Protocol Buffers - Google's data interchange format (grpc依赖)
https://developers.google.com/protocol-buffers/
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359 lines
9.9 KiB
359 lines
9.9 KiB
/* |
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* upb - a minimalist implementation of protocol buffers. |
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* |
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* Copyright (c) 2009 Google Inc. See LICENSE for details. |
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* Author: Josh Haberman <jhaberman@gmail.com> |
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* |
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* This file contains shared definitions that are widely used across upb. |
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* |
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* This is a mixed C/C++ interface that offers a full API to both languages. |
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* See the top-level README for more information. |
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*/ |
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#ifndef UPB_H_ |
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#define UPB_H_ |
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#include <assert.h> |
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#include <stdarg.h> |
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#include <stdbool.h> |
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#include <stddef.h> |
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// inline if possible, emit standalone code if required. |
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#ifdef __cplusplus |
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#define UPB_INLINE inline |
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#else |
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#define UPB_INLINE static inline |
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#endif |
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#if __STDC_VERSION__ >= 199901L |
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#define UPB_C99 |
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#endif |
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#if ((defined(__cplusplus) && __cplusplus >= 201103L) || \ |
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defined(__GXX_EXPERIMENTAL_CXX0X__)) && !defined(UPB_NO_CXX11) |
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#define UPB_CXX11 |
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#endif |
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#ifdef UPB_CXX11 |
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#define UPB_DISALLOW_COPY_AND_ASSIGN(class_name) \ |
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class_name(const class_name&) = delete; \ |
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void operator=(const class_name&) = delete; |
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#define UPB_DISALLOW_POD_OPS(class_name, full_class_name) \ |
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class_name() = delete; \ |
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~class_name() = delete; \ |
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/* Friend Pointer<T> so it can access base class. */ \ |
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friend class Pointer<full_class_name>; \ |
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friend class Pointer<const full_class_name>; \ |
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UPB_DISALLOW_COPY_AND_ASSIGN(class_name) |
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#else |
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#define UPB_DISALLOW_COPY_AND_ASSIGN(class_name) \ |
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class_name(const class_name&); \ |
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void operator=(const class_name&); |
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#define UPB_DISALLOW_POD_OPS(class_name, full_class_name) \ |
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class_name(); \ |
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~class_name(); \ |
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/* Friend Pointer<T> so it can access base class. */ \ |
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friend class Pointer<full_class_name>; \ |
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friend class Pointer<const full_class_name>; \ |
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UPB_DISALLOW_COPY_AND_ASSIGN(class_name) |
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#endif |
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#ifdef __cplusplus |
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#define UPB_PRIVATE_FOR_CPP private: |
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#else |
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#define UPB_PRIVATE_FOR_CPP |
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#endif |
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#ifdef __GNUC__ |
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#define UPB_NORETURN __attribute__((__noreturn__)) |
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#else |
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#define UPB_NORETURN |
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#endif |
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#define UPB_MAX(x, y) ((x) > (y) ? (x) : (y)) |
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#define UPB_MIN(x, y) ((x) < (y) ? (x) : (y)) |
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#define UPB_UNUSED(var) (void)var |
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// For asserting something about a variable when the variable is not used for |
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// anything else. This prevents "unused variable" warnings when compiling in |
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// debug mode. |
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#define UPB_ASSERT_VAR(var, predicate) UPB_UNUSED(var); assert(predicate) |
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// Generic function type. |
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typedef void upb_func(); |
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/* Casts **********************************************************************/ |
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// Upcasts for C. For downcasts see the definitions of the subtypes. |
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#define UPB_UPCAST(obj) (&(obj)->base) |
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#define UPB_UPCAST2(obj) UPB_UPCAST(UPB_UPCAST(obj)) |
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#ifdef __cplusplus |
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// Downcasts for C++. We can't use C++ inheritance directly and maintain |
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// compatibility with C. So our inheritance is undeclared in C++. |
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// Specializations of these casting functions are defined for appropriate type |
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// pairs, and perform the necessary checks. |
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// |
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// Example: |
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// upb::Def* def = <...>; |
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// upb::MessageDef* = upb::dyn_cast<upb::MessageDef*>(def); |
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namespace upb { |
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// Casts to a direct subclass. The caller must know that cast is correct; an |
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// incorrect cast will throw an assertion failure in debug mode. |
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template<class To, class From> To down_cast(From* f); |
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// Casts to a direct subclass. If the class does not actually match the given |
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// subtype, returns NULL. |
