/* * Copyright (c) 2009-2022, Google LLC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Google LLC nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL Google LLC BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // This disables inlining and forces all public functions to be exported to the // linker. It is used to generate bindings for FFIs from other languages. #ifndef UPB_BUILD_API #define UPB_BUILD_API #endif #include "upb/collections/array.h" #include "upb/message/accessors.h" #include "upb/message/message.h" #include "upb/mini_table/decode.h" #include "upbc/upbdev.h" // Must be last. #include "upb/port/def.inc" UPB_API bool upb_Array_AppendBool(upb_Array* array, bool val, upb_Arena* arena) { const upb_MessageValue mv = {.bool_val = val}; return upb_Array_Append(array, mv, arena); } UPB_API bool upb_Array_AppendDouble(upb_Array* array, double val, upb_Arena* arena) { const upb_MessageValue mv = {.double_val = val}; return upb_Array_Append(array, mv, arena); } UPB_API bool upb_Array_AppendFloat(upb_Array* array, float val, upb_Arena* arena) { const upb_MessageValue mv = {.float_val = val}; return upb_Array_Append(array, mv, arena); } UPB_API bool upb_Array_AppendInt32(upb_Array* array, int32_t val, upb_Arena* arena) { const upb_MessageValue mv = {.int32_val = val}; return upb_Array_Append(array, mv, arena); } UPB_API bool upb_Array_AppendUInt32(upb_Array* array, uint32_t val, upb_Arena* arena) { const upb_MessageValue mv = {.uint32_val = val}; return upb_Array_Append(array, mv, arena); } //////////////////////////////////////////////////////////////////////////////// UPB_API void upb_Array_SetBool(upb_Array* array, size_t i, bool val) { const upb_MessageValue mv = {.bool_val = val}; upb_Array_Set(array, i, mv); } UPB_API void upb_Array_SetDouble(upb_Array* array, size_t i, double val) { const upb_MessageValue mv = {.double_val = val}; upb_Array_Set(array, i, mv); } UPB_API void upb_Array_SetFloat(upb_Array* array, size_t i, float val) { const upb_MessageValue mv = {.float_val = val}; upb_Array_Set(array, i, mv); } UPB_API void upb_Array_SetInt32(upb_Array* array, size_t i, int32_t val) { const upb_MessageValue mv = {.int32_val = val}; upb_Array_Set(array, i, mv); } UPB_API void upb_Array_SetUInt32(upb_Array* array, size_t i, uint32_t val) { const upb_MessageValue mv = {.uint32_val = val}; upb_Array_Set(array, i, mv); }