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@ -37,7 +37,6 @@ |
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#include <google/protobuf/stubs/logging.h> |
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#include <google/protobuf/stubs/common.h> |
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#include <google/protobuf/stubs/fastmem.h> |
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#include <google/protobuf/arena.h> |
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#include <google/protobuf/port.h> |
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@ -48,261 +47,329 @@ |
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#endif |
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// This is the implementation of arena string fields written for the open-source
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// release. The ArenaStringPtr struct below is an internal implementation class
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// and *should not be used* by user code. It is used to collect string
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// operations together into one place and abstract away the underlying
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// string-field pointer representation, so that (for example) an alternate
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// implementation that knew more about ::std::string's internals could integrate
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// more closely with the arena allocator.
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namespace google { |
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namespace protobuf { |
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namespace internal { |
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// Lazy string instance to support string fields with non-empty default.
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// These are initialized on the first call to .get().
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class PROTOBUF_EXPORT LazyString { |
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public: |
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// We explicitly make LazyString an aggregate so that MSVC can do constant
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// initialization on it without marking it `constexpr`.
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// We do not want to use `constexpr` because it makes it harder to have extern
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// storage for it and causes library bloat.
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struct InitValue { |
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const char* ptr; |
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size_t size; |
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}; |
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// We keep a union of the initialization value and the std::string to save on
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// space. We don't need the string array after Init() is done.
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union { |
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mutable InitValue init_value_; |
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alignas(std::string) mutable char string_buf_[sizeof(std::string)]; |
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}; |
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mutable std::atomic<const std::string*> inited_; |
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const std::string& get() const { |
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// This check generates less code than a call-once invocation.
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auto* res = inited_.load(std::memory_order_acquire); |
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if (PROTOBUF_PREDICT_FALSE(res == nullptr)) return Init(); |
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return *res; |
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} |
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private: |
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// Initialize the string in `string_buf_`, update `inited_` and return it.
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// We return it here to avoid having to read it again in the inlined code.
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const std::string& Init() const; |
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}; |
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template <typename T> |
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class TaggedPtr { |
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public: |
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void Set(T* p) { ptr_ = reinterpret_cast<uintptr_t>(p); } |
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T* Get() const { return reinterpret_cast<T*>(ptr_); } |
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TaggedPtr() = default; |
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explicit constexpr TaggedPtr(const std::string* ptr) |
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: ptr_(const_cast<std::string*>(ptr)) {} |
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void SetTagged(T* p) { |
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Set(p); |
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ptr_ = reinterpret_cast<void*>(as_int() | 1); |
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} |
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void Set(T* p) { ptr_ = p; } |
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T* Get() const { return reinterpret_cast<T*>(as_int() & -2); } |
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bool IsTagged() const { return as_int() & 1; } |
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bool IsNull() { return ptr_ == 0; } |
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// Returned value is only safe to dereference if IsTagged() == false.
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// It is safe to compare.
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T* UnsafeGet() const { return static_cast<T*>(ptr_); } |
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bool IsNull() { return ptr_ == nullptr; } |
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private: |
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uintptr_t ptr_; |
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uintptr_t as_int() const { return reinterpret_cast<uintptr_t>(ptr_); } |
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void* ptr_; |
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}; |
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struct PROTOBUF_EXPORT ArenaStringPtr { |
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inline void Set(const ::std::string* default_value, |
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const ::std::string& value, Arena* arena) { |
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if (ptr_ == default_value) { |
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CreateInstance(arena, &value); |
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} else { |
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*ptr_ = value; |
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} |
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} |
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static_assert(std::is_trivial<TaggedPtr<std::string>>::value, |
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"TaggedPtr must be trivial"); |
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inline void SetLite(const ::std::string* default_value, |
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const ::std::string& value, Arena* arena) { |
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Set(default_value, value, arena); |
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} |
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// This class encapsulates a pointer to a std::string with or without a donated
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// buffer, tagged by bottom bit. It is a high-level wrapper that almost directly
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// corresponds to the interface required by string fields in generated
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// code. It replaces the old std::string* pointer in such cases.
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//
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// The object has different but similar code paths for when the default value is
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// the empty string and when it is a non-empty string.
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// The empty string is handled different throughout the library and there is a
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// single global instance of it we can share.
