// Protocol Buffers - Google's data interchange format // Copyright 2023 Google LLC. All rights reserved. // // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file or at // https://developers.google.com/open-source/licenses/bsd /* * require("lua") -- A Lua extension for upb. * * Exposes only the core library * (sub-libraries are exposed in other extensions). * * 64-bit woes: Lua can only represent numbers of type lua_Number (which is * double unless the user specifically overrides this). Doubles can represent * the entire range of 64-bit integers, but lose precision once the integers are * greater than 2^53. * * Lua 5.3 is adding support for integers, which will allow for 64-bit * integers (which can be interpreted as signed or unsigned). * * LuaJIT supports 64-bit signed and unsigned boxed representations * through its "cdata" mechanism, but this is not portable to regular Lua. * * Hopefully Lua 5.3 will come soon enough that we can either use Lua 5.3 * integer support or LuaJIT 64-bit cdata for users that need the entire * domain of [u]int64 values. */ #include "lua/upb.h" #include #include #include #include #include #include "lauxlib.h" #include "upb/message/message.h" /* Lua compatibility code *****************************************************/ /* Shims for upcoming Lua 5.3 functionality. */ #if LUA_VERSION_NUM < 503 static bool lua_isinteger(lua_State* L, int argn) { LUPB_UNUSED(L); LUPB_UNUSED(argn); return false; } #endif /* Utility functions **********************************************************/ void lupb_checkstatus(lua_State* L, upb_Status* s) { if (!upb_Status_IsOk(s)) { lua_pushstring(L, upb_Status_ErrorMessage(s)); lua_error(L); } } /* Pushes a new userdata with the given metatable. */ void* lupb_newuserdata(lua_State* L, size_t size, int n, const char* type) { #if LUA_VERSION_NUM >= 504 void* ret = lua_newuserdatauv(L, size, n); #else void* ret = lua_newuserdata(L, size); lua_createtable(L, 0, n); lua_setuservalue(L, -2); #endif /* Set metatable. */ luaL_getmetatable(L, type); assert(!lua_isnil(L, -1)); /* Should have been created by luaopen_upb. */ lua_setmetatable(L, -2); return ret; } #if LUA_VERSION_NUM < 504 int lua_setiuservalue(lua_State* L, int index, int n) { lua_getuservalue(L, index); lua_insert(L, -2); lua_rawseti(L, -2, n); lua_pop(L, 1); return 1; } int lua_getiuservalue(lua_State* L, int index, int n) { lua_getuservalue(L, index); lua_rawgeti(L, -1, n); lua_replace(L, -2); return 1; } #endif /* We use this function as the __index metamethod when a type has both methods * and an __index metamethod. */ int lupb_indexmm(lua_State* L) { /* Look up in __index table (which is a closure param). */ lua_pushvalue(L, 2); lua_rawget(L, lua_upvalueindex(1)); if (!lua_isnil(L, -1)) { return 1; } /* Not found, chain to user __index metamethod. */ lua_pushvalue(L, lua_upvalueindex(2)); lua_pushvalue(L, 1); lua_pushvalue(L, 2); lua_call(L, 2, 1); return 1; } void lupb_register_type(lua_State* L, const char* name, const luaL_Reg* m, const luaL_Reg* mm) { luaL_newmetatable(L, name); if (mm) { lupb_setfuncs(L, mm); } if (m) { lua_createtable(L, 0, 0); /* __index table */ lupb_setfuncs(L, m); /* Methods go in the mt's __index slot. If the user also specified an * __index metamethod, use our custom lupb_indexmm() that can check both. */ lua_getfield(L, -2, "__index"); if (lua_isnil(L, -1)) { lua_pop(L, 1); } else { lua_pushcclosure(L, &lupb_indexmm, 2); } lua_setfield(L, -2, "__index"); } lua_pop(L, 1); /* The mt. */ } /* Scalar type mapping ********************************************************/ /* Functions that