Protocol Buffers - Google's data interchange format (grpc依赖)
https://developers.google.com/protocol-buffers/
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675 lines
25 KiB
9 years ago
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# Protocol Buffers in Swift
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## Objective
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This document describes the user-facing API and internal implementation of
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proto2 and proto3 messages in Apple’s Swift programming language.
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One of the key goals of protobufs is to provide idiomatic APIs for each
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language. In that vein, **interoperability with Objective-C is a non-goal of
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this proposal.** Protobuf users who need to pass messages between Objective-C
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and Swift code in the same application should use the existing Objective-C proto
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library. The goal of the effort described here is to provide an API for protobuf
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messages that uses features specific to Swift—optional types, algebraic
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enumerated types, value types, and so forth—in a natural way that will delight,
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rather than surprise, users of the language.
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## Naming
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* By convention, both typical protobuf message names and Swift structs/classes
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are `UpperCamelCase`, so for most messages, the name of a message can be the
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same as the name of its generated type. (However, see the discussion below
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about prefixes under [Packages](#packages).)
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* Enum cases in protobufs typically are `UPPERCASE_WITH_UNDERSCORES`, whereas
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in Swift they are `lowerCamelCase` (as of the Swift 3 API design
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guidelines). We will transform the names to match Swift convention, using
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a whitelist similar to the Objective-C compiler plugin to handle commonly
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used acronyms.
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* Typical fields in proto messages are `lowercase_with_underscores`, while in
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Swift they are `lowerCamelCase`. We will transform the names to match
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Swift convention by removing the underscores and uppercasing the subsequent
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letter.
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## Swift reserved words
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Swift has a large set of reserved words—some always reserved and some
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contextually reserved (that is, they can be used as identifiers in contexts
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where they would not be confused). As of Swift 2.2, the set of always-reserved
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words is:
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```
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_, #available, #column, #else, #elseif, #endif, #file, #function, #if, #line,
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#selector, as, associatedtype, break, case, catch, class, continue, default,
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defer, deinit, do, dynamicType, else, enum, extension, fallthrough, false, for,
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func, guard, if, import, in, init, inout, internal, is, let, nil, operator,
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private, protocol, public, repeat, rethrows, return, self, Self, static,
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struct, subscript, super, switch, throw, throws, true, try, typealias, var,
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where, while
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```
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The set of contextually reserved words is:
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```
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associativity, convenience, dynamic, didSet, final, get, infix, indirect,
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lazy, left, mutating, none, nonmutating, optional, override, postfix,
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precedence, prefix, Protocol, required, right, set, Type, unowned, weak,
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willSet
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```
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It is possible to use any reserved word as an identifier by escaping it with
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backticks (for example, ``let `class` = 5``). Other name-mangling schemes would
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require us to transform the names themselves (for example, by appending an
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underscore), which requires us to then ensure that the new name does not collide
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with something else in the same namespace.
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While the backtick feature may not be widely known by all Swift developers, a
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small amount of user education can address this and it seems like the best
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approach. We can unconditionally surround all property names with backticks to
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simplify generation.
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Some remapping will still be required, though, to avoid collisions between
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generated properties and the names of methods and properties defined in the base
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protocol/implementation of messages.
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# Features of Protocol Buffers
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This section describes how the features of the protocol buffer syntaxes (proto2
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and proto3) map to features in Swift—what the code generated from a proto will
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look like, and how it will be implemented in the underlying library.
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## Packages
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Modules are the main form of namespacing in Swift, but they are not declared
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using syntactic constructs like namespaces in C++ or packages in Java. Instead,
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they are tied to build targets in Xcode (or, in the future with open-source
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Swift, declarations in a Swift Package Manager manifest). They also do not
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easily support nesting submodules (Clang module maps support this, but pure
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Swift does not yet provide a way to define submodules).
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We will generate types with fully-qualified underscore-delimited names. For
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example, a message `Baz` in package `foo.bar` would generate a struct named
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`Foo_Bar_Baz`. For each fully-qualified proto message, there will be exactly one
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unique type symbol emitted in the generated binary.
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Users are likely to balk at the ugliness of underscore-delimited names for every
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generated type. To improve upon this situation, we will add a new string file
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level option, `swift_package_typealias`, that can be added to `.proto` files.
