Repository for OpenCV's extra modules
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// This file is part of OpenCV project.
// It is subject to the license terms in the LICENSE file found in the top-level directory
// of this distribution and at http://opencv.org/license.html.
// Copyright Amir Hassan (kallaballa) <amir@viel-zu.org>
#include "opencv2/viz2d/viz2d.hpp"
#include "opencv2/viz2d/nvg.hpp"
constexpr unsigned int WIDTH = 1920;
constexpr unsigned int HEIGHT = 1080;
constexpr bool OFFSCREEN = false;
constexpr const char *OUTPUT_FILENAME = "nanovg-demo.mkv";
using std::cerr;
using std::endl;
static cv::Ptr<cv::viz::Viz2D> v2d = cv::viz::Viz2D::make(cv::Size(WIDTH, HEIGHT), cv::Size(WIDTH, HEIGHT), OFFSCREEN, "NanoVG Demo");
void draw_color_wheel(float x, float y, float w, float h, float hue) {
//color wheel drawing code taken from https://github.com/memononen/nanovg/blob/master/example/demo.c
using namespace cv::viz::nvg;
int i;
float r0, r1, ax, ay, bx, by, cx, cy, aeps, r;
Paint paint;
save();
cx = x + w * 0.5f;
cy = y + h * 0.5f;
r1 = (w < h ? w : h) * 0.5f - 5.0f;
r0 = r1 - 20.0f;
aeps = 0.5f / r1; // half a pixel arc length in radians (2pi cancels out).
for (i = 0; i < 6; i++) {
float a0 = (float) i / 6.0f * CV_PI * 2.0f - aeps;
float a1 = (float) (i + 1.0f) / 6.0f * CV_PI * 2.0f + aeps;
beginPath();
arc(cx, cy, r0, a0, a1, NVG_CW);
arc(cx, cy, r1, a1, a0, NVG_CCW);
closePath();
ax = cx + cosf(a0) * (r0 + r1) * 0.5f;
ay = cy + sinf(a0) * (r0 + r1) * 0.5f;
bx = cx + cosf(a1) * (r0 + r1) * 0.5f;
by = cy + sinf(a1) * (r0 + r1) * 0.5f;
paint = linearGradient(ax, ay, bx, by,
cv::viz::colorConvert(cv::Scalar((a0 / (CV_PI * 2.0)) * 180.0, 0.55 * 255.0, 255.0, 255.0), cv::COLOR_HLS2BGR),
cv::viz::colorConvert(cv::Scalar((a1 / (CV_PI * 2.0)) * 180.0, 0.55 * 255, 255, 255), cv::COLOR_HLS2BGR));
fillPaint(paint);
fill();
}
beginPath();
circle(cx, cy, r0 - 0.5f);
circle(cx, cy, r1 + 0.5f);
strokeColor(cv::Scalar(0, 0, 0, 64));
strokeWidth(1.0f);
stroke();
// Selector
save();
translate(cx, cy);
rotate((hue/255.0) * CV_PI * 2);
// Marker on
strokeWidth(2.0f);
beginPath();
rect(r0 - 1, -3, r1 - r0 + 2, 6);
strokeColor(cv::Scalar(255, 255, 255, 192));
stroke();
paint = boxGradient(r0 - 3, -5, r1 - r0 + 6, 10, 2, 4, cv::Scalar(0, 0, 0, 128), cv::Scalar(0, 0, 0, 0));
beginPath();
rect(r0 - 2 - 10, -4 - 10, r1 - r0 + 4 + 20, 8 + 20);
rect(r0 - 2, -4, r1 - r0 + 4, 8);
pathWinding(NVG_HOLE);
fillPaint(paint);
fill();
// Center triangle
r = r0 - 6;
ax = cosf(120.0f / 180.0f * NVG_PI) * r;
ay = sinf(120.0f / 180.0f * NVG_PI) * r;
bx = cosf(-120.0f / 180.0f * NVG_PI) * r;
by = sinf(-120.0f / 180.0f * NVG_PI) * r;
