Merged issue-34

pull/288/head
csharptest 13 years ago committed by rogerk
commit 7d2237d394
  1. 2
      build/Build20.bat
  2. 2
      build/BuildAll.bat
  3. 2
      build/BuildSilverlight2.bat
  4. 9
      build/CleanAll.bat
  5. 12
      build/Common.targets
  6. 2
      build/RunBenchmarks.bat
  7. 11
      build/build.csproj
  8. 2
      build/build35.bat
  9. 2
      build/build40.bat
  10. BIN
      lib/Microsoft.Silverlight.Testing/April2010/EULA.rtf
  11. BIN
      lib/Microsoft.Silverlight.Testing/April2010/Microsoft.Silverlight.Testing.dll
  12. 12
      lib/Microsoft.Silverlight.Testing/April2010/Microsoft.Silverlight.Testing.extmap.xml
  13. BIN
      lib/Microsoft.Silverlight.Testing/April2010/Microsoft.Silverlight.Testing.pdb
  14. 14796
      lib/Microsoft.Silverlight.Testing/April2010/Microsoft.Silverlight.Testing.xml
  15. BIN
      lib/Microsoft.Silverlight.Testing/April2010/Microsoft.VisualStudio.QualityTools.UnitTesting.Silverlight.dll
  16. 12
      lib/Microsoft.Silverlight.Testing/April2010/Microsoft.VisualStudio.QualityTools.UnitTesting.Silverlight.extmap.xml
  17. BIN
      lib/Microsoft.Silverlight.Testing/April2010/Microsoft.VisualStudio.QualityTools.UnitTesting.Silverlight.pdb
  18. 3429
      lib/Microsoft.Silverlight.Testing/April2010/Microsoft.VisualStudio.QualityTools.UnitTesting.Silverlight.xml
  19. 11
      lib/NUnit 2.2.8.0/NUnitTests.nunit
  20. 1301
      lib/NUnit 2.2.8.0/TestResult.xml
  21. 96
      lib/NUnit 2.2.8.0/clr.bat
  22. BIN
      lib/NUnit 2.2.8.0/mock-assembly.dll
  23. BIN
      lib/NUnit 2.2.8.0/nonamespace-assembly.dll
  24. BIN
      lib/NUnit 2.2.8.0/notestfixtures-assembly.dll
  25. BIN
      lib/NUnit 2.2.8.0/nunit-console-runner.dll
  26. BIN
      lib/NUnit 2.2.8.0/nunit-console.exe
  27. BIN
      lib/NUnit 2.2.8.0/nunit-console.tests.dll
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      lib/NUnit 2.2.8.0/nunit-gui-runner.dll
  29. BIN
      lib/NUnit 2.2.8.0/nunit-gui.exe
  30. 109
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  31. BIN
      lib/NUnit 2.2.8.0/nunit-gui.tests.dll
  32. BIN
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  33. BIN
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  35. BIN
      lib/NUnit 2.2.8.0/nunit.core.dll
  36. BIN
      lib/NUnit 2.2.8.0/nunit.core.extensions.dll
  37. BIN
      lib/NUnit 2.2.8.0/nunit.extensions.tests.dll
  38. BIN
      lib/NUnit 2.2.8.0/nunit.framework.dll
  39. BIN
      lib/NUnit 2.2.8.0/nunit.framework.tests.dll
  40. BIN
      lib/NUnit 2.2.8.0/nunit.mocks.dll
  41. BIN
      lib/NUnit 2.2.8.0/nunit.mocks.tests.dll
  42. BIN
      lib/NUnit 2.2.8.0/nunit.uikit.dll
  43. BIN
      lib/NUnit 2.2.8.0/nunit.uikit.tests.dll
  44. BIN
      lib/NUnit 2.2.8.0/nunit.util.dll
  45. BIN
      lib/NUnit 2.2.8.0/nunit.util.tests.dll
  46. BIN
      lib/NUnit 2.2.8.0/test-utilities.dll
  47. BIN
      lib/NUnit 2.2.8.0/timing-tests.dll
  48. 53
      lib/NUnit-config/Microsoft.VisualStudio.TestTools.cs
  49. 18
      lib/NUnit-config/nunit-console.v2.0.config
  50. 18
      lib/NUnit-config/nunit-console.v3.5.config
  51. 18
      lib/NUnit-config/nunit-console.v4.0.config
  52. BIN
      lib/NUnit/Logo.ico
  53. BIN
      lib/NUnit/NUnit.nupkg
  54. 277
      lib/NUnit/NUnitFitTests.html
  55. 342
      lib/NUnit/fit-license.txt
  56. BIN
      lib/NUnit/lib/nunit.framework.dll
  57. 10407
      lib/NUnit/lib/nunit.framework.xml
  58. BIN
      lib/NUnit/lib/nunit.mocks.dll
  59. BIN
      lib/NUnit/lib/pnunit.framework.dll
  60. 4
      lib/NUnit/license.txt
  61. 124
      lib/NUnit/tools/NUnitTests.VisualState.xml
  62. 53
      lib/NUnit/tools/NUnitTests.config
  63. 14
      lib/NUnit/tools/NUnitTests.nunit
  64. 5971
      lib/NUnit/tools/TestResult.xml
  65. 4
      lib/NUnit/tools/agent.conf
  66. 18
      lib/NUnit/tools/agent.log.conf
  67. 18
      lib/NUnit/tools/launcher.log.conf
  68. BIN
      lib/NUnit/tools/lib/Failure.png
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      lib/NUnit/tools/lib/Ignored.png
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      lib/NUnit/tools/lib/Success.png
  73. BIN
      lib/NUnit/tools/lib/fit.dll
  74. BIN
      lib/NUnit/tools/lib/log4net.dll
  75. BIN
      lib/NUnit/tools/lib/nunit-console-runner.dll
  76. BIN
      lib/NUnit/tools/lib/nunit-gui-runner.dll
  77. BIN
      lib/NUnit/tools/lib/nunit.core.dll
  78. BIN
      lib/NUnit/tools/lib/nunit.core.interfaces.dll
  79. BIN
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      lib/NUnit/tools/nunit-agent-x86.exe
  84. 57
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  93. BIN
      lib/NUnit/tools/nunit.exe
  94. 83
      lib/NUnit/tools/nunit.exe.config
  95. BIN
      lib/NUnit/tools/nunit.framework.dll
  96. BIN
      lib/NUnit/tools/pnunit-agent.exe
  97. 65
      lib/NUnit/tools/pnunit-agent.exe.config
  98. BIN
      lib/NUnit/tools/pnunit-launcher.exe
  99. 65
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  100. BIN
      lib/NUnit/tools/pnunit.framework.dll
  101. Some files were not shown because too many files have changed in this diff Show More