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When present, this will cause `typealias`es to be added to the generated Swift
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messages that replace the package name prefix with the provided string. For
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example, the following `.proto` file:
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```protobuf
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option swift_package_typealias = "FBP";
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package foo.bar;
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message Baz {
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// Message fields
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}
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```
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would generate the following Swift source:
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```swift
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public struct Foo_Bar_Baz {
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// Message fields and other methods
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}
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typealias FBPBaz = Foo_Bar_Baz
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```
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It should be noted that this type alias is recorded in the generated
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`.swiftmodule` so that code importing the module can refer to it, but it does
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not cause a new symbol to be generated in the compiled binary (i.e., we do not
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risk compiled size bloat by adding `typealias`es for every type).
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Other strategies to handle packages that were considered and rejected can be
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found in [Appendix A](#appendix-a-rejected-strategies-to-handle-packages).
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## Messages
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Proto messages are natural value types and we will generate messages as structs
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instead of classes. Users will benefit from Swift’s built-in behavior with
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regard to mutability. We will define a `ProtoMessage` protocol that defines the
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common methods and properties for all messages (such as serialization) and also
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lets users treat messages polymorphically. Any shared method implementations
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that do not differ between individual messages can be implemented in a protocol
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extension.
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The backing storage itself for fields of a message will be managed by a
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`ProtoFieldStorage` type that uses an internal dictionary keyed by field number,
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and whose values are the value of the field with that number (up-cast to Swift’s
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`Any` type). This class will provide type-safe getters and setters so that
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generated messages can manipulate this storage, and core serialization logic
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will live here as well. Furthermore, factoring the storage out into a separate
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type, rather than inlining the fields as stored properties in the message
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itself, lets us implement copy-on-write efficiently to support passing around
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large messages. (Furthermore, because the messages themselves are value types,
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inlining fields is not possible if the fields are submessages of the same type,
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or a type that eventually includes a submessage of the same type.)
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### Required fields (proto2 only)
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Required fields in proto2 messages seem like they could be naturally represented
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by non-optional properties in Swift, but this presents some problems/concerns.
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Serialization APIs permit partial serialization, which allows required fields to
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remain unset. Furthermore, other language APIs still provide `has*` and `clear*`
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methods for required fields, and knowing whether a property has a value when the
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message is in memory is still useful.
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For example, an e-mail draft message may have the “to” address required on the
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wire, but when the user constructs it in memory, it doesn’t make sense to force
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a value until they provide one. We only want to force a value to be present when
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the message is serialized to the wire. Using non-optional properties prevents
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this use case, and makes client usage awkward because the user would be forced
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to select a sentinel or placeholder value for any required fields at the time
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the message was created.
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### Default values
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In proto2, fields can have a default value specified that may be a value other
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than the default value for its corresponding language type (for example, a
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default value of 5 instead of 0 for an integer). When reading a field that is
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not explicitly set, the user expects to get that value. This makes Swift
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optionals (i.e., `Foo?`) unsuitable for fields in general. Unfortunately, we
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cannot implement our own “enhanced optional” type without severely complicating
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usage (Swift’s use of type inference and its lack of implicit conversions would
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require manual unwrapping of every property value).
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Instead, we can use **implicitly unwrapped optionals.** For example, a property
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generated for a field of type `int32` would have Swift type `Int32!`. These
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properties would behave with the following characteristics, which mirror the
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nil-resettable properties used elsewhere in Apple’s SDKs (for example,
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`UIView.tintColor`):
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* Assigning a non-nil value to a property sets the field to that value.
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* Assigning nil to a property clears the field (its internal representation is
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nilled out).
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* Reading the value of a property returns its value if it is set, or returns
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its default value if it is not set. Reading a property never returns nil.
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The final point in the list above implies that the optional cannot be checked to
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determine if the field is set to a value other than its default: it will never
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be nil. Instead, we must provide `has*` methods for each field to allow the user
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to check this. These methods will be public in proto2. In proto3, these methods
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will be private (if generated at all), since the user can test the returned
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value against the zero value for that type.
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### Autocreation of nested messages
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For convenience, dotting into an unset field representing a nested message will
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return an instance of that message with default values. As in the Objective-C
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implementation, this does not actually cause the field to be set until the
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returned message is mutated. Fortunately, thanks to the way mutability of value
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types is implemented in Swift, the language automatically handles the
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reassignment-on-mutation for us. A static singleton instance containing default
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values can be associated with each message that can be returned when reading, so
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copies are only made by the Swift runtime when mutation occurs. For example,
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given the following proto:
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```protobuf
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message Node {
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Node child = 1;
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string value = 2 [default = "foo"];
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}
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```
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The following Swift code would act as commented, where setting deeply nested
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properties causes the copies and mutations to occur as the assignment statement
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is unwound:
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```swift
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var node = Node()
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let s = node.child.child.value
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// 1. node.child returns the "default Node".
