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2079 lines
59 KiB
2079 lines
59 KiB
/* |
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Original code by Lee Thomason (www.grinninglizard.com) |
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|
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This software is provided 'as-is', without any express or implied |
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warranty. In no event will the authors be held liable for any |
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damages arising from the use of this software. |
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|
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Permission is granted to anyone to use this software for any |
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purpose, including commercial applications, and to alter it and |
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redistribute it freely, subject to the following restrictions: |
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|
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1. The origin of this software must not be misrepresented; you must |
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not claim that you wrote the original software. If you use this |
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software in a product, an acknowledgment in the product documentation |
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would be appreciated but is not required. |
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|
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2. Altered source versions must be plainly marked as such, and |
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must not be misrepresented as being the original software. |
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|
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3. This notice may not be removed or altered from any source |
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distribution. |
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*/ |
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|
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#ifndef TINYXML2_INCLUDED |
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#define TINYXML2_INCLUDED |
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|
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#if defined(ANDROID_NDK) || defined(__BORLANDC__) |
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# include <ctype.h> |
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# include <limits.h> |
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# include <stdio.h> |
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# include <stdlib.h> |
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# include <string.h> |
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# include <stdarg.h> |
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#else |
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# include <cctype> |
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# include <climits> |
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# include <cstdio> |
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# include <cstdlib> |
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# include <cstring> |
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# include <cstdarg> |
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#endif |
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|
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/* |
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TODO: intern strings instead of allocation. |
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*/ |
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/* |
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gcc: |
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g++ -Wall -DDEBUG tinyxml2.cpp xmltest.cpp -o gccxmltest.exe |
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|
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Formatting, Artistic Style: |
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AStyle.exe --style=1tbs --indent-switches --break-closing-brackets --indent-preprocessor tinyxml2.cpp tinyxml2.h |
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*/ |
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|
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#if defined( _DEBUG ) || defined( DEBUG ) || defined (__DEBUG__) |
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# ifndef DEBUG |
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# define DEBUG |
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# endif |
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#endif |
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|
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#ifdef _MSC_VER |
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# pragma warning(push) |
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# pragma warning(disable: 4251) |
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#endif |
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|
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#ifdef _WIN32 |
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# ifdef TINYXML2_EXPORT |
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# define TINYXML2_LIB __declspec(dllexport) |
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# elif defined(TINYXML2_IMPORT) |
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# define TINYXML2_LIB __declspec(dllimport) |
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# else |
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# define TINYXML2_LIB |
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# endif |
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#else |
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# define TINYXML2_LIB |
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#endif |
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|
|
|
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#if defined(DEBUG) |
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# if defined(_MSC_VER) |
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# define TIXMLASSERT( x ) if ( !(x)) { __debugbreak(); } //if ( !(x)) WinDebugBreak() |
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# elif defined (ANDROID_NDK) |
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# include <android/log.h> |
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# define TIXMLASSERT( x ) if ( !(x)) { __android_log_assert( "assert", "grinliz", "ASSERT in '%s' at %d.", __FILE__, __LINE__ ); } |
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# else |
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# include <assert.h> |
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# define TIXMLASSERT assert |
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# endif |
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# else |
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# define TIXMLASSERT( x ) {} |
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#endif |
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|
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#if defined(_MSC_VER) && (_MSC_VER >= 1400 ) && (!defined WINCE) |
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// Microsoft visual studio, version 2005 and higher. |
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/*int _snprintf_s( |
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char *buffer, |
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size_t sizeOfBuffer, |
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size_t count, |
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const char *format [, |
