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#include "upb/env.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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typedef struct cleanup_ent {
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upb_cleanup_func *cleanup;
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void *ud;
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struct cleanup_ent *next;
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} cleanup_ent;
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static void *seeded_alloc(void *ud, void *ptr, size_t oldsize, size_t size);
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/* Default allocator **********************************************************/
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/* Just use realloc, keeping all allocated blocks in a linked list to destroy at
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* the end. */
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typedef struct mem_block {
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/* List is doubly-linked, because in cases where realloc() moves an existing
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* block, we need to be able to remove the old pointer from the list
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* efficiently. */
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struct mem_block *prev, *next;
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#ifndef NDEBUG
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size_t size; /* Doesn't include mem_block structure. */
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#endif
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} mem_block;
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typedef struct {
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mem_block *head;
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} default_alloc_ud;
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static void *default_alloc(void *_ud, void *ptr, size_t oldsize, size_t size) {
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default_alloc_ud *ud = _ud;
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mem_block *from, *block;
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void *ret;
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UPB_UNUSED(oldsize);
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from = ptr ? (void*)((char*)ptr - sizeof(mem_block)) : NULL;
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#ifndef NDEBUG
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if (from) {
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assert(oldsize <= from->size);
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}
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#endif
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/* TODO(haberman): we probably need to provide even better alignment here,
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* like 16-byte alignment of the returned data pointer. */
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block = realloc(from, size + sizeof(mem_block));
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if (!block) return NULL;
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ret = (char*)block + sizeof(*block);
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#ifndef NDEBUG
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block->size = size;
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#endif
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if (from) {
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if (block != from) {
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/* The block was moved, so pointers in next and prev blocks must be
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* updated to its new location. */
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if (block->next) block->next->prev = block;
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if (block->prev) block->prev->next = block;
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if (ud->head == from) ud->head = block;
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}
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} else {
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/* Insert at head of linked list. */
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block->prev = NULL;
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block->next = ud->head;
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if (block->next) block->next->prev = block;
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ud->head = block;
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}
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return ret;
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}
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static void default_alloc_cleanup(void *_ud) {
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default_alloc_ud *ud = _ud;
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mem_block *block = ud->head;
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while (block) {
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void *to_free = block;
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block = block->next;
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free(to_free);
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}
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}
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/* Standard error functions ***************************************************/
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static bool default_err(void *ud, const upb_status *status) {
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UPB_UNUSED(ud);
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UPB_UNUSED(status);
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return false;
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}
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static bool write_err_to(void *ud, const upb_status *status) {
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upb_status *copy_to = ud;
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upb_status_copy(copy_to, status);
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return false;
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}
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/* upb_env ********************************************************************/
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void upb_env_init(upb_env *e) {
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default_alloc_ud *ud = (default_alloc_ud*)&e->default_alloc_ud;
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e->ok_ = true;
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e->bytes_allocated = 0;
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e->cleanup_head = NULL;
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ud->head = NULL;
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/* Set default functions. */
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upb_env_setallocfunc(e, default_alloc, ud);
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upb_env_seterrorfunc(e, default_err, NULL);
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}
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void upb_env_uninit(upb_env *e) {
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cleanup_ent *ent = e->cleanup_head;
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while (ent) {
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ent->cleanup(ent->ud);
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ent = ent->next;
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}
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/* Must do this after running cleanup functions, because this will delete
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the memory we store our cleanup entries in! */
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if (e->alloc == default_alloc) {
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default_alloc_cleanup(e->alloc_ud);
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}
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}
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UPB_FORCEINLINE void upb_env_setallocfunc(upb_env *e, upb_alloc_func *alloc,
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void *ud) {
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e->alloc = alloc;
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e->alloc_ud = ud;
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}
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UPB_FORCEINLINE void upb_env_seterrorfunc(upb_env *e, upb_error_func *func,
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void *ud) {