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// 2. Reading .child on the result of (1) returns the same default Node.
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// 3. Reading .value on the result of (2) returns the default value "foo".
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node.child.child.value = "bar"
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// 4. Setting .value on the default Node causes a copy to be made and sets
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// the property on that copy. Subsequently, the language updates the
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// value of "node.child.child" to point to that copy.
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// 5. Updating "node.child.child" in (4) requires another copy, because
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// "node.child" was also the instance of the default node. The copy is
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// assigned back to "node.child".
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// 6. Setting "node.child" in (5) is a simple value reassignment, since
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// "node" is a mutable var.
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```
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In other words, the generated messages do not internally have to manage parental
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relationships to backfill the appropriate properties on mutation. Swift provides
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this for free.
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## Scalar value fields
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Proto scalar value fields will map to Swift types in the following way:
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.proto Type | Swift Type
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----------- | -------------------
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`double` | `Double`
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`float` | `Float`
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`int32` | `Int32`
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`int64` | `Int64`
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`uint32` | `UInt32`
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`uint64` | `UInt64`
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`sint32` | `Int32`
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`sint64` | `Int64`
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`fixed32` | `UInt32`
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`fixed64` | `UInt64`
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`sfixed32` | `Int32`
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`sfixed64` | `Int64`
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`bool` | `Bool`
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`string` | `String`
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`bytes` | `Foundation.NSData`
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The proto spec defines a number of integral types that map to the same Swift
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type; for example, `intXX`, `sintXX`, and `sfixedXX` are all signed integers,
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and `uintXX` and `fixedXX` are both unsigned integers. No other language
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implementation distinguishes these further, so we do not do so either. The
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rationale is that the various types only serve to distinguish how the value is
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**encoded on the wire**; once loaded in memory, the user is not concerned about
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these variations.
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Swift’s lack of implicit conversions among types will make it slightly annoying
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to use these types in a context expecting an `Int`, or vice-versa, but since
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this is a data-interchange format with explicitly-sized fields, we should not
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hide that information from the user. Users will have to explicitly write
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`Int(message.myField)`, for example.
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## Embedded message fields
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Embedded message fields can be represented using an optional variable of the
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generated message type. Thus, the message
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```protobuf
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message Foo {
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Bar bar = 1;
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}
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```
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would be represented in Swift as
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```swift
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public struct Foo: ProtoMessage {
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public var bar: Bar! {
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get { ... }
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set { ... }
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}
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}
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```
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If the user explicitly sets `bar` to nil, or if it was never set when read from
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the wire, retrieving the value of `bar` would return a default, statically
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allocated instance of `Bar` containing default values for its fields. This
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achieves the desired behavior for default values in the same way that scalar
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fields are designed, and also allows users to deep-drill into complex object
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graphs to get or set fields without checking for nil at each step.
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## Enum fields
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The design and implementation of enum fields will differ somewhat drastically
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depending on whether the message being generated is a proto2 or proto3 message.
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### proto2 enums
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For proto2, we do not need to be concerned about unknown enum values, so we can
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use the simple raw-value enum syntax provided by Swift. So the following enum in
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proto2:
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```protobuf
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enum ContentType {
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TEXT = 0;
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IMAGE = 1;
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}
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```
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would become this Swift enum:
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```swift
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public enum ContentType: Int32, NilLiteralConvertible {
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case text = 0
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case image = 1
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public init(nilLiteral: ()) {
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self = .text
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}
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}
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```
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See below for the discussion about `NilLiteralConvertible`.
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### proto3 enums
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For proto3, we need to be able to preserve unknown enum values that may come
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across the wire so that they can be written back if unmodified. We can
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accomplish this in Swift by using a case with an associated value for unknowns.
