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@ -895,11 +895,9 @@ jspb.BinaryDecoder.prototype.readEnum = function() { |
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/** |
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* Reads and parses a UTF-8 encoded unicode string from the stream. |
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* The code is inspired by maps.vectortown.parse.StreamedDataViewReader, with |
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* the exception that the implementation here does not get confused if it |
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* encounters characters longer than three bytes. These characters are ignored |
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* though, as they are extremely rare: three UTF-8 bytes cover virtually all |
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* characters in common use (http://en.wikipedia.org/wiki/UTF-8).
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* The code is inspired by maps.vectortown.parse.StreamedDataViewReader. |
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* Supports codepoints from U+0000 up to U+10FFFF.
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* (http://en.wikipedia.org/wiki/UTF-8).
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* @param {number} length The length of the string to read. |
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* @return {string} The decoded string. |
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*/ |
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@ -907,30 +905,47 @@ jspb.BinaryDecoder.prototype.readString = function(length) { |
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var bytes = this.bytes_; |
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var cursor = this.cursor_; |
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var end = cursor + length; |
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var chars = []; |
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var codepoints = []; |
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while (cursor < end) { |
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var c = bytes[cursor++]; |
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if (c < 128) { // Regular 7-bit ASCII.
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chars.push(c); |
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codepoints.push(c); |
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} else if (c < 192) { |
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// UTF-8 continuation mark. We are out of sync. This
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// might happen if we attempted to read a character
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// with more than three bytes.
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// with more than four bytes.
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continue; |
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} else if (c < 224) { // UTF-8 with two bytes.
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var c2 = bytes[cursor++]; |
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chars.push(((c & 31) << 6) | (c2 & 63)); |
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codepoints.push(((c & 31) << 6) | (c2 & 63)); |
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} else if (c < 240) { // UTF-8 with three bytes.
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var c2 = bytes[cursor++]; |
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var c3 = bytes[cursor++]; |
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chars.push(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63)); |
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codepoints.push(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63)); |
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} else if (c < 248) { // UTF-8 with 4 bytes.
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var c2 = bytes[cursor++]; |
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var c3 = bytes[cursor++]; |
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var c4 = bytes[cursor++]; |
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// Characters written on 4 bytes have 21 bits for a codepoint.
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// We can't fit that on 16bit characters, so we use surrogates.
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var codepoint = ((c & 7) << 18) | ((c2 & 63) << 12) | ((c3 & 63) << 6) | (c4 & 63); |
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// Surrogates formula from wikipedia.
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// 1. Subtract 0x10000 from codepoint
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codepoint -= 65536; |
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// 2. Split this into the high 10-bit value and the low 10-bit value
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var low = codepoint & 1023; |
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var high = (codepoint >> 10) & 1023; |
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// 3. Add 0xD800 to the high value to form the high surrogate
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high += 55296; |
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// 4. Add 0xDC00 to the low value to form the low surrogate:
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low += 56320; |
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codepoints.push(high); |
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codepoints.push(low); |
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} |
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} |
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// String.fromCharCode.apply is faster than manually appending characters on
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// Chrome 25+, and generates no additional cons string garbage.
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var result = String.fromCharCode.apply(null, chars); |
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var result = String.fromCodePoint.apply(null, codepoints); |
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this.cursor_ = cursor; |
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return result; |
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}; |
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