Protocol Buffers - Google's data interchange format (grpc依赖)
https://developers.google.com/protocol-buffers/
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680 lines
26 KiB
680 lines
26 KiB
#region Copyright notice and license |
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// Protocol Buffers - Google's data interchange format |
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// Copyright 2008 Google Inc. All rights reserved. |
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// https://developers.google.com/protocol-buffers/ |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Google Inc. nor the names of its |
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// contributors may be used to endorse or promote products derived from |
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// this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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#endregion |
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using Google.Protobuf.Collections; |
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using System; |
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using System.IO; |
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using System.Security; |
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namespace Google.Protobuf |
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{ |
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/// <summary> |
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/// Reads and decodes protocol message fields. |
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/// </summary> |
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/// <remarks> |
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/// <para> |
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/// This class is generally used by generated code to read appropriate |
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/// primitives from the stream. It effectively encapsulates the lowest |
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/// levels of protocol buffer format. |
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/// </para> |
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/// <para> |
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/// Repeated fields and map fields are not handled by this class; use <see cref="RepeatedField{T}"/> |
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/// and <see cref="MapField{TKey, TValue}"/> to serialize such fields. |
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/// </para> |
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/// </remarks> |
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[SecuritySafeCritical] |
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public sealed class CodedInputStream : IDisposable |
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{ |
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/// <summary> |
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/// Whether to leave the underlying stream open when disposing of this stream. |
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/// This is always true when there's no stream. |
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/// </summary> |
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private readonly bool leaveOpen; |
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/// <summary> |
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/// Buffer of data read from the stream or provided at construction time. |
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/// </summary> |
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private readonly byte[] buffer; |
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/// <summary> |
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/// The stream to read further input from, or null if the byte array buffer was provided |
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/// directly on construction, with no further data available. |
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/// </summary> |
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private readonly Stream input; |
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/// <summary> |
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/// The parser state is kept separately so that other parse implementations can reuse the same |
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/// parsing primitives. |
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/// </summary> |
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private ParserInternalState state; |
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internal const int DefaultRecursionLimit = 100; |
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internal const int DefaultSizeLimit = Int32.MaxValue; |
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internal const int BufferSize = 4096; |
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#region Construction |
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// Note that the checks are performed such that we don't end up checking obviously-valid things |
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// like non-null references for arrays we've just created. |
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/// <summary> |
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/// Creates a new CodedInputStream reading data from the given byte array. |
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/// </summary> |
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public CodedInputStream(byte[] buffer) : this(null, ProtoPreconditions.CheckNotNull(buffer, "buffer"), 0, buffer.Length, true) |
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{ |
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} |
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/// <summary> |
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/// Creates a new <see cref="CodedInputStream"/> that reads from the given byte array slice. |
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/// </summary> |
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public CodedInputStream(byte[] buffer, int offset, int length) |
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: this(null, ProtoPreconditions.CheckNotNull(buffer, "buffer"), offset, offset + length, true) |
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{ |
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if (offset < 0 || offset > buffer.Length) |
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{ |
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throw new ArgumentOutOfRangeException("offset", "Offset must be within the buffer"); |
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} |
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if (length < 0 || offset + length > buffer.Length) |
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{ |
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throw new ArgumentOutOfRangeException("length", "Length must be non-negative and within the buffer"); |
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} |
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} |
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/// <summary> |
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/// Creates a new <see cref="CodedInputStream"/> reading data from the given stream, which will be disposed |
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/// when the returned object is disposed. |
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/// </summary> |
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/// <param name="input">The stream to read from.</param> |
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public CodedInputStream(Stream input) : this(input, false) |
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{ |
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} |
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/// <summary> |