@ -5,4 +5,4 @@ SET BUILD_CONFIG=%~2
IF "%BUILD_TARGET%"=="" SET BUILD_TARGET=Rebuild
IF "%BUILD_CONFIG%"=="" SET BUILD_CONFIG=Debug
CMD.exe /Q /C "CD %~dp0 && %WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe build.csproj /toolsversion:4.0 %3 %4 %5 %6 "/t:%BUILD_TARGET%" "/p:BuildConfiguration=%BUILD_CONFIG%;TargetVersion=2"
CMD.exe /Q /C "CD %~dp0 && %WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe /nologo build.csproj /toolsversion:4.0 %3 %4 %5 %6 "/t:%BUILD_TARGET%" "/p:BuildConfiguration=%BUILD_CONFIG%;TargetVersion=2"

@ -1,2 +1,2 @@
@echo off
CMD.exe /Q /C "CD %~dp0 && %WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe build.csproj /t:FullBuild /toolsversion:4.0 %1 %2 %3 %4 %5 %6
CMD.exe /Q /C "CD %~dp0 && %WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe /nologo build.csproj /t:FullBuild /toolsversion:4.0 %1 %2 %3 %4 %5 %6

@ -1,2 +1,2 @@
@echo off
CMD.exe /Q /C "CD %~dp0 && %WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe build.csproj /toolsversion:4.0 /t:Rebuild %1 %2 %3 %4 "/p:BuildConfiguration=Debug_Silverlight;TargetVersion=2"
CMD.exe /Q /C "CD %~dp0 && %WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe /nologo build.csproj /toolsversion:4.0 /t:Rebuild %1 %2 %3 %4 "/p:BuildConfiguration=Debug_Silverlight;TargetVersion=2"

@ -0,0 +1,9 @@
@echo off
PUSHD %~dp0
IF EXIST ..\build_output RMDIR /S /Q ..\build_output
IF EXIST ..\build_temp RMDIR /S /Q ..\build_temp
%WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe /nologo build.csproj /toolsversion:4.0 /t:Clean /v:m "/p:BuildConfiguration=Release;TargetVersion=2"
%WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe /nologo build.csproj /toolsversion:4.0 /t:Clean /v:m "/p:BuildConfiguration=Debug;TargetVersion=2"
%WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe /nologo build.csproj /toolsversion:4.0 /t:Clean /v:m "/p:BuildConfiguration=Release_Silverlight;TargetVersion=2"
%WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe /nologo build.csproj /toolsversion:4.0 /t:Clean /v:m "/p:BuildConfiguration=Debug_Silverlight;TargetVersion=2"
POPD

