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@ -346,9 +346,9 @@ inline bool WireFormatLite::ReadPackedFixedSizePrimitive( |
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io::CodedInputStream* input, RepeatedField<CType>* values) { |
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int length; |
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if (!input->ReadVarintSizeAsInt(&length)) return false; |
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const uint32 old_entries = values->size(); |
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const uint32 new_entries = length / sizeof(CType); |
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const uint32 new_bytes = new_entries * sizeof(CType); |
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const int old_entries = values->size(); |
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const int new_entries = length / sizeof(CType); |
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const int new_bytes = new_entries * sizeof(CType); |
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if (new_bytes != length) return false; |
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// We would *like* to pre-allocate the buffer to write into (for
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// speed), but *must* avoid performing a very large allocation due
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@ -382,7 +382,7 @@ inline bool WireFormatLite::ReadPackedFixedSizePrimitive( |
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#else |
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values->Reserve(old_entries + new_entries); |
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CType value; |
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for (uint32 i = 0; i < new_entries; ++i) { |
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for (int i = 0; i < new_entries; ++i) { |
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if (!ReadPrimitive<CType, DeclaredType>(input, &value)) return false; |
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values->AddAlreadyReserved(value); |
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} |
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@ -392,7 +392,7 @@ inline bool WireFormatLite::ReadPackedFixedSizePrimitive( |
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// safely allocate. We read as much as we can into *values
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// without pre-allocating "length" bytes.
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CType value; |
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for (uint32 i = 0; i < new_entries; ++i) { |
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for (int i = 0; i < new_entries; ++i) { |
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if (!ReadPrimitive<CType, DeclaredType>(input, &value)) return false; |
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values->Add(value); |
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} |
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