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/*
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* upb - a minimalist implementation of protocol buffers.
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*
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* Copyright (c) 2013 Google Inc. See LICENSE for details.
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* Author: Josh Haberman <jhaberman@gmail.com>
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*
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* This file contains the standard ByteStream msgdef and some useful routines
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* surrounding it.
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*
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* This is a mixed C/C++ interface that offers a full API to both languages.
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* See the top-level README for more information.
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*/
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#ifndef UPB_BYTESTREAM_H_
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#define UPB_BYTESTREAM_H_
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#include "upb/sink.h"
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#include "upb/bytestream.upb.h"
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#define UPB_BYTESTREAM_BYTES &upb_bytestream_fields[0]
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// A convenience method that handles the start/end calls and tracks overall
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// success.
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UPB_INLINE bool upb_bytestream_putstr(upb_sink *s, const char *buf, size_t n) {
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bool ret =
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upb_sink_startmsg(s) &&
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upb_sink_startstr(s, UPB_BYTESTREAM_BYTES_STARTSTR, n) &&
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upb_sink_putstring(s, UPB_BYTESTREAM_BYTES_STRING, buf, n) == n &&
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upb_sink_endstr(s, UPB_BYTESTREAM_BYTES_ENDSTR);
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if (ret) upb_sink_endmsg(s);
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return ret;
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}
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#ifdef __cplusplus
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namespace upb {
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inline bool PutStringToBytestream(Sink* s, const char* buf, size_t n) {
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return upb_bytestream_putstr(s, buf, n);
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}
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template <class T> bool PutStringToBytestream(Sink* s, T str) {
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return upb_bytestream_putstr(s, str.c_str(), str.size());
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}
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} // namespace upb
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#endif
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#endif // UPB_BYTESTREAM_H_
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