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template<class To, class From> To dyn_cast(From* f); |
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// Pointer<T> is a simple wrapper around a T*. It is only constructed for |
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// upcast() below, and its sole purpose is to be implicitly convertable to T* or |
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// pointers to base classes, just as a pointer would be in regular C++ if the |
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// inheritance were directly expressed as C++ inheritance. |
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template <class T> class Pointer; |
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// Casts to any base class, or the type itself (ie. can be a no-op). |
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template <class T> inline Pointer<T> upcast(T *f) { return Pointer<T>(f); } |
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} |
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#endif |
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/* upb::reffed_ptr ************************************************************/ |
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#ifdef __cplusplus |
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#include <algorithm> // For std::swap(). |
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namespace upb { |
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// Provides RAII semantics for upb refcounted objects. Each reffed_ptr owns a |
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// ref on whatever object it points to (if any). |
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template <class T> class reffed_ptr { |
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public: |
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reffed_ptr() : ptr_(NULL) {} |
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// If ref_donor is NULL, takes a new ref, otherwise adopts from ref_donor. |
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template <class U> |
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reffed_ptr(U* val, const void* ref_donor = NULL) |
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: ptr_(upb::upcast(val)) { |
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if (ref_donor) { |
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assert(ptr_); |
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ptr_->DonateRef(ref_donor, this); |
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} else if (ptr_) { |
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ptr_->Ref(this); |
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} |
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} |
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template <class U> |
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reffed_ptr(const reffed_ptr<U>& other) |
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: ptr_(upb::upcast(other.get())) { |
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if (ptr_) ptr_->Ref(this); |
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} |
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~reffed_ptr() { if (ptr_) ptr_->Unref(this); } |
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template <class U> |
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reffed_ptr& operator=(const reffed_ptr<U>& other) { |
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reset(other.get()); |
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return *this; |
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} |
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reffed_ptr& operator=(const reffed_ptr& other) { |
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reset(other.get()); |
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return *this; |
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} |
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// TODO(haberman): add C++11 move construction/assignment for greater |
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// efficiency. |
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void swap(reffed_ptr& other) { |
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if (ptr_ == other.ptr_) { |
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return; |
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} |
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if (ptr_) ptr_->DonateRef(this, &other); |
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if (other.ptr_) other.ptr_->DonateRef(&other, this); |
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std::swap(ptr_, other.ptr_); |
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} |
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T& operator*() const { |
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assert(ptr_); |
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return *ptr_; |
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} |
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T* operator->() const { |
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assert(ptr_); |
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return ptr_; |
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} |
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T* get() const { return ptr_; } |
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// If ref_donor is NULL, takes a new ref, otherwise adopts from ref_donor. |
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template <class U> |
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void reset(U* ptr = NULL, const void* ref_donor = NULL) { |
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reffed_ptr(ptr, ref_donor).swap(*this); |
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} |
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template <class U> |
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reffed_ptr<U> down_cast() { |
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return reffed_ptr<U>(upb::down_cast<U*>(get())); |
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} |
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template <class U> |
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reffed_ptr<U> dyn_cast() { |
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return reffed_ptr<U>(upb::dyn_cast<U*>(get())); |
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} |
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// Plain release() is unsafe; if we were the only owner, it would leak the |
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// object. Instead we provide this: |
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T* ReleaseTo(const void* new_owner) { |
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T* ret = NULL; |
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ptr_->DonateRef(this, new_owner); |
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std::swap(ret, ptr_); |
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return ret; |
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} |
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private: |
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T* ptr_; |
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}; |
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} // namespace upb |
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#endif // __cplusplus |
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/* upb::Status ****************************************************************/ |
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#ifdef __cplusplus |
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namespace upb { class Status; } |
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typedef upb::Status upb_status; |
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#else |
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struct upb_status; |
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typedef struct upb_status upb_status; |
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#endif |
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// The maximum length of an error message before it will get truncated. |
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#define UPB_STATUS_MAX_MESSAGE 128 |