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/// Creates a new <see cref="CodedInputStream"/> reading data from the given stream. |
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/// </summary> |
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/// <param name="input">The stream to read from.</param> |
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/// <param name="leaveOpen"><c>true</c> to leave <paramref name="input"/> open when the returned |
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/// <c cref="CodedInputStream"/> is disposed; <c>false</c> to dispose of the given stream when the |
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/// returned object is disposed.</param> |
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public CodedInputStream(Stream input, bool leaveOpen) |
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: this(ProtoPreconditions.CheckNotNull(input, "input"), new byte[BufferSize], 0, 0, leaveOpen) |
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{ |
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} |
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/// <summary> |
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/// Creates a new CodedInputStream reading data from the given |
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/// stream and buffer, using the default limits. |
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/// </summary> |
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internal CodedInputStream(Stream input, byte[] buffer, int bufferPos, int bufferSize, bool leaveOpen) |
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{ |
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this.input = input; |
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this.buffer = buffer; |
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this.state.bufferPos = bufferPos; |
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this.state.bufferSize = bufferSize; |
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this.state.sizeLimit = DefaultSizeLimit; |
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this.state.recursionLimit = DefaultRecursionLimit; |
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SegmentedBufferHelper.Initialize(this, out this.state.segmentedBufferHelper); |
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this.leaveOpen = leaveOpen; |
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this.state.currentLimit = int.MaxValue; |
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} |
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/// <summary> |
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/// Creates a new CodedInputStream reading data from the given |
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/// stream and buffer, using the specified limits. |
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/// </summary> |
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/// <remarks> |
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/// This chains to the version with the default limits instead of vice versa to avoid |
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/// having to check that the default values are valid every time. |
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/// </remarks> |
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internal CodedInputStream(Stream input, byte[] buffer, int bufferPos, int bufferSize, int sizeLimit, int recursionLimit, bool leaveOpen) |
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: this(input, buffer, bufferPos, bufferSize, leaveOpen) |
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{ |
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if (sizeLimit <= 0) |
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{ |
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throw new ArgumentOutOfRangeException("sizeLimit", "Size limit must be positive"); |
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} |
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if (recursionLimit <= 0) |
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{ |
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throw new ArgumentOutOfRangeException("recursionLimit!", "Recursion limit must be positive"); |
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} |
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this.state.sizeLimit = sizeLimit; |
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this.state.recursionLimit = recursionLimit; |
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} |
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#endregion |
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/// <summary> |
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/// Creates a <see cref="CodedInputStream"/> with the specified size and recursion limits, reading |
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/// from an input stream. |
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/// </summary> |
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/// <remarks> |
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/// This method exists separately from the constructor to reduce the number of constructor overloads. |
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/// It is likely to be used considerably less frequently than the constructors, as the default limits |
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/// are suitable for most use cases. |
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/// </remarks> |
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/// <param name="input">The input stream to read from</param> |
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/// <param name="sizeLimit">The total limit of data to read from the stream.</param> |
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/// <param name="recursionLimit">The maximum recursion depth to allow while reading.</param> |
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/// <returns>A <c>CodedInputStream</c> reading from <paramref name="input"/> with the specified size |
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/// and recursion limits.</returns> |
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public static CodedInputStream CreateWithLimits(Stream input, int sizeLimit, int recursionLimit) |
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{ |
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// Note: we may want an overload accepting leaveOpen |
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return new CodedInputStream(input, new byte[BufferSize], 0, 0, sizeLimit, recursionLimit, false); |
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} |
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/// <summary> |
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/// Returns the current position in the input stream, or the position in the input buffer |
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/// </summary> |
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public long Position |
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{ |
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get |
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{ |
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if (input != null) |
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{ |
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return input.Position - ((state.bufferSize + state.bufferSizeAfterLimit) - state.bufferPos); |
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} |
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return state.bufferPos; |
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} |
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} |
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/// <summary> |
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/// Returns the last tag read, or 0 if no tags have been read or we've read beyond |
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/// the end of the stream. |
