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// Protocol Buffers - Google's data interchange format
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// Copyright 2023 Google LLC. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file or at
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// https://developers.google.com/open-source/licenses/bsd
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#ifndef UPB_IO_ZERO_COPY_OUTPUT_STREAM_H_
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#define UPB_IO_ZERO_COPY_OUTPUT_STREAM_H_
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#include "upb/base/status.h"
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// Must be last.
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#include "upb/port/def.inc"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct upb_ZeroCopyOutputStream upb_ZeroCopyOutputStream;
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typedef struct {
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// Obtains a buffer into which data can be written. Any data written
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// into this buffer will eventually (maybe instantly, maybe later on)
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// be written to the output.
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//
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// Preconditions:
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// "count" and "status" are not NULL.
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//
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// Postconditions:
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// All errors are permanent. If an error occurs then:
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// - NULL will be returned to the caller.
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// - *count will be set to zero.
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// - *status will be set to the error.
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// EOF is permanent. If EOF is reached then:
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// - NULL will be returned to the caller.
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// - *count will be set to zero.
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// - *status will not be touched.
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// Otherwise:
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// - The returned value will point to a buffer containing the bytes read.
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// - *count will be set to the number of bytes read.
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// - *status will not be touched.
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//
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// Ownership of this buffer remains with the stream, and the buffer
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// remains valid only until some other method of the stream is called
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// or the stream is destroyed.
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//
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// Any data which the caller stores in this buffer will eventually be
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// written to the output (unless BackUp() is called).
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void* (*Next)(struct upb_ZeroCopyOutputStream* z, size_t* count,
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upb_Status* status);
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// Backs up a number of bytes, so that the end of the last buffer returned
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// by Next() is not actually written. This is needed when you finish
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// writing all the data you want to write, but the last buffer was bigger
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// than you needed. You don't want to write a bunch of garbage after the
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// end of your data, so you use BackUp() to back up.
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//
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// Preconditions:
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// * The last method called must have been Next().
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// * count must be less than or equal to the size of the last buffer
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// returned by Next().
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// * The caller must not have written anything to the last "count" bytes
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// of that buffer.
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//
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// Postconditions:
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// * The last "count" bytes of the last buffer returned by Next() will be
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// ignored.
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//
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// This method can be called with `count = 0` to finalize (flush) any
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// previously returned buffer. For example, a file output stream can
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// flush buffers returned from a previous call to Next() upon such
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// BackUp(0) invocations. ZeroCopyOutputStream callers should always
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// invoke BackUp() after a final Next() call, even if there is no
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// excess buffer data to be backed up to indicate a flush point.
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void (*BackUp)(struct upb_ZeroCopyOutputStream* z, size_t count);
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// Returns the total number of bytes written since this object was created.
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size_t (*ByteCount)(const struct upb_ZeroCopyOutputStream* z);
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} _upb_ZeroCopyOutputStream_VTable;
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struct upb_ZeroCopyOutputStream {
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const _upb_ZeroCopyOutputStream_VTable* vtable;
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};
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UPB_INLINE void* upb_ZeroCopyOutputStream_Next(upb_ZeroCopyOutputStream* z,
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size_t* count,
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upb_Status* status) {
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void* out = z->vtable->Next(z, count, status);
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UPB_ASSERT((out == NULL) == (*count == 0));
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return out;
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}
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UPB_INLINE void upb_ZeroCopyOutputStream_BackUp(upb_ZeroCopyOutputStream* z,
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size_t count) {
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return z->vtable->BackUp(z, count);
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}
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UPB_INLINE size_t
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upb_ZeroCopyOutputStream_ByteCount(const upb_ZeroCopyOutputStream* z) {
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return z->vtable->ByteCount(z);
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}
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#include "upb/port/undef.inc"
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#endif /* UPB_IO_ZERO_COPY_OUTPUT_STREAM_H_ */
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