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/*
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* upb - a minimalist implementation of protocol buffers.
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*
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* Copyright (c) 2009 Joshua Haberman. See LICENSE for details.
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*/
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#include "upb_table.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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static const upb_inttable_key_t EMPTYENT = 0;
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static const double MAX_LOAD = 0.85;
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static uint32_t MurmurHash2(const void *key, size_t len, uint32_t seed);
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static uint32_t max(uint32_t a, uint32_t b) { return a > b ? a : b; }
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/* We use 1-based indexes into the table so that 0 can be "NULL". */
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static struct upb_inttable_entry *intent(struct upb_inttable *t, uint32_t i) {
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return UPB_INDEX(t->t.entries, i-1, t->t.entry_size);
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}
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static struct upb_strtable_entry *strent(struct upb_strtable *t, uint32_t i) {
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return UPB_INDEX(t->t.entries, i-1, t->t.entry_size);
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}
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void upb_table_init(struct upb_table *t, uint32_t size, uint16_t entry_size)
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{
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t->count = 0;
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t->entry_size = entry_size;
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t->size_lg2 = 1;
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while(size >>= 1) t->size_lg2++;
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t->size_lg2 = max(t->size_lg2, 4); /* Min size of 16. */
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size_t bytes = upb_table_size(t) * t->entry_size;
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t->entries = malloc(bytes);
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memset(t->entries, 0, bytes); /* Both tables consider 0's an empty entry. */
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}
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void upb_inttable_init(struct upb_inttable *t, uint32_t size, uint16_t entsize)
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{
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upb_table_init(&t->t, size, entsize);
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}
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void upb_strtable_init(struct upb_strtable *t, uint32_t size, uint16_t entsize)
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{
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upb_table_init(&t->t, size, entsize);
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}
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void upb_table_free(struct upb_table *t) { free(t->entries); }
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void upb_inttable_free(struct upb_inttable *t) { upb_table_free(&t->t); }
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void upb_strtable_free(struct upb_strtable *t) { upb_table_free(&t->t); }
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static uint32_t strtable_bucket(struct upb_strtable *t, struct upb_string *key)
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{
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uint32_t hash = MurmurHash2(key->data, key->byte_len, 0);
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return (hash & (upb_strtable_size(t)-1)) + 1;
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}
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void *upb_strtable_lookup(struct upb_strtable *t, struct upb_string *key)
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{
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uint32_t bucket = strtable_bucket(t, key);
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struct upb_strtable_entry *e;
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do {
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e = strent(t, bucket);
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if(upb_string_eql(&e->key, key)) return e;
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} while((bucket = e->next) != UPB_END_OF_CHAIN);
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return NULL;
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}
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static uint32_t empty_intbucket(struct upb_inttable *table)
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{
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/* TODO: does it matter that this is biased towards the front of the table? */
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for(uint32_t i = 1; i <= upb_inttable_size(table); i++) {
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struct upb_inttable_entry *e = intent(table, i);
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if(e->key == EMPTYENT) return i;
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}
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assert(false);
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return 0;
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}
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static void intinsert(struct upb_inttable *t, struct upb_inttable_entry *e)
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{
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uint32_t bucket = upb_inttable_bucket(t, e->key);
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struct upb_inttable_entry *table_e = intent(t, bucket);
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if(table_e->key != EMPTYENT) { /* Collision. */
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if(bucket == upb_inttable_bucket(t, table_e->key)) {
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/* Existing element is in its main posisiton. Find an empty slot to
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* place our new element and append it to this key's chain. */
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uint32_t empty_bucket = empty_intbucket(t);
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while (table_e->next != UPB_END_OF_CHAIN)
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table_e = intent(t, table_e->next-1);
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table_e->next = empty_bucket;
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table_e = intent(t, empty_bucket);
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} else {
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/* Existing element is not in its main position. Move it to an empty
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* slot and put our element in its main position. */
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uint32_t empty_bucket = empty_intbucket(t);
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uint32_t evictee_bucket = upb_inttable_bucket(t, table_e->key);
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memcpy(intent(t, empty_bucket), table_e, t->t.entry_size); /* copies next */
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struct upb_inttable_entry *evictee_e = intent(t, evictee_bucket);
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while(1) {
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assert(evictee_e->key != UPB_EMPTY_ENTRY);
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assert(evictee_e->next != END_OF_CHAIN);
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if(evictee_e->next == bucket) {
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evictee_e->next = empty_bucket;
