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/*
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* upb - a minimalist implementation of protocol buffers.
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*
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* Copyright (c) 2011 Google Inc. See LICENSE for details.
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* Author: Josh Haberman <jhaberman@gmail.com>
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*
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* This file defines three core interfaces:
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* - upb_bytesink: for writing streams of data.
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* - upb_bytesrc: for reading streams of data.
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* - upb_byteregion: for reading from a specific region of a upb_bytesrc;
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* should be used by decoders instead of using upb_bytesrc directly.
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*
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* These interfaces are used by streaming encoders and decoders: for example, a
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* protobuf parser gets its input from a upb_byteregion. They are virtual base
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* classes so concrete implementations can get the data from a fd, a FILE*, a
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* string, etc.
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*/
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// A upb_byteregion represents a region of data from a bytesrc.
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//
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// Parsers get data from this interface instead of a bytesrc because we often
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// want to parse only a specific region of the input. For example, if we parse
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// a string from our input but know that the string represents a protobuf, we
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// can pass its upb_byteregion to an appropriate protobuf parser.
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//
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// Since the bytes may be coming from a file or network socket, bytes must be
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// fetched before they can be read (though in some cases this fetch may be a
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// no-op). "fetch" is the only operation on a byteregion that could fail or
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// block, because it is the only operation that actually performs I/O.
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//
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// Bytes can be discarded when they are no longer needed. Parsers should
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// always discard bytes they no longer need, both so the buffers can be freed
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// when possible and to give better visibility into what bytes the parser is
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// still using.
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//
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// start discard read fetch end
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// ofs ofs ofs ofs ofs
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// | |--->discard() | |--->fetch() |
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// V V V V V
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// +-------------+-------------------------+-----------------+-----------------+
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// | discarded | | | fetchable |
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// +-------------+-------------------------+-----------------+-----------------+
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// | <------------- loaded ------------------> |
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// | <- available -> |
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// | <---------- remaining ----------> |
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//
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// Note that the start offset may be something other than zero! A byteregion
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// is a view into an underlying bytesrc stream, and the region may start
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// somewhere other than the beginning of that stream.
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//
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// The region can be either delimited or nondelimited. A non-delimited region
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// will keep returning data until the underlying data source returns EOF. A
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// delimited region will return EOF at a predetermined offset.
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//
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// end
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// ofs
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// |
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// V
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// +-----------------------+
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// | delimited region | <-- hard EOF, even if data source has more data.
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// +-----------------------+
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//
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// +------------------------
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// | nondelimited region Z <-- won't return EOF until data source hits EOF.
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// +------------------------
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//
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// TODO: if 64-bit math for stream offsets is a performance issue on
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// non-64-bit machines, we could introduce a upb_off_t typedef that can be
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// defined as a 32-bit type for applications that don't need to handle
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// streams longer than 4GB.
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#ifndef UPB_BYTESTREAM_H
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#define UPB_BYTESTREAM_H
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#include <errno.h>
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#include <stdarg.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "upb.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum {
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UPB_BYTE_OK = UPB_OK,
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UPB_BYTE_WOULDBLOCK = UPB_SUSPENDED,
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UPB_BYTE_ERROR = UPB_ERROR,
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UPB_BYTE_EOF
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} upb_bytesuccess_t;
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/* upb_bytesrc ****************************************************************/
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// A upb_bytesrc allows the consumer of a stream of bytes to obtain buffers as
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// they become available, and to preserve some trailing amount of data before
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// it is discarded. Consumers should not use upb_bytesrc directly, but rather
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// should use a upb_byteregion (which allows access to a region of a bytesrc).
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//
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// upb_bytesrc is a virtual base class with implementations that get data from
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// eg. a string, a cord, a file descriptor, a FILE*, etc.
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typedef upb_bytesuccess_t upb_bytesrc_fetch_func(void*, uint64_t, size_t*);
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typedef void upb_bytesrc_discard_func(void*, uint64_t);
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typedef void upb_bytesrc_copy_func(const void*, uint64_t, size_t, char*);
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typedef const char *upb_bytesrc_getptr_func(const void*, uint64_t, size_t*);
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typedef struct _upb_bytesrc_vtbl {
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upb_bytesrc_fetch_func *fetch;
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upb_bytesrc_discard_func *discard;
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upb_bytesrc_copy_func *copy;
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upb_bytesrc_getptr_func *getptr;
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} upb_bytesrc_vtbl;
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typedef struct {
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const upb_bytesrc_vtbl *vtbl;
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upb_status status;
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} upb_bytesrc;
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INLINE void upb_bytesrc_init(upb_bytesrc *src, const upb_bytesrc_vtbl *vtbl) {
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src->vtbl = vtbl;
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upb_status_init(&src->status);
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}
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INLINE void upb_bytesrc_uninit(upb_bytesrc *src) {
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upb_status_uninit(&src->status);
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}
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// Fetches at least one byte starting at ofs, returning the success or failure
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// of the operation. If UPB_BYTE_OK is returned, *read indicates the number of
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// of bytes successfully fetched; any error or EOF status will be reflected in
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// upb_bytesrc_status(). It is valid for bytes to be fetched multiple times,
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// as long as the bytes have not been previously discarded.