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/// </summary> |
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internal uint LastTag { get { return state.lastTag; } } |
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/// <summary> |
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/// Returns the size limit for this stream. |
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/// </summary> |
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/// <remarks> |
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/// This limit is applied when reading from the underlying stream, as a sanity check. It is |
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/// not applied when reading from a byte array data source without an underlying stream. |
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/// The default value is Int32.MaxValue. |
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/// </remarks> |
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/// <value> |
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/// The size limit. |
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/// </value> |
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public int SizeLimit { get { return state.sizeLimit; } } |
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/// <summary> |
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/// Returns the recursion limit for this stream. This limit is applied whilst reading messages, |
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/// to avoid maliciously-recursive data. |
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/// </summary> |
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/// <remarks> |
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/// The default limit is 100. |
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/// </remarks> |
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/// <value> |
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/// The recursion limit for this stream. |
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/// </value> |
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public int RecursionLimit { get { return state.recursionLimit; } } |
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/// <summary> |
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/// Internal-only property; when set to true, unknown fields will be discarded while parsing. |
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/// </summary> |
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internal bool DiscardUnknownFields |
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{ |
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get { return state.DiscardUnknownFields; } |
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set { state.DiscardUnknownFields = value; } |
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} |
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/// <summary> |
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/// Internal-only property; provides extension identifiers to compatible messages while parsing. |
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/// </summary> |
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internal ExtensionRegistry ExtensionRegistry |
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{ |
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get { return state.ExtensionRegistry; } |
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set { state.ExtensionRegistry = value; } |
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} |
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internal byte[] InternalBuffer => buffer; |
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internal Stream InternalInputStream => input; |
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internal ref ParserInternalState InternalState => ref state; |
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/// <summary> |
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/// Disposes of this instance, potentially closing any underlying stream. |
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/// </summary> |
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/// <remarks> |
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/// As there is no flushing to perform here, disposing of a <see cref="CodedInputStream"/> which |
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/// was constructed with the <c>leaveOpen</c> option parameter set to <c>true</c> (or one which |
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/// was constructed to read from a byte array) has no effect. |
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/// </remarks> |
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public void Dispose() |
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{ |
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if (!leaveOpen) |
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{ |
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input.Dispose(); |
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} |
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} |
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#region Validation |
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/// <summary> |
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/// Verifies that the last call to ReadTag() returned tag 0 - in other words, |
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/// we've reached the end of the stream when we expected to. |
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/// </summary> |
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/// <exception cref="InvalidProtocolBufferException">The |
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/// tag read was not the one specified</exception> |
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internal void CheckReadEndOfStreamTag() |
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{ |
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ParsingPrimitivesMessages.CheckReadEndOfStreamTag(ref state); |
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} |
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#endregion |
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#region Reading of tags etc |
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/// <summary> |
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/// Peeks at the next field tag. This is like calling <see cref="ReadTag"/>, but the |
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/// tag is not consumed. (So a subsequent call to <see cref="ReadTag"/> will return the |
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/// same value.) |
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/// </summary> |
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public uint PeekTag() |
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{ |
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var span = new ReadOnlySpan<byte>(buffer); |
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return ParsingPrimitives.PeekTag(ref span, ref state); |
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} |
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/// <summary> |
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/// Reads a field tag, returning the tag of 0 for "end of stream". |
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/// </summary> |
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/// <remarks> |
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/// If this method returns 0, it doesn't necessarily mean the end of all |
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/// the data in this CodedInputStream; it may be the end of the logical stream |
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/// for an embedded message, for example. |
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/// </remarks> |
