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69 lines
1.6 KiB
69 lines
1.6 KiB
#include "test_precomp.hpp" |
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#include <opencv2/calib3d.hpp> |
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namespace cv |
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{ |
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namespace rgbd |
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{ |
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class CV_RgbdDepthTo3dTest: public cvtest::BaseTest |
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{ |
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public: |
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CV_RgbdDepthTo3dTest() |
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{ |
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} |
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~CV_RgbdDepthTo3dTest() |
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{ |
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} |
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protected: |
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void |
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run(int) |
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{ |
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try |
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{ |
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// K from a VGA Kinect |
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Mat K = (Mat_<float>(3, 3) << 525., 0., 319.5, 0., 525., 239.5, 0., 0., 1.); |
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// Create a random depth image |
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RNG rng; |
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Mat_<float> depth(480, 640); |
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rng.fill(depth, RNG::UNIFORM, 0, 100); |
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// Create some 3d points on the plane |
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int rows = depth.rows, cols = depth.cols; |
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Mat_<Vec3f> points3d; |
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depthTo3d(depth, K, points3d); |
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// Make sure the points belong to the plane |
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Mat points = points3d.reshape(1, rows*cols); |
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Mat image_points; |
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Mat rvec; |
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Rodrigues(Mat::eye(3,3,CV_32F),rvec); |
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Mat tvec = (Mat_<float>(1,3) << 0, 0, 0); |
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projectPoints(points, rvec, tvec, K, Mat(), image_points); |
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image_points = image_points.reshape(2, rows); |
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float avg_diff = 0; |
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for (int y = 0; y < rows; ++y) |
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for (int x = 0; x < cols; ++x) |
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avg_diff += (float)norm(image_points.at<Vec2f>(y,x) - Vec2f((float)x,(float)y)); |
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// Verify the function works |
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ASSERT_LE(avg_diff/rows/cols, 1e-4) << "Average error for ground truth is: " << (avg_diff / rows / cols); |
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} catch (...) |
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{ |
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ts->set_failed_test_info(cvtest::TS::FAIL_MISMATCH); |
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} |
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ts->set_failed_test_info(cvtest::TS::OK); |
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} |
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}; |
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} |
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} |
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TEST(Rgbd_DepthTo3d, compute) |
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{ |
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cv::rgbd::CV_RgbdDepthTo3dTest test; |
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test.safe_run(); |
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}
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