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#include "upb/upb.int.h"
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#include <errno.h>
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "upb/port_def.inc"
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/* upb_status *****************************************************************/
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void upb_status_clear(upb_status *status) {
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if (!status) return;
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status->ok = true;
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status->msg[0] = '\0';
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}
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bool upb_ok(const upb_status *status) { return status->ok; }
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const char *upb_status_errmsg(const upb_status *status) { return status->msg; }
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void upb_status_seterrmsg(upb_status *status, const char *msg) {
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if (!status) return;
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status->ok = false;
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strncpy(status->msg, msg, UPB_STATUS_MAX_MESSAGE - 1);
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status->msg[UPB_STATUS_MAX_MESSAGE - 1] = '\0';
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}
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void upb_status_seterrf(upb_status *status, const char *fmt, ...) {
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va_list args;
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va_start(args, fmt);
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upb_status_vseterrf(status, fmt, args);
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va_end(args);
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}
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void upb_status_vseterrf(upb_status *status, const char *fmt, va_list args) {
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if (!status) return;
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status->ok = false;
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vsnprintf(status->msg, sizeof(status->msg), fmt, args);
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status->msg[UPB_STATUS_MAX_MESSAGE - 1] = '\0';
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}
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void upb_status_vappenderrf(upb_status *status, const char *fmt, va_list args) {
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size_t len;
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if (!status) return;
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status->ok = false;
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len = strlen(status->msg);
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vsnprintf(status->msg + len, sizeof(status->msg) - len, fmt, args);
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status->msg[UPB_STATUS_MAX_MESSAGE - 1] = '\0';
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}
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/* upb_alloc ******************************************************************/
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static void *upb_global_allocfunc(upb_alloc *alloc, void *ptr, size_t oldsize,
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size_t size) {
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UPB_UNUSED(alloc);
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UPB_UNUSED(oldsize);
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if (size == 0) {
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free(ptr);
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return NULL;
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} else {
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return realloc(ptr, size);
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}
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}
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upb_alloc upb_alloc_global = {&upb_global_allocfunc};
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/* upb_arena ******************************************************************/
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/* Be conservative and choose 16 in case anyone is using SSE. */
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struct mem_block {
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struct mem_block *next;
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uint32_t size;
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uint32_t cleanups;
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/* Data follows. */
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};
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typedef struct cleanup_ent {
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upb_cleanup_func *cleanup;
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void *ud;
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} cleanup_ent;
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static const size_t memblock_reserve = UPB_ALIGN_UP(sizeof(mem_block), 16);
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static upb_arena *arena_findroot(upb_arena *a) {
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/* Path splitting keeps time complexity down, see:
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* https://en.wikipedia.org/wiki/Disjoint-set_data_structure */
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while (a->parent != a) {
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upb_arena *next = a->parent;
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a->parent = next->parent;
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a = next;
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}
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return a;
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}
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static void upb_arena_addblock(upb_arena *a, upb_arena *root, void *ptr,
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size_t size) {
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mem_block *block = ptr;
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/* The block is for arena |a|, but should appear in the freelist of |root|. */
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block->next = root->freelist;
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block->size = (uint32_t)size;
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block->cleanups = 0;
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root->freelist = block;
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a->last_size = block->size;
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if (!root->freelist_tail) root->freelist_tail = block;
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a->head.ptr = UPB_PTR_AT(block, memblock_reserve, char);
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a->head.end = UPB_PTR_AT(block, size, char);
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a->cleanups = &block->cleanups;
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UPB_POISON_MEMORY_REGION(a->head.ptr, a->head.end - a->head.ptr);
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}
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static bool upb_arena_allocblock(upb_arena *a, size_t size) {
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upb_arena *root = arena_findroot(a);
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size_t block_size = UPB_MAX(size, a->last_size * 2) + memblock_reserve;
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mem_block *block = upb_malloc(root->block_alloc, block_size);
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if (!block) return false;
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upb_arena_addblock(a, root, block, block_size);
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return true;
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}
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void *_upb_arena_slowmalloc(upb_arena *a, size_t size) {
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if (!upb_arena_allocblock(a, size)) return NULL; /* Out of memory. */
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UPB_ASSERT(_upb_arenahas(a) >= size);