@ -66,7 +66,7 @@ Targets For GenerateSource
*********************************************************************************************** -->
<Target Name="_BuildProtoGen">
<MSBuild Targets="Build" ToolsVersion="3.5"
<MSBuild Targets="Rebuild" ToolsVersion="3.5"
Projects="$(ProjectDirectory)\src\ProtocolBuffers\ProtocolBuffers.csproj;$(ProjectDirectory)\src\ProtoGen\ProtoGen.csproj"
Properties="Step=_BuildProtoGen;Configuration=Release;Platform=AnyCPU;TargetFrameworkVersion=v2.0;DebugType=none;DocumentationFile=;TreatWarningsAsErrors=true;OutputPath=$(BuildOutputDirectory)\ProtoGen;" />
</Target>
@ -93,13 +93,18 @@ Targets For GenerateSource
Targets For Test
*********************************************************************************************** -->
<Target Name="_Test" Condition="$(BuildConfiguration)=='Debug' or $(BuildConfiguration)=='Release'">
<Target Name="_Test">
<CallTarget Targets="_RunTests" />
</Target>
<Target Name="_RunTests">
<!-- NUnit -->
<Copy SourceFiles="$(NUnitExeConfig)" DestinationFiles="$(NUnitExePath).config" />
<Exec Command="&quot;$(NUnitExePath)&quot; /nologo /noshadow %(TestContainer.Identity) /xml:$(BuildTempDirectory)\%(TestContainer.Filename).$(BuildConfiguration).xml" />
<Exec Condition="$(BuildConfiguration)=='Debug' or $(BuildConfiguration)=='Release'"
Command="&quot;$(NUnitExePath)&quot; /nologo /noshadow %(TestContainer.Identity) /xml:$(BuildTempDirectory)\%(TestContainer.Filename).xml" />
<!-- StatLight -->
<Exec Condition="$(BuildConfiguration)=='Debug_Silverlight' or $(BuildConfiguration)=='Release_Silverlight'"
Command="&quot;$(StatLightExePath)&quot; -x %(StatLightTestContainer.Identity) --ReportOutputFileType=NUnit --ReportOutputFile=$(BuildTempDirectory)\%(StatLightTestContainer.Filename).xml" />
</Target>
<!-- **********************************************************************************************
@ -121,7 +126,6 @@ Targets For Package
<Exec Command="&quot;$(ZipExePath)&quot; a -tzip ..\$(PackageName).zip * -r" WorkingDirectory="$(BuildOutputPackage)" />
</Target>
<!-- **********************************************************************************************
Targets For Benchmark
*********************************************************************************************** -->

@ -1,2 +1,2 @@
@echo off
CMD.exe /Q /C "CD %~dp0 && %WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe build.csproj /toolsversion:4.0 /t:RunBenchmarks %1 %2 %3 %4 "/p:BuildConfiguration=Release;TargetVersion=2"
CMD.exe /Q /C "CD %~dp0 && %WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe /nologo build.csproj /toolsversion:4.0 /t:RunBenchmarks %1 %2 %3 %4 "/p:BuildConfiguration=Release;TargetVersion=2"

@ -41,8 +41,9 @@
<ProtocExePath>$(LibDirectory)\protoc.exe</ProtocExePath>
<ProtogenExePath>$(BuildOutputDirectory)\ProtoGen\protogen.exe</ProtogenExePath>
<ProtoBenchExePath>$(BuildTempDirectory)\ProtoBench.exe</ProtoBenchExePath>
<NUnitExePath>$(LibDirectory)\NUnit 2.2.8.0\nunit-console.exe</NUnitExePath>
<NUnitExeConfig>$(LibDirectory)\NUnit 2.2.8.0\nunit-console.$(ForcedFrameworkVersion).config</NUnitExeConfig>
<NUnitExePath>$(LibDirectory)\NUnit\tools\nunit-console.exe</NUnitExePath>
<NUnitExeConfig>$(LibDirectory)\NUnit-config\nunit-console.$(ForcedFrameworkVersion).config</NUnitExeConfig>
<StatLightExePath>$(LibDirectory)\StatLight\tools\StatLight.exe</StatLightExePath>
<ZipExePath>$(LibDirectory)\7-Zip 9.20\7za.exe</ZipExePath>
</PropertyGroup>
@ -171,6 +172,10 @@
<TestContainer Include="$(SourceDirectory)\ProtocolBuffersLite.Test\bin\$(BuildConfiguration)\Google.ProtocolBuffersMixedLite.Test.dll" />
<TestContainer Include="$(SourceDirectory)\ProtoGen.Test\bin\$(BuildConfiguration)\Google.ProtocolBuffers.ProtoGen.Test.dll" />
<StatLightTestContainer Include="$(SourceDirectory)\ProtocolBuffers.Test\bin\$(BuildConfiguration)\Google.ProtocolBuffers.Test.xap" />
<StatLightTestContainer Include="$(SourceDirectory)\ProtocolBuffersLite.Test\bin\$(BuildConfiguration)\Google.ProtocolBuffersLite.Test.xap" />
<StatLightTestContainer Include="$(SourceDirectory)\ProtocolBuffersLite.Test\bin\$(BuildConfiguration)\Google.ProtocolBuffersLiteMixed.Test.xap" />
<DynamicPackageItem Include="$(SourceDirectory)\ProtocolBuffers\bin\$(BuildConfiguration)\Google.ProtocolBuffers.*" />
<DynamicPackageItem Include="$(SourceDirectory)\ProtocolBuffers\bin\$(BuildConfiguration)\Google.ProtocolBuffersLite.*" />
<DynamicPackageItem Include="$(SourceDirectory)\ProtocolBuffers.Serialization\bin\$(BuildConfiguration)\Google.ProtocolBuffers.Serialization.*" />
@ -200,7 +205,7 @@
<!-- targets -->
<Target Name="Clean" DependsOnTargets="_Clean" />
<Target Name="Build" DependsOnTargets="GenerateSource;_Compile;_Test" />
<Target Name="Test" DependsOnTargets="_RunTests" />
<Target Name="Test" DependsOnTargets="_Test" />
<Target Name="Rebuild" DependsOnTargets="Clean;Build" />
<Target Name="GenerateSource" DependsOnTargets="_BuildProtoGen;_GenerateSource;_CopyGeneratedSource" />
<Target Name="BuildPackage" DependsOnTargets="PrepareOutputDirectory;PreparePackageComponent;GeneratePackage" />

