// Protocol Buffers - Google's data interchange format // Copyright 2023 Google LLC. All rights reserved. // // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file or at // https://developers.google.com/open-source/licenses/bsd #ifndef UPB_IO_ZERO_COPY_INPUT_STREAM_H_ #define UPB_IO_ZERO_COPY_INPUT_STREAM_H_ #include "upb/base/status.h" // Must be last. #include "upb/port/def.inc" #ifdef __cplusplus extern "C" { #endif typedef struct upb_ZeroCopyInputStream upb_ZeroCopyInputStream; typedef struct { // Obtains a chunk of data from the stream. // // Preconditions: // "count" and "status" are not NULL. // // Postconditions: // All errors are permanent. If an error occurs then: // - NULL will be returned to the caller. // - *count will be set to zero. // - *status will be set to the error. // EOF is permanent. If EOF is reached then: // - NULL will be returned to the caller. // - *count will be set to zero. // - *status will not be touched. // Otherwise: // - The returned value will point to a buffer containing the bytes read. // - *count will be set to the number of bytes read. // - *status will not be touched. // // Ownership of this buffer remains with the stream, and the buffer // remains valid only until some other method of the stream is called // or the stream is destroyed. const void* (*Next)(struct upb_ZeroCopyInputStream* z, size_t* count, upb_Status* status); // Backs up a number of bytes, so that the next call to Next() returns // data again that was already returned by the last call to Next(). This // is useful when writing procedures that are only supposed to read up // to a certain point in the input, then return. If Next() returns a // buffer that goes beyond what you wanted to read, you can use BackUp() // to return to the point where you intended to finish. // // Preconditions: // * The last method called must have been Next(). // * count must be less than or equal to the size of the last buffer // returned by Next(). // // Postconditions: // * The last "count" bytes of the last buffer returned by Next() will be // pushed back into the stream. Subsequent calls to Next() will return // the same data again before producing new data. void (*BackUp)(struct upb_ZeroCopyInputStream* z, size_t count); // Skips a number of bytes. Returns false if the end of the stream is // reached or some input error occurred. In the end-of-stream case, the // stream is advanced to the end of the stream (so ByteCount() will return // the total size of the stream). bool (*Skip)(struct upb_ZeroCopyInputStream* z, size_t count); // Returns the total number of bytes read since this object was created. size_t (*ByteCount)(const struct upb_ZeroCopyInputStream* z); } _upb_ZeroCopyInputStream_VTable; struct upb_ZeroCopyInputStream { const _upb_ZeroCopyInputStream_VTable* vtable; }; UPB_INLINE const void* upb_ZeroCopyInputStream_Next(upb_ZeroCopyInputStream* z, size_t* count, upb_Status* status) { const void* out = z->vtable->Next(z, count, status); UPB_ASSERT((out == NULL) == (*count == 0)); return out; } UPB_INLINE void upb_ZeroCopyInputStream_BackUp(upb_ZeroCopyInputStream* z, size_t count) { return z->vtable->BackUp(z, count); } UPB_INLINE bool upb_ZeroCopyInputStream_Skip(upb_ZeroCopyInputStream* z, size_t count) { return z->vtable->Skip(z, count); } UPB_INLINE size_t upb_ZeroCopyInputStream_ByteCount(const upb_ZeroCopyInputStream* z) { return z->vtable->ByteCount(z); } #ifdef __cplusplus } /* extern "C" */ #endif #include "upb/port/undef.inc" #endif /* UPB_IO_ZERO_COPY_INPUT_STREAM_H_ */