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/*
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* upb - a minimalist implementation of protocol buffers.
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*
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* Copyright (c) 2009 Google Inc. See LICENSE for details.
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* Author: Josh Haberman <jhaberman@gmail.com>
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*
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* This header is INTERNAL-ONLY! Its interfaces are not public or stable!
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* This file defines very fast int->upb_value (inttable) and string->upb_value
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* (strtable) hash tables.
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*
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* The table uses chained scatter with Brent's variation (inspired by the Lua
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* implementation of hash tables). The hash function for strings is Austin
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* Appleby's "MurmurHash."
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*
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* The inttable uses uintptr_t as its key, which guarantees it can be used to
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* store pointers or integers of at least 32 bits (upb isn't really useful on
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* systems where sizeof(void*) < 4).
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*
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* The table must be homogenous (all values of the same type). In debug
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* mode, we check this on insert and lookup.
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*/
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#ifndef UPB_TABLE_H_
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#define UPB_TABLE_H_
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#include <assert.h>
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#include <stdint.h>
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#include <string.h>
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#include "upb.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* upb_value ******************************************************************/
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// A tagged union (stored untagged inside the table) so that we can check that
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// clients calling table accessors are correctly typed without having to have
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// an explosion of accessors.
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typedef enum {
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UPB_CTYPE_INT32 = 1,
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UPB_CTYPE_INT64 = 2,
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UPB_CTYPE_UINT32 = 3,
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UPB_CTYPE_UINT64 = 4,
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UPB_CTYPE_BOOL = 5,
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UPB_CTYPE_CSTR = 6,
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UPB_CTYPE_PTR = 7,
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UPB_CTYPE_CONSTPTR = 8,
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UPB_CTYPE_FPTR = 9,
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} upb_ctype_t;
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typedef union {
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int32_t int32;
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int64_t int64;
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uint64_t uint64;
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uint32_t uint32;
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bool _bool;
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char *cstr;
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void *ptr;
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const void *constptr;
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upb_func *fptr;
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} _upb_value;
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typedef struct {
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_upb_value val;
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#ifndef NDEBUG
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// In debug mode we carry the value type around also so we can check accesses
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// to be sure the right member is being read.
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upb_ctype_t ctype;
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#endif
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} upb_value;
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#ifdef UPB_C99
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#define UPB_VALUE_INIT(v, member) {.member = v}
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#endif
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#define UPB__VALUE_INIT_NONE UPB_VALUE_INIT(NULL, ptr)
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#ifdef NDEBUG
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#define SET_TYPE(dest, val) UPB_UNUSED(val)
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#define UPB_VALUE_INIT_NONE {UPB__VALUE_INIT_NONE}
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#else
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#define SET_TYPE(dest, val) dest = val
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// Non-existent type, all reads will fail.
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#define UPB_VALUE_INIT_NONE {UPB__VALUE_INIT_NONE, -1}
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#endif
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#define UPB_VALUE_INIT_INT32(v) UPB_VALUE_INIT(v, int32)
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#define UPB_VALUE_INIT_INT64(v) UPB_VALUE_INIT(v, int64)
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#define UPB_VALUE_INIT_UINT32(v) UPB_VALUE_INIT(v, uint32)
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#define UPB_VALUE_INIT_UINT64(v) UPB_VALUE_INIT(v, uint64)
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#define UPB_VALUE_INIT_BOOL(v) UPB_VALUE_INIT(v, _bool)
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#define UPB_VALUE_INIT_CSTR(v) UPB_VALUE_INIT(v, cstr)
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#define UPB_VALUE_INIT_PTR(v) UPB_VALUE_INIT(v, ptr)
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#define UPB_VALUE_INIT_CONSTPTR(v) UPB_VALUE_INIT(v, constptr)
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#define UPB_VALUE_INIT_FPTR(v) UPB_VALUE_INIT(v, fptr)
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// Like strdup(), which isn't always available since it's not ANSI C.