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return upb_arena_malloc(a, size);
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}
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static void *upb_arena_doalloc(upb_alloc *alloc, void *ptr, size_t oldsize,
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size_t size) {
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upb_arena *a = (upb_arena*)alloc; /* upb_alloc is initial member. */
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return upb_arena_realloc(a, ptr, oldsize, size);
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}
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/* Public Arena API ***********************************************************/
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upb_arena *arena_initslow(void *mem, size_t n, upb_alloc *alloc) {
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const size_t first_block_overhead = sizeof(upb_arena) + memblock_reserve;
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upb_arena *a;
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/* We need to malloc the initial block. */
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n = first_block_overhead + 256;
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if (!alloc || !(mem = upb_malloc(alloc, n))) {
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return NULL;
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}
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a = UPB_PTR_AT(mem, n - sizeof(*a), upb_arena);
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n -= sizeof(*a);
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a->head.alloc.func = &upb_arena_doalloc;
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a->block_alloc = alloc;
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a->parent = a;
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a->refcount = 1;
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a->freelist = NULL;
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a->freelist_tail = NULL;
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upb_arena_addblock(a, a, mem, n);
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return a;
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}
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upb_arena *upb_arena_init(void *mem, size_t n, upb_alloc *alloc) {
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upb_arena *a;
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/* Round block size down to alignof(*a) since we will allocate the arena
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* itself at the end. */
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n = UPB_ALIGN_DOWN(n, UPB_ALIGN_OF(upb_arena));
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if (UPB_UNLIKELY(n < sizeof(upb_arena))) {
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return arena_initslow(mem, n, alloc);
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}
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a = UPB_PTR_AT(mem, n - sizeof(*a), upb_arena);
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a->head.alloc.func = &upb_arena_doalloc;
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a->block_alloc = alloc;
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a->parent = a;
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a->refcount = 1;
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a->last_size = UPB_MAX(128, n);
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a->head.ptr = mem;
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a->head.end = UPB_PTR_AT(mem, n - sizeof(*a), char);
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a->freelist = NULL;
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a->cleanups = NULL;
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return a;
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}
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static void arena_dofree(upb_arena *a) {
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mem_block *block = a->freelist;
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UPB_ASSERT(a->parent == a);
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UPB_ASSERT(a->refcount == 0);
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while (block) {
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/* Load first since we are deleting block. */
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mem_block *next = block->next;
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if (block->cleanups > 0) {
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cleanup_ent *end = UPB_PTR_AT(block, block->size, void);
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cleanup_ent *ptr = end - block->cleanups;
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for (; ptr < end; ptr++) {
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ptr->cleanup(ptr->ud);
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}
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}
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upb_free(a->block_alloc, block);
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block = next;
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}
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}
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void upb_arena_free(upb_arena *a) {
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a = arena_findroot(a);
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if (--a->refcount == 0) arena_dofree(a);
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}
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bool upb_arena_addcleanup(upb_arena *a, void *ud, upb_cleanup_func *func) {
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cleanup_ent *ent;
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if (!a->cleanups || _upb_arenahas(a) < sizeof(cleanup_ent)) {
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if (!upb_arena_allocblock(a, 128)) return false; /* Out of memory. */
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UPB_ASSERT(_upb_arenahas(a) >= sizeof(cleanup_ent));
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}
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a->head.end -= sizeof(cleanup_ent);
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ent = (cleanup_ent*)a->head.end;
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(*a->cleanups)++;
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UPB_UNPOISON_MEMORY_REGION(ent, sizeof(cleanup_ent));
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ent->cleanup = func;
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ent->ud = ud;
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return true;
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}
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void upb_arena_fuse(upb_arena *a1, upb_arena *a2) {
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upb_arena *r1 = arena_findroot(a1);
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upb_arena *r2 = arena_findroot(a2);
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if (r1 == r2) return; /* Already fused. */
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/* We want to join the smaller tree to the larger tree.
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* So swap first if they are backwards. */
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if (r1->refcount < r2->refcount) {
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upb_arena *tmp = r1;
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r1 = r2;
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r2 = tmp;
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}
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/* r1 takes over r2's freelist and refcount. */
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r1->refcount += r2->refcount;
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if (r2->freelist_tail) {
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UPB_ASSERT(r2->freelist_tail->next == NULL);
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r2->freelist_tail->next = r1->freelist;
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r1->freelist = r2->freelist;
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}
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r2->parent = r1;
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}
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