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So the following enum in proto3:
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```protobuf
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enum ContentType {
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TEXT = 0;
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IMAGE = 1;
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}
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```
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would become this Swift enum:
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```swift
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public enum ContentType: RawRepresentable, NilLiteralConvertible {
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case text
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case image
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case UNKNOWN_VALUE(Int32)
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public typealias RawValue = Int32
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public init(nilLiteral: ()) {
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self = .text
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}
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public init(rawValue: RawValue) {
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switch rawValue {
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case 0: self = .text
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case 1: self = .image
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default: self = .UNKNOWN_VALUE(rawValue)
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}
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public var rawValue: RawValue {
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switch self {
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case .text: return 0
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case .image: return 1
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case .UNKNOWN_VALUE(let value): return value
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}
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}
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}
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```
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Note that the use of a parameterized case prevents us from inheriting from the
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raw `Int32` type; Swift does not allow an enum with a raw type to have cases
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with arguments. Instead, we must implement the raw value initializer and
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computed property manually. The `UNKNOWN_VALUE` case is explicitly chosen to be
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"ugly" so that it stands out and does not conflict with other possible case
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names.
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Using this approach, proto3 consumers must always have a default case or handle
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the `.UNKNOWN_VALUE` case to satisfy case exhaustion in a switch statement; the
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Swift compiler considers it an error if switch statements are not exhaustive.
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### NilLiteralConvertible conformance
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This is required to clean up the usage of enum-typed properties in switch
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statements. Unlike other field types, enum properties cannot be
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implicitly-unwrapped optionals without requiring that uses in switch statements
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be explicitly unwrapped. For example, if we consider a message with the enum
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above, this usage will fail to compile:
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```swift
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// Without NilLiteralConvertible conformance on ContentType
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public struct SomeMessage: ProtoMessage {
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public var contentType: ContentType! { ... }
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}
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// ERROR: no case named text or image
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switch someMessage.contentType {
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case .text: { ... }
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|
case .image: { ... }
|
||
|
}
|
||
|
```
|
||
|
|
||
|
Even though our implementation guarantees that `contentType` will never be nil,
|
||
|
if it is an optional type, its cases would be `some` and `none`, not the cases
|
||
|
of the underlying enum type. In order to use it in this context, the user must
|
||
|
write `someMessage.contentType!` in their switch statement.
|
||
|
|
||
|
Making the enum itself `NilLiteralConvertible` permits us to make the property
|
||
|
non-optional, so the user can still set it to nil to clear it (i.e., reset it to
|
||
|
its default value), while eliminating the need to explicitly unwrap it in a
|
||
|
switch statement.
|
||
|
|
||
|
```swift
|
||
|
// With NilLiteralConvertible conformance on ContentType
|
||
|
public struct SomeMessage: ProtoMessage {
|
||
|
// Note that the property type is no longer optional
|
||
|
public var contentType: ContentType { ... }
|
||
|
}
|
||
|
|
||
|
// OK: Compiles and runs as expected
|
||
|
switch someMessage.contentType {
|
||
|
case .text: { ... }
|
||
|
case .image: { ... }
|
||
|
}
|
||
|
|
||
|
// The enum can be reset to its default value this way
|
||
|
someMessage.contentType = nil
|
||
|
```
|
||
|
|
||
|
One minor oddity with this approach is that nil will be auto-converted to the
|
||
|
default value of the enum in any context, not just field assignment. In other
|
||
|
words, this is valid:
|
||
|
|
||
|
```swift
|
||
|
func foo(contentType: ContentType) { ... }
|
||
|
foo(nil) // Inside foo, contentType == .text
|
||
|
```
|
||
|
|
||
|
That being said, the advantage of being able to simultaneously support
|
||
|
nil-resettability and switch-without-unwrapping outweighs this side effect,
|
||
|
especially if appropriately documented. It is our hope that a new form of
|
||
|
resettable properties will be added to Swift that eliminates this inconsistency.
|
||
|
Some community members have already drafted or sent proposals for review that
|
||
|
would benefit our designs:
|
||
|
|
||
|
* [SE-0030: Property Behaviors]
|
||
|
(https://github.com/apple/swift-evolution/blob/master/proposals/0030-property-behavior-decls.md)
|
||
|
* [Drafted: Resettable Properties]
|
||
|
(https://github.com/patters/swift-evolution/blob/master/proposals/0000-resettable-properties.md)
|
||
|
|
||
|
### Enum aliases
|
||
|
|
||
|
The `allow_alias` option in protobuf slightly complicates the use of Swift enums
|
||
|
to represent that type, because raw values of cases in an enum must be unique.