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break;
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}
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}
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/* table_e remains set to our mainpos. */
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}
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}
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memcpy(table_e, e, t->t.entry_size);
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table_e->next = UPB_END_OF_CHAIN;
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}
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void upb_inttable_insert(struct upb_inttable *t, struct upb_inttable_entry *e)
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{
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if((double)++t->t.count / upb_inttable_size(t) > MAX_LOAD) {
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/* Need to resize. New table of double the size, add old elements to it. */
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struct upb_inttable new_table;
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upb_inttable_init(&new_table, upb_inttable_size(t)*2, t->t.entry_size);
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for(uint32_t i = 1; i <= upb_inttable_size(t)/2; i++) {
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struct upb_inttable_entry *old_e = intent(t, i);
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if(old_e->key != EMPTYENT) intinsert(&new_table, old_e);
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}
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upb_inttable_free(t);
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*t = new_table;
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}
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intinsert(t->t.entries, e);
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}
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static uint32_t empty_strbucket(struct upb_strtable *table)
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{
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/* TODO: does it matter that this is biased towards the front of the table? */
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for(uint32_t i = 1; i <= upb_strtable_size(table); i++) {
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struct upb_strtable_entry *e = strent(table, i);
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if(e->key.byte_len == 0) return i;
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}
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assert(false);
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return 0;
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}
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static void strinsert(struct upb_strtable *t, struct upb_strtable_entry *e)
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{
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uint32_t bucket = strtable_bucket(t, &e->key);
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struct upb_strtable_entry *table_e = strent(t, bucket);
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if(table_e->key.byte_len != 0) { /* Collision. */
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if(bucket == strtable_bucket(t, &table_e->key)) {
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/* Existing element is in its main posisiton. Find an empty slot to
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* place our new element and append it to this key's chain. */
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uint32_t empty_bucket = empty_strbucket(t);
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while (table_e->next != UPB_END_OF_CHAIN)
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table_e = strent(t, table_e->next-1);
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table_e->next = empty_bucket;
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table_e = strent(t, empty_bucket);
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} else {
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/* Existing element is not in its main position. Move it to an empty
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* slot and put our element in its main position. */
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uint32_t empty_bucket = empty_strbucket(t);
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uint32_t evictee_bucket = strtable_bucket(t, &table_e->key);
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memcpy(strent(t, empty_bucket), table_e, t->t.entry_size); /* copies next */
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struct upb_strtable_entry *evictee_e = strent(t, evictee_bucket);
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while(1) {
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assert(evictee_e->key != UPB_EMPTY_ENTRY);
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assert(evictee_e->next != END_OF_CHAIN);
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if(evictee_e->next == bucket) {
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evictee_e->next = empty_bucket;
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break;
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}
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}
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/* table_e remains set to our mainpos. */
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}
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}
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memcpy(table_e, e, t->t.entry_size);
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table_e->next = UPB_END_OF_CHAIN;
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}
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void upb_strtable_insert(struct upb_strtable *t, struct upb_strtable_entry *e)
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{
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if((double)++t->t.count / upb_strtable_size(t) > MAX_LOAD) {
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/* Need to resize. New table of double the size, add old elements to it. */
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struct upb_strtable new_table;
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upb_strtable_init(&new_table, upb_strtable_size(t)*2, t->t.entry_size);
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for(uint32_t i = 1; i <= upb_strtable_size(t)/2; i++) {
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struct upb_strtable_entry *old_e = strent(t, i);
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if(old_e->key.byte_len != 0) strinsert(&new_table, old_e);
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}
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upb_strtable_free(t);
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*t = new_table;
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}
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strinsert(t->t.entries, e);
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}
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#ifdef UPB_UNALIGNED_READS_OK
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//-----------------------------------------------------------------------------
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// MurmurHash2, by Austin Appleby (released as public domain).
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// Reformatted and C99-ified by Joshua Haberman.
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// Note - This code makes a few assumptions about how your machine behaves -
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// 1. We can read a 4-byte value from any address without crashing
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// 2. sizeof(int) == 4 (in upb this limitation is removed by using uint32_t
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// And it has a few limitations -
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// 1. It will not work incrementally.