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//
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// For fields with an empty string default value, there are three distinct
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// states:
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//
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// - Pointer set to 'String' tag (LSB is 0), equal to
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// &GetEmptyStringAlreadyInited(): field is set to its default value. Points
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// to a true std::string*, but we do not own that std::string* (it's a
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// globally shared instance).
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//
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// - Pointer set to 'String' tag (LSB is 0), but not equal to the global empty
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// string: field points to a true std::string* instance that we own. This
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// instance is either on the heap or on the arena (i.e. registered on
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// free()/destructor-call list) as appropriate.
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//
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// - Pointer set to 'DonatedString' tag (LSB is 1): points to a std::string
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// instance with a buffer on the arena (arena != NULL, always, in this case).
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//
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// For fields with a non-empty string default value, there are three distinct
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// states:
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//
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// - Pointer set to 'String' tag (LSB is 0), equal to `nullptr`:
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// Field is in "default" mode and does not point to any actual instance.
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// Methods that might need to create an instance of the object will pass a
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// `const LazyString&` for it.
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//
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// - Pointer set to 'String' tag (LSB is 0), but not equal to `nullptr`:
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// field points to a true std::string* instance that we own. This instance is
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// either on the heap or on the arena (i.e. registered on
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// free()/destructor-call list) as appropriate.
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//
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// - Pointer set to 'DonatedString' tag (LSB is 1): points to a std::string
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// instance with a buffer on the arena (arena != NULL, always, in this case).
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//
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// Generated code and reflection code both ensure that ptr_ is never null for
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// fields with an empty default.
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// Because ArenaStringPtr is used in oneof unions, its constructor is a NOP and
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// so the field is always manually initialized via method calls.
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//
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// Side-note: why pass information about the default on every API call? Because
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// we don't want to hold it in a member variable, or else this would go into
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// every proto message instance. This would be a huge waste of space, since the
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// default instance pointer is typically a global (static class field). We want
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// the generated code to be as efficient as possible, and if we take
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// the default value information as a parameter that's in practice taken from a
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// static class field, and compare ptr_ to the default value, we end up with a
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// single "cmp %reg, GLOBAL" in the resulting machine code. (Note that this also
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// requires the String tag to be 0 so we can avoid the mask before comparing.)
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struct PROTOBUF_EXPORT ArenaStringPtr { |
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ArenaStringPtr() = default; |
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explicit constexpr ArenaStringPtr(const std::string* default_value) |
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: tagged_ptr_(default_value) {} |
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// Some methods below are overloaded on a `default_value` and on tags.
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// The tagged overloads help reduce code size in the callers in generated
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// code, while the `default_value` overloads are useful from reflection.
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// By-value empty struct arguments are elided in the ABI.
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struct EmptyDefault {}; |
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struct NonEmptyDefault {}; |
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void Set(const std::string* default_value, ConstStringParam value, |
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::google::protobuf::Arena* arena); |
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void Set(const std::string* default_value, std::string&& value, |
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::google::protobuf::Arena* arena); |
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void Set(EmptyDefault, ConstStringParam value, ::google::protobuf::Arena* arena); |
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void Set(EmptyDefault, std::string&& value, ::google::protobuf::Arena* arena); |
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void Set(NonEmptyDefault, ConstStringParam value, ::google::protobuf::Arena* arena); |
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void Set(NonEmptyDefault, std::string&& value, ::google::protobuf::Arena* arena); |
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// Basic accessors.
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inline const ::std::string& Get() const { return *ptr_; } |
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inline ::std::string* Mutable(const ::std::string* default_value, |
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Arena* arena) { |
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if (ptr_ == default_value) { |
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CreateInstance(arena, default_value); |
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} |
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return ptr_; |
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const std::string& Get() const PROTOBUF_ALWAYS_INLINE { |
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// Unconditionally mask away the tag.
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return *tagged_ptr_.Get(); |
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} |
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// Release returns a ::std::string* instance that is heap-allocated and is not
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// Own()'d by any arena. If the field was not set, it returns NULL. The caller
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// retains ownership. Clears this field back to NULL state. Used to implement
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// release_<field>() methods on generated classes.
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inline ::std::string* Release(const ::std::string* default_value, |
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Arena* arena) { |
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if (ptr_ == default_value) { |
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return NULL; |
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} |
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return ReleaseNonDefault(default_value, arena); |
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const std::string* GetPointer() const PROTOBUF_ALWAYS_INLINE { |
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// Unconditionally mask away the tag.
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return tagged_ptr_.Get(); |
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} |
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// Similar to Release, but ptr_ cannot be the default_value.
