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/*
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** require("lua") -- A Lua extension for upb.
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**
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** Exposes only the core library
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** (sub-libraries are exposed in other extensions).
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**
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** 64-bit woes: Lua can only represent numbers of type lua_Number (which is
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** double unless the user specifically overrides this). Doubles can represent
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** the entire range of 64-bit integers, but lose precision once the integers are
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** greater than 2^53.
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**
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** Lua 5.3 is adding support for integers, which will allow for 64-bit
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** integers (which can be interpreted as signed or unsigned).
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**
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** LuaJIT supports 64-bit signed and unsigned boxed representations
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** through its "cdata" mechanism, but this is not portable to regular Lua.
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**
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** Hopefully Lua 5.3 will come soon enough that we can either use Lua 5.3
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** integer support or LuaJIT 64-bit cdata for users that need the entire
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** domain of [u]int64 values.
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*/
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#include "upb/bindings/lua/upb.h"
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#include <float.h>
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#include "lauxlib.h"
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#include "upb/msg.h"
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/* Lua compatibility code *****************************************************/
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/* Shims for upcoming Lua 5.3 functionality. */
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static bool lua_isinteger(lua_State *L, int argn) {
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LUPB_UNUSED(L);
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LUPB_UNUSED(argn);
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return false;
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}
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/* Utility functions **********************************************************/
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void lupb_checkstatus(lua_State *L, upb_status *s) {
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if (!upb_ok(s)) {
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lua_pushstring(L, upb_status_errmsg(s));
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lua_error(L);
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}
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}
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/* Pushes a new userdata with the given metatable. */
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void *lupb_newuserdata(lua_State *L, size_t size, int n, const char *type) {
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#if LUA_VERSION_NUM >= 504
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void *ret = lua_newuserdatauv(L, size, n);
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#else
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void *ret = lua_newuserdata(L, size);
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lua_createtable(L, 0, n);
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lua_setuservalue(L, -2);
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#endif
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/* Set metatable. */
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luaL_getmetatable(L, type);
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assert(!lua_isnil(L, -1)); /* Should have been created by luaopen_upb. */
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lua_setmetatable(L, -2);
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return ret;
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}
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#if LUA_VERSION_NUM < 504
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int lua_setiuservalue(lua_State *L, int index, int n) {
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lua_getuservalue(L, index);
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lua_insert(L, -2);
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lua_rawseti(L, -2, n);
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lua_pop(L, 1);
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return 1;
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}
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int lua_getiuservalue(lua_State *L, int index, int n) {
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lua_getuservalue(L, index);
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lua_rawgeti(L, -1, n);
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lua_replace(L, -2);
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return 1;
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}
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#endif
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void lupb_register_type(lua_State *L, const char *name, const luaL_Reg *m,
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const luaL_Reg *mm) {
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luaL_newmetatable(L, name);
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if (mm) {
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lupb_setfuncs(L, mm);
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}
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if (m) {
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/* Methods go in the mt's __index method. This implies that you can'
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* implement __index and also have methods. */
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lua_getfield(L, -1, "__index");
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lupb_assert(L, lua_isnil(L, -1));
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lua_pop(L, 1);
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lua_createtable(L, 0, 0);
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lupb_setfuncs(L, m);
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lua_setfield(L, -2, "__index");
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}
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lua_pop(L, 1); /* The mt. */
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}
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/* Scalar type mapping ********************************************************/
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/* Functions that convert scalar/primitive values (numbers, strings, bool)
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* between Lua and C/upb. Handles type/range checking. */
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bool lupb_checkbool(lua_State *L, int narg) {
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if (!lua_isboolean(L, narg)) {
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luaL_error(L, "must be true or false");
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}
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return lua_toboolean(L, narg);
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}
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/* Unlike luaL_checkstring(), this does not allow implicit conversion to
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* string. */
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const char *lupb_checkstring(lua_State *L, int narg, size_t *len) {
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if (lua_type(L, narg) != LUA_TSTRING) {
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luaL_error(L, "Expected string");
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}
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return lua_tolstring(L, narg, len);
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}
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/* Unlike luaL_checkinteger, these do not implicitly convert from string or
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* round an existing double value. We allow floating-point input, but only if
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* the actual value is integral. */
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#define INTCHECK(type, ctype) \
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ctype lupb_check##type(lua_State *L, int narg) { \
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double n; \
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ctype i; \
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if (lua_isinteger(L, narg)) { \
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return lua_tointeger(L, narg); \
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} \
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\
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/* Prevent implicit conversion from string. */ \
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luaL_checktype(L, narg, LUA_TNUMBER); \
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n = lua_tonumber(L, narg); \
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\
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i = (ctype)n; \
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if ((double)i != n) { \
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/* double -> ctype truncated or rounded. */ \
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luaL_error(L, "number %f was not an integer or out of range for " #type, \
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n); \
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} \
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return i; \
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} \
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void lupb_push##type(lua_State *L, ctype val) { \
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/* TODO: push integer for Lua >= 5.3, 64-bit cdata for LuaJIT. */ \
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/* This is lossy for some [u]int64 values, which isn't great, but */ \
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/* crashing when we encounter these values seems worse. */ \
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lua_pushnumber(L, val); \
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}
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INTCHECK(int64, int64_t)
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INTCHECK(int32, int32_t)
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INTCHECK(uint64, uint64_t)
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INTCHECK(uint32, uint32_t)
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double lupb_checkdouble(lua_State *L, int narg) {
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/* If we were being really hard-nosed here, we'd check whether the input was
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* an integer that has no precise double representation. But doubles aren't
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* generally expected to be exact like integers are, and worse this could
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* cause data-dependent runtime errors: one run of the program could work fine
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* because the integer calculations happened to be exactly representable in
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* double, while the next could crash because of subtly different input. */
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luaL_checktype(L, narg, LUA_TNUMBER); /* lua_tonumber() auto-converts. */
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return lua_tonumber(L, narg);
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}
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float lupb_checkfloat(lua_State *L, int narg) {
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/* We don't worry about checking whether the input can be exactly converted to
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* float -- see above. */
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luaL_checktype(L, narg, LUA_TNUMBER); /* lua_tonumber() auto-converts. */
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return lua_tonumber(L, narg);
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}
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void lupb_pushdouble(lua_State *L, double d) {
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lua_pushnumber(L, d);
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}
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void lupb_pushfloat(lua_State *L, float d) {
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lua_pushnumber(L, d);
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}
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/* Library entry point ********************************************************/
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int luaopen_lupb(lua_State *L) {
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#if LUA_VERSION_NUM == 501
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const struct luaL_Reg funcs[] = {{NULL, NULL}};
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luaL_register(L, "upb_c", funcs);
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#else
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lua_createtable(L, 0, 8);
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#endif
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lupb_def_registertypes(L);
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lupb_msg_registertypes(L);
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return 1; /* Return package table. */
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}
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