Protocol Buffers - Google's data interchange format (grpc依赖)
https://developers.google.com/protocol-buffers/
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67 lines
3.8 KiB
67 lines
3.8 KiB
13 years ago
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<?xml version="1.0"?>
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<package xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="nuspec.xsd">
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<metadata>
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<id>Google.ProtocolBuffersLite</id>
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<version>$version$</version>
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<owners>Jon Skeet</owners>
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<authors>Jon Skeet, Roger Knapp</authors>
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<licenseUrl>http://code.google.com/p/protobuf-csharp-port/source/browse/license.txt</licenseUrl>
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<projectUrl>http://code.google.com/p/protobuf-csharp-port/</projectUrl>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
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<copyright>Copyright 2008 Google Inc. All rights reserved.</copyright>
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<tags>Protocol Buffers Binary Serialization Format Google</tags>
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<title>Google Protocol Buffers</title>
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<summary>A managed code generator and library for Google's data interchange format.</summary>
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<description><![CDATA[
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Protocol Buffers is a binary serialization format and technology, released to the open source community by Google in 2008.
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Its primary use is to produce small fast binary representations of a 'message' or object for serialization or transportation.
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There are various implementations of Protocol Buffers in .NET. This project is a fairly close port of the Google Java implementation.
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There are two main parts:
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tools/protoc.exe, which takes the textual representation of the protocol buffer and turns it into a binary representation for use with ProtoGen.exe.
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tools/ProtoGen.exe, which takes binary representations of protocol buffer descriptors (as generated by the "stock" protoc binary supplied by Google) and creates C# source code. This is only required at build time.
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lib/*/Google.ProtocolBuffersLite.dll, which is a supporting library. This is required at execution time.
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lib/*/Google.ProtocolBuffersLite.Serialization.dll, a supplementary library that provides extensions for reading and writing protocol buffers to xml, json, and others.
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LINKS:
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Project Home - http://code.google.com/p/protobuf-csharp-port
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Online Help - http://help.protobuffers.net
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Developer Guide - http://code.google.com/apis/protocolbuffers/docs/overview.html
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Language Guide - http://code.google.com/apis/protocolbuffers/docs/proto.html
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]]></description>
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<references>
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<reference file="Google.ProtocolBuffersLite.dll"/>
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<reference file="Google.ProtocolBuffersLite.Serialization.dll"/>
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</references>
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</metadata>
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<files>
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<!-- Release Binaries -->
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<file src="..\build_output\Package\Release\Google.ProtocolBuffersLite.???" target="lib\net20" />
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<file src="..\build_output\Package\Release\Google.ProtocolBuffersLite.Serialization.???" target="lib\net20" />
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<!-- Silverlight Binaries -->
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<file src="..\build_output\Package\Release_Silverlight2\Google.ProtocolBuffersLite.???" target="lib\sl20" />
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<file src="..\build_output\Package\Release_Silverlight2\Google.ProtocolBuffersLite.Serialization.???" target="lib\sl20" />
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<!-- Tools -->
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<file src="..\lib\Protoc.exe" target="tools" />
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<file src="..\build_output\Package\Release\Google.ProtocolBuffers.dll" target="tools" />
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<file src="..\build_output\Package\Release\ProtoGen.exe" target="tools" />
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<file src="..\build_output\Package\Release\ProtoGen.exe.config" target="tools" />
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<!-- Content -->
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<file src="..\CHANGES.txt" target="content"/>
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<file src="..\license.txt" target="content\licenses"/>
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<file src="..\lib\protoc-license.txt" target="content\licenses"/>
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<file src="..\protos\google\protobuf\descriptor.proto" target="content\protos\google\protobuf" />
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<file src="..\protos\google\protobuf\csharp_options.proto" target="content\protos\google\protobuf" />
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<file src="..\src\ProtocolBuffers\**\*.cs" target="src\ProtocolBuffers\"/>
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<file src="..\src\ProtocolBuffers.Serialization\**\*.cs" target="src\ProtocolBuffers.Serialization\"/>
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</files>
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</package>
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