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/// <returns>The next field tag, or 0 for end of stream. (0 is never a valid tag.)</returns> |
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public uint ReadTag() |
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{ |
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var span = new ReadOnlySpan<byte>(buffer); |
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return ParsingPrimitives.ParseTag(ref span, ref state); |
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} |
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/// <summary> |
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/// Skips the data for the field with the tag we've just read. |
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/// This should be called directly after <see cref="ReadTag"/>, when |
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/// the caller wishes to skip an unknown field. |
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/// </summary> |
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/// <remarks> |
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/// This method throws <see cref="InvalidProtocolBufferException"/> if the last-read tag was an end-group tag. |
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/// If a caller wishes to skip a group, they should skip the whole group, by calling this method after reading the |
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/// start-group tag. This behavior allows callers to call this method on any field they don't understand, correctly |
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/// resulting in an error if an end-group tag has not been paired with an earlier start-group tag. |
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/// </remarks> |
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/// <exception cref="InvalidProtocolBufferException">The last tag was an end-group tag</exception> |
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/// <exception cref="InvalidOperationException">The last read operation read to the end of the logical stream</exception> |
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public void SkipLastField() |
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{ |
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var span = new ReadOnlySpan<byte>(buffer); |
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ParsingPrimitivesMessages.SkipLastField(ref span, ref state); |
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} |
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/// <summary> |
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/// Skip a group. |
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/// </summary> |
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internal void SkipGroup(uint startGroupTag) |
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{ |
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var span = new ReadOnlySpan<byte>(buffer); |
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ParsingPrimitivesMessages.SkipGroup(ref span, ref state, startGroupTag); |
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} |
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/// <summary> |
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/// Reads a double field from the stream. |
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/// </summary> |
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public double ReadDouble() |
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{ |
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var span = new ReadOnlySpan<byte>(buffer); |
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return ParsingPrimitives.ParseDouble(ref span, ref state); |
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} |
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/// <summary> |
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/// Reads a float field from the stream. |
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/// </summary> |
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public float ReadFloat() |
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{ |
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var span = new ReadOnlySpan<byte>(buffer); |
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return ParsingPrimitives.ParseFloat(ref span, ref state); |
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} |
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/// <summary> |
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/// Reads a uint64 field from the stream. |
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/// </summary> |
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public ulong ReadUInt64() |
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{ |
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return ReadRawVarint64(); |
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} |
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/// <summary> |
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/// Reads an int64 field from the stream. |
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/// </summary> |
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public long ReadInt64() |
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{ |
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return (long) ReadRawVarint64(); |
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} |
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/// <summary> |
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/// Reads an int32 field from the stream. |
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/// </summary> |
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public int ReadInt32() |
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{ |
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return (int) ReadRawVarint32(); |
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} |
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/// <summary> |
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/// Reads a fixed64 field from the stream. |
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/// </summary> |
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public ulong ReadFixed64() |
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{ |
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return ReadRawLittleEndian64(); |
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} |
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/// <summary> |
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/// Reads a fixed32 field from the stream. |
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/// </summary> |
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public uint ReadFixed32() |
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{ |
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return ReadRawLittleEndian32(); |
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} |
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/// <summary> |
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/// Reads a bool field from the stream. |
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/// </summary> |
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public bool ReadBool() |
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{ |
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return ReadRawVarint64() != 0; |
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} |
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/// <summary> |
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/// Reads a string field from the stream. |
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/// </summary> |
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public string ReadString() |
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{ |
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var span = new ReadOnlySpan<byte>(buffer); |
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return ParsingPrimitives.ReadString(ref span, ref state); |