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INLINE upb_bytesuccess_t upb_bytesrc_fetch(upb_bytesrc *src, uint64_t ofs,
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size_t *read) {
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return src->vtbl->fetch(src, ofs, read);
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}
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// Discards all data prior to ofs (except data that is pinned, if pinning
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// support is added -- see TODO below).
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INLINE void upb_bytesrc_discard(upb_bytesrc *src, uint64_t ofs) {
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src->vtbl->discard(src, ofs);
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}
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// Copies "len" bytes of data from ofs to "dst", which must be at least "len"
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// bytes long. The given region must not be discarded.
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INLINE void upb_bytesrc_copy(const upb_bytesrc *src, uint64_t ofs, size_t len,
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char *dst) {
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src->vtbl->copy(src, ofs, len, dst);
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}
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// Returns a pointer to the bytesrc's internal buffer, storing in *len how much
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// data is available. The given offset must not be discarded. The returned
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// buffer is valid for as long as its bytes are not discarded (in the case that
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// part of the returned buffer is discarded, only the non-discarded bytes
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// remain valid).
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INLINE const char *upb_bytesrc_getptr(const upb_bytesrc *src, uint64_t ofs,
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size_t *len) {
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return src->vtbl->getptr(src, ofs, len);
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}
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// TODO: Add if/when there is a demonstrated need:
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//
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// // When the caller pins a region (which must not be already discarded), it
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// // is guaranteed that the region will not be discarded (nor will the bytesrc
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// // be destroyed) until the region is unpinned. However, not all bytesrc's
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// // support pinning; a false return indicates that a pin was not possible.
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// INLINE bool upb_bytesrc_pin(upb_bytesrc *src, uint64_t ofs, size_t len) {
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// return src->vtbl->refregion(src, ofs, len);
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// }
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//
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// // Releases some number of pinned bytes from the beginning of a pinned
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// // region (which may be fewer than the total number of bytes pinned).
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// INLINE void upb_bytesrc_unpin(upb_bytesrc *src, uint64_t ofs, size_t len,
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// size_t bytes_to_release) {
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// src->vtbl->unpin(src, ofs, len);
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// }
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//
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// Adding pinning support would also involve adding a "pin_ofs" parameter to
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// upb_bytesrc_fetch, so that the fetch can extend an already-pinned region.
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/* upb_byteregion *************************************************************/
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#define UPB_NONDELIMITED (0xffffffffffffffffULL)
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typedef struct _upb_byteregion {
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uint64_t start;
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uint64_t discard;
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uint64_t fetch;
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uint64_t end; // UPB_NONDELIMITED if nondelimited.
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upb_bytesrc *bytesrc;
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bool toplevel; // If true, discards hit the underlying bytesrc.
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} upb_byteregion;
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// Initializes a byteregion. Its initial value will be empty. No methods may
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// be called on an empty byteregion except upb_byteregion_reset().
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void upb_byteregion_init(upb_byteregion *r);
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void upb_byteregion_uninit(upb_byteregion *r);
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// Accessors for the regions bounds -- the meaning of these is described in the
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// diagram above.
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INLINE uint64_t upb_byteregion_startofs(const upb_byteregion *r) {
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return r->start;
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}
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INLINE uint64_t upb_byteregion_discardofs(const upb_byteregion *r) {
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return r->discard;
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}
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INLINE uint64_t upb_byteregion_fetchofs(const upb_byteregion *r) {
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return r->fetch;
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}
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INLINE uint64_t upb_byteregion_endofs(const upb_byteregion *r) {
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return r->end;
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}
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// Returns how many bytes are fetched and available for reading starting
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// from offset "o".
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INLINE uint64_t upb_byteregion_available(const upb_byteregion *r, uint64_t o) {
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assert(o >= upb_byteregion_discardofs(r));
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assert(o <= r->fetch); // Could relax this.
