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194 lines
5.8 KiB
194 lines
5.8 KiB
// This file is part of OpenCV project. |
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// It is subject to the license terms in the LICENSE file found in the top-level directory |
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// of this distribution and at http://opencv.org/license.html. |
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// Copyright Amir Hassan (kallaballa) <amir@viel-zu.org> |
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#include "opencv2/viz2d/viz2d.hpp" |
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#include "opencv2/viz2d/nvg.hpp" |
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constexpr unsigned int WIDTH = 1920; |
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constexpr unsigned int HEIGHT = 1080; |
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constexpr bool OFFSCREEN = false; |
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constexpr const char *OUTPUT_FILENAME = "nanovg-demo.mkv"; |
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using std::cerr; |
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using std::endl; |
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static cv::Ptr<cv::viz::Viz2D> v2d = cv::viz::Viz2D::make(cv::Size(WIDTH, HEIGHT), cv::Size(WIDTH, HEIGHT), OFFSCREEN, "NanoVG Demo"); |
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void draw_color_wheel(float x, float y, float w, float h, float hue) { |
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//color wheel drawing code taken from https://github.com/memononen/nanovg/blob/master/example/demo.c |
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using namespace cv::viz::nvg; |
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int i; |
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float r0, r1, ax, ay, bx, by, cx, cy, aeps, r; |
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Paint paint; |
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save(); |
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cx = x + w * 0.5f; |
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cy = y + h * 0.5f; |
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r1 = (w < h ? w : h) * 0.5f - 5.0f; |
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r0 = r1 - 20.0f; |
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aeps = 0.5f / r1; // half a pixel arc length in radians (2pi cancels out). |
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for (i = 0; i < 6; i++) { |
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float a0 = (float) i / 6.0f * CV_PI * 2.0f - aeps; |
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float a1 = (float) (i + 1.0f) / 6.0f * CV_PI * 2.0f + aeps; |
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beginPath(); |
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arc(cx, cy, r0, a0, a1, NVG_CW); |
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arc(cx, cy, r1, a1, a0, NVG_CCW); |
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closePath(); |
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ax = cx + cosf(a0) * (r0 + r1) * 0.5f; |
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ay = cy + sinf(a0) * (r0 + r1) * 0.5f; |
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bx = cx + cosf(a1) * (r0 + r1) * 0.5f; |
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by = cy + sinf(a1) * (r0 + r1) * 0.5f; |
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paint = linearGradient(ax, ay, bx, by, |
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cv::viz::colorConvert(cv::Scalar((a0 / (CV_PI * 2.0)) * 180.0, 0.55 * 255.0, 255.0, 255.0), cv::COLOR_HLS2BGR), |
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cv::viz::colorConvert(cv::Scalar((a1 / (CV_PI * 2.0)) * 180.0, 0.55 * 255, 255, 255), cv::COLOR_HLS2BGR)); |
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fillPaint(paint); |
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fill(); |
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} |
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beginPath(); |
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circle(cx, cy, r0 - 0.5f); |
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circle(cx, cy, r1 + 0.5f); |
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strokeColor(cv::Scalar(0, 0, 0, 64)); |
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strokeWidth(1.0f); |
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stroke(); |
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// Selector |
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save(); |
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translate(cx, cy); |
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rotate((hue/255.0) * CV_PI * 2); |
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// Marker on |
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strokeWidth(2.0f); |
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beginPath(); |
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rect(r0 - 1, -3, r1 - r0 + 2, 6); |
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strokeColor(cv::Scalar(255, 255, 255, 192)); |
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stroke(); |
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paint = boxGradient(r0 - 3, -5, r1 - r0 + 6, 10, 2, 4, cv::Scalar(0, 0, 0, 128), cv::Scalar(0, 0, 0, 0)); |
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beginPath(); |
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rect(r0 - 2 - 10, -4 - 10, r1 - r0 + 4 + 20, 8 + 20); |
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rect(r0 - 2, -4, r1 - r0 + 4, 8); |
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pathWinding(NVG_HOLE); |
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fillPaint(paint); |
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fill(); |
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// Center triangle |
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r = r0 - 6; |
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ax = cosf(120.0f / 180.0f * NVG_PI) * r; |
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ay = sinf(120.0f / 180.0f * NVG_PI) * r; |
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bx = cosf(-120.0f / 180.0f * NVG_PI) * r; |
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by = sinf(-120.0f / 180.0f * NVG_PI) * r; |
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beginPath(); |
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moveTo(r, 0); |
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lineTo(ax, ay); |
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lineTo(bx, by); |
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closePath(); |
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paint = linearGradient(r, 0, ax, ay, cv::viz::colorConvert(cv::Scalar(hue, 128, 255, 255), cv::COLOR_HLS2BGR_FULL), cv::Scalar(255, 255, 255, 255)); |