@ -5,4 +5,4 @@ SET BUILD_CONFIG=%~2
IF "%BUILD_TARGET%"=="" SET BUILD_TARGET=Rebuild
IF "%BUILD_CONFIG%"=="" SET BUILD_CONFIG=Debug
CMD.exe /Q /C "CD %~dp0 && %WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe build.csproj /toolsversion:4.0 %3 %4 %5 %6 "/t:%BUILD_TARGET%" "/p:BuildConfiguration=%BUILD_CONFIG%;TargetVersion=3"
CMD.exe /Q /C "CD %~dp0 && %WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe /nologo build.csproj /toolsversion:4.0 %3 %4 %5 %6 "/t:%BUILD_TARGET%" "/p:BuildConfiguration=%BUILD_CONFIG%;TargetVersion=3"

@ -5,4 +5,4 @@ SET BUILD_CONFIG=%~2
IF "%BUILD_TARGET%"=="" SET BUILD_TARGET=Rebuild
IF "%BUILD_CONFIG%"=="" SET BUILD_CONFIG=Debug
CMD.exe /Q /C "CD %~dp0 && %WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe build.csproj /toolsversion:4.0 %3 %4 %5 %6 "/t:%BUILD_TARGET%" "/p:BuildConfiguration=%BUILD_CONFIG%;TargetVersion=4"
CMD.exe /Q /C "CD %~dp0 && %WINDIR%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe /nologo build.csproj /toolsversion:4.0 %3 %4 %5 %6 "/t:%BUILD_TARGET%" "/p:BuildConfiguration=%BUILD_CONFIG%;TargetVersion=4"

@ -0,0 +1,12 @@
<?xml version="1.0"?>
<manifest xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<assembly>
<name>Microsoft.Silverlight.Testing</name>
<version>2.0.5.0</version>
<publickeytoken>31bf3856ad364e35</publickeytoken>
<relpath>Microsoft.Silverlight.Testing.dll</relpath>
<extension downloadUri="Microsoft.Silverlight.Testing.zip" />
</assembly>
</manifest>

@ -0,0 +1,12 @@
<?xml version="1.0"?>
<manifest xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<assembly>
<name>Microsoft.VisualStudio.QualityTools.UnitTesting.Silverlight</name>
<version>2.0.5.0</version>
<publickeytoken>31bf3856ad364e35</publickeytoken>
<relpath>Microsoft.VisualStudio.QualityTools.UnitTesting.Silverlight.dll</relpath>
<extension downloadUri="Microsoft.VisualStudio.QualityTools.UnitTesting.Silverlight.zip" />
</assembly>
</manifest>

@ -1,11 +0,0 @@
<NUnitProject>
<Config name="Default" binpathtype="Auto">
<assembly path="nunit.framework.tests.dll" />
<assembly path="nunit.util.tests.dll" />
<assembly path="nunit.mocks.tests.dll" />
<assembly path="nunit.uikit.tests.dll" />
<assembly path="nunit-console.tests.dll" />
<assembly path="nunit-gui.tests.dll" />
<assembly path="nunit.extensions.tests.dll" />
</Config>
</NUnitProject>

