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#ifndef NET_PROTO2_UTIL_CONVERTER_INTERNAL_DEFAULT_VALUE_OBJECTWRITER_H_ |
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#define NET_PROTO2_UTIL_CONVERTER_INTERNAL_DEFAULT_VALUE_OBJECTWRITER_H_ |
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#include <memory> |
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#include <stack> |
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#include <vector> |
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#include "base/macros.h" |
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#include "net/proto2/util/converter/internal/type_info.h" |
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#include "net/proto2/util/converter/public/datapiece.h" |
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#include "net/proto2/util/converter/public/object_writer.h" |
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#include "net/proto2/util/converter/public/utility.h" |
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#include "net/proto2/util/public/type_resolver.h" |
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#include "strings/stringpiece.h" |
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namespace proto2 { |
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namespace util { |
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namespace converter { |
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// An ObjectWriter that renders non-repeated primitive fields of proto messages
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// with their default values. DefaultValueObjectWriter holds objects, lists and
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// fields it receives in a tree structure and writes them out to another
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// ObjectWriter when EndObject() is called on the root object. It also writes
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// out all non-repeated primitive fields that haven't been explicitly rendered
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// with their default values (0 for numbers, "" for strings, etc).
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class DefaultValueObjectWriter : public ObjectWriter { |
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public: |
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#ifndef PROTO2_OPENSOURCE |
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DefaultValueObjectWriter(const TypeInfo& typeinfo, |
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const google::protobuf::Type& type, |
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ObjectWriter* ow); |
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#endif // !PROTO2_OPENSOURCE
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DefaultValueObjectWriter(TypeResolver* type_resolver, |
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const google::protobuf::Type& type, |
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ObjectWriter* ow); |
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virtual ~DefaultValueObjectWriter(); |
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// ObjectWriter methods.
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virtual DefaultValueObjectWriter* StartObject(StringPiece name); |
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virtual DefaultValueObjectWriter* EndObject(); |
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virtual DefaultValueObjectWriter* StartList(StringPiece name); |
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virtual DefaultValueObjectWriter* EndList(); |
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virtual DefaultValueObjectWriter* RenderBool(StringPiece name, bool value); |
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virtual DefaultValueObjectWriter* RenderInt32(StringPiece name, int32 value); |
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virtual DefaultValueObjectWriter* RenderUint32(StringPiece name, |
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uint32 value); |
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virtual DefaultValueObjectWriter* RenderInt64(StringPiece name, int64 value); |
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virtual DefaultValueObjectWriter* RenderUint64(StringPiece name, |
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uint64 value); |
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virtual DefaultValueObjectWriter* RenderDouble(StringPiece name, |
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double value); |
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virtual DefaultValueObjectWriter* RenderFloat(StringPiece name, float value); |
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virtual DefaultValueObjectWriter* RenderString(StringPiece name, |
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StringPiece value); |
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#ifdef PROTO2_OPENSOURCE |
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virtual DefaultValueObjectWriter* RenderBytes(StringPiece name, |
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StringPiece value); |
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#else // PROTO2_OPENSOURCE
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virtual DefaultValueObjectWriter* RenderCord(StringPiece name, |
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const Cord& value); |
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#endif // !PROTO2_OPENSOURCE
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virtual DefaultValueObjectWriter* RenderNull(StringPiece name); |
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virtual DefaultValueObjectWriter* DisableCaseNormalizationForNextKey(); |
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private: |
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enum NodeKind { |
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PRIMITIVE = 0, |
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OBJECT = 1, |
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LIST = 2, |
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MAP = 3, |
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}; |
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// "Node" represents a node in the tree that holds the input of
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// DefaultValueObjectWriter.
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class Node { |
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public: |
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Node(const string& name, const google::protobuf::Type* type, NodeKind kind, |
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const DataPiece& data, bool is_placeholder); |
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virtual ~Node() { |
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for (int i = 0; i < children_.size(); ++i) { |
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delete children_[i]; |
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} |
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} |
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// Adds a child to this node. Takes ownership of this child.