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fillPaint(paint); |
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fill(); |
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paint = linearGradient((r + ax) * 0.5f, (0 + ay) * 0.5f, bx, by, cv::Scalar(0, 0, 0, 0), cv::Scalar(0, 0, 0, 255)); |
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fillPaint(paint); |
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fill(); |
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strokeColor(cv::Scalar(0, 0, 0, 64)); |
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stroke(); |
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// Select circle on triangle |
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ax = cosf(120.0f / 180.0f * NVG_PI) * r * 0.3f; |
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ay = sinf(120.0f / 180.0f * NVG_PI) * r * 0.4f; |
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strokeWidth(2.0f); |
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beginPath(); |
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circle(ax, ay, 5); |
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strokeColor(cv::Scalar(255, 255, 255, 192)); |
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stroke(); |
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paint = radialGradient(ax, ay, 7, 9, cv::Scalar(0, 0, 0, 64), cv::Scalar(0, 0, 0, 0)); |
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beginPath(); |
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rect(ax - 20, ay - 20, 40, 40); |
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circle(ax, ay, 7); |
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pathWinding(NVG_HOLE); |
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fillPaint(paint); |
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fill(); |
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restore(); |
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restore(); |
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} |
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bool iteration() { |
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static std::vector<cv::UMat> hsvChannels; |
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static cv::UMat rgb; |
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static cv::UMat bgra; |
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static cv::UMat hsv; |
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static cv::UMat hueChannel; |
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//we use time to calculated the current hue |
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float time = cv::getTickCount() / cv::getTickFrequency(); |
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//nanovg hue fading between 0.0f and 255.0f |
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float hue = (sinf(time * 0.12f) + 1.0f) * 127.5; |
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if (!v2d->capture()) |
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return false; |
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v2d->fb([&](cv::UMat &frameBuffer) { |
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cvtColor(frameBuffer, rgb, cv::COLOR_BGRA2RGB); |
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}); |
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//Color-conversion from RGB to HSV. (OpenCL) |
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cv::cvtColor(rgb, hsv, cv::COLOR_RGB2HSV_FULL); |
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//split the channels |
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split(hsv,hsvChannels); |
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//Set the current hue |
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hsvChannels[0].setTo(hue); |
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//merge the channels back |
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merge(hsvChannels,hsv); |
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//Color-conversion from HSV to RGB. (OpenCL) |
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cv::cvtColor(hsv, rgb, cv::COLOR_HSV2RGB_FULL); |
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//Color-conversion from RGB to BGRA. (OpenCL) |
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v2d->fb([&](cv::UMat &frameBuffer) { |
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cv::cvtColor(rgb, frameBuffer, cv::COLOR_RGB2BGRA); |
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}); |
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//Render using nanovg |
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v2d->nvg([&](const cv::Size &sz) { |
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hue = ((170 + uint8_t(255 - hue))) % 255; |
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draw_color_wheel(sz.width - 300, sz.height - 300, 250.0f, 250.0f, hue); |
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}); |
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updateFps(v2d, true); |
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v2d->write(); |
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//If onscreen rendering is enabled it displays the framebuffer in the native window. Returns false if the window was closed. |
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if(!v2d->display()) |
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return false; |
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return true; |
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} |
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int main(int argc, char **argv) { |
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using namespace cv::viz; |
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if (argc != 2) { |
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cerr << "Usage: nanovg-demo <video-file>" << endl; |
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exit(1); |
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} |
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printSystemInfo(); |
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if (!v2d->isOffscreen()) |
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v2d->setVisible(true); |
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Source src = makeCaptureSource(argv[1]); |
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v2d->setSource(src); |
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Sink sink = makeWriterSink(OUTPUT_FILENAME, cv::VideoWriter::fourcc('V', 'P', '9', '0'), src.fps(), cv::Size(WIDTH, HEIGHT)); |
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v2d->setSink(sink); |
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v2d->run(iteration); |
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return 0; |
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}
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