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@ -1,96 +0,0 @@
@echo off
rem Run a program under a particular version of the .Net framework
rem by setting the COMPLUS_Version environment variable.
rem
rem This command was written by Charlie Poole for the NUnit project.
rem You may use it separately from NUnit at your own risk.
if "%1"=="/?" goto help
if "%1"=="?" goto help
if "%1"=="" goto GetVersion
if /I "%1"=="off" goto RemoveVersion
if "%2"=="" goto SetVersion
goto main
:help
echo Control the version of the .Net framework that is used. The
echo command has several forms:
echo.
echo CLR
echo Reports the version of the CLR that has been set
echo.
echo CLR version
echo Sets the local shell environment to use a specific
echo version of the CLR for subsequent commands.
echo.
echo CLR version command [arguments]
echo Executes a single command using the specified CLR version.
echo.
echo CLR off
echo Turns off specific version selection for commands
echo.
echo The CLR version may be specified as vn.n.n or n.n.n. In addition,
echo the following shortcuts are recognized:
echo net-1.0, 1.0 For version 1.0.3705
echo net-1.1, 1.1 For version 1.1.4322
echo beta2 For version 2.0.50215
echo net-2.0, 2.0 For version 2.0.50727
echo.
echo NOTE:
echo Any specific settings for required or supported runtime in
echo the ^<startup^> section of a program's config file will
echo override the version specified by this command, and the
echo command will have no effect.
echo.
goto done
:main
setlocal
set CMD=
call :SetVersion %1
shift /1
:loop 'Copy remaining arguments to form the command
if "%1"=="" goto run
set CMD=%CMD% %1
shift /1
goto :loop
:run 'Execute the command
%CMD%
endlocal
goto done
:SetVersion
set COMPLUS_Version=%1
rem Substitute proper format for certain names
if /I "%COMPLUS_Version:~0,1%"=="v" goto useit
if /I "%COMPLUS_Version%"=="net-1.0" set COMPLUS_Version=v1.0.3705&goto report
if /I "%COMPLUS_Version%"=="1.0" set COMPLUS_Version=v1.0.3705&goto report
if /I "%COMPLUS_Version%"=="net-1.1" set COMPLUS_Version=v1.1.4322&goto report
if /I "%COMPLUS_Version%"=="1.1" set COMPLUS_Version=v1.1.4322&goto report
if /I "%COMPLUS_Version%"=="beta2" set COMPLUS_Version=v2.0.50215&goto report
if /I "%COMPLUS_Version%"=="net-2.0" set COMPLUS_Version=v2.0.50727&goto report
if /I "%COMPLUS_Version%"=="2.0" set COMPLUS_Version=v2.0.50727&goto report
rem Add additional substitutions here, branching to report
rem assume it's a version number without 'v'
set COMPLUS_Version=v%COMPLUS_Version%
:report
echo Setting CLR version to %COMPLUS_Version%
goto done
:GetVersion
if "%COMPLUS_Version%"=="" echo CLR version is not set
if NOT "%COMPLUS_Version%"=="" echo CLR version is set to %COMPLUS_Version%
goto done
:RemoveVersion
set COMPLUS_Version=
echo CLR version is no longer set
:done

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@ -1,109 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<configuration>
<!--
Application settings for NUnit-gui.exe. Do NOT put settings
for use by your tests here.
-->
<appSettings>
<!--
Specify the location to be used by .NET for the cache
-->
<add key="shadowfiles.path" value="%temp%\nunit20\ShadowCopyCache" />
<!--
Uncomment to specify the url to be used for help. If not used, the
default value is something like
file://localhost/C:/Program Files/NUnit 2.2/doc/index.html
This setting is provided in case your default browser doesn't
support this format.
-->
<!-- <add key="helpUrl" value="http://www.nunit.org" /> -->
</appSettings>
<!--
The startup section may be used to specify the runtime versions
supported in the order that they will be used if more than one
is present. As supplied, this section is commented out, which
causes nunit-console to use the version of the framework with
which it was built.
Since .NET 1.0 does not recognize the <supportedRuntime> elements,
a <requiredRuntime> element is used in case it is the only version
of the framework that is installed.
-->
<!--
<startup>
<supportedRuntime version="v2.0.50727" />
<supportedRuntime version="v2.0.50215" />
<supportedRuntime version="v2.0.40607" />
<supportedRuntime version="v1.1.4322" />
<supportedRuntime version="v1.0.3705" />
<requiredRuntime version="v1.0.3705" />
</startup>
-->
<!--
The following <runtime> section allows running nunit under
.NET 1.0 by redirecting assemblies. The appliesTo attribute
causes the section to be ignored except under .NET 1.0
on a machine with only the .NET version 1.0 runtime installed.
If application and its tests were built for .NET 1.1 you will
also need to redirect system assemblies in the test config file
just as we do for nunit.tests.dll.
-->
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"
appliesTo="v1.0.3705">
<dependentAssembly>
<assemblyIdentity name="System"
publicKeyToken="b77a5c561934e089"
culture="neutral"/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Data"
publicKeyToken="b77a5c561934e089"
culture="neutral"/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Drawing"
publicKeyToken="b03f5f7f11d50a3a"
culture="neutral"/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Windows.Forms"
publicKeyToken="b77a5c561934e089"
culture="neutral"/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Xml"
publicKeyToken="b77a5c561934e089"
culture="neutral"/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

