/* ** require("lua") -- A Lua extension for upb. ** ** Exposes only the core library ** (sub-libraries are exposed in other extensions). ** ** 64-bit woes: Lua can only represent numbers of type lua_Number (which is ** double unless the user specifically overrides this). Doubles can represent ** the entire range of 64-bit integers, but lose precision once the integers are ** greater than 2^53. ** ** Lua 5.3 is adding support for integers, which will allow for 64-bit ** integers (which can be interpreted as signed or unsigned). ** ** LuaJIT supports 64-bit signed and unsigned boxed representations ** through its "cdata" mechanism, but this is not portable to regular Lua. ** ** Hopefully Lua 5.3 will come soon enough that we can either use Lua 5.3 ** integer support or LuaJIT 64-bit cdata for users that need the entire ** domain of [u]int64 values. */ #include "upb/bindings/lua/upb.h" #include #include #include #include #include "lauxlib.h" #include "upb/msg.h" /* Lua compatibility code *****************************************************/ /* Shims for upcoming Lua 5.3 functionality. */ static bool lua_isinteger(lua_State *L, int argn) { LUPB_UNUSED(L); LUPB_UNUSED(argn); return false; } /* Utility functions **********************************************************/ void lupb_checkstatus(lua_State *L, upb_status *s) { if (!upb_ok(s)) { lua_pushstring(L, upb_status_errmsg(s)); lua_error(L); } } /* Pushes a new userdata with the given metatable. */ void *lupb_newuserdata(lua_State *L, size_t size, int n, const char *type) { #if LUA_VERSION_NUM >= 504 void *ret = lua_newuserdatauv(L, size, n); #else void *ret = lua_newuserdata(L, size); lua_createtable(L, 0, n); lua_setuservalue(L, -2); #endif /* Set metatable. */ luaL_getmetatable(L, type); assert(!lua_isnil(L, -1)); /* Should have been created by luaopen_upb. */ lua_setmetatable(L, -2); return ret; } #if LUA_VERSION_NUM < 504 int lua_setiuservalue(lua_State *L, int index, int n) { lua_getuservalue(L, index); lua_insert(L, -2); lua_rawseti(L, -2, n); lua_pop(L, 1); return 1; } int lua_getiuservalue(lua_State *L, int index, int n) { lua_getuservalue(L, index); lua_rawgeti(L, -1, n); lua_replace(L, -2); return 1; } #endif void lupb_register_type(lua_State *L, const char *name, const luaL_Reg *m, const luaL_Reg *mm) { luaL_newmetatable(L, name); if (mm) { lupb_setfuncs(L, mm); } if (m) { /* Methods go in the mt's __index method. This implies that you can' * implement __index and also have methods. */ lua_getfield(L, -1, "__index"); lupb_assert(L, lua_isnil(L, -1)); lua_pop(L, 1); lua_createtable(L, 0, 0); lupb_setfuncs(L, m); lua_setfield(L, -2, "__index"); } lua_pop(L, 1); /* The mt. */ } /* Scalar type mapping ********************************************************/ /* Functions that convert scalar/primitive values (numbers, strings, bool) * between Lua and C/upb. Handles type/range checking. */ bool lupb_checkbool(lua_State *L, int narg) { if (!lua_isboolean(L, narg)) { luaL_error(L, "must be true or false"); } return lua_toboolean(L, narg); } /* Unlike luaL_checkstring(), this does not allow implicit conversion to * string. */ const char *lupb_checkstring(lua_State *L, int narg, size_t *len) { if (lua_type(L, narg) != LUA_TSTRING) { luaL_error(L, "Expected string"); } return lua_tolstring(L, narg, len); } /* Unlike luaL_checkinteger, these do not implicitly convert from string or * round an existing double value. We allow floating-point input, but only if * the actual value is integral. */ #define INTCHECK(type, ctype) \ ctype lupb_check##type(lua_State *L, int narg) { \ double n; \ ctype i; \ if (lua_isinteger(L, narg)) { \ return lua_tointeger(L, narg); \ } \ \ /* Prevent implicit conversion from string. */ \ luaL_checktype(L, narg, LUA_TNUMBER); \ n = lua_tonumber(L, narg); \ \ i = (ctype)n; \ if ((double)i != n) { \ /* double -> ctype truncated or rounded. */ \ luaL_error(L, "number %f was not an integer or out of range for " #type, \ n); \ } \ return i; \ } \ void lupb_push##type(lua_State *L, ctype val) { \ /* TODO: push integer for Lua >= 5.3, 64-bit cdata for LuaJIT. */ \ /* This is lossy for some [u]int64 values, which isn't great, but */ \ /* crashing when we encounter these values seems worse. */ \ lua_pushnumber(L, val); \ } INTCHECK(int64, int64_t) INTCHECK(int32, int32_t) INTCHECK(uint64, uint64_t) INTCHECK(uint32, uint32_t) double lupb_checkdouble(lua_State *L, int narg) { /* If we were being really hard-nosed here, we'd check whether the input was * an integer that has no precise double representation. But doubles aren't * generally expected to be exact like integers are, and worse this could * cause data-dependent runtime errors: one run of the program could work fine * because the integer calculations happened to be exactly representable in * double, while the next could crash because of subtly different input. */ luaL_checktype(L, narg, LUA_TNUMBER); /* lua_tonumber() auto-converts. */ return lua_tonumber(L, narg); } float lupb_checkfloat(lua_State *L, int narg) { /* We don't worry about checking whether the input can be exactly converted to * float -- see above. */ luaL_checktype(L, narg, LUA_TNUMBER); /* lua_tonumber() auto-converts. */ return lua_tonumber(L, narg); } void lupb_pushdouble(lua_State *L, double d) { lua_pushnumber(L, d); } void lupb_pushfloat(lua_State *L, float d) { lua_pushnumber(L, d); } /* Library entry point ********************************************************/ int luaopen_lupb(lua_State *L) { #if LUA_VERSION_NUM == 501 const struct luaL_Reg funcs[] = {{NULL, NULL}}; luaL_register(L, "upb_c", funcs); #else lua_createtable(L, 0, 8); #endif lupb_def_registertypes(L); lupb_msg_registertypes(L); return 1; /* Return package table. */ }