena_TaggedFromRefcount(1)); |
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upb_Atomic_Init(&a->body.next, NULL); |
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upb_Atomic_Init(&a->body.tail, &a->body); |
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upb_Atomic_Init(&a->body.blocks, NULL); |
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a->body.block_alloc = _upb_Arena_MakeBlockAlloc(alloc, 1); |
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a->head.UPB_PRIVATE(ptr) = mem; |
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a->head.UPB_PRIVATE(end) = UPB_PTR_AT(mem, n - sizeof(upb_ArenaState), char); |
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return &a->head; |
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} |
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static void _upb_Arena_DoFree(upb_ArenaInternal* ai) { |
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UPB_ASSERT(_upb_Arena_RefCountFromTagged(ai->parent_or_count) == 1); |
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while (ai != NULL) { |
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// Load first since arena itself is likely from one of its blocks. |
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upb_ArenaInternal* next_arena = |
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(upb_ArenaInternal*)upb_Atomic_Load(&ai->next, memory_order_acquire); |
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upb_alloc* block_alloc = _upb_ArenaInternal_BlockAlloc(ai); |
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upb_MemBlock* block = upb_Atomic_Load(&ai->blocks, memory_order_acquire); |
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while (block != NULL) { |
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// Load first since we are deleting block. |
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upb_MemBlock* next_block = |
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upb_Atomic_Load(&block->next, memory_order_acquire); |
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upb_free(block_alloc, block); |
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block = next_block; |
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} |
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ai = next_arena; |
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} |
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} |
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void upb_Arena_Free(upb_Arena* a) { |
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upb_ArenaInternal* ai = upb_Arena_Internal(a); |
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uintptr_t poc = upb_Atomic_Load(&ai->parent_or_count, memory_order_acquire); |
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retry: |
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while (_upb_Arena_IsTaggedPointer(poc)) { |
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ai = _upb_Arena_PointerFromTagged(poc); |
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poc = upb_Atomic_Load(&ai->parent_or_count, memory_order_acquire); |
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} |
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// compare_exchange or fetch_sub are RMW operations, which are more |
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// expensive then direct loads. As an optimization, we only do RMW ops |
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// when we need to update things for other threads to see. |
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if (poc == _upb_Arena_TaggedFromRefcount(1)) { |
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_upb_Arena_DoFree(ai); |
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return; |
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} |
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if (upb_Atomic_CompareExchangeWeak( |
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&ai->parent_or_count, &poc, |
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_upb_Arena_TaggedFromRefcount(_upb_Arena_RefCountFromTagged(poc) - 1), |
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memory_order_release, memory_order_acquire)) { |
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// We were >1 and we decremented it successfully, so we are done. |
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return; |
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} |
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// We failed our update, so someone has done something, retry the whole |
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// process, but the failed exchange reloaded `poc` for us. |
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goto retry; |
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} |
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static void _upb_Arena_DoFuseArenaLists(upb_ArenaInternal* const parent, |
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upb_ArenaInternal* child) { |
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upb_ArenaInternal* parent_tail = |
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upb_Atomic_Load(&parent->tail, memory_order_relaxed); |
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do { |
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// Our tail might be stale, but it will always converge to the true tail. |
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upb_ArenaInternal* parent_tail_next = |
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upb_Atomic_Load(&parent_tail->next, memory_order_relaxed); |
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while (parent_tail_next != NULL) { |
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parent_tail = parent_tail_next; |
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parent_tail_next = |
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upb_Atomic_Load(&parent_tail->next, memory_order_relaxed); |
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} |
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upb_ArenaInternal* displaced = |
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upb_Atomic_Exchange(&parent_tail->next, child, memory_order_relaxed); |
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parent_tail = upb_Atomic_Load(&child->tail, memory_order_relaxed); |
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// If we displaced something that got installed racily, we can simply |
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// reinstall it on our new tail. |
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child = displaced; |
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} while (child != NULL); |
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upb_Atomic_Store(&parent->tail, parent_tail, memory_order_relaxed); |
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} |
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static upb_ArenaInternal* _upb_Arena_DoFuse(upb_Arena* a1, upb_Arena* a2, |
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uintptr_t* ref_delta) { |
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// `parent_or_count` has two disctint modes |
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// - parent pointer mode |
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// - refcount mode |
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// |
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// In parent pointer mode, it may change what pointer it refers to in the |
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// tree, but it will always approach a root. Any operation that walks the |
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// tree to the root may collapse levels of the tree concurrently. |
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upb_ArenaRoot r1 = _upb_Arena_FindRoot(a1); |
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upb_ArenaRoot r2 = _upb_Arena_FindRoot(a2); |
