Repository for OpenCV's extra modules
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#include <opencv2/v4d/v4d.hpp>
int main() {
using namespace cv;
using namespace cv::viz;
Ptr<V4D> v4d = V4D::make(Size(1280, 720), "Font Rendering with GUI");
v4d->setVisible(true);
//The text color. NanoGUI uses rgba with floating point
nanogui::Color textColor = {0.0f, 0.0f, 1.0f, 1.0f};
//The font size
float size = 40.0f;
//The text
string hw = "hello world";
//Setup the GUI
v4d->nanogui([&](FormHelper& form) {
//Create a light-weight dialog
form.makeDialog(5, 30, "Settings");
//Create a group
form.makeGroup("Font");
//Create a from variable. The type of widget is deduced from the variable type.
form.makeFormVariable("Font Size", size, 1.0f, 100.0f, true, "pt", "Font size of the text crawl");
//Create a color picker
form.makeColorPicker("Text Color", textColor, "The text color");
});
v4d->run([&]() {
v4d->clear();
//Render the text at the center of the screen
v4d->nvg([&](const Size& sz) {
using namespace cv::viz::nvg;
fontSize(size);
fontFace("sans-bold");
fillColor(Scalar(textColor.b() * 255, textColor.g() * 255, textColor.r() * 255, 255));
textAlign(NVG_ALIGN_CENTER | NVG_ALIGN_TOP);
text(sz.width / 2.0, sz.height / 2.0, hw.c_str(), hw.c_str() + hw.size());
});
//Display the framebuffer in the native window
return v4d->display();
});
}