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char *upb_strdup(const char *s);
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UPB_INLINE void _upb_value_setval(upb_value *v, _upb_value val,
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upb_ctype_t ctype) {
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v->val = val;
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SET_TYPE(v->ctype, ctype);
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}
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UPB_INLINE upb_value _upb_value_val(_upb_value val, upb_ctype_t ctype) {
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upb_value ret;
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_upb_value_setval(&ret, val, ctype);
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return ret;
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}
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// For each value ctype, define the following set of functions:
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//
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// // Get/set an int32 from a upb_value.
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// int32_t upb_value_getint32(upb_value val);
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// void upb_value_setint32(upb_value *val, int32_t cval);
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//
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// // Construct a new upb_value from an int32.
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// upb_value upb_value_int32(int32_t val);
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#define FUNCS(name, membername, type_t, proto_type) \
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UPB_INLINE void upb_value_set ## name(upb_value *val, type_t cval) { \
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val->val.uint64 = 0; \
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SET_TYPE(val->ctype, proto_type); \
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val->val.membername = cval; \
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} \
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UPB_INLINE upb_value upb_value_ ## name(type_t val) { \
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upb_value ret; \
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upb_value_set ## name(&ret, val); \
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return ret; \
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} \
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UPB_INLINE type_t upb_value_get ## name(upb_value val) { \
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assert(val.ctype == proto_type); \
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return val.val.membername; \
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}
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FUNCS(int32, int32, int32_t, UPB_CTYPE_INT32);
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FUNCS(int64, int64, int64_t, UPB_CTYPE_INT64);
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FUNCS(uint32, uint32, uint32_t, UPB_CTYPE_UINT32);
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FUNCS(uint64, uint64, uint64_t, UPB_CTYPE_UINT64);
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FUNCS(bool, _bool, bool, UPB_CTYPE_BOOL);
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FUNCS(cstr, cstr, char*, UPB_CTYPE_CSTR);
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FUNCS(ptr, ptr, void*, UPB_CTYPE_PTR);
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FUNCS(constptr, constptr, const void*, UPB_CTYPE_CONSTPTR);
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FUNCS(fptr, fptr, upb_func*, UPB_CTYPE_FPTR);
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#undef FUNCS
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/* upb_table ******************************************************************/
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typedef union {
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uintptr_t num;
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const char *str; // We own, nullz.
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} upb_tabkey;
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#define UPB_TABKEY_NUM(n) {n}
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#ifdef UPB_C99
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#define UPB_TABKEY_STR(s) {.str = s}
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#endif
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// TODO(haberman): C++
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#define UPB_TABKEY_NONE {0}
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typedef struct _upb_tabent {
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upb_tabkey key;
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_upb_value val;
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// Internal chaining. This is const so we can create static initializers for
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// tables. We cast away const sometimes, but *only* when the containing
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// upb_table is known to be non-const. This requires a bit of care, but
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// the subtlety is confined to table.c.
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const struct _upb_tabent *next;
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} upb_tabent;
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typedef struct {
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size_t count; // Number of entries in the hash part.
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size_t mask; // Mask to turn hash value -> bucket.
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upb_ctype_t ctype; // Type of all values.
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uint8_t size_lg2; // Size of the hash table part is 2^size_lg2 entries.
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// Hash table entries.
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// Making this const isn't entirely accurate; what we really want is for it to
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// have the same const-ness as the table it's inside. But there's no way to
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// declare that in C. So we have to make it const so that we can statically
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// initialize const hash tables. Then we cast away const when we have to.
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const upb_tabent *entries;
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} upb_table;
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typedef struct {
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upb_table t;
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} upb_strtable;
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#define UPB_STRTABLE_INIT(count, mask, ctype, size_lg2, entries) \
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{{count, mask, ctype, size_lg2, entries}}
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typedef struct {
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upb_table t; // For entries that don't fit in the array part.
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const _upb_value *array; // Array part of the table. See const note above.
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size_t array_size; // Array part size.
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size_t array_count; // Array part number of elements.