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// An error callback function is used to report errors from some component. |
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// The function can return "true" to indicate that the component should try |
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// to recover and proceed, but this is not always possible. |
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typedef bool upb_errcb_t(void *closure, const upb_status* status); |
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typedef struct { |
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const char *name; |
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// Should the error message in the status object according to this code. |
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void (*set_message)(upb_status* status, int code); |
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} upb_errorspace; |
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#ifdef __cplusplus |
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typedef upb_errorspace ErrorSpace; |
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// Object representing a success or failure status. |
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// It owns no resources and allocates no memory, so it should work |
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// even in OOM situations. |
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class upb::Status { |
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public: |
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Status(); |
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// Returns true if there is no error. |
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bool ok() const; |
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// Optional error space and code, useful if the caller wants to |
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// programmatically check the specific kind of error. |
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ErrorSpace* error_space(); |
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int code() const; |
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const char *error_message() const; |
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// The error message will be truncated if it is longer than |
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// UPB_STATUS_MAX_MESSAGE-4. |
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void SetErrorMessage(const char* msg); |
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void SetFormattedErrorMessage(const char* fmt, ...); |
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// If there is no error message already, this will use the ErrorSpace to |
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// populate the error message for this code. The caller can still call |
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// SetErrorMessage() to give a more specific message. |
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void SetErrorCode(ErrorSpace* space, int code); |
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// Resets the status to a successful state with no message. |
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void Clear(); |
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void CopyFrom(const Status& other); |
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private: |
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UPB_DISALLOW_COPY_AND_ASSIGN(Status); |
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#else |
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struct upb_status { |
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#endif |
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bool ok_; |
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// Specific status code defined by some error space (optional). |
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int code_; |
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upb_errorspace *error_space_; |
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// Error message; NULL-terminated. |
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char msg[UPB_STATUS_MAX_MESSAGE]; |
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}; |
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#define UPB_STATUS_INIT {true, 0, NULL, {0}} |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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// The returned string is invalidated by any other call into the status. |
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const char *upb_status_errmsg(const upb_status *status); |
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bool upb_ok(const upb_status *status); |
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upb_errorspace *upb_status_errspace(const upb_status *status); |
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int upb_status_errcode(const upb_status *status); |
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// Any of the functions that write to a status object allow status to be NULL, |
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// to support use cases where the function's caller does not care about the |
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// status message. |
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void upb_status_clear(upb_status *status); |
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void upb_status_seterrmsg(upb_status *status, const char *msg); |
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void upb_status_seterrf(upb_status *status, const char *fmt, ...); |
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void upb_status_vseterrf(upb_status *status, const char *fmt, va_list args); |
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void upb_status_seterrcode(upb_status *status, upb_errorspace *space, int code); |
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void upb_status_copy(upb_status *to, const upb_status *from); |
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#ifdef __cplusplus |
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} // extern "C" |
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namespace upb { |
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// C++ Wrappers |
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inline Status::Status() { Clear(); } |
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inline bool Status::ok() const { return upb_ok(this); } |
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inline const char* Status::error_message() const { |
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return upb_status_errmsg(this); |
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} |
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inline void Status::SetErrorMessage(const char* msg) { |
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upb_status_seterrmsg(this, msg); |
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} |
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inline void Status::SetFormattedErrorMessage(const char* fmt, ...) { |
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va_list args; |
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va_start(args, fmt); |
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upb_status_vseterrf(this, fmt, args); |
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va_end(args); |
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} |
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inline void Status::SetErrorCode(ErrorSpace* space, int code) { |
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upb_status_seterrcode(this, space, code); |
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} |
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inline void Status::Clear() { upb_status_clear(this); } |
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inline void Status::CopyFrom(const Status& other) { |
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upb_status_copy(this, &other); |
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} |
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} // namespace upb |
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#endif |
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#endif /* UPB_H_ */
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