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// 2. It will not produce the same results on little-endian and big-endian
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// machines.
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static uint32_t MurmurHash2(const void *key, size_t len, uint32_t seed)
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{
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// 'm' and 'r' are mixing constants generated offline.
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// They're not really 'magic', they just happen to work well.
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const uint32_t m = 0x5bd1e995;
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const int32_t r = 24;
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// Initialize the hash to a 'random' value
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uint32_t h = seed ^ len;
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// Mix 4 bytes at a time into the hash
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const uint8_t * data = (const uint8_t *)key;
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while(len >= 4) {
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uint32_t k = *(uint32_t *)data;
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k *= m;
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k ^= k >> r;
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k *= m;
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h *= m;
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h ^= k;
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data += 4;
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len -= 4;
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}
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// Handle the last few bytes of the input array
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switch(len) {
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case 3: h ^= data[2] << 16;
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case 2: h ^= data[1] << 8;
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case 1: h ^= data[0]; h *= m;
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};
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// Do a few final mixes of the hash to ensure the last few
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// bytes are well-incorporated.
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h ^= h >> 13;
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h *= m;
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h ^= h >> 15;
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return h;
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}
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#else // !UPB_UNALIGNED_READS_OK
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//-----------------------------------------------------------------------------
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// MurmurHashAligned2, by Austin Appleby
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// Same algorithm as MurmurHash2, but only does aligned reads - should be safer
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// on certain platforms.
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// Performance will be lower than MurmurHash2
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#define MIX(h,k,m) { k *= m; k ^= k >> r; k *= m; h *= m; h ^= k; }
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static uint32_t MurmurHash2(const void * key, size_t len, uint32_t seed)
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{
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const uint32_t m = 0x5bd1e995;
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const int32_t r = 24;
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const uint8_t * data = (const uint8_t *)key;
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uint32_t h = seed ^ len;
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uint8_t align = (uintptr_t)data & 3;
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if(align && (len >= 4)) {
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// Pre-load the temp registers
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uint32_t t = 0, d = 0;
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switch(align) {
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case 1: t |= data[2] << 16;
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case 2: t |= data[1] << 8;
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case 3: t |= data[0];
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}
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t <<= (8 * align);
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data += 4-align;
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len -= 4-align;
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int32_t sl = 8 * (4-align);
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int32_t sr = 8 * align;
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// Mix
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while(len >= 4) {
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d = *(uint32_t *)data;
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t = (t >> sr) | (d << sl);
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uint32_t k = t;
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MIX(h,k,m);
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t = d;
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data += 4;
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len -= 4;
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}
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// Handle leftover data in temp registers
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d = 0;
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if(len >= align) {
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switch(align) {
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case 3: d |= data[2] << 16;
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case 2: d |= data[1] << 8;
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case 1: d |= data[0];
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}
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uint32_t k = (t >> sr) | (d << sl);
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MIX(h,k,m);
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data += align;
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len -= align;
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//----------
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// Handle tail bytes
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switch(len) {
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case 3: h ^= data[2] << 16;
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case 2: h ^= data[1] << 8;
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case 1: h ^= data[0]; h *= m;
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};
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} else {
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switch(len) {
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case 3: d |= data[2] << 16;
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case 2: d |= data[1] << 8;
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case 1: d |= data[0];
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case 0: h ^= (t >> sr) | (d << sl); h *= m;
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}
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}
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h ^= h >> 13;
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h *= m;
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h ^= h >> 15;
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return h;
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} else {
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while(len >= 4) {
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uint32_t k = *(uint32_t *)data;
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MIX(h,k,m);
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data += 4;
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len -= 4;
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}
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//----------
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// Handle tail bytes
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|
|
|
|
switch(len) {
|
|
|
|
case 3: h ^= data[2] << 16;
|
|
|
|
case 2: h ^= data[1] << 8;
|
|
|
|
case 1: h ^= data[0]; h *= m;
|
|
|
|
};
|
|
|
|
|
|
|
|
h ^= h >> 13;
|
|
|
|
h *= m;
|
|
|
|
h ^= h >> 15;
|
|
|
|
|
|
|
|
return h;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#undef MIX
|
|
|
|
|
|
|
|
#endif // UPB_UNALIGNED_READS_OK
|