// Protocol Buffers - Google's data interchange format // Copyright 2023 Google LLC. All rights reserved. // // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file or at // https://developers.google.com/open-source/licenses/bsd #ifndef UPB_IO_ZERO_COPY_OUTPUT_STREAM_H_ #define UPB_IO_ZERO_COPY_OUTPUT_STREAM_H_ #include "upb/base/status.h" // Must be last. #include "upb/port/def.inc" #ifdef __cplusplus extern "C" { #endif typedef struct upb_ZeroCopyOutputStream upb_ZeroCopyOutputStream; typedef struct { // Obtains a buffer into which data can be written. Any data written // into this buffer will eventually (maybe instantly, maybe later on) // be written to the output. // // Preconditions: // "count" and "status" are not NULL. // // Postconditions: // All errors are permanent. If an error occurs then: // - NULL will be returned to the caller. // - *count will be set to zero. // - *status will be set to the error. // EOF is permanent. If EOF is reached then: // - NULL will be returned to the caller. // - *count will be set to zero. // - *status will not be touched. // Otherwise: // - The returned value will point to a buffer containing the bytes read. // - *count will be set to the number of bytes read. // - *status will not be touched. // // Ownership of this buffer remains with the stream, and the buffer // remains valid only until some other method of the stream is called // or the stream is destroyed. // // Any data which the caller stores in this buffer will eventually be // written to the output (unless BackUp() is called). void* (*Next)(struct upb_ZeroCopyOutputStream* z, size_t* count, upb_Status* status); // Backs up a number of bytes, so that the end of the last buffer returned // by Next() is not actually written. This is needed when you finish // writing all the data you want to write, but the last buffer was bigger // than you needed. You don't want to write a bunch of garbage after the // end of your data, so you use BackUp() to back up. // // Preconditions: // * The last method called must have been Next(). // * count must be less than or equal to the size of the last buffer // returned by Next(). // * The caller must not have written anything to the last "count" bytes // of that buffer. // // Postconditions: // * The last "count" bytes of the last buffer returned by Next() will be // ignored. // // This method can be called with `count = 0` to finalize (flush) any // previously returned buffer. For example, a file output stream can // flush buffers returned from a previous call to Next() upon such // BackUp(0) invocations. ZeroCopyOutputStream callers should always // invoke BackUp() after a final Next() call, even if there is no // excess buffer data to be backed up to indicate a flush point. void (*BackUp)(struct upb_ZeroCopyOutputStream* z, size_t count); // Returns the total number of bytes written since this object was created. size_t (*ByteCount)(const struct upb_ZeroCopyOutputStream* z); } _upb_ZeroCopyOutputStream_VTable; struct upb_ZeroCopyOutputStream { const _upb_ZeroCopyOutputStream_VTable* vtable; }; UPB_INLINE void* upb_ZeroCopyOutputStream_Next(upb_ZeroCopyOutputStream* z, size_t* count, upb_Status* status) { void* out = z->vtable->Next(z, count, status); UPB_ASSERT((out == NULL) == (*count == 0)); return out; } UPB_INLINE void upb_ZeroCopyOutputStream_BackUp(upb_ZeroCopyOutputStream* z, size_t count) { return z->vtable->BackUp(z, count); } UPB_INLINE size_t upb_ZeroCopyOutputStream_ByteCount(const upb_ZeroCopyOutputStream* z) { return z->vtable->ByteCount(z); } #ifdef __cplusplus } /* extern "C" */ #endif #include "upb/port/undef.inc" #endif /* UPB_IO_ZERO_COPY_OUTPUT_STREAM_H_ */