Repository for OpenCV's extra modules
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#include <opencv2/v4d/v4d.hpp>
int main() {
using namespace cv;
using namespace cv::viz;
Ptr<V4D> v4d = V4D::make(Size(1280, 720), "Vector Graphics");
v4d->setVisible(true);
//Creates a NanoVG context and draws a cross-hair on the framebuffer
v4d->nvg([](const Size& sz) {
//Calls from this namespace may only be used inside a nvg context
using namespace cv::viz::nvg;
//Draws a cross hair
beginPath();
strokeWidth(3.0);
strokeColor(Scalar(0,0,255,255)); //BGRA
moveTo(sz.width/2.0, 0);
lineTo(sz.width/2.0, sz.height);
moveTo(0, sz.height/2.0);
lineTo(sz.width, sz.height/2.0);
stroke();
});
//Display the framebuffer in the native window in an endless loop
v4d->run([=](){ return v4d->display(); });
}