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// Copyright 2014 Google Inc. All Rights Reserved.
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// Author: haberman@google.com (Josh Haberman)
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//
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// upb - a minimalist implementation of protocol buffers.
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#ifndef UPB_STDCPP_H_
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#define UPB_STDCPP_H_
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#include "upb/sink.h"
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namespace upb {
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template <class T>
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class FillStringHandler {
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public:
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static void SetHandler(BytesHandler* handler) {
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upb_byteshandler_setstartstr(handler, &FillStringHandler::StartString,
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NULL);
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upb_byteshandler_setstring(handler, &FillStringHandler::StringBuf, NULL);
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}
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private:
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// TODO(haberman): add UpbBind/UpbMakeHandler support to BytesHandler so these
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// can be prettier callbacks.
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static void* StartString(void *c, const void *hd, size_t size) {
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T* str = static_cast<T*>(c);
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str->clear();
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return c;
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}
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static size_t StringBuf(void* c, const void* hd, const char* buf, size_t n,
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const BufferHandle* h) {
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T* str = static_cast<T*>(c);
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try {
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str->append(buf, n);
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return n;
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} catch (const std::exception&) {
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return 0;
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}
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}
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};
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class StringSink {
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public:
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template <class T>
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explicit StringSink(T* target) {
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// TODO(haberman): we need to avoid rebuilding a new handler every time,
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// but with class globals disallowed for google3 C++ this is tricky.
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FillStringHandler<T>::SetHandler(&handler_);
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input_.Reset(&handler_, target);
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}
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BytesSink* input() { return &input_; }
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private:
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BytesHandler handler_;
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BytesSink input_;
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};
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} // namespace upb
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#endif // UPB_STDCPP_H_
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