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@ -0,0 +1,53 @@

using System;
namespace Microsoft.VisualStudio.TestTools.UnitTesting
{
[AttributeUsage(AttributeTargets.Class, Inherited = true, AllowMultiple = false)]
public sealed class TestClassAttribute : NUnit.Framework.TestFixtureAttribute
{
}
[AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
public sealed class TestMethodAttribute : NUnit.Framework.TestAttribute
{
}
[AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
public sealed class TestInitializeAttribute : NUnit.Framework.SetUpAttribute
{
}
[AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
public sealed class IgnoreAttribute : NUnit.Framework.IgnoreAttribute
{
}
[AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
public sealed class ExpectedExceptionAttribute : NUnit.Framework.ExpectedExceptionAttribute
{
public ExpectedExceptionAttribute(Type type) : base(type)
{ }
}
public class Assert : NUnit.Framework.Assert
{
[Obsolete("Do not use AreEqual on Byte[], use TestUtil.AssertBytesEqual(,)")]
public static void AreEqual(byte[] b1, byte[] b2)
{
NUnit.Framework.Assert.AreEqual(b1, b2);
}
[Obsolete("No not use assert with miss-matched types.")]
public static new void AreEqual(object b1, object b2)
{
NUnit.Framework.Assert.AreEqual(b1, b2);
}
//Allowed if the types match
public static void AreEqual<T>(T b1, T b2)
{
NUnit.Framework.Assert.AreEqual(b1, b2);
}
}
}

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="Windows-1252"?>
<configuration>
<startup>
<requiredRuntime version="v2.0.50727" />
</startup>
<runtime>
<!-- We need this so test exceptions don't crash NUnit -->
<legacyUnhandledExceptionPolicy enabled="1" />
<!-- Look for addins in the addins directory for now -->
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<probing privatePath="lib;addins"/>
</assemblyBinding>
</runtime>
</configuration>

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="Windows-1252"?>
<configuration>
<startup>
<requiredRuntime version="v2.0.50727" />
</startup>
<runtime>
<!-- We need this so test exceptions don't crash NUnit -->
<legacyUnhandledExceptionPolicy enabled="1" />
<!-- Look for addins in the addins directory for now -->
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<probing privatePath="lib;addins"/>
</assemblyBinding>
</runtime>
</configuration>

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="Windows-1252"?>
<configuration>
<startup useLegacyV2RuntimeActivationPolicy="true">
<requiredRuntime version="v4.0.30319" safemode="true"/>
</startup>
<runtime>
<!-- We need this so test exceptions don't crash NUnit -->
<legacyUnhandledExceptionPolicy enabled="1" />
<!-- Look for addins in the addins directory for now -->
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<probing privatePath="lib;addins"/>
</assemblyBinding>
</runtime>
</configuration>