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} |
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/// <summary> |
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/// Reads an embedded message field value from the stream. |
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/// </summary> |
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public void ReadMessage(IMessage builder) |
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{ |
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// TODO(jtattermusch): if the message doesn't implement IBufferMessage (and thus does not provide the InternalMergeFrom method), |
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// what we're doing here works fine, but could be more efficient. |
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// What happens is that we first initialize a ParseContext from the current coded input stream only to parse the length of the message, at which point |
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// we will need to switch back again to CodedInputStream-based parsing (which involves copying and storing the state) to be able to |
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// invoke the legacy MergeFrom(CodedInputStream) method. |
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// For now, this inefficiency is fine, considering this is only a backward-compatibility scenario (and regenerating the code fixes it). |
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ParseContext.Initialize(buffer.AsSpan(), ref state, out ParseContext ctx); |
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try |
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{ |
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ParsingPrimitivesMessages.ReadMessage(ref ctx, builder); |
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} |
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finally |
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{ |
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ctx.CopyStateTo(this); |
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} |
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} |
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/// <summary> |
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/// Reads an embedded group field from the stream. |
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/// </summary> |
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public void ReadGroup(IMessage builder) |
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{ |
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ParseContext.Initialize(this, out ParseContext ctx); |
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try |
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{ |
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ParsingPrimitivesMessages.ReadGroup(ref ctx, builder); |
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} |
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finally |
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{ |
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ctx.CopyStateTo(this); |
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} |
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} |
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/// <summary> |
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/// Reads a bytes field value from the stream. |
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/// </summary> |
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public ByteString ReadBytes() |
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{ |
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var span = new ReadOnlySpan<byte>(buffer); |
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return ParsingPrimitives.ReadBytes(ref span, ref state); |
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} |
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/// <summary> |
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/// Reads a uint32 field value from the stream. |
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/// </summary> |
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public uint ReadUInt32() |
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{ |
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return ReadRawVarint32(); |
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} |
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/// <summary> |
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/// Reads an enum field value from the stream. |
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/// </summary> |
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public int ReadEnum() |
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{ |
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// Currently just a pass-through, but it's nice to separate it logically from WriteInt32. |
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return (int) ReadRawVarint32(); |
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} |
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/// <summary> |
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/// Reads an sfixed32 field value from the stream. |
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/// </summary> |
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public int ReadSFixed32() |
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{ |
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return (int) ReadRawLittleEndian32(); |
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} |
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/// <summary> |
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/// Reads an sfixed64 field value from the stream. |
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/// </summary> |
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public long ReadSFixed64() |
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{ |
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return (long) ReadRawLittleEndian64(); |
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} |
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/// <summary> |
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/// Reads an sint32 field value from the stream. |
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/// </summary> |
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public int ReadSInt32() |
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{ |
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return ParsingPrimitives.DecodeZigZag32(ReadRawVarint32()); |
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} |
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/// <summary> |
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/// Reads an sint64 field value from the stream. |
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/// </summary> |
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public long ReadSInt64() |
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{ |
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return ParsingPrimitives.DecodeZigZag64(ReadRawVarint64()); |
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} |
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/// <summary> |
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/// Reads a length for length-delimited data. |
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/// </summary> |
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/// <remarks> |
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/// This is internally just reading a varint, but this method exists |
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/// to make the calling code clearer. |
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/// </remarks> |
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public int ReadLength() |
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{ |
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var span = new ReadOnlySpan<byte>(buffer); |