beginPath();
moveTo(r, 0);
lineTo(ax, ay);
lineTo(bx, by);
closePath();
paint = linearGradient(r, 0, ax, ay, cv::viz::colorConvert(cv::Scalar(hue, 128, 255, 255), cv::COLOR_HLS2BGR_FULL), cv::Scalar(255, 255, 255, 255));
fillPaint(paint);
fill();
paint = linearGradient((r + ax) * 0.5f, (0 + ay) * 0.5f, bx, by, cv::Scalar(0, 0, 0, 0), cv::Scalar(0, 0, 0, 255));
fillPaint(paint);
fill();
strokeColor(cv::Scalar(0, 0, 0, 64));
stroke();
// Select circle on triangle
ax = cosf(120.0f / 180.0f * NVG_PI) * r * 0.3f;
ay = sinf(120.0f / 180.0f * NVG_PI) * r * 0.4f;
strokeWidth(2.0f);
beginPath();
circle(ax, ay, 5);
strokeColor(cv::Scalar(255, 255, 255, 192));
stroke();
paint = radialGradient(ax, ay, 7, 9, cv::Scalar(0, 0, 0, 64), cv::Scalar(0, 0, 0, 0));
beginPath();
rect(ax - 20, ay - 20, 40, 40);
circle(ax, ay, 7);
pathWinding(NVG_HOLE);
fillPaint(paint);
fill();
restore();
restore();
}
bool iteration() {
static std::vector<cv::UMat> hsvChannels;
static cv::UMat rgb;
static cv::UMat bgra;
static cv::UMat hsv;
static cv::UMat hueChannel;
//we use time to calculated the current hue
float time = cv::getTickCount() / cv::getTickFrequency();
//nanovg hue fading between 0.0f and 255.0f
float hue = (sinf(time * 0.12f) + 1.0f) * 127.5;
if (!v2d->capture())
return false;
v2d->fb([&](cv::UMat &frameBuffer) {
cvtColor(frameBuffer, rgb, cv::COLOR_BGRA2RGB);
});
//Color-conversion from RGB to HSV. (OpenCL)
cv::cvtColor(rgb, hsv, cv::COLOR_RGB2HSV_FULL);
//split the channels
split(hsv,hsvChannels);
//Set the current hue
hsvChannels[0].setTo(hue);
//merge the channels back
merge(hsvChannels,hsv);
//Color-conversion from HSV to RGB. (OpenCL)
cv::cvtColor(hsv, rgb, cv::COLOR_HSV2RGB_FULL);
//Color-conversion from RGB to BGRA. (OpenCL)
v2d->fb([&](cv::UMat &frameBuffer) {
cv::cvtColor(rgb, frameBuffer, cv::COLOR_RGB2BGRA);
});
//Render using nanovg
v2d->nvg([&](const cv::Size &sz) {
hue = ((170 + uint8_t(255 - hue))) % 255;
draw_color_wheel(sz.width - 300, sz.height - 300, 250.0f, 250.0f, hue);
});
updateFps(v2d, true);
v2d->write();
//If onscreen rendering is enabled it displays the framebuffer in the native window. Returns false if the window was closed.
if(!v2d->display())
return false;
return true;
}
int main(int argc, char **argv) {
using namespace cv::viz;
if (argc != 2) {
cerr << "Usage: nanovg-demo <video-file>" << endl;
exit(1);
}
printSystemInfo();
if (!v2d->isOffscreen())
v2d->setVisible(true);
Source src = makeCaptureSource(argv[1]);
v2d->setSource(src);
Sink sink = makeWriterSink(OUTPUT_FILENAME, cv::VideoWriter::fourcc('V', 'P', '9', '0'), src.fps(), cv::Size(WIDTH, HEIGHT));
v2d->setSink(sink);
v2d->run(iteration);
return 0;
}