|
||
|
Swift lets us define static variables in an enum that alias actual cases. For
|
||
|
example, the following protobuf enum:
|
||
|
|
||
|
```protobuf
|
||
|
enum Foo {
|
||
|
option allow_alias = true;
|
||
|
BAR = 0;
|
||
|
BAZ = 0;
|
||
|
}
|
||
|
```
|
||
|
|
||
|
will be represented in Swift as:
|
||
|
|
||
|
```swift
|
||
|
public enum Foo: Int32, NilLiteralConvertible {
|
||
|
case bar = 0
|
||
|
static public let baz = bar
|
||
|
|
||
|
// ... etc.
|
||
|
}
|
||
|
|
||
|
// Can still use .baz shorthand to reference the alias in contexts
|
||
|
// where the type is inferred
|
||
|
```
|
||
|
|
||
|
That is, we use the first name as the actual case and use static variables for
|
||
|
the other aliases. One drawback to this approach is that the static aliases
|
||
|
cannot be used as cases in a switch statement (the compiler emits the error
|
||
|
*“Enum case ‘baz’ not found in type ‘Foo’”*). However, in our own code bases,
|
||
|
there are only a few places where enum aliases are not mere renamings of an
|
||
|
older value, but they also don’t appear to be the type of value that one would
|
||
|
expect to switch on (for example, a group of named constants representing
|
||
|
metrics rather than a set of options), so this restriction is not significant.
|
||
|
|
||
|
This strategy also implies that changing the name of an enum and adding the old
|
||
|
name as an alias below the new name will be a breaking change in the generated
|
||
|
Swift code.
|
||
|
|
||
|
## Oneof types
|
||
|
|
||
|
The `oneof` feature represents a “variant/union” data type that maps nicely to
|
||
|
Swift enums with associated values (algebraic types). These fields can also be
|
||
|
accessed independently though, and, specifically in the case of proto2, it’s
|
||
|
reasonable to expect access to default values when accessing a field that is not
|
||
|
explicitly set.
|
||
|
|
||
|
Taking all this into account, we can represent a `oneof` in Swift with two sets
|
||
|
of constructs:
|
||
|
|
||
|
* Properties in the message that correspond to the `oneof` fields.
|
||
|
* A nested enum named after the `oneof` and which provides the corresponding
|
||
|
field values as case arguments.
|
||
|
|
||
|
This approach fulfills the needs of proto consumers by providing a
|
||
|
Swift-idiomatic way of simultaneously checking which field is set and accessing
|
||
|
its value, providing individual properties to access the default values
|
||
|
(important for proto2), and safely allows a field to be moved into a `oneof`
|
||
|
without breaking clients.
|
||
|
|
||
|
Consider the following proto:
|
||
|
|
||
|
```protobuf
|
||
|
message MyMessage {
|
||
|
oneof record {
|
||
|
string name = 1 [default = "unnamed"];
|
||
|
int32 id_number = 2 [default = 0];
|
||
|
}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
In Swift, we would generate an enum, a property for that enum, and properties
|
||
|
for the fields themselves:
|
||
|
|
||
|
```swift
|
||
|
public struct MyMessage: ProtoMessage {
|
||
|
public enum Record: NilLiteralConvertible {
|
||
|
case name(String)
|
||
|
case idNumber(Int32)
|
||
|
case NOT_SET
|
||
|
|
||
|
public init(nilLiteral: ()) { self = .NOT_SET }
|
||
|
}
|
||
|
|
||
|
// This is the "Swifty" way of accessing the value
|
||
|
public var record: Record { ... }
|
||
|
|
||
|
// Direct access to the underlying fields
|
||
|
public var name: String! { ... }
|
||
|
public var idNumber: Int32! { ... }
|
||
|
}
|
||
|
```
|
||
|
|
||
|
This makes both usage patterns possible:
|
||
|
|
||
|
```swift
|
||
|
// Usage 1: Case-based dispatch
|
||
|
switch message.record {
|
||
|
case .name(let name):
|
||
|
// Do something with name if it was explicitly set
|
||
|
case .idNumber(let id):
|
||
|
// Do something with id_number if it was explicitly set
|
||
|
case .NOT_SET:
|
||
|
// Do something if it’s not set
|
||
|
}
|
||
|
|
||
|
// Usage 2: Direct access for default value fallback
|
||
|
// Sets the label text to the name if it was explicitly set, or to
|
||
|
// "unnamed" (the default value for the field) if id_number was set
|
||
|
// instead
|
||
|
let myLabel = UILabel()
|
||
|
myLabel.text = message.name
|
||
|
```
|
||
|
|
||
|
As with proto enums, the generated `oneof` enum conforms to
|
||
|
`NilLiteralConvertible` to avoid switch statement issues. Setting the property
|
||
|
to nil will clear it (i.e., reset it to `NOT_SET`).