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e->err = func;
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e->err_ud = ud;
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}
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void upb_env_reporterrorsto(upb_env *e, upb_status *status) {
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e->err = write_err_to;
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e->err_ud = status;
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}
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bool upb_env_ok(const upb_env *e) {
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return e->ok_;
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}
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bool upb_env_reporterror(upb_env *e, const upb_status *status) {
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e->ok_ = false;
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return e->err(e->err_ud, status);
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}
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bool upb_env_addcleanup(upb_env *e, upb_cleanup_func *func, void *ud) {
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cleanup_ent *ent = upb_env_malloc(e, sizeof(cleanup_ent));
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if (!ent) return false;
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ent->cleanup = func;
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ent->ud = ud;
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ent->next = e->cleanup_head;
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e->cleanup_head = ent;
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return true;
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}
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void *upb_env_malloc(upb_env *e, size_t size) {
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e->bytes_allocated += size;
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if (e->alloc == seeded_alloc) {
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/* This is equivalent to the next branch, but allows inlining for a
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* measurable perf benefit. */
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return seeded_alloc(e->alloc_ud, NULL, 0, size);
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} else {
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return e->alloc(e->alloc_ud, NULL, 0, size);
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}
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}
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void *upb_env_realloc(upb_env *e, void *ptr, size_t oldsize, size_t size) {
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char *ret;
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assert(oldsize <= size);
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ret = e->alloc(e->alloc_ud, ptr, oldsize, size);
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#ifndef NDEBUG
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/* Overwrite non-preserved memory to ensure callers are passing the oldsize
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* that they truly require. */
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memset(ret + oldsize, 0xff, size - oldsize);
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#endif
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return ret;
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}
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size_t upb_env_bytesallocated(const upb_env *e) {
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return e->bytes_allocated;
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}
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/* upb_seededalloc ************************************************************/
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/* Be conservative and choose 16 in case anyone is using SSE. */
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static const size_t maxalign = 16;
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static size_t align_up(size_t size) {
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return ((size + maxalign - 1) / maxalign) * maxalign;
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}
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UPB_FORCEINLINE static void *seeded_alloc(void *ud, void *ptr, size_t oldsize,
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size_t size) {
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upb_seededalloc *a = ud;
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size = align_up(size);
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assert(a->mem_limit >= a->mem_ptr);
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if (oldsize == 0 && size <= (size_t)(a->mem_limit - a->mem_ptr)) {
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/* Fast path: we can satisfy from the initial allocation. */
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void *ret = a->mem_ptr;
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a->mem_ptr += size;
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return ret;
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} else {
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char *chptr = ptr;
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/* Slow path: fallback to other allocator. */
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a->need_cleanup = true;
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/* Is `ptr` part of the user-provided initial block? Don't pass it to the
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* default allocator if so; otherwise, it may try to realloc() the block. */
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if (chptr >= a->mem_base && chptr < a->mem_limit) {
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void *ret;
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assert(chptr + oldsize <= a->mem_limit);
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ret = a->alloc(a->alloc_ud, NULL, 0, size);
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if (ret) memcpy(ret, ptr, oldsize);
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return ret;
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} else {
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return a->alloc(a->alloc_ud, ptr, oldsize, size);
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}
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}
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}
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void upb_seededalloc_init(upb_seededalloc *a, void *mem, size_t len) {
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default_alloc_ud *ud = (default_alloc_ud*)&a->default_alloc_ud;
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a->mem_base = mem;
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a->mem_ptr = mem;
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a->mem_limit = (char*)mem + len;
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a->need_cleanup = false;
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a->returned_allocfunc = false;
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ud->head = NULL;
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upb_seededalloc_setfallbackalloc(a, default_alloc, ud);
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}
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void upb_seededalloc_uninit(upb_seededalloc *a) {
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if (a->alloc == default_alloc && a->need_cleanup) {
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default_alloc_cleanup(a->alloc_ud);
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}
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}
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UPB_FORCEINLINE void upb_seededalloc_setfallbackalloc(upb_seededalloc *a,
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upb_alloc_func *alloc,
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void *ud) {
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assert(!a->returned_allocfunc);
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a->alloc = alloc;
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a->alloc_ud = ud;
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}
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upb_alloc_func *upb_seededalloc_getallocfunc(upb_seededalloc *a) {
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a->returned_allocfunc = true;
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return seeded_alloc;
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}
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