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inline ::std::string* ReleaseNonDefault(const ::std::string* default_value, |
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Arena* arena) { |
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GOOGLE_DCHECK(!IsDefault(default_value)); |
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::std::string* released = NULL; |
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if (arena != NULL) { |
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// ptr_ is owned by the arena.
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released = new ::std::string; |
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released->swap(*ptr_); |
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} else { |
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released = ptr_; |
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} |
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ptr_ = const_cast< ::std::string*>(default_value); |
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return released; |
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} |
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// UnsafeArenaRelease returns a ::std::string*, but it may be arena-owned
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// (i.e. have its destructor already registered) if arena != NULL. If the
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// field was not set, this returns NULL. This method clears this field back to
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// NULL state. Used to implement unsafe_arena_release_<field>() methods on
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// generated classes.
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inline ::std::string* UnsafeArenaRelease(const ::std::string* default_value, |
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Arena* /* arena */) { |
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if (ptr_ == default_value) { |
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return NULL; |
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} |
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::std::string* released = ptr_; |
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ptr_ = const_cast< ::std::string*>(default_value); |
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return released; |
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} |
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// Takes a string that is heap-allocated, and takes ownership. The string's
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// destructor is registered with the arena. Used to implement
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// For fields with an empty default value.
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std::string* Mutable(EmptyDefault, ::google::protobuf::Arena* arena); |
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// For fields with a non-empty default value.
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std::string* Mutable(const LazyString& default_value, ::google::protobuf::Arena* arena); |
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// Release returns a std::string* instance that is heap-allocated and is not
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// Own()'d by any arena. If the field is not set, this returns NULL. The
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// caller retains ownership. Clears this field back to NULL state. Used to
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// implement release_<field>() methods on generated classes.
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std::string* Release(const std::string* default_value, |
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::google::protobuf::Arena* arena); |
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std::string* ReleaseNonDefault(const std::string* default_value, |
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::google::protobuf::Arena* arena); |
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// Takes a std::string that is heap-allocated, and takes ownership. The
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// std::string's destructor is registered with the arena. Used to implement
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// set_allocated_<field> in generated classes.
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inline void SetAllocated(const ::std::string* default_value, |
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::std::string* value, Arena* arena) { |
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if (arena == NULL && ptr_ != default_value) { |
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Destroy(default_value, arena); |
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} |
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if (value != NULL) { |
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ptr_ = value; |
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if (arena != NULL) { |
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arena->Own(value); |
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} |
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} else { |
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ptr_ = const_cast< ::std::string*>(default_value); |
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} |
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} |
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// Takes a string that has lifetime equal to the arena's lifetime. The arena
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// must be non-null. It is safe only to pass this method a value returned by
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// UnsafeArenaRelease() on another field of a message in the same arena. Used
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// to implement unsafe_arena_set_allocated_<field> in generated classes.
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inline void UnsafeArenaSetAllocated(const ::std::string* default_value, |
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::std::string* value, |
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Arena* /* arena */) { |
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if (value != NULL) { |
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ptr_ = value; |
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} else { |
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ptr_ = const_cast< ::std::string*>(default_value); |
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} |
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} |
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void SetAllocated(const std::string* default_value, std::string* value, |
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::google::protobuf::Arena* arena); |
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// Swaps internal pointers. Arena-safety semantics: this is guarded by the
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// logic in Swap()/UnsafeArenaSwap() at the message level, so this method is
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// 'unsafe' if called directly.
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PROTOBUF_ALWAYS_INLINE void Swap(ArenaStringPtr* other) { |
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std::swap(ptr_, other->ptr_); |
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} |
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PROTOBUF_ALWAYS_INLINE void Swap(ArenaStringPtr* other, |
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const ::std::string* default_value, |
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Arena* arena) { |
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#ifndef NDEBUG |
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// For debug builds, we swap the contents of the string, rather than the
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// string instances themselves. This invalidates previously taken const
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// references that are (per our documentation) invalidated by calling Swap()
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// on the message.
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//
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// If both strings are the default_value, swapping is uninteresting.
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// Otherwise, we use ArenaStringPtr::Mutable() to access the string, to
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// ensure that we do not try to mutate default_value itself.
