Protocol Buffers - Google's data interchange format (grpc依赖) https://developers.google.com/protocol-buffers/
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/*
** require("lua") -- A Lua extension for upb.
**
** Exposes only the core library
** (sub-libraries are exposed in other extensions).
**
** 64-bit woes: Lua can only represent numbers of type lua_Number (which is
** double unless the user specifically overrides this). Doubles can represent
** the entire range of 64-bit integers, but lose precision once the integers are
** greater than 2^53.
**
** Lua 5.3 is adding support for integers, which will allow for 64-bit
** integers (which can be interpreted as signed or unsigned).
**
** LuaJIT supports 64-bit signed and unsigned boxed representations
** through its "cdata" mechanism, but this is not portable to regular Lua.
**
** Hopefully Lua 5.3 will come soon enough that we can either use Lua 5.3
** integer support or LuaJIT 64-bit cdata for users that need the entire
** domain of [u]int64 values.
*/
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#include "upb/bindings/lua/upb.h"
#include <float.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
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#include "lauxlib.h"
#include "upb/msg.h"
/* Lua compatibility code *****************************************************/
/* Shims for upcoming Lua 5.3 functionality. */
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static bool lua_isinteger(lua_State *L, int argn) {
LUPB_UNUSED(L);
LUPB_UNUSED(argn);
return false;
}
/* Utility functions **********************************************************/
void lupb_checkstatus(lua_State *L, upb_status *s) {
if (!upb_ok(s)) {
lua_pushstring(L, upb_status_errmsg(s));
lua_error(L);
}
}
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/* Pushes a new userdata with the given metatable. */
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void *lupb_newuserdata(lua_State *L, size_t size, int n, const char *type) {
#if LUA_VERSION_NUM >= 504
void *ret = lua_newuserdatauv(L, size, n);
#else
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void *ret = lua_newuserdata(L, size);
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lua_createtable(L, 0, n);
lua_setuservalue(L, -2);
#endif
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/* Set metatable. */
luaL_getmetatable(L, type);
assert(!lua_isnil(L, -1)); /* Should have been created by luaopen_upb. */
lua_setmetatable(L, -2);
return ret;
}
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#if LUA_VERSION_NUM < 504
int lua_setiuservalue(lua_State *L, int index, int n) {
lua_getuservalue(L, index);
lua_insert(L, -2);
lua_rawseti(L, -2, n);
lua_pop(L, 1);
return 1;
}
int lua_getiuservalue(lua_State *L, int index, int n) {
lua_getuservalue(L, index);
lua_rawgeti(L, -1, n);
lua_replace(L, -2);
return 1;
}
#endif
void lupb_register_type(lua_State *L, const char *name, const luaL_Reg *m,
const luaL_Reg *mm) {
luaL_newmetatable(L, name);
if (mm) {
lupb_setfuncs(L, mm);
}
if (m) {
/* Methods go in the mt's __index method. This implies that you can'
* implement __index and also have methods. */
lua_getfield(L, -1, "__index");
lupb_assert(L, lua_isnil(L, -1));
lua_pop(L, 1);
lua_createtable(L, 0, 0);
lupb_setfuncs(L, m);
lua_setfield(L, -2, "__index");
}
lua_pop(L, 1); /* The mt. */
}
/* Scalar type mapping ********************************************************/
/* Functions that convert scalar/primitive values (numbers, strings, bool)
* between Lua and C/upb. Handles type/range checking. */
bool lupb_checkbool(lua_State *L, int narg) {
if (!lua_isboolean(L, narg)) {
luaL_error(L, "must be true or false");
}
return lua_toboolean(L, narg);
}
/* Unlike luaL_checkstring(), this does not allow implicit conversion to
* string. */
const char *lupb_checkstring(lua_State *L, int narg, size_t *len) {
if (lua_type(L, narg) != LUA_TSTRING) {
luaL_error(L, "Expected string");
}
return lua_tolstring(L, narg, len);
}
/* Unlike luaL_checkinteger, these do not implicitly convert from string or
* round an existing double value. We allow floating-point input, but only if
* the actual value is integral. */
#define INTCHECK(type, ctype) \
ctype lupb_check##type(lua_State *L, int narg) { \
double n; \
ctype i; \
if (lua_isinteger(L, narg)) { \
return lua_tointeger(L, narg); \
} \
\
/* Prevent implicit conversion from string. */ \
luaL_checktype(L, narg, LUA_TNUMBER); \
n = lua_tonumber(L, narg); \
\
i = (ctype)n; \
if ((double)i != n) { \
/* double -> ctype truncated or rounded. */ \
luaL_error(L, "number %f was not an integer or out of range for " #type, \
n); \
} \
return i; \
} \
void lupb_push##type(lua_State *L, ctype val) { \
/* TODO: push integer for Lua >= 5.3, 64-bit cdata for LuaJIT. */ \
/* This is lossy for some [u]int64 values, which isn't great, but */ \
/* crashing when we encounter these values seems worse. */ \
lua_pushnumber(L, val); \
}
INTCHECK(int64, int64_t)
INTCHECK(int32, int32_t)
INTCHECK(uint64, uint64_t)
INTCHECK(uint32, uint32_t)
double lupb_checkdouble(lua_State *L, int narg) {
/* If we were being really hard-nosed here, we'd check whether the input was
* an integer that has no precise double representation. But doubles aren't
* generally expected to be exact like integers are, and worse this could
* cause data-dependent runtime errors: one run of the program could work fine
* because the integer calculations happened to be exactly representable in
* double, while the next could crash because of subtly different input. */
luaL_checktype(L, narg, LUA_TNUMBER); /* lua_tonumber() auto-converts. */
return lua_tonumber(L, narg);
}
float lupb_checkfloat(lua_State *L, int narg) {
/* We don't worry about checking whether the input can be exactly converted to
* float -- see above. */
luaL_checktype(L, narg, LUA_TNUMBER); /* lua_tonumber() auto-converts. */
return lua_tonumber(L, narg);
}
void lupb_pushdouble(lua_State *L, double d) {
lua_pushnumber(L, d);
}
void lupb_pushfloat(lua_State *L, float d) {
lua_pushnumber(L, d);
}
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/* Library entry point ********************************************************/
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int luaopen_lupb(lua_State *L) {
#if LUA_VERSION_NUM == 501
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const struct luaL_Reg funcs[] = {{NULL, NULL}};
luaL_register(L, "upb_c", funcs);
#else
lua_createtable(L, 0, 8);
#endif
lupb_def_registertypes(L);
lupb_msg_registertypes(L);
return 1; /* Return package table. */
}