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} upb_inttable;
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#define UPB_INTTABLE_INIT(count, mask, ctype, size_lg2, ent, a, asize, acount) \
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{{count, mask, ctype, size_lg2, ent}, a, asize, acount}
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#define UPB_EMPTY_INTTABLE_INIT(ctype) \
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UPB_INTTABLE_INIT(0, 0, ctype, 0, NULL, NULL, 0, 0)
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#define UPB_ARRAY_EMPTYVAL -1
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#define UPB_ARRAY_EMPTYENT UPB_VALUE_INIT_INT64(UPB_ARRAY_EMPTYVAL)
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UPB_INLINE size_t upb_table_size(const upb_table *t) {
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if (t->size_lg2 == 0)
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return 0;
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else
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return 1 << t->size_lg2;
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}
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// Internal-only functions, in .h file only out of necessity.
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UPB_INLINE bool upb_tabent_isempty(const upb_tabent *e) {
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return e->key.num == 0;
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}
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// Used by some of the unit tests for generic hashing functionality.
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uint32_t MurmurHash2(const void * key, size_t len, uint32_t seed);
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UPB_INLINE upb_tabkey upb_intkey(uintptr_t key) {
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upb_tabkey k;
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k.num = key;
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return k;
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}
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UPB_INLINE uint32_t upb_inthash(uintptr_t key) {
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return (uint32_t)key;
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}
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static const upb_tabent *upb_getentry(const upb_table *t, uint32_t hash) {
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return t->entries + (hash & t->mask);
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}
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UPB_INLINE bool upb_arrhas(_upb_value v) {
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return v.uint64 != (uint64_t)UPB_ARRAY_EMPTYVAL;
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}
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// Initialize and uninitialize a table, respectively. If memory allocation
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// failed, false is returned that the table is uninitialized.
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bool upb_inttable_init(upb_inttable *table, upb_ctype_t ctype);
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bool upb_strtable_init(upb_strtable *table, upb_ctype_t ctype);
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void upb_inttable_uninit(upb_inttable *table);
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void upb_strtable_uninit(upb_strtable *table);
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// Returns the number of values in the table.
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size_t upb_inttable_count(const upb_inttable *t);
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UPB_INLINE size_t upb_strtable_count(const upb_strtable *t) {
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return t->t.count;
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}
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// Inserts the given key into the hashtable with the given value. The key must
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// not already exist in the hash table. For string tables, the key must be
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// NULL-terminated, and the table will make an internal copy of the key.
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// Inttables must not insert a value of UINTPTR_MAX.
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//
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// If a table resize was required but memory allocation failed, false is
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// returned and the table is unchanged.
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bool upb_inttable_insert(upb_inttable *t, uintptr_t key, upb_value val);
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bool upb_strtable_insert(upb_strtable *t, const char *key, upb_value val);
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// Looks up key in this table, returning "true" if the key was found.
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// If v is non-NULL, copies the value for this key into *v.
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bool upb_inttable_lookup(const upb_inttable *t, uintptr_t key, upb_value *v);
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bool upb_strtable_lookup2(const upb_strtable *t, const char *key, size_t len,
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upb_value *v);
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// For NULL-terminated strings.
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UPB_INLINE bool upb_strtable_lookup(const upb_strtable *t, const char *key,
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upb_value *v) {
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return upb_strtable_lookup2(t, key, strlen(key), v);
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}
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// Removes an item from the table. Returns true if the remove was successful,
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// and stores the removed item in *val if non-NULL.
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bool upb_inttable_remove(upb_inttable *t, uintptr_t key, upb_value *val);
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bool upb_strtable_remove(upb_strtable *t, const char *key, upb_value *val);
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// Updates an existing entry in an inttable. If the entry does not exist,
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// returns false and does nothing. Unlike insert/remove, this does not
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// invalidate iterators.
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bool upb_inttable_replace(upb_inttable *t, uintptr_t key, upb_value val);
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// Handy routines for treating an inttable like a stack. May not be mixed with
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// other insert/remove calls.
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bool upb_inttable_push(upb_inttable *t, upb_value val);
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upb_value upb_inttable_pop(upb_inttable *t);
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// Convenience routines for inttables with pointer keys.
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bool upb_inttable_insertptr(upb_inttable *t, const void *key, upb_value val);
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bool upb_inttable_removeptr(upb_inttable *t, const void *key, upb_value *val);
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bool upb_inttable_lookupptr(
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const upb_inttable *t, const void *key, upb_value *val);
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// Optimizes the table for the current set of entries, for both memory use and
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// lookup time. Client should call this after all entries have been inserted;
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// inserting more entries is legal, but will likely require a table resize.