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argument] ... |
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);*/ |
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inline int TIXML_SNPRINTF( char* buffer, size_t size, const char* format, ... ) |
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{ |
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va_list va; |
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va_start( va, format ); |
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int result = vsnprintf_s( buffer, size, _TRUNCATE, format, va ); |
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va_end( va ); |
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return result; |
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} |
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#define TIXML_SSCANF sscanf_s |
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#elif defined WINCE |
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#define TIXML_SNPRINTF _snprintf |
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#define TIXML_SSCANF sscanf |
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#else |
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// GCC version 3 and higher |
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//#warning( "Using sn* functions." ) |
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#define TIXML_SNPRINTF snprintf |
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#define TIXML_SSCANF sscanf |
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#endif |
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|
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/* Versioning, past 1.0.14: |
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http://semver.org/ |
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*/ |
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static const int TIXML2_MAJOR_VERSION = 2; |
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static const int TIXML2_MINOR_VERSION = 1; |
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static const int TIXML2_PATCH_VERSION = 0; |
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|
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namespace tinyxml2 |
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{ |
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class XMLDocument; |
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class XMLElement; |
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class XMLAttribute; |
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class XMLComment; |
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class XMLText; |
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class XMLDeclaration; |
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class XMLUnknown; |
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class XMLPrinter; |
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|
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/* |
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A class that wraps strings. Normally stores the start and end |
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pointers into the XML file itself, and will apply normalization |
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and entity translation if actually read. Can also store (and memory |
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manage) a traditional char[] |
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*/ |
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class StrPair |
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{ |
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public: |
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enum { |
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NEEDS_ENTITY_PROCESSING = 0x01, |
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NEEDS_NEWLINE_NORMALIZATION = 0x02, |
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COLLAPSE_WHITESPACE = 0x04, |
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TEXT_ELEMENT = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION, |
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TEXT_ELEMENT_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION, |
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ATTRIBUTE_NAME = 0, |
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ATTRIBUTE_VALUE = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION, |
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ATTRIBUTE_VALUE_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION, |
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COMMENT = NEEDS_NEWLINE_NORMALIZATION |
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}; |
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|
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StrPair() : _flags( 0 ), _start( 0 ), _end( 0 ) {} |
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~StrPair(); |
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|
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void Set( char* start, char* end, int flags ) { |
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Reset(); |
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_start = start; |
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_end = end; |
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_flags = flags | NEEDS_FLUSH; |
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} |
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const char* GetStr(); |
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|
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bool Empty() const { |
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return _start == _end; |
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} |
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|
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void SetInternedStr( const char* str ) { |
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Reset(); |
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_start = const_cast<char*>(str); |
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} |
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|
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void SetStr( const char* str, int flags=0 ); |
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|
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char* ParseText( char* in, const char* endTag, int strFlags ); |
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char* ParseName( char* in ); |
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private: |
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void Reset(); |
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void CollapseWhitespace(); |
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enum { |
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NEEDS_FLUSH = 0x100, |
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NEEDS_DELETE = 0x200 |
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}; |
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// After parsing, if *_end != 0, it can be set to zero. |
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int _flags; |
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char* _start; |
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char* _end; |
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}; |
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/* |
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A dynamic array of Plain Old Data. Doesn't support constructors, etc. |
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Has a small initial memory pool, so that low or no usage will not |
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cause a call to new/delete |
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*/ |