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void AddChild(Node* child) { children_.push_back(child); } |
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// Finds the child given its name.
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Node* FindChild(StringPiece name); |
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// Populates children of this Node based on its type. If there are already
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// children created, they will be merged to the result. Caller should pass
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// in TypeInfo for looking up types of the children.
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void PopulateChildren(const TypeInfo* typeinfo); |
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// If this node is a leaf (has data), writes the current node to the
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// ObjectWriter; if not, then recursively writes the children to the
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// ObjectWriter.
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void WriteTo(ObjectWriter* ow); |
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// Accessors
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const string& name() const { return name_; } |
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const google::protobuf::Type* type() { return type_; } |
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void set_type(const google::protobuf::Type* type) { type_ = type; } |
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NodeKind kind() { return kind_; } |
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int number_of_children() { return children_.size(); } |
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void set_data(const DataPiece& data) { data_ = data; } |
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void set_disable_normalize(bool disable_normalize) { |
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disable_normalize_ = disable_normalize; |
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} |
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bool is_any() { return is_any_; } |
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void set_is_any(bool is_any) { is_any_ = is_any; } |
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void set_is_placeholder(bool is_placeholder) { |
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is_placeholder_ = is_placeholder; |
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} |
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private: |
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// Returns the Value Type of a map given the Type of the map entry and a
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// TypeInfo instance.
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const google::protobuf::Type* GetMapValueType( |
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const google::protobuf::Type& entry_type, const TypeInfo* typeinfo); |
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// Calls WriteTo() on every child in children_.
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void WriteChildren(ObjectWriter* ow); |
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// The name of this node.
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string name_; |
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// google::protobuf::Type of this node. Owned by TypeInfo.
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const google::protobuf::Type* type_; |
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// The kind of this node.
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NodeKind kind_; |
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// Whether to disable case normalization of the name.
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bool disable_normalize_; |
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// Whether this is a node for "Any".
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bool is_any_; |
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// The data of this node when it is a leaf node.
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DataPiece data_; |
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// Children of this node.
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std::vector<Node*> children_; |
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// Whether this node is a placeholder for an object or list automatically
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// generated when creating the parent node. Should be set to false after
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// the parent node's StartObject()/StartList() method is called with this
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// node's name.
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bool is_placeholder_; |
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}; |
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// Populates children of "node" if it is an "any" Node and its real type has
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// been given.
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void MaybePopulateChildrenOfAny(Node* node); |
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// Writes the root_ node to ow_ and resets the root_ and current_ pointer to
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// nullptr.
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void WriteRoot(); |
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// Creates a DataPiece containing the default value of the type of the field.
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static DataPiece CreateDefaultDataPieceForField( |
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const google::protobuf::Field& field); |
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// Returns disable_normalize_ and reset it to false.
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bool GetAndResetDisableNormalize() { |
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return disable_normalize_ ? (disable_normalize_ = false, true) : false; |
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} |
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// Adds or replaces the data_ of a primitive child node.
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void RenderDataPiece(StringPiece name, const DataPiece& data); |
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// Type information for all the types used in the descriptor. Used to find
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// google::protobuf::Type of nested messages/enums.
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const TypeInfo* typeinfo_; |
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// Whether the TypeInfo object is owned by this class.
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bool own_typeinfo_; |
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// google::protobuf::Type of the root message type.
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const google::protobuf::Type& type_; |
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// Holds copies of strings passed to RenderString.
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vector<string*> string_values_; |
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// Whether to disable case normalization of the next node.
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bool disable_normalize_; |
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// The current Node. Owned by its parents.
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Node* current_; |
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// The root Node.
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std::unique_ptr<Node> root_; |
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// The stack to hold the path of Nodes from current_ to root_;
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std::stack<Node*> stack_; |
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ObjectWriter* ow_; |
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DISALLOW_COPY_AND_ASSIGN(DefaultValueObjectWriter); |
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}; |
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} // namespace converter
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} // namespace util
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} // namespace proto2
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#endif // NET_PROTO2_UTIL_CONVERTER_INTERNAL_DEFAULT_VALUE_OBJECTWRITER_H_
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