Protocol Buffers - Google's data interchange format (grpc依赖) https://developers.google.com/protocol-buffers/
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/*
* upb - a minimalist implementation of protocol buffers.
*
* Copyright (c) 2014 Google Inc. See LICENSE for details.
* Author: Josh Haberman <jhaberman@gmail.com>
*/
#include "upb/env.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
typedef struct cleanup_ent {
upb_cleanup_func *cleanup;
void *ud;
struct cleanup_ent *next;
} cleanup_ent;
static void *seeded_alloc(void *ud, void *ptr, size_t oldsize, size_t size);
/* Default allocator **********************************************************/
// Just use realloc, keeping all allocated blocks in a linked list to destroy at
// the end.
typedef struct mem_block {
// List is doubly-linked, because in cases where realloc() moves an existing
// block, we need to be able to remove the old pointer from the list
// efficiently.
struct mem_block *prev, *next;
#ifndef NDEBUG
size_t size; // Doesn't include mem_block structure.
#endif
char data[];
} mem_block;
typedef struct {
mem_block *head;
} default_alloc_ud;
static void *default_alloc(void *_ud, void *ptr, size_t oldsize, size_t size) {
UPB_UNUSED(oldsize);
default_alloc_ud *ud = _ud;
mem_block *from = ptr ? (void*)((char*)ptr - sizeof(mem_block)) : NULL;
#ifndef NDEBUG
if (from) {
assert(oldsize <= from->size);
}
#endif
mem_block *block = realloc(from, size + sizeof(mem_block));
if (!block) return NULL;
#ifndef NDEBUG
block->size = size;
#endif
if (from) {
if (block != from) {
// The block was moved, so pointers in next and prev blocks must be
// updated to its new location.
if (block->next) block->next->prev = block;
if (block->prev) block->prev->next = block;
}
} else {
// Insert at head of linked list.
block->prev = NULL;
block->next = ud->head;
if (block->next) block->next->prev = block;
ud->head = block;
}
return &block->data;
}
static void default_alloc_cleanup(void *_ud) {
default_alloc_ud *ud = _ud;
mem_block *block = ud->head;
while (block) {
void *to_free = block;
block = block->next;
free(to_free);
}
}
/* Standard error functions ***************************************************/
static bool default_err(void *ud, const upb_status *status) {
UPB_UNUSED(ud);
fprintf(stderr, "upb error: %s\n", upb_status_errmsg(status));
return false;
}
static bool write_err_to(void *ud, const upb_status *status) {
upb_status *copy_to = ud;
upb_status_copy(copy_to, status);
return false;
}
/* upb_env ********************************************************************/
void upb_env_init(upb_env *e) {
e->ok_ = true;
e->bytes_allocated = 0;
e->cleanup_head = NULL;
default_alloc_ud *ud = (default_alloc_ud*)&e->default_alloc_ud;
ud->head = NULL;
// Set default functions.
upb_env_setallocfunc(e, default_alloc, ud);
upb_env_seterrorfunc(e, default_err, NULL);
}
void upb_env_uninit(upb_env *e) {
cleanup_ent *ent = e->cleanup_head;
while (ent) {
ent->cleanup(ent->ud);
ent = ent->next;
}
// Must do this after running cleanup functions, because this will delete
// the memory we store our cleanup entries in!
if (e->alloc == default_alloc) {
default_alloc_cleanup(e->alloc_ud);
}
}
UPB_FORCEINLINE void upb_env_setallocfunc(upb_env *e, upb_alloc_func *alloc,
void *ud) {
e->alloc = alloc;
e->alloc_ud = ud;
}
UPB_FORCEINLINE void upb_env_seterrorfunc(upb_env *e, upb_error_func *func,
void *ud) {
e->err = func;
e->err_ud = ud;
}
void upb_env_reporterrorsto(upb_env *e, upb_status *status) {
e->err = write_err_to;
e->err_ud = status;
}
bool upb_env_ok(const upb_env *e) {
return e->ok_;
}
bool upb_env_reporterror(upb_env *e, const upb_status *status) {
e->ok_ = false;
return e->err(e->err_ud, status);
}
bool upb_env_addcleanup(upb_env *e, upb_cleanup_func *func, void *ud) {
cleanup_ent *ent = upb_env_malloc(e, sizeof(cleanup_ent));
if (!ent) return false;
ent->cleanup = func;
ent->ud = ud;
ent->next = e->cleanup_head;
e->cleanup_head = ent;
return true;
}
void *upb_env_malloc(upb_env *e, size_t size) {
e->bytes_allocated += size;
if (e->alloc == seeded_alloc) {
// This is equivalent to the next branch, but allows inlining for a
// measurable perf benefit.
return seeded_alloc(e->alloc_ud, NULL, 0, size);
} else {
return e->alloc(e->alloc_ud, NULL, 0, size);
}
}
void *upb_env_realloc(upb_env *e, void *ptr, size_t oldsize, size_t size) {
assert(oldsize <= size);
char *ret = e->alloc(e->alloc_ud, ptr, oldsize, size);
#ifndef NDEBUG
// Overwrite non-preserved memory to ensure callers are passing the oldsize
// that they truly require.
memset(ret + oldsize, 0xff, size - oldsize);
#endif
return ret;
}
size_t upb_env_bytesallocated(const upb_env *e) {
return e->bytes_allocated;
}
/* upb_seededalloc ************************************************************/
// Be conservative and choose 16 in case anyone is using SSE.
static const size_t maxalign = 16;
static size_t align_up(size_t size) {
return ((size + maxalign - 1) / maxalign) * maxalign;
}
UPB_FORCEINLINE static void *seeded_alloc(void *ud, void *ptr, size_t oldsize,
size_t size) {
upb_seededalloc *a = ud;
size = align_up(size);
assert(a->mem_limit >= a->mem_ptr);
if (oldsize == 0 && size <= (size_t)(a->mem_limit - a->mem_ptr)) {
// Fast path: we can satisfy from the initial allocation.
void *ret = a->mem_ptr;
a->mem_ptr += size;
return ret;
} else {
// Slow path: fallback to other allocator.
a->need_cleanup = true;
return a->alloc(a->alloc_ud, ptr, oldsize, size);
}
}
void upb_seededalloc_init(upb_seededalloc *a, void *mem, size_t len) {
a->mem_base = mem;
a->mem_ptr = mem;
a->mem_limit = (char*)mem + len;
a->need_cleanup = false;
a->returned_allocfunc = false;
default_alloc_ud *ud = (default_alloc_ud*)&a->default_alloc_ud;
ud->head = NULL;
upb_seededalloc_setfallbackalloc(a, default_alloc, ud);
}
void upb_seededalloc_uninit(upb_seededalloc *a) {
if (a->alloc == default_alloc && a->need_cleanup) {
default_alloc_cleanup(a->alloc_ud);
}
}
UPB_FORCEINLINE void upb_seededalloc_setfallbackalloc(upb_seededalloc *a,
upb_alloc_func *alloc,
void *ud) {
assert(!a->returned_allocfunc);
a->alloc = alloc;
a->alloc_ud = ud;
}
upb_alloc_func *upb_seededalloc_getallocfunc(upb_seededalloc *a) {
a->returned_allocfunc = true;
return seeded_alloc;
}