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template <class T, int INIT> |
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class DynArray |
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{ |
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public: |
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DynArray< T, INIT >() { |
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_mem = _pool; |
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_allocated = INIT; |
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_size = 0; |
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} |
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|
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~DynArray() { |
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if ( _mem != _pool ) { |
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delete [] _mem; |
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} |
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} |
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|
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void Clear() { |
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_size = 0; |
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} |
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|
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void Push( T t ) { |
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EnsureCapacity( _size+1 ); |
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_mem[_size++] = t; |
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} |
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|
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T* PushArr( int count ) { |
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EnsureCapacity( _size+count ); |
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T* ret = &_mem[_size]; |
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_size += count; |
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return ret; |
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} |
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T Pop() { |
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return _mem[--_size]; |
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} |
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|
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void PopArr( int count ) { |
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TIXMLASSERT( _size >= count ); |
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_size -= count; |
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} |
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bool Empty() const { |
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return _size == 0; |
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} |
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|
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T& operator[](int i) { |
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TIXMLASSERT( i>= 0 && i < _size ); |
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return _mem[i]; |
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} |
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|
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const T& operator[](int i) const { |
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TIXMLASSERT( i>= 0 && i < _size ); |
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return _mem[i]; |
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} |
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|
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const T& PeekTop() const { |
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TIXMLASSERT( _size > 0 ); |
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return _mem[ _size - 1]; |
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} |
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|
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int Size() const { |
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return _size; |
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} |
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|
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int Capacity() const { |
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return _allocated; |
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} |
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|
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const T* Mem() const { |
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return _mem; |
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} |
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|
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T* Mem() { |
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return _mem; |
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} |
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private: |
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void EnsureCapacity( int cap ) { |
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if ( cap > _allocated ) { |
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int newAllocated = cap * 2; |
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T* newMem = new T[newAllocated]; |
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memcpy( newMem, _mem, sizeof(T)*_size ); // warning: not using constructors, only works for PODs |
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if ( _mem != _pool ) { |
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delete [] _mem; |
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} |
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_mem = newMem; |
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_allocated = newAllocated; |
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} |
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} |
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T* _mem; |
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T _pool[INIT]; |
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int _allocated; // objects allocated |
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int _size; // number objects in use |
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}; |
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|
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/* |
|
Parent virtual class of a pool for fast allocation |
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and deallocation of objects. |
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*/ |
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class MemPool |
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{ |
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public: |
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MemPool() {} |
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virtual ~MemPool() {} |
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|
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virtual int ItemSize() const = 0; |
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virtual void* Alloc() = 0; |
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virtual void Free( void* ) = 0; |
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virtual void SetTracked() = 0; |
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}; |
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/* |
|
Template child class to create pools of the correct type. |
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*/ |
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template< int SIZE > |
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class MemPoolT : public MemPool |
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{ |
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public: |