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if (r1.root == r2.root) return r1.root; // Already fused. |
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// Avoid cycles by always fusing into the root with the lower address. |
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if ((uintptr_t)r1.root > (uintptr_t)r2.root) { |
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upb_ArenaRoot tmp = r1; |
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r1 = r2; |
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r2 = tmp; |
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} |
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// The moment we install `r1` as the parent for `r2` all racing frees may |
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// immediately begin decrementing `r1`'s refcount (including pending |
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// increments to that refcount and their frees!). We need to add `r2`'s refs |
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// now, so that `r1` can withstand any unrefs that come from r2. |
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// |
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// Note that while it is possible for `r2`'s refcount to increase |
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// asynchronously, we will not actually do the reparenting operation below |
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// unless `r2`'s refcount is unchanged from when we read it. |
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// |
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// Note that we may have done this previously, either to this node or a |
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// different node, during a previous and failed DoFuse() attempt. But we will |
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// not lose track of these refs because we always add them to our overall |
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// delta. |
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uintptr_t r2_untagged_count = r2.tagged_count & ~1; |
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uintptr_t with_r2_refs = r1.tagged_count + r2_untagged_count; |
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if (!upb_Atomic_CompareExchangeStrong( |
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&r1.root->parent_or_count, &r1.tagged_count, with_r2_refs, |
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memory_order_release, memory_order_acquire)) { |
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return NULL; |
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} |
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// Perform the actual fuse by removing the refs from `r2` and swapping in the |
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// parent pointer. |
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if (!upb_Atomic_CompareExchangeStrong( |
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&r2.root->parent_or_count, &r2.tagged_count, |
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_upb_Arena_TaggedFromPointer(r1.root), memory_order_release, |
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memory_order_acquire)) { |
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// We'll need to remove the excess refs we added to r1 previously. |
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*ref_delta += r2_untagged_count; |
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return NULL; |
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} |
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// Now that the fuse has been performed (and can no longer fail) we need to |
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// append `r2` to `r1`'s linked list. |
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_upb_Arena_DoFuseArenaLists(r1.root, r2.root); |
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return r1.root; |
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} |
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static bool _upb_Arena_FixupRefs(upb_ArenaInternal* new_root, |
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uintptr_t ref_delta) { |
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if (ref_delta == 0) return true; // No fixup required. |
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uintptr_t poc = |
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upb_Atomic_Load(&new_root->parent_or_count, memory_order_relaxed); |
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if (_upb_Arena_IsTaggedPointer(poc)) return false; |
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uintptr_t with_refs = poc - ref_delta; |
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UPB_ASSERT(!_upb_Arena_IsTaggedPointer(with_refs)); |
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return upb_Atomic_CompareExchangeStrong(&new_root->parent_or_count, &poc, |
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with_refs, memory_order_relaxed, |
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memory_order_relaxed); |
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} |
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bool upb_Arena_Fuse(upb_Arena* a1, upb_Arena* a2) { |
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if (a1 == a2) return true; // trivial fuse |
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upb_ArenaInternal* ai1 = upb_Arena_Internal(a1); |
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upb_ArenaInternal* ai2 = upb_Arena_Internal(a2); |
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// Do not fuse initial blocks since we cannot lifetime extend them. |
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// Any other fuse scenario is allowed. |
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if (_upb_ArenaInternal_HasInitialBlock(ai1) || |
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_upb_ArenaInternal_HasInitialBlock(ai2)) { |
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return false; |
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} |
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|
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// The number of refs we ultimately need to transfer to the new root. |
|
uintptr_t ref_delta = 0; |
|
while (true) { |
|
upb_ArenaInternal* new_root = _upb_Arena_DoFuse(a1, a2, &ref_delta); |
|
if (new_root != NULL && _upb_Arena_FixupRefs(new_root, ref_delta)) { |
|
return true; |
|
} |
|
} |
|
} |
|
|
|
bool upb_Arena_IncRefFor(upb_Arena* a, const void* owner) { |
|
upb_ArenaInternal* ai = upb_Arena_Internal(a); |
|
if (_upb_ArenaInternal_HasInitialBlock(ai)) return false; |
|
upb_ArenaRoot r; |
|
|
|
retry: |
|
r = _upb_Arena_FindRoot(a); |
|
if (upb_Atomic_CompareExchangeWeak( |
|
&r.root->parent_or_count, &r.tagged_count, |
|
_upb_Arena_TaggedFromRefcount( |
|
_upb_Arena_RefCountFromTagged(r.tagged_count) + 1), |
|
memory_order_release, memory_order_acquire)) { |
|
// We incremented it successfully, so we are done. |
|
return true; |
|
} |
|
// We failed update due to parent switching on the arena. |
|
goto retry; |
|
} |
|
|
|
void upb_Arena_DecRefFor(upb_Arena* a, const void* owner) { upb_Arena_Free(a); } |
|
|
|
void UPB_PRIVATE(_upb_Arena_SwapIn)(upb_Arena* des, const upb_Arena* src) { |
|
upb_ArenaInternal* desi = upb_Arena_Internal(des); |
|
upb_ArenaInternal* srci = upb_Arena_Internal(src); |
|
|
|
*des = *src; |
|
desi->block_alloc = srci->block_alloc; |
|
upb_MemBlock* blocks = upb_Atomic_Load(&srci->blocks, memory_order_relaxed); |
|
upb_Atomic_Init(&desi->blocks, blocks); |
|
} |
|
|
|
void UPB_PRIVATE(_upb_Arena_SwapOut)(upb_Arena* des, const upb_Arena* src) { |
|
upb_ArenaInternal* desi = upb_Arena_Internal(des); |
|
upb_ArenaInternal* srci = upb_Arena_Internal(src); |
|
|
|
*des = *src; |
|
upb_MemBlock* blocks = upb_Atomic_Load(&srci->blocks, memory_order_relaxed); |
|
upb_Atomic_Store(&desi->blocks, blocks, memory_order_relaxed); |
|
}
|
|
|