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return r->fetch - o;
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}
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// Returns the total number of bytes remaining after offset "o", or
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// UPB_NONDELIMITED if the byteregion is non-delimited.
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INLINE uint64_t upb_byteregion_remaining(const upb_byteregion *r, uint64_t o) {
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return r->end == UPB_NONDELIMITED ? UPB_NONDELIMITED : r->end - o;
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}
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INLINE uint64_t upb_byteregion_len(const upb_byteregion *r) {
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return upb_byteregion_remaining(r, r->start);
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}
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// Sets the value of this byteregion to be a subset of the given byteregion's
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// data. The caller is responsible for releasing this region before the src
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// region is released (unless the region is first pinned, if pinning support is
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// added. see below).
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void upb_byteregion_reset(upb_byteregion *r, const upb_byteregion *src,
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uint64_t ofs, uint64_t len);
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void upb_byteregion_release(upb_byteregion *r);
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// Attempts to fetch more data, extending the fetched range of this byteregion.
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// Returns true if the fetched region was extended by at least one byte, false
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// on EOF or error (see *s for details).
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upb_bytesuccess_t upb_byteregion_fetch(upb_byteregion *r);
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// Fetches all remaining data for "r", returning the success of the operation
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// May only be used on delimited byteregions.
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INLINE upb_bytesuccess_t upb_byteregion_fetchall(upb_byteregion *r) {
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assert(upb_byteregion_len(r) != UPB_NONDELIMITED);
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upb_bytesuccess_t ret;
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do {
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ret = upb_byteregion_fetch(r);
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} while (ret == UPB_BYTE_OK);
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return ret == UPB_BYTE_EOF ? UPB_BYTE_OK : ret;
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}
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// Discards bytes from the byteregion up until ofs (which must be greater or
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// equal to upb_byteregion_discardofs()). It is valid to discard bytes that
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// have not been fetched (such bytes will never be fetched) but it is an error
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// to discard past the end of a delimited byteregion.
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INLINE void upb_byteregion_discard(upb_byteregion *r, uint64_t ofs) {
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assert(ofs >= upb_byteregion_discardofs(r));
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assert(ofs <= upb_byteregion_endofs(r));
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r->discard = ofs;
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if (ofs > r->fetch) r->fetch = ofs;
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if (r->toplevel) upb_bytesrc_discard(r->bytesrc, ofs);
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}
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// Copies "len" bytes of data into "dst", starting at ofs. The specified
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// region must be available.
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INLINE void upb_byteregion_copy(const upb_byteregion *r, uint64_t ofs,
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size_t len, char *dst) {
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assert(ofs >= upb_byteregion_discardofs(r));
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assert(len <= upb_byteregion_available(r, ofs));
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upb_bytesrc_copy(r->bytesrc, ofs, len, dst);
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}
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// Copies all bytes from the byteregion into dst. Requires that the entire
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// byteregion is fetched and that none has been discarded.
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INLINE void upb_byteregion_copyall(const upb_byteregion *r, char *dst) {
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assert(r->start == r->discard && r->end == r->fetch);
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upb_byteregion_copy(r, r->start, upb_byteregion_len(r), dst);
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}
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// Returns a pointer to the internal buffer for the byteregion starting at
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// offset "ofs." Stores the number of bytes available in this buffer in *len.
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// The returned buffer is invalidated when the byteregion is reset or released,
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// or when the bytes are discarded. If the byteregion is not currently pinned,
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// the pointer is only valid for the lifetime of the parent byteregion.
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INLINE const char *upb_byteregion_getptr(const upb_byteregion *r,
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uint64_t ofs, size_t *len) {
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assert(ofs >= upb_byteregion_discardofs(r));
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const char *ret = upb_bytesrc_getptr(r->bytesrc, ofs, len);
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*len = UPB_MIN(*len, upb_byteregion_available(r, ofs));
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return ret;
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}
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// TODO: add if/when there is a demonstrated need.
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//
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// // Pins this byteregion's bytes in memory, allowing it to outlive its parent
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// // byteregion. Normally a byteregion may only be used while its parent is
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// // still valid, but a pinned byteregion may continue to be used until it is
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// // reset or released. A byteregion must be fully fetched to be pinned
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// // (this implies that the byteregion must be delimited).
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// //
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// // In some cases this operation may cause the input data to be copied.
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// //
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// // void upb_byteregion_pin(upb_byteregion *r);
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// Convenience functions for creating and destroying a byteregion with a simple
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// string as its data. These are relatively inefficient compared with creating
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// your own bytesrc (they call malloc() and copy the string data) so should not
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// be used on any critical path.