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MemPoolT() : _root(0), _currentAllocs(0), _nAllocs(0), _maxAllocs(0), _nUntracked(0) {} |
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~MemPoolT() { |
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// Delete the blocks. |
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for( int i=0; i<_blockPtrs.Size(); ++i ) { |
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delete _blockPtrs[i]; |
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} |
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} |
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|
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virtual int ItemSize() const { |
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return SIZE; |
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} |
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int CurrentAllocs() const { |
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return _currentAllocs; |
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} |
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|
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virtual void* Alloc() { |
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if ( !_root ) { |
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// Need a new block. |
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Block* block = new Block(); |
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_blockPtrs.Push( block ); |
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|
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for( int i=0; i<COUNT-1; ++i ) { |
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block->chunk[i].next = &block->chunk[i+1]; |
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} |
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block->chunk[COUNT-1].next = 0; |
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_root = block->chunk; |
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} |
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void* result = _root; |
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_root = _root->next; |
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|
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++_currentAllocs; |
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if ( _currentAllocs > _maxAllocs ) { |
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_maxAllocs = _currentAllocs; |
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} |
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_nAllocs++; |
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_nUntracked++; |
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return result; |
|
} |
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virtual void Free( void* mem ) { |
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if ( !mem ) { |
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return; |
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} |
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--_currentAllocs; |
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Chunk* chunk = static_cast<Chunk*>( mem ); |
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#ifdef DEBUG |
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memset( chunk, 0xfe, sizeof(Chunk) ); |
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#endif |
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chunk->next = _root; |
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_root = chunk; |
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} |
|
void Trace( const char* name ) { |
|
printf( "Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n", |
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name, _maxAllocs, _maxAllocs*SIZE/1024, _currentAllocs, SIZE, _nAllocs, _blockPtrs.Size() ); |
|
} |
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|
|
void SetTracked() { |
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_nUntracked--; |
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} |
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|
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int Untracked() const { |
|
return _nUntracked; |
|
} |
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// This number is perf sensitive. 4k seems like a good tradeoff on my machine. |
|
// The test file is large, 170k. |
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// Release: VS2010 gcc(no opt) |
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// 1k: 4000 |
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// 2k: 4000 |
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// 4k: 3900 21000 |
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// 16k: 5200 |
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// 32k: 4300 |
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// 64k: 4000 21000 |
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enum { COUNT = (4*1024)/SIZE }; // Some compilers do not accept to use COUNT in private part if COUNT is private |
|
|
|
private: |
|
union Chunk { |
|
Chunk* next; |
|
char mem[SIZE]; |
|
}; |
|
struct Block { |
|
Chunk chunk[COUNT]; |
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}; |
|
DynArray< Block*, 10 > _blockPtrs; |
|
Chunk* _root; |
|
|
|
int _currentAllocs; |
|
int _nAllocs; |
|
int _maxAllocs; |
|
int _nUntracked; |
|
}; |
|
|
|
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|
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/** |
|
Implements the interface to the "Visitor pattern" (see the Accept() method.) |
|
If you call the Accept() method, it requires being passed a XMLVisitor |
|
class to handle callbacks. For nodes that contain other nodes (Document, Element) |
|
you will get called with a VisitEnter/VisitExit pair. Nodes that are always leafs |
|
are simply called with Visit(). |
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|
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If you return 'true' from a Visit method, recursive parsing will continue. If you return |
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false, <b>no children of this node or its siblings</b> will be visited. |
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|
|
All flavors of Visit methods have a default implementation that returns 'true' (continue |
|
visiting). You need to only override methods that are interesting to you. |
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|
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Generally Accept() is called on the XMLDocument, although all nodes support visiting. |
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|
|
You should never change the document from a callback. |
|
|
|
@sa XMLNode::Accept() |
|
*/ |
|
class TINYXML2_LIB XMLVisitor |
|
{ |
|
public: |
|
virtual ~XMLVisitor() {} |
|
|
|
/// Visit a document. |
|
virtual bool VisitEnter( const XMLDocument& /*doc*/ ) { |
|
return true; |
|
} |
|
/// Visit a document. |
|
virtual bool VisitExit( const XMLDocument& /*doc*/ ) { |
|
return true; |
|
} |
|
|
|
/// Visit an element. |
|
virtual bool VisitEnter( const XMLElement& /*element*/, const XMLAttribute* /*firstAttribute*/ ) { |
|
return true; |
|
} |
|
/// Visit an element. |
|
virtual bool VisitExit( const XMLElement& /*element*/ ) { |
|
return true; |
|
} |
|
|
|
/// Visit a declaration. |
|
virtual bool Visit( const XMLDeclaration& /*declaration*/ ) { |
|
return true; |
|
} |
|
/// Visit a text node. |
|
virtual bool Visit( const XMLText& /*text*/ ) { |
|
return true; |
|
} |
|
/// Visit a comment node. |
|
virtual bool Visit( const XMLComment& /*comment*/ ) { |
|
return true; |
|
} |
|
/// Visit an unknown node. |
|
virtual bool Visit( const XMLUnknown& /*unknown*/ ) { |
|
return true; |
|
} |
|
}; |
|
|
|
|
|
/* |
|
Utility functionality. |
|
*/ |
|
class XMLUtil |
|
{ |
|
public: |
|
