#include "upb/message/merge.h" #include "stddef.h" #include "upb/mem/arena.h" #include "upb/message/message.h" #include "upb/mini_table/extension_registry.h" #include "upb/mini_table/message.h" #include "upb/wire/decode.h" #include "upb/wire/encode.h" // Must be last. #include "upb/port/def.inc" bool upb_Message_MergeFrom(upb_Message* dst, const upb_Message* src, const upb_MiniTable* mt, const upb_ExtensionRegistry* extreg, upb_Arena* arena) { char* buf = NULL; size_t size = 0; // This tmp arena is used to hold the bytes for `src` serialized. This bends // the typical "no hidden allocations" design of upb, but under a properly // optimized implementation this extra allocation would not be necessary and // so we don't want to unnecessarily have the bad API or bloat the passed-in // arena with this very-short-term allocation. upb_Arena* encode_arena = upb_Arena_New(); upb_EncodeStatus e_status = upb_Encode(src, mt, 0, encode_arena, &buf, &size); if (e_status != kUpb_EncodeStatus_Ok) { upb_Arena_Free(encode_arena); return false; } upb_DecodeStatus d_status = upb_Decode(buf, size, dst, mt, extreg, 0, arena); if (d_status != kUpb_DecodeStatus_Ok) { upb_Arena_Free(encode_arena); return false; } upb_Arena_Free(encode_arena); return true; }