|
||
|
|
||
|
## Unknown Fields (proto2 only)
|
||
|
|
||
|
To be written.
|
||
|
|
||
|
## Extensions (proto2 only)
|
||
|
|
||
|
To be written.
|
||
|
|
||
|
## Reflection and Descriptors
|
||
|
|
||
|
We will not include reflection or descriptors in the first version of the Swift
|
||
|
library. The use cases for reflection on mobile are not as strong and the static
|
||
|
data to represent the descriptors would add bloat when we wish to keep the code
|
||
|
size small.
|
||
|
|
||
|
In the future, we will investigate whether they can be included as extensions
|
||
|
which might be able to be excluded from a build and/or automatically dead
|
||
|
stripped by the compiler if they are not used.
|
||
|
|
||
|
## Appendix A: Rejected strategies to handle packages
|
||
|
|
||
|
### Each package is its own Swift module
|
||
|
|
||
|
Each proto package could be declared as its own Swift module, replacing dots
|
||
|
with underscores (e.g., package `foo.bar` becomes module `Foo_Bar`). Then, users
|
||
|
would simply import modules containing whatever proto modules they want to use
|
||
|
and refer to the generated types by their short names.
|
||
|
|
||
|
**This solution is simply not possible, however.** Swift modules cannot
|
||
|
circularly reference each other, but there is no restriction against proto
|
||
|
packages doing so. Circular imports are forbidden (e.g., `foo.proto` importing
|
||
|
`bar.proto` importing `foo.proto`), but nothing prevents package `foo` from
|
||
|
using a type in package `bar` which uses a different type in package `foo`, as
|
||
|
long as there is no import cycle. If these packages were generated as Swift
|
||
|
modules, then `Foo` would contain an `import Bar` statement and `Bar` would
|
||
|
contain an `import Foo` statement, and there is no way to compile this.
|
||
|
|
||
|
### Ad hoc namespacing with structs
|
||
|
|
||
|
We can “fake” namespaces in Swift by declaring empty structs with private
|
||
|
initializers. Since modules are constructed based on compiler arguments, not by
|
||
|
syntactic constructs, and because there is no pure Swift way to define
|
||
|
submodules (even though Clang module maps support this), there is no
|
||
|
source-drive way to group generated code into namespaces aside from this
|
||
|
approach.
|
||
|
|
||
|
Types can be added to those intermediate package structs using Swift extensions.
|
||
|
For example, a message `Baz` in package `foo.bar` could be represented in Swift
|
||
|
as follows:
|
||
|
|
||
|
```swift
|
||
|
public struct Foo {
|
||
|
private init() {}
|
||
|
}
|
||
|
|
||
|
public extension Foo {
|
||
|
public struct Bar {
|
||
|
private init() {}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public extension Foo.Bar {
|
||
|
public struct Baz {
|
||
|
// Message fields and other methods
|
||
|
}
|
||
|
}
|
||
|
|
||
|
let baz = Foo.Bar.Baz()
|
||
|
```
|
||
|
|
||
|
Each of these constructs would actually be defined in a separate file; Swift
|
||
|
lets us keep them separate and add multiple structs to a single “namespace”
|
||
|
through extensions.
|
||
|
|
||
|
Unfortunately, these intermediate structs generate symbols of their own
|
||
|
(metatype information in the data segment). This becomes problematic if multiple
|
||
|
build targets contain Swift sources generated from different messages in the
|
||
|
same package. At link time, these symbols would collide, resulting in multiple
|
||
|
definition errors.
|
||
|
|
||
|
This approach also has the disadvantage that there is no automatic “short” way
|
||
|
to refer to the generated messages at the deepest nesting levels; since this use
|
||
|
of structs is a hack around the lack of namespaces, there is no equivalent to
|
||
|
import (Java) or using (C++) to simplify this. Users would have to declare type
|
||
|
aliases to make this cleaner, or we would have to generate them for users.
|