// Anything in the high order range of UTF-8 is assumed to not be whitespace. This isn't |
|
// correct, but simple, and usually works. |
|
static const char* SkipWhiteSpace( const char* p ) { |
|
while( !IsUTF8Continuation(*p) && isspace( *reinterpret_cast<const unsigned char*>(p) ) ) { |
|
++p; |
|
} |
|
return p; |
|
} |
|
static char* SkipWhiteSpace( char* p ) { |
|
while( !IsUTF8Continuation(*p) && isspace( *reinterpret_cast<unsigned char*>(p) ) ) { |
|
++p; |
|
} |
|
return p; |
|
} |
|
static bool IsWhiteSpace( char p ) { |
|
return !IsUTF8Continuation(p) && isspace( static_cast<unsigned char>(p) ); |
|
} |
|
|
|
inline static bool IsNameStartChar( unsigned char ch ) { |
|
return ( ( ch < 128 ) ? isalpha( ch ) : 1 ) |
|
|| ch == ':' |
|
|| ch == '_'; |
|
} |
|
|
|
inline static bool IsNameChar( unsigned char ch ) { |
|
return IsNameStartChar( ch ) |
|
|| isdigit( ch ) |
|
|| ch == '.' |
|
|| ch == '-'; |
|
} |
|
|
|
inline static bool StringEqual( const char* p, const char* q, int nChar=INT_MAX ) { |
|
int n = 0; |
|
if ( p == q ) { |
|
return true; |
|
} |
|
while( *p && *q && *p == *q && n<nChar ) { |
|
++p; |
|
++q; |
|
++n; |
|
} |
|
if ( (n == nChar) || ( *p == 0 && *q == 0 ) ) { |
|
return true; |
|
} |
|
return false; |
|
} |
|
|
|
inline static int IsUTF8Continuation( const char p ) { |
|
return p & 0x80; |
|
} |
|
|
|
static const char* ReadBOM( const char* p, bool* hasBOM ); |
|
// p is the starting location, |
|
// the UTF-8 value of the entity will be placed in value, and length filled in. |
|
static const char* GetCharacterRef( const char* p, char* value, int* length ); |
|
static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length ); |
|
|
|
// converts primitive types to strings |
|
static void ToStr( int v, char* buffer, int bufferSize ); |
|
static void ToStr( unsigned v, char* buffer, int bufferSize ); |
|
static void ToStr( bool v, char* buffer, int bufferSize ); |
|
static void ToStr( float v, char* buffer, int bufferSize ); |
|
static void ToStr( double v, char* buffer, int bufferSize ); |
|
|
|
// converts strings to primitive types |
|
static bool ToInt( const char* str, int* value ); |
|
static bool ToUnsigned( const char* str, unsigned* value ); |
|
static bool ToBool( const char* str, bool* value ); |
|
static bool ToFloat( const char* str, float* value ); |
|
static bool ToDouble( const char* str, double* value ); |
|
}; |
|
|
|
|
|
/** XMLNode is a base class for every object that is in the |
|
XML Document Object Model (DOM), except XMLAttributes. |
|
Nodes have siblings, a parent, and children which can |
|
be navigated. A node is always in a XMLDocument. |
|
The type of a XMLNode can be queried, and it can |
|
be cast to its more defined type. |
|
|
|
A XMLDocument allocates memory for all its Nodes. |
|
When the XMLDocument gets deleted, all its Nodes |
|
will also be deleted. |
|
|
|
@verbatim |
|
A Document can contain: Element (container or leaf) |
|
Comment (leaf) |
|
Unknown (leaf) |
|
Declaration( leaf ) |
|
|
|
An Element can contain: Element (container or leaf) |
|
Text (leaf) |
|
Attributes (not on tree) |
|
Comment (leaf) |
|
Unknown (leaf) |
|
|
|
@endverbatim |
|
*/ |
|
class TINYXML2_LIB XMLNode |
|
{ |
|
friend class XMLDocument; |
|
friend class XMLElement; |
|
public: |
|
|
|
/// Get the XMLDocument that owns this XMLNode. |
|
const XMLDocument* GetDocument() const { |
|
return _document; |
|
} |
|
/// Get the XMLDocument that owns this XMLNode. |
|
XMLDocument* GetDocument() { |
|
return _document; |
|
} |
|
|
|
/// Safely cast to an Element, or null. |
|
virtual XMLElement* ToElement() { |
|
return 0; |
|
} |
|
/// Safely cast to Text, or null. |
|
virtual XMLText* ToText() { |
|
return 0; |
|
} |
|
/// Safely cast to a Comment, or null. |
|
virtual XMLComment* ToComment() { |
|
return 0; |
|
} |
|
/// Safely cast to a Document, or null. |
|
virtual XMLDocument* ToDocument() { |
|
return 0; |
|
} |
|
/// Safely cast to a Declaration, or null. |
|
virtual XMLDeclaration* ToDeclaration() { |
|
return 0; |
|
} |
|
/// Safely cast to an Unknown, or null. |
|
virtual XMLUnknown* ToUnknown() { |
|
return 0; |
|
} |
|
|
|
virtual const XMLElement* ToElement() const { |
|
return 0; |
|
} |
|
virtual const XMLText* ToText() const { |
|
return 0; |
|
} |
|
virtual const XMLComment* ToComment() const { |
|
return 0; |
|
} |
|
virtual const XMLDocument* ToDocument() const { |
|
return 0; |
|
} |
|
virtual const XMLDeclaration* ToDeclaration() const { |
|
return 0; |
|
} |
|
virtual const XMLUnknown* ToUnknown() const { |
|
return 0; |
|
} |
|
|
|
/** The meaning of 'value' changes for the specific type. |
|
@verbatim |
|
Document: empty |
|
Element: name of the element |
|
Comment: the comment text |
|
Unknown: the tag contents |
|
Text: the text string |
|
@endverbatim |
|
*/ |
|
const char* Value() const; |
|
|
|
/** Set the Value of an XML node. |
|
@sa Value() |
|
*/ |
|
void SetValue( const char* val, bool staticMem=false ); |
|
|
|
/// Get the parent of this node on the DOM. |
|
const XMLNode* Parent() const { |
|
return _parent; |
|
} |
|
|
|
XMLNode* Parent() { |
|
return _parent; |
|
} |
|
|
|
/// Returns true if this node has no children. |
|
bool NoChildren() const { |
|
return !_firstChild; |
|
} |
|
|
|
/// Get the first child node, or null if none exists. |
|
const XMLNode* FirstChild() const { |
|
return _firstChild; |
|
} |
|
|
|
XMLNode* FirstChild() { |
|
return _firstChild; |
|
} |
|
|
|
/** Get the first child element, or optionally the first child |
|
element with the specified name. |
|
*/ |
|
const XMLElement* FirstChildElement( const char* value=0 ) const; |
|
|
|
XMLElement* FirstChildElement( const char* value=0 ) { |
|
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement( value )); |
|
} |
|
|
|
/// Get the last child node, or null if none exists. |
|
const XMLNode* LastChild() const { |
|
return _lastChild; |
|
} |
|
|
|
XMLNode* LastChild() { |
|
return const_cast<XMLNode*>(const_cast<const XMLNode*>(this)->LastChild() ); |
|
} |
|
|
|
/** Get the last child element or optionally the last child |
|
element with the specified name. |
|
*/ |
|
const XMLElement* LastChildElement( const char* value=0 ) const; |
|
|
|
XMLElement* LastChildElement( const char* value=0 ) { |
|
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(value) ); |
|
} |
|
|
|
/// Get the previous (left) sibling node of this node. |
|
const XMLNode* PreviousSibling() const { |
|
return _prev; |
|
} |
|
|
|
XMLNode* PreviousSibling() { |
|
return _prev; |
|
} |
|
|
|
/// Get the previous (left) sibling element of this node, with an optionally supplied name. |
|
const XMLElement* PreviousSiblingElement( const char* value=0 ) const ; |
|
|
|
XMLElement* PreviousSiblingElement( const char* value=0 ) { |
|
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement( value ) ); |
|
} |
|
|
|
/// Get the next (right) sibling node of this node. |
|
const XMLNode* NextSibling() const { |
|
return _next; |
|
} |
|
|
|
XMLNode* NextSibling() { |
|
return _next; |
|
} |
|
|
|
/// Get the next (right) sibling element of this node, with an optionally supplied name. |
|
const XMLElement* NextSiblingElement( const char* value=0 ) const; |
|
|
|
XMLElement* NextSiblingElement( const char* value=0 ) { |
|
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement( value ) ); |
|
} |
|
|
|
/** |
|
Add a child node as the last (right) child. |
|
If the child node is already part of the document, |
|
it is moved from its old location to the new location. |
|
Returns the addThis argument or 0 if the node does not |
|
belong to the same document. |
|
*/ |
|
XMLNode* InsertEndChild( XMLNode* addThis ); |
|
|
|
XMLNode* LinkEndChild( XMLNode* addThis ) { |
|
return InsertEndChild( addThis ); |
|
} |
|
/** |
|
Add a child node as the first (left) child. |
|
If the child node is already part of the document, |
|
it is moved from its old location to the new location. |
|