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return ParsingPrimitives.ParseLength(ref span, ref state); |
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} |
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/// <summary> |
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/// Peeks at the next tag in the stream. If it matches <paramref name="tag"/>, |
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/// the tag is consumed and the method returns <c>true</c>; otherwise, the |
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/// stream is left in the original position and the method returns <c>false</c>. |
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/// </summary> |
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public bool MaybeConsumeTag(uint tag) |
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{ |
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var span = new ReadOnlySpan<byte>(buffer); |
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return ParsingPrimitives.MaybeConsumeTag(ref span, ref state, tag); |
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} |
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#endregion |
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#region Underlying reading primitives |
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/// <summary> |
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/// Reads a raw Varint from the stream. If larger than 32 bits, discard the upper bits. |
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/// This method is optimised for the case where we've got lots of data in the buffer. |
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/// That means we can check the size just once, then just read directly from the buffer |
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/// without constant rechecking of the buffer length. |
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/// </summary> |
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internal uint ReadRawVarint32() |
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{ |
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var span = new ReadOnlySpan<byte>(buffer); |
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return ParsingPrimitives.ParseRawVarint32(ref span, ref state); |
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} |
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/// <summary> |
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/// Reads a varint from the input one byte at a time, so that it does not |
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/// read any bytes after the end of the varint. If you simply wrapped the |
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/// stream in a CodedInputStream and used ReadRawVarint32(Stream) |
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/// then you would probably end up reading past the end of the varint since |
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/// CodedInputStream buffers its input. |
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/// </summary> |
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/// <param name="input"></param> |
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/// <returns></returns> |
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internal static uint ReadRawVarint32(Stream input) |
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{ |
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return ParsingPrimitives.ReadRawVarint32(input); |
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} |
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/// <summary> |
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/// Reads a raw varint from the stream. |
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/// </summary> |
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internal ulong ReadRawVarint64() |
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{ |
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var span = new ReadOnlySpan<byte>(buffer); |
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return ParsingPrimitives.ParseRawVarint64(ref span, ref state); |
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} |
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/// <summary> |
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/// Reads a 32-bit little-endian integer from the stream. |
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/// </summary> |
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internal uint ReadRawLittleEndian32() |
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{ |
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var span = new ReadOnlySpan<byte>(buffer); |
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return ParsingPrimitives.ParseRawLittleEndian32(ref span, ref state); |
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} |
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/// <summary> |
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/// Reads a 64-bit little-endian integer from the stream. |
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/// </summary> |
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internal ulong ReadRawLittleEndian64() |
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{ |
|
var span = new ReadOnlySpan<byte>(buffer); |
|
return ParsingPrimitives.ParseRawLittleEndian64(ref span, ref state); |
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} |
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#endregion |
|
|
|
#region Internal reading and buffer management |
|
|
|
/// <summary> |
|
/// Sets currentLimit to (current position) + byteLimit. This is called |
|
/// when descending into a length-delimited embedded message. The previous |
|
/// limit is returned. |
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/// </summary> |
|
/// <returns>The old limit.</returns> |
|
internal int PushLimit(int byteLimit) |
|
{ |
|
return SegmentedBufferHelper.PushLimit(ref state, byteLimit); |
|
} |
|
|
|
/// <summary> |
|
/// Discards the current limit, returning the previous limit. |
|
/// </summary> |
|
internal void PopLimit(int oldLimit) |
|
{ |
|
SegmentedBufferHelper.PopLimit(ref state, oldLimit); |
|
} |
|
|
|
/// <summary> |
|
/// Returns whether or not all the data before the limit has been read. |
|
/// </summary> |
|
/// <returns></returns> |
|
internal bool ReachedLimit |
|
{ |
|
get |
|
{ |
|
return SegmentedBufferHelper.IsReachedLimit(ref state); |
|
} |
|
} |
|
|
|
/// <summary> |
|
/// Returns true if the stream has reached the end of the input. This is the |
|
/// case if either the end of the underlying input source has been reached or |
|
/// the stream has reached a limit created using PushLimit. |
|
/// </summary> |
|
public bool IsAtEnd |
|
{ |
|
get |
|
{ |
|
var span = new ReadOnlySpan<byte>(buffer); |
|
return SegmentedBufferHelper.IsAtEnd(ref span, ref state); |
|
} |
|
} |
|
|
|
/// <summary> |
|
/// Reads a fixed size of bytes from the input. |
|
/// </summary> |
|
/// <exception cref="InvalidProtocolBufferException"> |
|
/// the end of the stream or the current limit was reached |
|
/// </exception> |
|
internal byte[] ReadRawBytes(int size) |
|
{ |
|
var span = new ReadOnlySpan<byte>(buffer); |
|
return ParsingPrimitives.ReadRawBytes(ref span, ref state, size); |
|
} |
|
|
|
/// <summary> |
|
/// Reads a top-level message or a nested message after the limits for this message have been pushed. |
|
/// (parser will proceed until the end of the current limit) |
|
/// NOTE: this method needs to be public because it's invoked by the generated code - e.g. msg.MergeFrom(CodedInputStream input) method |
|
/// </summary> |
|
public void ReadRawMessage(IMessage message) |
|
{ |
|
ParseContext.Initialize(this, out ParseContext ctx); |
|
try |
|
{ |
|
ParsingPrimitivesMessages.ReadRawMessage(ref ctx, message); |
|
} |
|
finally |
|
{ |
|
ctx.CopyStateTo(this); |
|
} |
|
} |
|
#endregion |
|
} |
|
}
|
|
|