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if (IsDefault(default_value) && other->IsDefault(default_value)) { |
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return; |
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} |
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::std::string* this_ptr = Mutable(default_value, arena); |
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::std::string* other_ptr = other->Mutable(default_value, arena); |
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|
|
|
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|
|
this_ptr->swap(*other_ptr); |
|
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|
#else |
|
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|
|
std::swap(ptr_, other->ptr_); |
|
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|
|
(void)default_value; |
|
|
|
|
(void)arena; |
|
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|
|
#endif |
|
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|
|
} |
|
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|
|
inline void Swap(ArenaStringPtr* other, const std::string* default_value, |
|
|
|
|
Arena* arena) PROTOBUF_ALWAYS_INLINE; |
|
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|
|
|
|
|
|
// Frees storage (if not on an arena).
|
|
|
|
|
inline void Destroy(const ::std::string* default_value, Arena* arena) { |
|
|
|
|
if (arena == NULL && ptr_ != default_value) { |
|
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|
|
delete ptr_; |
|
|
|
|
} |
|
|
|
|
} |
|
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|
void Destroy(const std::string* default_value, ::google::protobuf::Arena* arena); |
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|
void Destroy(EmptyDefault, ::google::protobuf::Arena* arena); |
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|
void Destroy(NonEmptyDefault, ::google::protobuf::Arena* arena); |
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|
// Clears content, but keeps allocated string if arena != NULL, to avoid the
|
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|
|
|
// overhead of heap operations. After this returns, the content (as seen by
|
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|
|
// the user) will always be the empty string. Assumes that |default_value|
|
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|
|
// is an empty string.
|
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|
inline void ClearToEmpty(const ::std::string* default_value, |
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|
Arena* /* arena */) { |
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|
if (ptr_ == default_value) { |
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|
|
// Already set to default (which is empty) -- do nothing.
|
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|
} else { |
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|
ptr_->clear(); |
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|
} |
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|
} |
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|
// Clears content, but keeps allocated std::string, to avoid the overhead of
|
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|
|
|
// heap operations. After this returns, the content (as seen by the user) will
|
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|
|
|
// always be the empty std::string. Assumes that |default_value| is an empty
|
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|
|
// std::string.
|
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|
|
void ClearToEmpty(); |
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|
// Clears content, assuming that the current value is not the empty string
|
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|
|
// default.
|
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|
|
inline void ClearNonDefaultToEmpty() { ptr_->clear(); } |
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|
|
|
// Clears content, but keeps allocated string if arena != NULL, to avoid the
|
|
|
|
|
// overhead of heap operations. After this returns, the content (as seen by
|
|
|
|
|
// the user) will always be equal to |default_value|.
|
|
|
|
|
inline void ClearToDefault(const ::std::string* default_value, |
|
|
|
|
Arena* /* arena */) { |
|
|
|
|
if (ptr_ == default_value) { |
|
|
|
|
// Already set to default -- do nothing.
|
|
|
|
|
} else { |
|
|
|
|
// Have another allocated string -- rather than throwing this away and
|
|
|
|
|
// resetting ptr_ to the canonical default string instance, we just reuse
|
|
|
|
|
// this instance.
|
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|
|
|
*ptr_ = *default_value; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
// Clears content, assuming that the current value is not the empty
|
|
|
|
|
// string default.
|
|
|
|
|
void ClearNonDefaultToEmpty(); |
|
|
|
|
|
|
|
|
|
// Clears content, but keeps allocated std::string if arena != NULL, to avoid
|
|
|
|
|
// the overhead of heap operations. After this returns, the content (as seen
|
|
|
|
|
// by the user) will always be equal to |default_value|.
|
|
|
|
|
void ClearToDefault(const LazyString& default_value, ::google::protobuf::Arena* arena); |
|
|
|
|
|
|
|
|
|
// Called from generated code / reflection runtime only. Resets value to point
|
|
|
|
|
// to a default string pointer, with the semantics that this ArenaStringPtr
|
|
|
|
|
// does not own the pointed-to memory. Disregards initial value of ptr_ (so
|
|
|
|
|
// this is the *ONLY* safe method to call after construction or when
|
|
|
|
|
// reinitializing after becoming the active field in a oneof union).
|
|
|
|
|
inline void UnsafeSetDefault(const ::std::string* default_value) { |
|
|
|
|
// Casting away 'const' is safe here: accessors ensure that ptr_ is only
|
|
|
|
|
// returned as a const if it is equal to default_value.