Returns the addThis argument or 0 if the node does not |
|
belong to the same document. |
|
*/ |
|
XMLNode* InsertFirstChild( XMLNode* addThis ); |
|
/** |
|
Add a node after the specified child node. |
|
If the child node is already part of the document, |
|
it is moved from its old location to the new location. |
|
Returns the addThis argument or 0 if the afterThis node |
|
is not a child of this node, or if the node does not |
|
belong to the same document. |
|
*/ |
|
XMLNode* InsertAfterChild( XMLNode* afterThis, XMLNode* addThis ); |
|
|
|
/** |
|
Delete all the children of this node. |
|
*/ |
|
void DeleteChildren(); |
|
|
|
/** |
|
Delete a child of this node. |
|
*/ |
|
void DeleteChild( XMLNode* node ); |
|
|
|
/** |
|
Make a copy of this node, but not its children. |
|
You may pass in a Document pointer that will be |
|
the owner of the new Node. If the 'document' is |
|
null, then the node returned will be allocated |
|
from the current Document. (this->GetDocument()) |
|
|
|
Note: if called on a XMLDocument, this will return null. |
|
*/ |
|
virtual XMLNode* ShallowClone( XMLDocument* document ) const = 0; |
|
|
|
/** |
|
Test if 2 nodes are the same, but don't test children. |
|
The 2 nodes do not need to be in the same Document. |
|
|
|
Note: if called on a XMLDocument, this will return false. |
|
*/ |
|
virtual bool ShallowEqual( const XMLNode* compare ) const = 0; |
|
|
|
/** Accept a hierarchical visit of the nodes in the TinyXML-2 DOM. Every node in the |
|
XML tree will be conditionally visited and the host will be called back |
|
via the XMLVisitor interface. |
|
|
|
This is essentially a SAX interface for TinyXML-2. (Note however it doesn't re-parse |
|
the XML for the callbacks, so the performance of TinyXML-2 is unchanged by using this |
|
interface versus any other.) |
|
|
|
The interface has been based on ideas from: |
|
|
|
- http://www.saxproject.org/ |
|
- http://c2.com/cgi/wiki?HierarchicalVisitorPattern |
|
|
|
Which are both good references for "visiting". |
|
|
|
An example of using Accept(): |
|
@verbatim |
|
XMLPrinter printer; |
|
tinyxmlDoc.Accept( &printer ); |
|
const char* xmlcstr = printer.CStr(); |
|
@endverbatim |
|
*/ |
|
virtual bool Accept( XMLVisitor* visitor ) const = 0; |
|
|
|
// internal |
|
virtual char* ParseDeep( char*, StrPair* ); |
|
|
|
protected: |
|
XMLNode( XMLDocument* ); |
|
virtual ~XMLNode(); |
|
XMLNode( const XMLNode& ); // not supported |
|
XMLNode& operator=( const XMLNode& ); // not supported |
|
|
|
XMLDocument* _document; |
|
XMLNode* _parent; |
|
mutable StrPair _value; |
|
|
|
XMLNode* _firstChild; |
|
XMLNode* _lastChild; |
|
|
|
XMLNode* _prev; |
|
XMLNode* _next; |
|
|
|
private: |
|
MemPool* _memPool; |
|
void Unlink( XMLNode* child ); |
|
}; |
|
|
|
|
|
/** XML text. |
|
|
|
Note that a text node can have child element nodes, for example: |
|
@verbatim |
|
<root>This is <b>bold</b></root> |
|
@endverbatim |
|
|
|
A text node can have 2 ways to output the next. "normal" output |
|
and CDATA. It will default to the mode it was parsed from the XML file and |
|
you generally want to leave it alone, but you can change the output mode with |
|
SetCData() and query it with CData(). |
|
*/ |
|
class TINYXML2_LIB XMLText : public XMLNode |
|
{ |
|
friend class XMLBase; |
|
friend class XMLDocument; |
|
public: |
|
virtual bool Accept( XMLVisitor* visitor ) const; |
|
|
|
virtual XMLText* ToText() { |
|
return this; |
|
} |
|
virtual const XMLText* ToText() const { |
|
return this; |
|
} |
|
|
|
/// Declare whether this should be CDATA or standard text. |
|
void SetCData( bool isCData ) { |
|
_isCData = isCData; |
|
} |
|
/// Returns true if this is a CDATA text element. |
|
bool CData() const { |
|
return _isCData; |
|
} |
|
|
|
char* ParseDeep( char*, StrPair* endTag ); |
|
virtual XMLNode* ShallowClone( XMLDocument* document ) const; |
|
virtual bool ShallowEqual( const XMLNode* compare ) const; |
|
|
|
protected: |
|
XMLText( XMLDocument* doc ) : XMLNode( doc ), _isCData( false ) {} |
|
virtual ~XMLText() {} |
|
XMLText( const XMLText& ); // not supported |
|
XMLText& operator=( const XMLText& ); // not supported |
|
|
|
private: |
|
bool _isCData; |
|
}; |
|
|
|
|
|
/** An XML Comment. */ |
|
class TINYXML2_LIB XMLComment : public XMLNode |
|
{ |
|
friend class XMLDocument; |
|
public: |
|
virtual XMLComment* ToComment() { |
|
return this; |
|
} |
|
virtual const XMLComment* ToComment() const { |
|
return this; |
|
} |
|
|
|
virtual bool Accept( XMLVisitor* visitor ) const; |
|
|
|
char* ParseDeep( char*, StrPair* endTag ); |
|
virtual XMLNode* ShallowClone( XMLDocument* document ) const; |
|
virtual bool ShallowEqual( const XMLNode* compare ) const; |
|
|
|
protected: |
|
XMLComment( XMLDocument* doc ); |
|
virtual ~XMLComment(); |
|
XMLComment( const XMLComment& ); // not supported |
|
XMLComment& operator=( const XMLComment& ); // not supported |
|
|
|
private: |
|
}; |
|
|
|
|
|
/** In correct XML the declaration is the first entry in the file. |
|
@verbatim |
|
<?xml version="1.0" standalone="yes"?> |
|
@endverbatim |
|
|
|
TinyXML-2 will happily read or write files without a declaration, |
|
however. |
|
|
|
The text of the declaration isn't interpreted. It is parsed |
|
and written as a string. |
|
*/ |
|
class TINYXML2_LIB XMLDeclaration : public XMLNode |
|
{ |
|
friend class XMLDocument; |
|
public: |
|
virtual XMLDeclaration* ToDeclaration() { |
|
return this; |
|
} |
|
virtual const XMLDeclaration* ToDeclaration() const { |
|
return this; |
|
} |
|
|
|
virtual bool Accept( XMLVisitor* visitor ) const; |
|
|
|
char* ParseDeep( char*, StrPair* endTag ); |
|
virtual XMLNode* ShallowClone( XMLDocument* document ) const; |
|
virtual bool ShallowEqual( const XMLNode* compare ) const; |
|
|
|
protected: |
|
XMLDeclaration( XMLDocument* doc ); |
|
virtual ~XMLDeclaration(); |
|
XMLDeclaration( const XMLDeclaration& ); // not supported |
|
XMLDeclaration& operator=( const XMLDeclaration& ); // not supported |
|
}; |
|
|
|
|
|
/** Any tag that TinyXML-2 doesn't recognize is saved as an |
|
unknown. It is a tag of text, but should not be modified. |
|
It will be written back to the XML, unchanged, when the file |
|
is saved. |
|
|
|
DTD tags get thrown into XMLUnknowns. |
|
*/ |
|
class TINYXML2_LIB XMLUnknown : public XMLNode |
|
{ |
|
friend class XMLDocument; |
|
public: |
|
virtual XMLUnknown* ToUnknown() { |
|
return this; |
|
} |
|
virtual const XMLUnknown* ToUnknown() const { |
|
return this; |
|
} |
|
|
|
virtual bool Accept( XMLVisitor* visitor ) const; |
|
|
|
char* ParseDeep( char*, StrPair* endTag ); |
|
virtual XMLNode* ShallowClone( XMLDocument* document ) const; |
|
virtual bool ShallowEqual( const XMLNode* compare ) const; |
|
|
|
protected: |
|
XMLUnknown( XMLDocument* doc ); |
|
virtual ~XMLUnknown(); |
|
XMLUnknown( const XMLUnknown& ); // not supported |
|
XMLUnknown& operator=( const XMLUnknown& ); // not supported |
|
}; |
|
|
|
|
|
enum XMLError { |
|
XML_NO_ERROR = 0, |
|
XML_SUCCESS = 0, |
|
|
|
XML_NO_ATTRIBUTE, |
|
XML_WRONG_ATTRIBUTE_TYPE, |
|
|
|
XML_ERROR_FILE_NOT_FOUND, |
|
XML_ERROR_FILE_COULD_NOT_BE_OPENED, |
|
XML_ERROR_FILE_READ_ERROR, |
|
XML_ERROR_ELEMENT_MISMATCH, |
|
XML_ERROR_PARSING_ELEMENT, |
|
XML_ERROR_PARSING_ATTRIBUTE, |
|
XML_ERROR_IDENTIFYING_TAG, |
|
XML_ERROR_PARSING_TEXT, |
|
XML_ERROR_PARSING_CDATA, |
|
XML_ERROR_PARSING_COMMENT, |
|
XML_ERROR_PARSING_DECLARATION, |
|
XML_ERROR_PARSING_UNKNOWN, |
|
XML_ERROR_EMPTY_DOCUMENT, |
|
XML_ERROR_MISMATCHED_ELEMENT, |
|
XML_ERROR_PARSING, |
|
|
|
XML_CAN_NOT_CONVERT_TEXT, |
|
XML_NO_TEXT_NODE |
|
}; |
|
|
|
|
|
/** An attribute is a name-value pair. Elements have an arbitrary |
|
number of attributes, each with a unique name. |
|
|
|
@note The attributes are not XMLNodes. You may only query the |
|
Next() attribute in a list. |
|
*/ |
|
class TINYXML2_LIB XMLAttribute |
|
{ |
|
friend class XMLElement; |
|
public: |
|
