* Split upb::Arena/upb::Allocator from upb::Environment.
This will allow arenas and allocators to be used
independently of environments, which will be important
for an upcoming change (a message representation).
Overall this design feels cleaner that the previous
Environment/SeededAllocator design.
As part of this change, moved all allocations in upb
to use a global allocator instead of hard-coding
malloc/free. This will allow injecting OOM faults
for more robust testing.
One place that doesn't use the global allocator is
the tracked ref code. Instead of its previous approach
of CHECK_OOM() after every malloc() or table insert, it
simply uses an allocator that does this automatically.
I moved Allocator/Arena/Environment into upb.h.
This seems principled since these are the only types
in upb whose size is directly exposed to users, since
they form the basis of memory allocation strategy.
* Cleaned up some header includes and fixed more malloc -> upb_gmalloc().
* Changes from PR review.
* Don't use UINTPTR_MAX or UINT64_MAX.
* Punt on adding line/file for now.
* We actually can't store (uint64_t)-1, update comment and test.
It is entirely optional: MessageDef/EnumDef can still exist
on their own. But this can represent a def's file when it is
desirable to do so (eg. for code generators).
This approach will require that we change the way we handle
extensions. But I think it will be a good change overall.
Specifically, we previously handled extensions by duplicating
the extended message and then adding the extension as a regular
field to the duplicated message. This required also duplicating
any messages that could reach the extended message.
In the new world we will need a way of declaring and looking up
extensions separately from the message being extended.
This change also involves some notable changes to the generated
code:
- files are now called foo.upbdefs.h instead of foo.upb.h.
This reflects the fact that we might possibly generate several
different output files for a .proto file, and this one is just
for defs.
- we no longer generate selectors in the .h file.
- the upbdefs.c no longer vends a SymbolTable. Now it vends the
individual messages (and possibly a FileDef later). I think this
will compose better once we can generate files where one
generated files imports another.
We also make the descriptor reader vend a list of FileDefs now.
This is the best conceptual match for parsing a FileDescriptorSet.
Prior to this change, if an error was returned, it would be
guaranteed to always return a short byte count. Now the two
concepts are a bit more orthogonal. There are cases where
the entire input is consumed even though an error was
encountered.
Prior to this change:
parse(buf, len) -> len + N
...would indicate that the next N bytes of the input are not
needed, *and* would advance the decoding position by this
much.
After this change:
parse(buf, len) -> len + N
parse(NULL, N) -> N
...can be used to achieve the same thing. But skipping the
N bytes is not explicitly performed by the user. A user that
doesn't want/need to skip can just say:
parsed = parse(buf, len);
if (parsed < len) {
// Handle suspend, advance stream by "parsed".
} else {
// Stream was advanced by "len" (even if parsed > len).
}
Updated unit tests to test this new behavior, and refactored
test utility code a bit to support it.
A large part of this change contains surface-level
porting, like moving variable declarations to the
top of the block.
However there are a few more substantial things too:
- moved internal-only struct definitions to a separate
file (structdefs.int.h), for greater encapsulation
and ABI compatibility.
- removed the UPB_UPCAST macro, since it requires access
to the internal-only struct definitions. Replaced uses
with calls to inline, type-safe casting functions.
- removed the UPB_DEFINE_CLASS/UPB_DEFINE_STRUCT macros.
Class and struct definitions are now more explicit -- you
get to see the actual class/struct keywords in the source.
The casting convenience functions have been moved into
UPB_DECLARE_DERIVED_TYPE() and UPB_DECLARE_DERIVED_TYPE2().
- the new way that we duplicate base methods in derived types
is also more convenient and requires less duplication.
It is also less greppable, but hopefully that is not
too big a problem.
Compiler flags (-std=c89 -pedantic) should help to rigorously
enforce that the code is free of C99-isms.
A few functions are not available in C89 (strtoll). There
are temporary, hacky solutions in place.
Also added a separate ndebug build for testing that
-DNDEBUG builds still work.
Also disabled reference debugging by default, since it
requires either a global lock or -DUPB_THREAD_UNSAFE.
This change adds support for a OneofDef (upb_oneofdef), which represents
a 'oneof' as introduced by Protocol Buffers. This is semantically a
union type that contains fields and in turn may be added to a
MessageDef. This change does not alter parsing or the handler
abstraction in any way, because a oneof has impact only at a higher
semantic level (i.e., any sort of storage of the fields in a message
object), which is user-specific with respect to upb.
There are a number of tweaks to get this to work:
- The #include dependence graph wasn't quite complete, and I had to add
a few #includes to get the tool to work.
- I had to change a number of symbol names to avoid conflicts between
'static' definitions in different .c files. This could be avoided if
the tool were smart enough to rename static symbols to have unique
prefixes instead, but (i) this requires semantic understanding of C,
and (ii) the macro-defined static functions (e.g., handlers for
primitive types in several places) would probably trip this up.
Verified that the resulting upb.h/upb.c compiles and doesn't have any
unresolved references.
Notable changes:
- We now only build things by default that require
no dependencies. So you can build upb even if you
don't have Lua or Google protobuf installed.
- Checked in a pre-built version of the JIT, so you
don't need Lua installed at build time to run DynASM.
It will still notice if you change the .dasc file and
attempt to re-run DynASM in that case.
- The build system now builds all modules of upb into
separate libraries, reflecting the modularity that
is already inherent in upb's design. This should
make it easier to trim the fat.
- removed the GDB JIT interface. I wasn't using it
much; using a .so is easier and more robust.
- rewritten decoder; interpreted decoder is bytecode-based,
JIT decoder no longer falls back to the interpreter.
- C++ improvements: C++11-compatible iterators, upb::reffed_ptr
for RAII refcounting, better upcast/downcast support.
- removed the gross upb_value abstraction from public upb.h.
- Better error reporting for upb::Def setters.
- error reporting for upb::Handlers setters.
- made the start/endmsg handlers a little less special-cased.
Major changes:
- Got rid of all bytestream interfaces in favor of
using regular handlers.
- new Pipeline object represents a upb pipeline, does
bump allocation internally to manage memory.
- proto2 support now can handle extensions.
Many things have changed and been simplified.
The memory-management story for upb_def and upb_handlers
is much more robust; upb_def and upb_handlers should be
fairly stable interfaces now. There is still much work
to do for the runtime component (upb_sink).