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html>
<body>
<h1>NUnit Acceptance Tests</h1>
<p>
Developers love self-referential programs! Hence, NUnit has always run all it's
own tests, even those that are not really unit tests.
<p>Now, beginning with NUnit 2.4, NUnit has top-level tests using Ward Cunningham's
FIT framework. At this time, the tests are pretty rudimentary, but it's a start
and it's a framework for doing more.
<h2>Running the Tests</h2>
<p>Open a console or shell window and navigate to the NUnit bin directory, which
contains this file. To run the test under Microsoft .Net, enter the command
<pre> runFile NUnitFitTests.html TestResults.html .</pre>
To run it under Mono, enter
<pre> mono runFile.exe NUnitFitTests.html TestResults.html .</pre>
Note the space and dot at the end of each command. The results of your test
will be in TestResults.html in the same directory.
<h2>Platform and CLR Version</h2>
<table BORDER cellSpacing="0" cellPadding="5">
<tr>
<td colspan="2">NUnit.Fixtures.PlatformInfo</td>
</tr>
</table>
<h2>Verify Unit Tests</h2>
<p>
Load and run the NUnit unit tests, verifying that the results are as expected.
When these tests are run on different platforms, different numbers of tests may
be skipped, so the values for Skipped and Run tests are informational only.
<p>
The number of tests in each assembly should be constant across all platforms -
any discrepancy usually means that one of the test source files was not
compiled on the platform. There should be no failures and no tests ignored.
<p><b>Note:</b>
At the moment, the nunit.extensions.tests assembly is failing because the
fixture doesn't initialize addins in the test domain.
<p>
<table BORDER cellSpacing="0" cellPadding="5">
<tr>
<td colspan="6">NUnit.Fixtures.AssemblyRunner</td>
</tr>
<tr>
<td>Assembly</td>
<td>Tests()</td>
<td>Run()</td>
<td>Skipped()</td>
<td>Ignored()</td>
<td>Failures()</td>
</tr>
<tr>
<td>nunit.framework.tests.dll</td>
<td>397</td>
<td>&nbsp;</td>
<td>&nbsp;</td>
<td>0</td>
<td>0</td>
</tr>
<tr>
<td>nunit.core.tests.dll</td>
<td>355</td>
<td>&nbsp;</td>
<td>&nbsp;</td>
<td>0</td>
<td>0</td>
</tr>
<tr>
<td>nunit.util.tests.dll</td>
<td>238</td>
<td>&nbsp;</td>
<td>&nbsp;</td>
<td>0</td>
<td>0</td>
</tr>
<tr>
<td>nunit.mocks.tests.dll</td>
<td>43</td>
<td>&nbsp;</td>
<td>&nbsp;</td>
<td>0</td>
<td>0</td>
</tr>
<tr>
<td>nunit.extensions.tests.dll</td>
<td>5</td>
<td>&nbsp;</td>
<td>&nbsp;</td>
<td>0</td>
<td>0</td>
</tr>
<tr>
<td>nunit-console.tests.dll</td>
<td>40</td>
<td>&nbsp;</td>
<td>&nbsp;</td>
<td>0</td>
<td>0</td>
</tr>
<tr>
<td>nunit.uikit.tests.dll</td>
<td>34</td>
<td>&nbsp;</td>
<td>&nbsp;</td>
<td>0</td>
<td>0</td>
</tr>
<tr>
<td>nunit-gui.tests.dll</td>
<td>15</td>
<td>&nbsp;</td>
<td>&nbsp;</td>
<td>0</td>
<td>0</td>
</tr>
<tr>
<td>nunit.fixtures.tests.dll</td>
<td>6</td>
<td>&nbsp;</td>
<td>&nbsp;</td>
<td>0</td>
<td>0</td>
</tr>
</table>
<h2>Code Snippet Tests</h2>
<p>
These tests create a test assembly from a snippet of code and then load and run
the tests that it contains, verifying that the structure of the loaded tests is
as expected and that the number of tests run, skipped, ignored or failed is
correct.
<p>
<table BORDER cellSpacing="0" cellPadding="5">
<tr>
<td colspan="6">NUnit.Fixtures.SnippetRunner</td>
</tr>
<tr>
<td>Code</td>
<td>Tree()</td>
<td>Run()</td>
<td>Skipped()</td>
<td>Ignored()</td>
<td>Failures()</td>
</tr>
<tr>
<td><pre>public class TestClass
{
}</pre>
</td>
<td>EMPTY</td>
<td>0</td>
<td>0</td>
<td>0</td>
<td>0</td>
</tr>
<tr>
<td><pre>using NUnit.Framework;
[TestFixture]
public class TestClass
{
}</pre>
</td>
<td>TestClass</td>
<td>0</td>
<td>0</td>
<td>0</td>
<td>0</td>
</tr>
<tr>
<td><pre>using NUnit.Framework;
[TestFixture]
public class TestClass
{
[Test]
public void T1() { }
[Test]
public void T2() { }
[Test]
public void T3() { }
}</pre>
</td>
<td><pre>TestClass
&gt;T1
&gt;T2
&gt;T3</pre>
</td>
<td>3</td>
<td>0</td>
<td>0</td>
<td>0</td>
</tr>
<tr>
<td><pre>using NUnit.Framework;
[TestFixture]
public class TestClass1
{
[Test]
public void T1() { }
}
[TestFixture]
public class TestClass2
{
[Test]
public void T2() { }
[Test]
public void T3() { }
}</pre>
</td>
<td><pre>TestClass1
&gt;T1
TestClass2
&gt;T2
&gt;T3</pre>
</td>
<td>3</td>
<td>0</td>
<td>0</td>
<td>0</td>
</tr>
<tr>
<td><pre>using NUnit.Framework;
[TestFixture]
public class TestClass
{
[Test]
public void T1() { }
[Test, Ignore]
public void T2() { }
[Test]
public void T3() { }
}</pre>
</td>
<td><pre>TestClass
&gt;T1
&gt;T2
&gt;T3</pre>
</td>
<td>2</td>
<td>0</td>
<td>1</td>
<td>0</td>
</tr>
<tr>
<td><pre>using NUnit.Framework;
[TestFixture]
public class TestClass
{
[Test]
public void T1() { }
[Test, Explicit]
public void T2() { }
[Test]
public void T3() { }
}</pre>
</td>
<td><pre>TestClass
&gt;T1
&gt;T2
&gt;T3</pre>
</td>
<td>2</td>
<td>1</td>
<td>0</td>
<td>0</td>
</tr>
</table>
<h2>Summary Information</h2>
<table BORDER cellSpacing="0" cellPadding="5">
<tr>
<td colspan="2">fit.Summary</td>
</tr>
</table>
</body>
</html>