/// The name of the attribute. |
|
const char* Name() const; |
|
|
|
/// The value of the attribute. |
|
const char* Value() const; |
|
|
|
/// The next attribute in the list. |
|
const XMLAttribute* Next() const { |
|
return _next; |
|
} |
|
|
|
/** IntValue interprets the attribute as an integer, and returns the value. |
|
If the value isn't an integer, 0 will be returned. There is no error checking; |
|
use QueryIntValue() if you need error checking. |
|
*/ |
|
int IntValue() const { |
|
int i=0; |
|
QueryIntValue( &i ); |
|
return i; |
|
} |
|
/// Query as an unsigned integer. See IntValue() |
|
unsigned UnsignedValue() const { |
|
unsigned i=0; |
|
QueryUnsignedValue( &i ); |
|
return i; |
|
} |
|
/// Query as a boolean. See IntValue() |
|
bool BoolValue() const { |
|
bool b=false; |
|
QueryBoolValue( &b ); |
|
return b; |
|
} |
|
/// Query as a double. See IntValue() |
|
double DoubleValue() const { |
|
double d=0; |
|
QueryDoubleValue( &d ); |
|
return d; |
|
} |
|
/// Query as a float. See IntValue() |
|
float FloatValue() const { |
|
float f=0; |
|
QueryFloatValue( &f ); |
|
return f; |
|
} |
|
|
|
/** QueryIntValue interprets the attribute as an integer, and returns the value |
|
in the provided parameter. The function will return XML_NO_ERROR on success, |
|
and XML_WRONG_ATTRIBUTE_TYPE if the conversion is not successful. |
|
*/ |
|
XMLError QueryIntValue( int* value ) const; |
|
/// See QueryIntValue |
|
XMLError QueryUnsignedValue( unsigned int* value ) const; |
|
/// See QueryIntValue |
|
XMLError QueryBoolValue( bool* value ) const; |
|
/// See QueryIntValue |
|
XMLError QueryDoubleValue( double* value ) const; |
|
/// See QueryIntValue |
|
XMLError QueryFloatValue( float* value ) const; |
|
|
|
/// Set the attribute to a string value. |
|
void SetAttribute( const char* value ); |
|
/// Set the attribute to value. |
|
void SetAttribute( int value ); |
|
/// Set the attribute to value. |
|
void SetAttribute( unsigned value ); |
|
/// Set the attribute to value. |
|
void SetAttribute( bool value ); |
|
/// Set the attribute to value. |
|
void SetAttribute( double value ); |
|
/// Set the attribute to value. |
|
void SetAttribute( float value ); |
|
|
|
private: |
|
enum { BUF_SIZE = 200 }; |
|
|
|
XMLAttribute() : _next( 0 ), _memPool( 0 ) {} |
|
virtual ~XMLAttribute() {} |
|
|
|
XMLAttribute( const XMLAttribute& ); // not supported |
|
void operator=( const XMLAttribute& ); // not supported |
|
void SetName( const char* name ); |
|
|
|
char* ParseDeep( char* p, bool processEntities ); |
|
|
|
mutable StrPair _name; |
|
mutable StrPair _value; |
|
XMLAttribute* _next; |
|
MemPool* _memPool; |
|
}; |
|
|
|
|
|
/** The element is a container class. It has a value, the element name, |
|
and can contain other elements, text, comments, and unknowns. |
|
Elements also contain an arbitrary number of attributes. |
|
*/ |
|
class TINYXML2_LIB XMLElement : public XMLNode |
|
{ |
|
friend class XMLBase; |
|
friend class XMLDocument; |
|
public: |
|
/// Get the name of an element (which is the Value() of the node.) |
|
const char* Name() const { |
|
return Value(); |
|
} |
|
/// Set the name of the element. |
|
void SetName( const char* str, bool staticMem=false ) { |
|
SetValue( str, staticMem ); |
|
} |
|
|
|
virtual XMLElement* ToElement() { |
|
return this; |
|
} |
|
virtual const XMLElement* ToElement() const { |
|
return this; |
|
} |
|
virtual bool Accept( XMLVisitor* visitor ) const; |
|
|
|
/** Given an attribute name, Attribute() returns the value |
|
for the attribute of that name, or null if none |
|
exists. For example: |
|
|
|
@verbatim |
|
const char* value = ele->Attribute( "foo" ); |
|
@endverbatim |
|
|
|
The 'value' parameter is normally null. However, if specified, |
|
the attribute will only be returned if the 'name' and 'value' |
|
match. This allow you to write code: |
|
|
|
@verbatim |
|
if ( ele->Attribute( "foo", "bar" ) ) callFooIsBar(); |
|
@endverbatim |
|
|
|
rather than: |
|
@verbatim |
|
if ( ele->Attribute( "foo" ) ) { |
|
if ( strcmp( ele->Attribute( "foo" ), "bar" ) == 0 ) callFooIsBar(); |
|
} |
|
@endverbatim |
|
*/ |
|
const char* Attribute( const char* name, const char* value=0 ) const; |
|
|
|
/** Given an attribute name, IntAttribute() returns the value |
|
of the attribute interpreted as an integer. 0 will be |
|
returned if there is an error. For a method with error |
|
checking, see QueryIntAttribute() |
|
*/ |
|
int IntAttribute( const char* name ) const { |
|
int i=0; |
|
QueryIntAttribute( name, &i ); |
|
return i; |
|
} |
|
/// See IntAttribute() |
|
unsigned UnsignedAttribute( const char* name ) const { |
|
unsigned i=0; |
|
QueryUnsignedAttribute( name, &i ); |
|
return i; |
|
} |
|
/// See IntAttribute() |
|
bool BoolAttribute( const char* name ) const { |
|
bool b=false; |
|
QueryBoolAttribute( name, &b ); |
|
return b; |
|
} |
|
/// See IntAttribute() |
|
double DoubleAttribute( const char* name ) const { |
|
double d=0; |
|
QueryDoubleAttribute( name, &d ); |
|
return d; |
|
} |
|
/// See IntAttribute() |
|
float FloatAttribute( const char* name ) const { |
|
float f=0; |
|
QueryFloatAttribute( name, &f ); |
|
return f; |
|
} |
|
|
|
/** Given an attribute name, QueryIntAttribute() returns |
|
XML_NO_ERROR, XML_WRONG_ATTRIBUTE_TYPE if the conversion |
|
can't be performed, or XML_NO_ATTRIBUTE if the attribute |
|
doesn't exist. If successful, the result of the conversion |
|
will be written to 'value'. If not successful, nothing will |
|
be written to 'value'. This allows you to provide default |
|
value: |
|
|
|
@verbatim |
|
int value = 10; |
|
QueryIntAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10 |
|
@endverbatim |
|
*/ |
|
XMLError QueryIntAttribute( const char* name, int* value ) const { |
|
const XMLAttribute* a = FindAttribute( name ); |
|
if ( !a ) { |
|
return XML_NO_ATTRIBUTE; |
|
} |
|
return a->QueryIntValue( value ); |
|
} |
|
/// See QueryIntAttribute() |
|
XMLError QueryUnsignedAttribute( const char* name, unsigned int* value ) const { |
|
const XMLAttribute* a = FindAttribute( name ); |
|
if ( !a ) { |
|
return XML_NO_ATTRIBUTE; |
|
} |
|
return a->QueryUnsignedValue( value ); |
|
} |
|
/// See QueryIntAttribute() |
|
XMLError QueryBoolAttribute( const char* name, bool* value ) const { |
|
const XMLAttribute* a = FindAttribute( name ); |
|
if ( !a ) { |
|
return XML_NO_ATTRIBUTE; |
|
} |
|
return a->QueryBoolValue( value ); |
|
} |
|
/// See QueryIntAttribute() |
|
XMLError QueryDoubleAttribute( const char* name, double* value ) const { |
|
const XMLAttribute* a = FindAttribute( name ); |
|
if ( !a ) { |
|
return XML_NO_ATTRIBUTE; |
|
} |
|
return a->QueryDoubleValue( value ); |
|
} |
|
/// See QueryIntAttribute() |
|
XMLError QueryFloatAttribute( const char* name, float* value ) const { |
|
const XMLAttribute* a = FindAttribute( name ); |
|
if ( !a ) { |
|
return XML_NO_ATTRIBUTE; |
|
} |
|
return a->QueryFloatValue( value ); |
|
} |
|
|
|
|
|
/** Given an attribute name, QueryAttribute() returns |
|
XML_NO_ERROR, XML_WRONG_ATTRIBUTE_TYPE if the conversion |
|
can't be performed, or XML_NO_ATTRIBUTE if the attribute |
|
doesn't exist. It is overloaded for the primitive types, |
|
and is a generally more convenient replacement of |
|
QueryIntAttribute() and related functions. |
|
|
|
If successful, the result of the conversion |
|
will be written to 'value'. If not successful, nothing will |
|
be written to 'value'. This allows you to provide default |
|
value: |
|
|
|
@verbatim |
|
int value = 10; |
|
QueryAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10 |
|
@endverbatim |
|
*/ |
|
int QueryAttribute( const char* name, int* value ) const { |
|
return QueryIntAttribute( name, value ); |
|
} |
|
|
|
int QueryAttribute( const char* name, unsigned int* value ) const { |
|
return QueryUnsignedAttribute( name, value ); |
|
} |
|
|
|
int QueryAttribute( const char* name, bool* value ) const { |
