Protocol Buffers - Google's data interchange format (grpc依赖)
https://developers.google.com/protocol-buffers/
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92 lines
4.2 KiB
92 lines
4.2 KiB
13 years ago
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Welcome to the C# port of Google Protocol Buffers, written by Jon Skeet
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(skeet@pobox.com) based on the work of many talented people.
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For more information about this port, visit its homepage:
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http://protobuf-csharp-port.googlecode.com
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For more information about Protocol Buffers in general, visit the project page
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for the C++, Java and Python project:
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http://protobuf.googlecode.com
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===============================================================================
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RELEASE NOTES - Version TBD
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===============================================================================
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(PENDING MERGE)
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- Issue 20: Support for decorating classes [Serializable]
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- Issue 22: Reusable Builder classes
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- Issue 24: Support for using Json/Xml formats with ICodedInputStream
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Features:
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- Added option service_generator_type to control service generation with
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NONE, GENERIC, INTERFACE, or IRPCDISPATCH
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- Added interfaces IRpcDispatch and IRpcServerStub to provide for blocking
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services and implementations.
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- Added ProtoGen.exe command-line argument "--protoc_dir=" to specify the
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location of protoc.exe.
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- Extracted interfaces for ICodedInputStream and ICodedOutputStream to allow
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custom implementation of writers with both speed and size optimizations.
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- Addition of the "Google.ProtoBuffers.Serialization" assembly to support
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reading and writing messages to/from XML, JSON, IDictionary<,> and others.
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- Several performance related fixes and tweeks
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- Issue 3: Add option to mark generated code with attribute
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- Issue 21: Decorate fields with [deprecated=true] as [System.Obsolete]
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Fixes:
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- Issue 13: Message with Field same name as message causes uncompilable .cs
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- Issue 16: Does not integrate well with other tooling
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- Issue 19: Support for negative enum values
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- Issue 26: AddRange in GeneratedBuilder iterates twice.
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- Issue 27: Remove XML documentation output from test projects to clear
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warnings/errors.
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- Big-endian support for float, and double on Silverlight
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- Packed and Unpacked parsing allow for all repeated, as per version 2.3
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- Fix for leaving Builder a public ctor on internal classes for use with
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generic "where T: new()" constraints.
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Other:
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- Reformatted all code and line-endings to C# defaults
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- Reworking of performance benchmarks to produce reliable results, option /v2
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===============================================================================
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RELEASE NOTES - Version 2.3.0.277
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===============================================================================
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Features:
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- Added cls_compliance option to generate attributes indicating
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non-CLS-compliance.
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- Added file_extension option to control the generated output file's extension.
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- Added umbrella_namespace option to place the umbrella class into a nested
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namespace to address issues with proto files having the same name as a
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message it contains.
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- Added output_directory option to set the output path for the source file(s).
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- Added ignore_google_protobuf option to avoid generating code for includes
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from the google.protobuf package.
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- Added the LITE framework (Google.ProtoBuffersLite.dll) and the ability to
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generate code with "option optimize_for = LITE_RUNTIME;".
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- Added ability to invoke protoc.exe from within ProtoGen.exe.
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- Upgraded to protoc.exe (2.3) compiler.
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Fixes:
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- Issue 9: Class cannot be static and sealed error
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- Issue 12: default value for enumerate fields must be filled out
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Other:
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- Rewrite of build using MSBbuild instead of NAnt
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- Moved to NUnit Version 2.2.8.0
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- Changed to using secure .snk for releases
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===============================================================================
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RELEASE NOTES - Version 0.9.1
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===============================================================================
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Fixes:
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- issue 10: Incorrect encoding of packed fields when serialized
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===============================================================================
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RELEASE NOTES - Version 0.9.0
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===============================================================================
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- Initial release
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===============================================================================
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