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//
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// The string data in the returned region is guaranteed to be contiguous and
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// NULL-terminated.
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upb_byteregion *upb_byteregion_new(const void *str);
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upb_byteregion *upb_byteregion_newl(const void *str, size_t len);
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// May *only* be called on a byteregion created with upb_byteregion_new[l]()!
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void upb_byteregion_free(upb_byteregion *r);
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// Copies the contents of the byteregion into a newly-allocated, NULL-terminated
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// string. Requires that the byteregion is fully fetched.
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char *upb_byteregion_strdup(const upb_byteregion *r);
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/* upb_bytesink ***************************************************************/
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// A bytesink is an interface that allows the caller to push byte-wise data.
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// It is very simple -- the only special capability is the ability to "rewind"
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// the stream, which is really only a mechanism of having the bytesink ignore
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// some subsequent calls.
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typedef int upb_bytesink_write_func(void*, const void*, int);
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typedef int upb_bytesink_vprintf_func(void*, const char *fmt, va_list args);
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typedef struct {
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upb_bytesink_write_func *write;
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upb_bytesink_vprintf_func *vprintf;
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} upb_bytesink_vtbl;
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typedef struct {
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upb_bytesink_vtbl *vtbl;
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upb_status status;
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uint64_t offset;
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} upb_bytesink;
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// Should be called by derived classes.
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void upb_bytesink_init(upb_bytesink *sink, upb_bytesink_vtbl *vtbl);
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void upb_bytesink_uninit(upb_bytesink *sink);
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INLINE int upb_bytesink_write(upb_bytesink *s, const void *buf, int len) {
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return s->vtbl->write(s, buf, len);
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}
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INLINE int upb_bytesink_writestr(upb_bytesink *sink, const char *str) {
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return upb_bytesink_write(sink, str, strlen(str));
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}
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// Returns the number of bytes written or -1 on error.
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INLINE int upb_bytesink_printf(upb_bytesink *sink, const char *fmt, ...) {
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va_list args;
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va_start(args, fmt);
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uint32_t ret = sink->vtbl->vprintf(sink, fmt, args);
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va_end(args);
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return ret;
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}
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INLINE int upb_bytesink_putc(upb_bytesink *sink, char ch) {
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return upb_bytesink_write(sink, &ch, 1);
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}
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INLINE int upb_bytesink_putrepeated(upb_bytesink *sink, char ch, int len) {
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int i;
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for (i = 0; i < len; i++)
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if (upb_bytesink_write(sink, &ch, 1) < 0)
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return -1;
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return len;
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}
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INLINE uint64_t upb_bytesink_getoffset(upb_bytesink *sink) {
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return sink->offset;
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}
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// Rewinds the stream to the given offset. This cannot actually "unput" any
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// data, it is for situations like:
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//
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// // If false is returned (because of error), call again later to resume.
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// bool write_some_data(upb_bytesink *sink, int indent) {
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// uint64_t start_offset = upb_bytesink_getoffset(sink);
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// if (upb_bytesink_writestr(sink, "Some data") < 0) goto err;
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// if (upb_bytesink_putrepeated(sink, ' ', indent) < 0) goto err;
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// return true;
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|
|
// err:
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|
|
// upb_bytesink_rewind(sink, start_offset);
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|
// return false;
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|
// }
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|
//
|
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|
|
// The subsequent bytesink writes *must* be identical to the writes that were
|
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|
// rewinded past.
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|
INLINE void upb_bytesink_rewind(upb_bytesink *sink, uint64_t offset) {
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|
// TODO
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|
(void)sink;
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|
|
(void)offset;
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|
}
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|
|
// OPT: add getappendbuf()
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|
// OPT: add writefrombytesrc()
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|
// TODO: add flush()
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|
/* upb_stdio ******************************************************************/
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|
// bytesrc/bytesink for ANSI C stdio, which is less efficient than posixfd, but
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|
// more portable.
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|
|
//
|
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|
|
// Specifically, stdio functions acquire locks on every operation (unless you
|
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|
|
// use the f{read,write,...}_unlocked variants, which are not standard) and
|
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|
|
// performs redundant buffering (unless you disable it with setvbuf(), but we
|
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|
|
// can only do this on newly-opened filehandles).
|
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|
|
typedef struct {
|
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|
|
uint64_t ofs;
|
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|
|
size_t len;
|
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|
|
uint32_t refcount;
|
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|
|
char data[];
|
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|
|
} upb_stdio_buf;
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|
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|
|
// We use a single object for both bytesrc and bytesink for simplicity.
|
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|
|
// The object is still not thread-safe, and may only be used by one reader
|
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|
|
// and one writer at a time.