|
|
|
|
|
ptr_ = const_cast< ::std::string*>(default_value); |
|
|
|
|
} |
|
|
|
|
// to a default string pointer, with the semantics that this
|
|
|
|
|
// ArenaStringPtr does not own the pointed-to memory. Disregards initial value
|
|
|
|
|
// of ptr_ (so this is the *ONLY* safe method to call after construction or
|
|
|
|
|
// when reinitializing after becoming the active field in a oneof union).
|
|
|
|
|
inline void UnsafeSetDefault(const std::string* default_value); |
|
|
|
|
|
|
|
|
|
// Returns a mutable pointer, but doesn't initialize the string to the
|
|
|
|
|
// default value.
|
|
|
|
|
std::string* MutableNoArenaNoDefault(const std::string* default_value); |
|
|
|
|
|
|
|
|
|
// Get a mutable pointer with unspecified contents.
|
|
|
|
|
// Similar to `MutableNoArenaNoDefault`, but also handles the arena case.
|
|
|
|
|
// If the value was donated, the contents are discarded.
|
|
|
|
|
std::string* MutableNoCopy(const std::string* default_value, |
|
|
|
|
::google::protobuf::Arena* arena); |
|
|
|
|
|
|
|
|
|
// Destroy the string. Assumes `arena == nullptr`.
|
|
|
|
|
inline void DestroyNoArena(const ::std::string* default_value) { |
|
|
|
|
if (ptr_ != default_value) { |
|
|
|
|
delete ptr_; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Internal accessor used only at parse time to provide direct access to the
|
|
|
|
|
// raw pointer from the shared parse routine (in the non-arenas case). The
|
|
|
|
|
// parse routine does the string allocation in order to save code size in the
|
|
|
|
|
// generated parsing code.
|
|
|
|
|
inline ::std::string** UnsafeRawStringPointer() { return &ptr_; } |
|
|
|
|
|
|
|
|
|
inline bool IsDefault(const ::std::string* default_value) const { |
|
|
|
|
return ptr_ == default_value; |
|
|
|
|
} |
|
|
|
|
void DestroyNoArena(const std::string* default_value); |
|
|
|
|
|
|
|
|
|
// Internal accessors!!!!
|
|
|
|
|
void UnsafeSetTaggedPointer(TaggedPtr< ::std::string> value) { |
|
|
|
|
ptr_ = value.Get(); |
|
|
|
|
// Internal setter used only at parse time to directly set a donated string
|
|
|
|
|
// value.
|
|
|
|
|
void UnsafeSetTaggedPointer(TaggedPtr<std::string> value) { |
|
|
|
|
tagged_ptr_ = value; |
|
|
|
|
} |
|
|
|
|
// Generated code only! An optimization, in certain cases the generated
|
|
|
|
|
// code is certain we can obtain a string with no default checks and
|
|
|
|
|
// code is certain we can obtain a std::string with no default checks and
|
|
|
|
|
// tag tests.
|
|
|
|
|
::std::string* UnsafeMutablePointer() { return ptr_; } |
|
|
|
|
std::string* UnsafeMutablePointer() PROTOBUF_RETURNS_NONNULL; |
|
|
|
|
|
|
|
|
|
inline bool IsDefault(const std::string* default_value) const { |
|
|
|
|
// Relies on the fact that kPtrTagString == 0, so if IsString(), ptr_ is the
|
|
|
|
|
// actual std::string pointer (and if !IsString(), ptr_ will never be equal
|
|
|
|
|
// to any aligned |default_value| pointer). The key is that we want to avoid
|
|
|
|
|
// masking in the fastpath const-pointer Get() case for non-arena code.
|
|
|
|
|
return tagged_ptr_.UnsafeGet() == default_value; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
private: |
|
|
|
|
::std::string* ptr_; |
|
|
|
|
TaggedPtr<std::string> tagged_ptr_; |
|
|
|
|
|
|
|
|
|
bool IsDonatedString() const { return false; } |
|
|
|
|
|
|
|
|
|
// Slow paths.
|
|
|
|
|
|
|
|
|
|
PROTOBUF_NOINLINE |
|
|
|
|
void CreateInstance(Arena* arena, const ::std::string* initial_value) { |
|
|
|
|
GOOGLE_DCHECK(initial_value != NULL); |
|
|
|
|
// uses "new ::std::string" when arena is nullptr
|
|
|
|
|
ptr_ = Arena::Create< ::std::string>(arena, *initial_value); |
|
|
|
|
// MutableSlow requires that !IsString() || IsDefault
|
|
|
|
|
// Variadic to support 0 args for EmptyDefault and 1 arg for LazyString.
