1153 Commits (f41210c6836117aff34408c03c4aa414fdd23510)

Author SHA1 Message Date
Jon Skeet 5350822b0a Regenerated code due to previous commit. 10 years ago
Jon Skeet 462d569ec0 Changes to generated code due to previous commit. 10 years ago
Jon Skeet 78ea98f56f Implement reflection properly for fields. 10 years ago
Jon Skeet 3cce11ce1c Minor fix-ups as suggested in PR #560. 10 years ago
Jon Skeet ee835a3fe4 Fix copyright lines for all C# code. 10 years ago
Jon Skeet f34d37a3d4 Tidying up and extra tests. 10 years ago
Jon Skeet b9d1d3891f Tests changed enough to build 10 years ago
Jon Skeet f2a27cc2c7 First pass (not yet compiling) at removing all the array handling code from Coded*Stream. 10 years ago
Jon Skeet 8d83f8d13e Fix for doubly-nested types - issue #307. 10 years ago
Jon Skeet fb77cc9d9f More cleanup, based around searches for "Google.ProtocolBuffers" 10 years ago
Jon Skeet aa5104143c Remove a lot of code which wasn't needed any more. 10 years ago
Jon Skeet e75a10d8ff Fix or delete old projects. 10 years ago
Jon Skeet 286edc0fc2 Tests for FieldCodec, along with a fix. 10 years ago
Jon Skeet e6fc9778f5 Generated code changes for previous commit. 10 years ago
Jon Skeet c12833104f Tweaks and more tests for maps 10 years ago
Jon Skeet c06226354d Make map test keys even more different to avoid odd hash collisions 10 years ago
Jon Skeet 3e7d70cb69 Generated code changes due to map changes. 10 years ago
Jon Skeet df44ae4413 More map tests, and various production code improvements. 10 years ago
Jon Skeet e36e601a39 Generated map code. 10 years ago
Jon Skeet 0d684d3420 First pass at map support. 10 years ago
Jon Skeet 0698aa9737 Get the Mono build script working again. 10 years ago
Jon Skeet bfee2dfe13 Implement freezing for messages and repeated fields. 10 years ago
Jon Skeet 785e13e3c0 Generated code changes from previous commit. 10 years ago
Jon Skeet 8c896b259e Implement requested changes for IMessage<T> 10 years ago
Jon Skeet 6c1fe6ea3e Implement Clone. 10 years ago
Jon Skeet 8e9dd12b3a Update the readme to give more context of what's going on. 10 years ago
Jon Skeet cdeda4b876 Minor cleanup. 10 years ago
Jon Skeet d7dda2fed8 Use an empty array instead of a null reference for an empty repeated field. 10 years ago
Jon Skeet a0f956932d Use our "local" copy of Encoding.UTF8 in CodedInputStream too. 10 years ago
Jon Skeet a09b491080 Delete "lite" project and serialization project+code 10 years ago
Jon Skeet d1b88f4310 Regenerated files. 10 years ago
Jon Skeet 09f3f4eec3 Updates to handle use of cmake for Windows builds. 10 years ago
Jon Skeet d9dc05e500 Remove a lot of projects which are effectively dead from the solution - files to be killed later. 10 years ago
Jon Skeet 828b7e61d0 Use the fact that we know the tag size and bytes at codegen time to optimize. 10 years ago
Jon Skeet fb1547b388 Regenerate proto files 10 years ago
Jon Skeet 7532f0256f Reimplement RepeatedField<T> using an array as the backing store. 10 years ago
Jon Skeet 5685e98711 Simplify ComputeInt32Size to call ComputeInt32SizeNoTag. 10 years ago
Jon Skeet 9b66768e25 Optimization to avoid foreach over empty lists. 10 years ago
Jon Skeet ca2adbd560 Fix incorrect handling of non-seekable streams. 10 years ago
Jon Skeet eb70bd0b60 Update the AddressBook tutorial to reflect the mutable design. 10 years ago
Jon Skeet 96ddf01aed Coded*Stream streamlining. 10 years ago
Jon Skeet 39aaf21d51 Reimplement enums as int values, and get rid of EnumHelper. 10 years ago
Jon Skeet ce0e348ded Optimize WriteRawInt32 for the common case of a value < 128, which is a single byte. 10 years ago
Jon Skeet 35e4dbd518 Improve string encoding times. 10 years ago
Jon Skeet 954e720837 Use expression trees to avoid boxing when converting enums. 10 years ago
Jon Skeet e38294a62d First pass at the mutable API. Quite a bit more to do - in particular, it's pretty slow right now. 10 years ago
Jie Luo 90da3514cd Migrate writer to io::Printer for C# 10 years ago
Jie Luo a21a2cf7d3 Change the C# enum generator inherit from primitive generator 10 years ago
Jie Luo f7b417ddfe Add oneof support for C# 10 years ago
Ruben Garat 83bcfefb0b added concrete IEqualityComparer<ExtensionIntPair> implementation in ExtensionRegistryLite.cs to prevent AOT compilation issue with unity in iOS 10 years ago