|
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|
|
typedef struct {
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|
|
upb_bytesrc src;
|
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|
|
upb_bytesink sink;
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|
|
FILE *file;
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|
|
bool should_close;
|
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|
|
upb_stdio_buf **bufs;
|
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|
|
uint32_t nbuf, szbuf;
|
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|
|
} upb_stdio;
|
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|
|
void upb_stdio_init(upb_stdio *stdio);
|
|
|
|
// Caller should call upb_stdio_flush prior to calling this to ensure that
|
|
|
|
// all data is flushed, otherwise data can be silently dropped if an error
|
|
|
|
// occurs flushing the remaining buffers.
|
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|
|
void upb_stdio_uninit(upb_stdio *stdio);
|
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|
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|
|
// Resets the object to read/write to the given "file." The caller is
|
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|
|
// responsible for closing the file, which must outlive this object.
|
|
|
|
void upb_stdio_reset(upb_stdio *stdio, FILE *file);
|
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|
|
|
|
|
|
// As an alternative to upb_stdio_reset(), initializes the object by opening a
|
|
|
|
// file, and will handle closing it. This may result in more efficient I/O
|
|
|
|
// than the previous since we can call setvbuf() to disable buffering.
|
|
|
|
void upb_stdio_open(upb_stdio *stdio, const char *filename, const char *mode,
|
|
|
|
upb_status *s);
|
|
|
|
|
|
|
|
upb_bytesrc *upb_stdio_bytesrc(upb_stdio *stdio);
|
|
|
|
upb_bytesink *upb_stdio_bytesink(upb_stdio *stdio);
|
|
|
|
|
|
|
|
|
|
|
|
/* upb_stringsrc **************************************************************/
|
|
|
|
|
|
|
|
// bytesrc/bytesink for a simple contiguous string.
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
upb_bytesrc bytesrc;
|
|
|
|
const char *str;
|
|
|
|
size_t len;
|
|
|
|
upb_byteregion byteregion;
|
|
|
|
} upb_stringsrc;
|
|
|
|
|
|
|
|
// Create/free a stringsrc.
|
|
|
|
void upb_stringsrc_init(upb_stringsrc *s);
|
|
|
|
void upb_stringsrc_uninit(upb_stringsrc *s);
|
|
|
|
|
|
|
|
// Resets the stringsrc to a state where it will vend the given string. The
|
|
|
|
// string data must be valid until the stringsrc is reset again or destroyed.
|
|
|
|
void upb_stringsrc_reset(upb_stringsrc *s, const char *str, size_t len);
|
|
|
|
|
|
|
|
INLINE upb_bytesrc *upb_stringsrc_bytesrc(upb_stringsrc *s) {
|
|
|
|
return &s->bytesrc;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Returns the top-level upb_byteregion* for this stringsrc. Invalidated when
|
|
|
|
// the stringsrc is reset.
|
|
|
|
INLINE upb_byteregion *upb_stringsrc_allbytes(upb_stringsrc *s) {
|
|
|
|
return &s->byteregion;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* upb_stringsink *************************************************************/
|
|
|
|
|
|
|
|
struct _upb_stringsink {
|
|
|
|
upb_bytesink bytesink;
|
|
|
|
char *str;
|
|
|
|
size_t len, size;
|
|
|
|
};
|
|
|
|
typedef struct _upb_stringsink upb_stringsink;
|
|
|
|
|
|
|
|
// Create/free a stringsrc.
|
|
|
|
void upb_stringsink_init(upb_stringsink *s);
|
|
|
|
void upb_stringsink_uninit(upb_stringsink *s);
|
|
|
|
|
|
|
|
// Resets the sink's string to "str", which the sink takes ownership of.
|
|
|
|
// "str" may be NULL, which will make the sink allocate a new string.
|
|
|
|
void upb_stringsink_reset(upb_stringsink *s, char *str, size_t len);
|
|
|
|
|
|
|
|
// Releases ownership of the returned string (which is "len" bytes long) and
|
|
|
|
// resets the internal string to be empty again (as if reset were called with
|
|
|
|
// NULL).
|
|
|
|
const char *upb_stringsink_release(upb_stringsink *s, size_t *len);
|
|
|
|
|
|
|
|
// Returns the upb_bytesink* for this stringsrc. Invalidated by reset above.
|
|
|
|
upb_bytesink *upb_stringsink_bytesink(upb_stringsink *s);
|
|
|
|
|
|
|
|
#ifdef __cplusplus
|
|
|
|
} /* extern "C" */
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#endif
|