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void upb_inttable_compact(upb_inttable *t);
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// A special-case inlinable version of the lookup routine for 32-bit integers.
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UPB_INLINE bool upb_inttable_lookup32(const upb_inttable *t, uint32_t key,
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upb_value *v) {
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*v = upb_value_int32(0); // Silence compiler warnings.
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if (key < t->array_size) {
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_upb_value arrval = t->array[key];
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if (upb_arrhas(arrval)) {
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_upb_value_setval(v, arrval, t->t.ctype);
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return true;
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} else {
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return false;
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}
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} else {
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const upb_tabent *e;
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if (t->t.entries == NULL) return false;
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for (e = upb_getentry(&t->t, upb_inthash(key)); true; e = e->next) {
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if ((uint32_t)e->key.num == key) {
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_upb_value_setval(v, e->val, t->t.ctype);
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return true;
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}
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if (e->next == NULL) return false;
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}
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}
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}
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// Exposed for testing only.
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bool upb_strtable_resize(upb_strtable *t, size_t size_lg2);
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/* Iterators ******************************************************************/
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// Iterators for int and string tables. We are subject to some kind of unusual
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// design constraints:
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//
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// For high-level languages:
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// - we must be able to guarantee that we don't crash or corrupt memory even if
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// the program accesses an invalidated iterator.
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//
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// For C++11 range-based for:
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// - iterators must be copyable
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// - iterators must be comparable
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// - it must be possible to construct an "end" value.
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//
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// Iteration order is undefined.
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//
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// Modifying the table invalidates iterators. upb_{str,int}table_done() is
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// guaranteed to work even on an invalidated iterator, as long as the table it
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// is iterating over has not been freed. Calling next() or accessing data from
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// an invalidated iterator yields unspecified elements from the table, but it is
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// guaranteed not to crash and to return real table elements (except when done()
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// is true).
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/* upb_strtable_iter **********************************************************/
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// upb_strtable_iter i;
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// upb_strtable_begin(&i, t);
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// for(; !upb_strtable_done(&i); upb_strtable_next(&i)) {
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// const char *key = upb_strtable_iter_key(&i);
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// const upb_value val = upb_strtable_iter_value(&i);
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// // ...
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// }
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typedef struct {
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const upb_strtable *t;
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size_t index;
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} upb_strtable_iter;
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void upb_strtable_begin(upb_strtable_iter *i, const upb_strtable *t);
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void upb_strtable_next(upb_strtable_iter *i);
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bool upb_strtable_done(const upb_strtable_iter *i);
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const char *upb_strtable_iter_key(upb_strtable_iter *i);
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upb_value upb_strtable_iter_value(const upb_strtable_iter *i);
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void upb_strtable_iter_setdone(upb_strtable_iter *i);
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bool upb_strtable_iter_isequal(const upb_strtable_iter *i1,
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const upb_strtable_iter *i2);
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/* upb_inttable_iter **********************************************************/
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// upb_inttable_iter i;
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// upb_inttable_begin(&i, t);
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// for(; !upb_inttable_done(&i); upb_inttable_next(&i)) {
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// uintptr_t key = upb_inttable_iter_key(&i);
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// upb_value val = upb_inttable_iter_value(&i);
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// // ...
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// }
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typedef struct {
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const upb_inttable *t;
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size_t index;
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bool array_part;
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} upb_inttable_iter;
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void upb_inttable_begin(upb_inttable_iter *i, const upb_inttable *t);
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void upb_inttable_next(upb_inttable_iter *i);
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bool upb_inttable_done(const upb_inttable_iter *i);
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uintptr_t upb_inttable_iter_key(const upb_inttable_iter *i);
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upb_value upb_inttable_iter_value(const upb_inttable_iter *i);
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void upb_inttable_iter_setdone(upb_inttable_iter *i);
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bool upb_inttable_iter_isequal(const upb_inttable_iter *i1,
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const upb_inttable_iter *i2);
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* UPB_TABLE_H_ */
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