@ -0,0 +1,342 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
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WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
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OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

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@ -1,4 +1,4 @@
Copyright © 2002-2007 Charlie Poole
Copyright © 2002-2008 Charlie Poole
Copyright © 2002-2004 James W. Newkirk, Michael C. Two, Alexei A. Vorontsov
Copyright © 2000-2002 Philip A. Craig
@ -8,7 +8,7 @@ Permission is granted to anyone to use this software for any purpose, including
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment (see the following) in the product documentation is required.
Portions Copyright © 2002-2007 Charlie Poole or Copyright © 2002-2004 James W. Newkirk, Michael C. Two, Alexei A. Vorontsov or Copyright © 2000-2002 Philip A. Craig
Portions Copyright © 2002-2008 Charlie Poole or Copyright © 2002-2004 James W. Newkirk, Michael C. Two, Alexei A. Vorontsov or Copyright © 2000-2002 Philip A. Craig
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.

@ -0,0 +1,124 @@
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<VisualState xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" ShowCheckBoxes="false">
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Uncomment to specify the url to be used for help. If not used, the
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file://localhost/C:/Program Files/NUnit 2.2/doc/index.html
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support this format.
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<probing privatePath="lib;addins" />
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The following <assemblyBinding> section allows running nunit under
.NET 1.0 by redirecting assemblies. The appliesTo attribute
causes the section to be ignored except under .NET 1.0
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If application and its tests were built for .NET 1.1 you will
also need to redirect system assemblies in the test config file,
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appliesTo="v1.0.3705">
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Application settings for NUnit-console.exe. Do NOT put settings
for use by your tests here.
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<appSettings>
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Specify the location to be used by .NET for the cache
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<add key="shadowfiles.path" value="%temp%\nunit20\ShadowCopyCache" />
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The startup section may be used to specify the runtime versions
supported in the order that they will be used if more than one
is present. As supplied, this section is commented out, which
causes nunit-console to use the version of the framework with
which it was built.
Since .NET 1.0 does not recognize the <supportedRuntime> elements,
a <requiredRuntime> element is used in case it is the only version
of the framework that is installed.
-->
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The following <runtime> section allows running nunit under
The following <assemblyBinding> section allows running nunit under
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causes the section to be ignored except under .NET 1.0
on a machine with only the .NET version 1.0 runtime installed.
If application and its tests were built for .NET 1.1 you will
also need to redirect system assemblies in the test config file.
also need to redirect system assemblies in the test config file,
which controls loading of the tests.
-->
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"
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@ -1,57 +1,32 @@
<?xml version="1.0" encoding="Windows-1252"?>
<configuration>
<startup>
<requiredRuntime version="v2.0.50727" />
</startup>
<!-- Set the level for tracing NUnit itself -->
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<system.diagnostics>
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<add name="NTrace" value="0" />
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<runtime>
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<legacyUnhandledExceptionPolicy enabled="1" />
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<probing privatePath="framework;lib;addins"/>
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Application settings for NUnit-console.exe. Do NOT put settings
for use by your tests here.
-->
<appSettings>
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Specify the location to be used by .NET for the cache
-->
<add key="shadowfiles.path" value="%temp%\nunit20\ShadowCopyCache" />
</appSettings>
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The startup section may be used to specify the runtime versions
supported in the order that they will be used if more than one
is present. As supplied, this section is commented out, which
causes nunit-console to use the version of the framework with
which it was built.
Since .NET 1.0 does not recognize the <supportedRuntime> elements,
a <requiredRuntime> element is used in case it is the only version
of the framework that is installed.
-->
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<startup>
<supportedRuntime version="v2.0.50727" />
<supportedRuntime version="v2.0.50215" />
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<supportedRuntime version="v1.0.3705" />
<requiredRuntime version="v1.0.3705" />
</startup>
-->
<!--
The following <runtime> section allows running nunit under
The following <assemblyBinding> section allows running nunit under
.NET 1.0 by redirecting assemblies. The appliesTo attribute
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causes the section to be ignored except under .NET 1.0
on a machine with only the .NET version 1.0 runtime installed.
If application and its tests were built for .NET 1.1 you will
also need to redirect system assemblies in the test config file.
also need to redirect system assemblies in the test config file,
which controls loading of the tests.
-->
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"
appliesTo="v1.0.3705">

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