Repository for OpenCV's extra modules
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

60 lines
1.4 KiB

#include <opencv2/v4d/v4d.hpp>
using namespace cv;
using namespace cv::viz;
constexpr int WIDTH = 1280;
constexpr int HEIGHT = 720;
int main(int argc, char** argv) {
Ptr<V4D> v4d = V4D::make(Size(WIDTH, HEIGHT), "GL Tetrahedron");
v4d->gl([](const Size sz) {
//Initialize the OpenGL scene
glViewport(0, 0, sz.width, sz.height);
glColor3f(1.0, 1.0, 1.0);
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glFrustum(-2, 2, -1.5, 1.5, 1, 40);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef(0, 0, -3);
glRotatef(50, 1, 0, 0);
glRotatef(70, 0, 1, 0);
});
v4d->run([=]() {
v4d->gl([](const Size& sz) {
//Render a tetrahedron using immediate mode because the code is more concise
glViewport(0, 0, sz.width, sz.height);
glRotatef(1, 0, 1, 0);
glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_TRIANGLE_STRIP);
glColor3f(1, 1, 1);
glVertex3f(0, 2, 0);
glColor3f(1, 0, 0);
glVertex3f(-1, 0, 1);
glColor3f(0, 1, 0);
glVertex3f(1, 0, 1);
glColor3f(0, 0, 1);
glVertex3f(0, 0, -1.4);
glColor3f(1, 1, 1);
glVertex3f(0, 2, 0);
glColor3f(1, 0, 0);
glVertex3f(-1, 0, 1);
glEnd();
});
//If onscreen rendering is enabled it displays the framebuffer in the native window.
//Returns false if the window was closed.
return v4d->display();
});
}