|
|
|
|
|
template <typename... Lazy> |
|
|
|
|
std::string* MutableSlow(::google::protobuf::Arena* arena, const Lazy&... lazy_default); |
|
|
|
|
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
inline void ArenaStringPtr::UnsafeSetDefault(const std::string* value) { |
|
|
|
|
tagged_ptr_.Set(const_cast<std::string*>(value)); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
inline void ArenaStringPtr::Swap(ArenaStringPtr* other, |
|
|
|
|
const std::string* default_value, |
|
|
|
|
Arena* arena) { |
|
|
|
|
#ifndef NDEBUG |
|
|
|
|
// For debug builds, we swap the contents of the string, rather than the
|
|
|
|
|
// std::string instances themselves. This invalidates previously taken const
|
|
|
|
|
// references that are (per our documentation) invalidated by calling Swap()
|
|
|
|
|
// on the message.
|
|
|
|
|
//
|
|
|
|
|
// If both strings are the default_value, swapping is uninteresting.
|
|
|
|
|
// Otherwise, we use ArenaStringPtr::Mutable() to access the std::string, to
|
|
|
|
|
// ensure that we do not try to mutate default_value itself.
|
|
|
|
|
if (IsDefault(default_value) && other->IsDefault(default_value)) { |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
PROTOBUF_NOINLINE |
|
|
|
|
void CreateInstanceNoArena(const ::std::string* initial_value) { |
|
|
|
|
GOOGLE_DCHECK(initial_value != NULL); |
|
|
|
|
ptr_ = new ::std::string(*initial_value); |
|
|
|
|
|
|
|
|
|
if (default_value == nullptr) { |
|
|
|
|
// If we have non-empty default, then `default_value` is null and we can't
|
|
|
|
|
// call Mutable the same way. Just do the regular swap.
|
|
|
|
|
std::swap(tagged_ptr_, other->tagged_ptr_); |
|
|
|
|
} else { |
|
|
|
|
std::string* this_ptr = Mutable(EmptyDefault{}, arena); |
|
|
|
|
std::string* other_ptr = other->Mutable(EmptyDefault{}, arena); |
|
|
|
|
|
|
|
|
|
this_ptr->swap(*other_ptr); |
|
|
|
|
} |
|
|
|
|
}; |
|
|
|
|
#else |
|
|
|
|
std::swap(tagged_ptr_, other->tagged_ptr_); |
|
|
|
|
#endif |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
inline void ArenaStringPtr::ClearNonDefaultToEmpty() { |
|
|
|
|
// Unconditionally mask away the tag.
|
|
|
|
|
tagged_ptr_.Get()->clear(); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
inline std::string* ArenaStringPtr::MutableNoArenaNoDefault( |
|
|
|
|
const std::string* default_value) { |
|
|
|
|
// VERY IMPORTANT for performance and code size: this will reduce to a member
|
|
|
|
|
// variable load, a pointer check (against |default_value|, in practice a
|
|
|
|
|
// static global) and a branch to the slowpath (which calls operator new and
|
|
|
|
|
// the ctor). DO NOT add any tagged-pointer operations here.
|
|
|
|
|
if (IsDefault(default_value)) { |
|
|
|
|
std::string* new_string = new std::string(); |
|
|
|
|
tagged_ptr_.Set(new_string); |
|
|
|
|
return new_string; |
|
|
|
|
} else { |
|
|
|
|
return UnsafeMutablePointer(); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
inline void ArenaStringPtr::DestroyNoArena(const std::string* default_value) { |
|
|
|
|
if (!IsDefault(default_value)) { |
|
|
|
|
delete UnsafeMutablePointer(); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
inline std::string* ArenaStringPtr::UnsafeMutablePointer() { |
|
|
|
|
GOOGLE_DCHECK(!tagged_ptr_.IsTagged()); |
|
|
|
|
GOOGLE_DCHECK(tagged_ptr_.UnsafeGet() != nullptr); |
|
|
|
|
return tagged_ptr_.UnsafeGet(); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} // namespace internal
|
|
|
|
|
} // namespace protobuf
|
|
|
|
|
} // namespace google
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#include <google/protobuf/port_undef.inc> |
|
|
|
|
|
|
|
|
|
#endif // GOOGLE_PROTOBUF_ARENASTRING_H__
|
|
|
|
|