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/*
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* Copyright (c) 2009-2021, Google LLC
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Google LLC nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL Google LLC BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/* upb_Arena is a specific allocator implementation that uses arena allocation.
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* The user provides an allocator that will be used to allocate the underlying
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* arena blocks. Arenas by nature do not require the individual allocations
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* to be freed. However the Arena does allow users to register cleanup
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* functions that will run when the arena is destroyed.
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*
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* A upb_Arena is *not* thread-safe.
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*
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* You could write a thread-safe arena allocator that satisfies the
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* upb_alloc interface, but it would not be as efficient for the
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* single-threaded case. */
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#ifndef UPB_MEM_ARENA_H_
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#define UPB_MEM_ARENA_H_
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#include <string.h>
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#include "upb/mem/alloc.h"
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// Must be last.
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#include "upb/port/def.inc"
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typedef struct upb_Arena upb_Arena;
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typedef void upb_CleanupFunc(void* context);
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typedef struct {
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/* We implement the allocator interface.
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* This must be the first member of upb_Arena!
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* TODO(haberman): remove once handlers are gone. */
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upb_alloc alloc;
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char *ptr, *end;
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} _upb_ArenaHead;
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Creates an arena from the given initial block (if any -- n may be 0).
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* Additional blocks will be allocated from |alloc|. If |alloc| is NULL, this
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* is a fixed-size arena and cannot grow. */
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upb_Arena* upb_Arena_Init(void* mem, size_t n, upb_alloc* alloc);
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void upb_Arena_Free(upb_Arena* a);
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bool upb_Arena_AddCleanup(upb_Arena* a, void* ud, upb_CleanupFunc* func);
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bool upb_Arena_Fuse(upb_Arena* a, upb_Arena* b);
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void* _upb_Arena_SlowMalloc(upb_Arena* a, size_t size);
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size_t upb_Arena_SpaceAllocated(upb_Arena* arena);
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uint32_t upb_Arena_DebugRefCount(upb_Arena* arena);
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UPB_INLINE upb_alloc* upb_Arena_Alloc(upb_Arena* a) { return (upb_alloc*)a; }
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UPB_INLINE size_t _upb_ArenaHas(upb_Arena* a) {
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_upb_ArenaHead* h = (_upb_ArenaHead*)a;
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return (size_t)(h->end - h->ptr);
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}
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UPB_INLINE void* upb_Arena_Malloc(upb_Arena* a, size_t size) {
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size = UPB_ALIGN_MALLOC(size);
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if (UPB_UNLIKELY(_upb_ArenaHas(a) < size)) {
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return _upb_Arena_SlowMalloc(a, size);
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}
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// We have enough space to do a fast malloc.
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_upb_ArenaHead* h = (_upb_ArenaHead*)a;
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void* ret = h->ptr;
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UPB_ASSERT(UPB_ALIGN_MALLOC((uintptr_t)ret) == (uintptr_t)ret);
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UPB_ASSERT(UPB_ALIGN_MALLOC(size) == size);
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UPB_UNPOISON_MEMORY_REGION(ret, size);
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h->ptr += size;
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#if UPB_ASAN
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{
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size_t guard_size = 32;
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if (_upb_ArenaHas(a) >= guard_size) {
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h->ptr += guard_size;
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} else {
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h->ptr = h->end;
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}
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}
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#endif
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return ret;
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}
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// Shrinks the last alloc from arena.
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// REQUIRES: (ptr, oldsize) was the last malloc/realloc from this arena.
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// We could also add a upb_Arena_TryShrinkLast() which is simply a no-op if
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// this was not the last alloc.
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UPB_INLINE void upb_Arena_ShrinkLast(upb_Arena* a, void* ptr, size_t oldsize,
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size_t size) {
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_upb_ArenaHead* h = (_upb_ArenaHead*)a;
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oldsize = UPB_ALIGN_MALLOC(oldsize);
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size = UPB_ALIGN_MALLOC(size);
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UPB_ASSERT((char*)ptr + oldsize == h->ptr); // Must be the last alloc.
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UPB_ASSERT(size <= oldsize);
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h->ptr = (char*)ptr + size;
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}
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UPB_INLINE void* upb_Arena_Realloc(upb_Arena* a, void* ptr, size_t oldsize,
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size_t size) {
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_upb_ArenaHead* h = (_upb_ArenaHead*)a;
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oldsize = UPB_ALIGN_MALLOC(oldsize);
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size = UPB_ALIGN_MALLOC(size);
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bool is_most_recent_alloc = (uintptr_t)ptr + oldsize == (uintptr_t)h->ptr;
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if (is_most_recent_alloc) {
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ptrdiff_t diff = size - oldsize;
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if ((ptrdiff_t)_upb_ArenaHas(a) >= diff) {
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h->ptr += diff;
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return ptr;
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}
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} else if (size <= oldsize) {
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return ptr;
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}
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void* ret = upb_Arena_Malloc(a, size);
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if (ret && oldsize > 0) {
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memcpy(ret, ptr, UPB_MIN(oldsize, size));
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}
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return ret;
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}
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UPB_INLINE upb_Arena* upb_Arena_New(void) {
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return upb_Arena_Init(NULL, 0, &upb_alloc_global);
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}
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#include "upb/port/undef.inc"
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#endif /* UPB_MEM_ARENA_H_ */
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