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// Protocol Buffers - Google's data interchange format
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// Copyright 2023 Google LLC. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file or at
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// https://developers.google.com/open-source/licenses/bsd
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#ifndef UPB_IO_ZERO_COPY_INPUT_STREAM_H_
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#define UPB_IO_ZERO_COPY_INPUT_STREAM_H_
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#include "upb/base/status.h"
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// Must be last.
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#include "upb/port/def.inc"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct upb_ZeroCopyInputStream upb_ZeroCopyInputStream;
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typedef struct {
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// Obtains a chunk of data from the stream.
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//
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// Preconditions:
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// "count" and "status" are not NULL.
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//
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// Postconditions:
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// All errors are permanent. If an error occurs then:
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// - NULL will be returned to the caller.
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// - *count will be set to zero.
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// - *status will be set to the error.
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// EOF is permanent. If EOF is reached then:
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// - NULL will be returned to the caller.
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// - *count will be set to zero.
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// - *status will not be touched.
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// Otherwise:
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// - The returned value will point to a buffer containing the bytes read.
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// - *count will be set to the number of bytes read.
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// - *status will not be touched.
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//
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// Ownership of this buffer remains with the stream, and the buffer
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// remains valid only until some other method of the stream is called
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// or the stream is destroyed.
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const void* (*Next)(struct upb_ZeroCopyInputStream* z, size_t* count,
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upb_Status* status);
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// Backs up a number of bytes, so that the next call to Next() returns
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// data again that was already returned by the last call to Next(). This
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// is useful when writing procedures that are only supposed to read up
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// to a certain point in the input, then return. If Next() returns a
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// buffer that goes beyond what you wanted to read, you can use BackUp()
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// to return to the point where you intended to finish.
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//
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// Preconditions:
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// * The last method called must have been Next().
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// * count must be less than or equal to the size of the last buffer
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// returned by Next().
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//
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// Postconditions:
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// * The last "count" bytes of the last buffer returned by Next() will be
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// pushed back into the stream. Subsequent calls to Next() will return
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// the same data again before producing new data.
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void (*BackUp)(struct upb_ZeroCopyInputStream* z, size_t count);
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// Skips a number of bytes. Returns false if the end of the stream is
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// reached or some input error occurred. In the end-of-stream case, the
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// stream is advanced to the end of the stream (so ByteCount() will return
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// the total size of the stream).
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bool (*Skip)(struct upb_ZeroCopyInputStream* z, size_t count);
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// Returns the total number of bytes read since this object was created.
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size_t (*ByteCount)(const struct upb_ZeroCopyInputStream* z);
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} _upb_ZeroCopyInputStream_VTable;
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struct upb_ZeroCopyInputStream {
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const _upb_ZeroCopyInputStream_VTable* vtable;
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};
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UPB_INLINE const void* upb_ZeroCopyInputStream_Next(upb_ZeroCopyInputStream* z,
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size_t* count,
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upb_Status* status) {
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const void* out = z->vtable->Next(z, count, status);
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UPB_ASSERT((out == NULL) == (*count == 0));
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return out;
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}
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UPB_INLINE void upb_ZeroCopyInputStream_BackUp(upb_ZeroCopyInputStream* z,
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size_t count) {
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return z->vtable->BackUp(z, count);
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}
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UPB_INLINE bool upb_ZeroCopyInputStream_Skip(upb_ZeroCopyInputStream* z,
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size_t count) {
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return z->vtable->Skip(z, count);
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}
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UPB_INLINE size_t
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upb_ZeroCopyInputStream_ByteCount(const upb_ZeroCopyInputStream* z) {
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return z->vtable->ByteCount(z);
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}
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#include "upb/port/undef.inc"
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#endif /* UPB_IO_ZERO_COPY_INPUT_STREAM_H_ */
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