convert scalar/primitive values (numbers, strings, bool) * between Lua and C/upb. Handles type/range checking. */ bool lupb_checkbool(lua_State* L, int narg) { if (!lua_isboolean(L, narg)) { luaL_error(L, "must be true or false"); } return lua_toboolean(L, narg); } /* Unlike luaL_checkstring(), this does not allow implicit conversion to * string. */ const char* lupb_checkstring(lua_State* L, int narg, size_t* len) { if (lua_type(L, narg) != LUA_TSTRING) { luaL_error(L, "Expected string"); } return lua_tolstring(L, narg, len); } /* Unlike luaL_checkinteger, these do not implicitly convert from string or * round an existing double value. We allow floating-point input, but only if * the actual value is integral. */ #define INTCHECK(type, ctype, min, max) \ ctype lupb_check##type(lua_State* L, int narg) { \ double n; \ if (lua_isinteger(L, narg)) { \ return lua_tointeger(L, narg); \ } \ \ /* Prevent implicit conversion from string. */ \ luaL_checktype(L, narg, LUA_TNUMBER); \ n = lua_tonumber(L, narg); \ \ /* Check this double has no fractional part and remains in bounds. \ * Consider INT64_MIN and INT64_MAX: \ * 1. INT64_MIN -(2^63) is a power of 2, so this converts to a double. \ * 2. INT64_MAX (2^63 - 1) is not a power of 2, and conversion of \ * out-of-range integer values to a double can lead to undefined behavior. \ * On some compilers, this conversion can return 0, but it also can return \ * the max value. To deal with this, we can first divide by 2 to prevent \ * the overflow, multiply it back, and add 1 to find the true limit. */ \ double i; \ double max_value = (((double)max / 2) * 2) + 1; \ if ((modf(n, &i) != 0.0) || n < min || n >= max_value) { \ luaL_error(L, "number %f was not an integer or out of range for " #type, \ n); \ } \ return (ctype)n; \ } \ void lupb_push##type(lua_State* L, ctype val) { \ /* TODO: push integer for Lua >= 5.3, 64-bit cdata for LuaJIT. */ \ /* This is lossy for some [u]int64 values, which isn't great, but */ \ /* crashing when we encounter these values seems worse. */ \ lua_pushnumber(L, val); \ } INTCHECK(int64, int64_t, INT64_MIN, INT64_MAX) INTCHECK(int32, int32_t, INT32_MIN, INT32_MAX) INTCHECK(uint64, uint64_t, 0, UINT64_MAX) INTCHECK(uint32, uint32_t, 0, UINT32_MAX) double lupb_checkdouble(lua_State* L, int narg) { /* If we were being really hard-nosed here, we'd check whether the input was * an integer that has no precise double representation. But doubles aren't * generally expected to be exact like integers are, and worse this could * cause data-dependent runtime errors: one run of the program could work fine * because the integer calculations happened to be exactly representable in * double, while the next could crash because of subtly different input. */ luaL_checktype(L, narg, LUA_TNUMBER); /* lua_tonumber() auto-converts. */ return lua_tonumber(L, narg); } float lupb_checkfloat(lua_State* L, int narg) { /* We don't worry about checking whether the input can be exactly converted to * float -- see above. */ luaL_checktype(L, narg, LUA_TNUMBER); /* lua_tonumber() auto-converts. */ return lua_tonumber(L, narg); } void lupb_pushdouble(lua_State* L, double d) { lua_pushnumber(L, d); } void lupb_pushfloat(lua_State* L, float d) { lua_pushnumber(L, d); } /* Library entry point ********************************************************/ int luaopen_lupb(lua_State* L) { #if LUA_VERSION_NUM == 501 const struct luaL_Reg funcs[] = {{NULL, NULL}}; luaL_register(L, "upb_c", funcs); #else lua_createtable(L, 0, 8); #endif lupb_def_registertypes(L); lupb_msg_registertypes(L); return 1; /* Return package table. */ }