|
return QueryBoolAttribute( name, value ); |
|
} |
|
|
|
int QueryAttribute( const char* name, double* value ) const { |
|
return QueryDoubleAttribute( name, value ); |
|
} |
|
|
|
int QueryAttribute( const char* name, float* value ) const { |
|
return QueryFloatAttribute( name, value ); |
|
} |
|
|
|
/// Sets the named attribute to value. |
|
void SetAttribute( const char* name, const char* value ) { |
|
XMLAttribute* a = FindOrCreateAttribute( name ); |
|
a->SetAttribute( value ); |
|
} |
|
/// Sets the named attribute to value. |
|
void SetAttribute( const char* name, int value ) { |
|
XMLAttribute* a = FindOrCreateAttribute( name ); |
|
a->SetAttribute( value ); |
|
} |
|
/// Sets the named attribute to value. |
|
void SetAttribute( const char* name, unsigned value ) { |
|
XMLAttribute* a = FindOrCreateAttribute( name ); |
|
a->SetAttribute( value ); |
|
} |
|
/// Sets the named attribute to value. |
|
void SetAttribute( const char* name, bool value ) { |
|
XMLAttribute* a = FindOrCreateAttribute( name ); |
|
a->SetAttribute( value ); |
|
} |
|
/// Sets the named attribute to value. |
|
void SetAttribute( const char* name, double value ) { |
|
XMLAttribute* a = FindOrCreateAttribute( name ); |
|
a->SetAttribute( value ); |
|
} |
|
/// Sets the named attribute to value. |
|
void SetAttribute( const char* name, float value ) { |
|
XMLAttribute* a = FindOrCreateAttribute( name ); |
|
a->SetAttribute( value ); |
|
} |
|
|
|
/** |
|
Delete an attribute. |
|
*/ |
|
void DeleteAttribute( const char* name ); |
|
|
|
/// Return the first attribute in the list. |
|
const XMLAttribute* FirstAttribute() const { |
|
return _rootAttribute; |
|
} |
|
/// Query a specific attribute in the list. |
|
const XMLAttribute* FindAttribute( const char* name ) const; |
|
|
|
/** Convenience function for easy access to the text inside an element. Although easy |
|
and concise, GetText() is limited compared to getting the XMLText child |
|
and accessing it directly. |
|
|
|
If the first child of 'this' is a XMLText, the GetText() |
|
returns the character string of the Text node, else null is returned. |
|
|
|
This is a convenient method for getting the text of simple contained text: |
|
@verbatim |
|
<foo>This is text</foo> |
|
const char* str = fooElement->GetText(); |
|
@endverbatim |
|
|
|
'str' will be a pointer to "This is text". |
|
|
|
Note that this function can be misleading. If the element foo was created from |
|
this XML: |
|
@verbatim |
|
<foo><b>This is text</b></foo> |
|
@endverbatim |
|
|
|
then the value of str would be null. The first child node isn't a text node, it is |
|
another element. From this XML: |
|
@verbatim |
|
<foo>This is <b>text</b></foo> |
|
@endverbatim |
|
GetText() will return "This is ". |
|
*/ |
|
const char* GetText() const; |
|
|
|
/** Convenience function for easy access to the text inside an element. Although easy |
|
and concise, SetText() is limited compared to creating an XMLText child |
|
and mutating it directly. |
|
|
|
If the first child of 'this' is a XMLText, SetText() sets its value to |
|
the given string, otherwise it will create a first child that is an XMLText. |
|
|
|
This is a convenient method for setting the text of simple contained text: |
|
@verbatim |
|
<foo>This is text</foo> |
|
fooElement->SetText( "Hullaballoo!" ); |
|
<foo>Hullaballoo!</foo> |
|
@endverbatim |
|
|
|
Note that this function can be misleading. If the element foo was created from |
|
this XML: |
|
@verbatim |
|
<foo><b>This is text</b></foo> |
|
@endverbatim |
|
|
|
then it will not change "This is text", but rather prefix it with a text element: |
|
@verbatim |
|
<foo>Hullaballoo!<b>This is text</b></foo> |
|
@endverbatim |
|
|
|
For this XML: |
|
@verbatim |
|
<foo /> |
|
@endverbatim |
|
SetText() will generate |
|
@verbatim |
|
<foo>Hullaballoo!</foo> |
|
@endverbatim |
|
*/ |
|
void SetText( const char* inText ); |
|
/// Convenience method for setting text inside and element. See SetText() for important limitations. |
|
void SetText( int value ); |
|
/// Convenience method for setting text inside and element. See SetText() for important limitations. |
|
void SetText( unsigned value ); |
|
/// Convenience method for setting text inside and element. See SetText() for important limitations. |
|
void SetText( bool value ); |
|
/// Convenience method for setting text inside and element. See SetText() for important limitations. |
|
void SetText( double value ); |
|
/// Convenience method for setting text inside and element. See SetText() for important limitations. |
|
void SetText( float value ); |
|
|
|
/** |
|
Convenience method to query the value of a child text node. This is probably best |
|
shown by example. Given you have a document is this form: |
|
@verbatim |
|
<point> |
|
<x>1</x> |
|
<y>1.4</y> |
|
</point> |
|
@endverbatim |
|
|
|
The QueryIntText() and similar functions provide a safe and easier way to get to the |
|
"value" of x and y. |
|
|
|
@verbatim |
|
int x = 0; |
|
float y = 0; // types of x and y are contrived for example |
|
const XMLElement* xElement = pointElement->FirstChildElement( "x" ); |
|
const XMLElement* yElement = pointElement->FirstChildElement( "y" ); |
|
xElement->QueryIntText( &x ); |
|
yElement->QueryFloatText( &y ); |
|
@endverbatim |
|
|
|
@returns XML_SUCCESS (0) on success, XML_CAN_NOT_CONVERT_TEXT if the text cannot be converted |
|
to the requested type, and XML_NO_TEXT_NODE if there is no child text to query. |
|
|
|
*/ |
|
XMLError QueryIntText( int* ival ) const; |
|
/// See QueryIntText() |
|
XMLError QueryUnsignedText( unsigned* uval ) const; |
|
/// See QueryIntText() |
|
XMLError QueryBoolText( bool* bval ) const; |
|
/// See QueryIntText() |
|
XMLError QueryDoubleText( double* dval ) const; |
|
/// See QueryIntText() |
|
XMLError QueryFloatText( float* fval ) const; |
|
|
|
// internal: |
|
enum { |
|
OPEN, // <foo> |
|
CLOSED, // <foo/> |
|
CLOSING // </foo> |
|
}; |
|
int ClosingType() const { |
|
return _closingType; |
|
} |
|
char* ParseDeep( char* p, StrPair* endTag ); |
|
virtual XMLNode* ShallowClone( XMLDocument* document ) const; |
|
virtual bool ShallowEqual( const XMLNode* compare ) const; |
|
|
|
private: |
|
XMLElement( XMLDocument* doc ); |
|
virtual ~XMLElement(); |
|
XMLElement( const XMLElement& ); // not supported |
|
void operator=( const XMLElement& ); // not supported |
|
|
|
XMLAttribute* FindAttribute( const char* name ); |
|
XMLAttribute* FindOrCreateAttribute( const char* name ); |
|
//void LinkAttribute( XMLAttribute* attrib ); |
|
char* ParseAttributes( char* p ); |
|
|
|
enum { BUF_SIZE = 200 }; |
|
int _closingType; |
|
// The attribute list is ordered; there is no 'lastAttribute' |
|
// because the list needs to be scanned for dupes before adding |
|
// a new attribute. |
|
XMLAttribute* _rootAttribute; |
|
}; |
|
|
|
|
|
enum Whitespace { |
|
PRESERVE_WHITESPACE, |
|
COLLAPSE_WHITESPACE |
|
}; |
|
|
|
|
|
/** A Document binds together all the functionality. |
|
It can be saved, loaded, and printed to the screen. |
|
All Nodes are connected and allocated to a Document. |
|
If the Document is deleted, all its Nodes are also deleted. |
|
*/ |
|
class TINYXML2_LIB XMLDocument : public XMLNode |
|
{ |
|
friend class XMLElement; |
|
public: |
|
/// constructor |
|
XMLDocument( bool processEntities = true, Whitespace = PRESERVE_WHITESPACE ); |
|
~XMLDocument(); |
|
|
|
virtual XMLDocument* ToDocument() { |
|
return this; |
|
} |
|
virtual const XMLDocument* ToDocument() const { |
|
return this; |
|
} |
|
|
|
/** |
|
Parse an XML file from a character string. |
|
Returns XML_NO_ERROR (0) on success, or |
|
an errorID. |
|
|
|
You may optionally pass in the 'nBytes', which is |
|
the number of bytes which will be parsed. If not |
|
specified, TinyXML-2 will assume 'xml' points to a |
|
null terminated string. |
|
*/ |
|
XMLError Parse( const char* xml, size_t nBytes=(size_t)(-1) ); |
|
|
|
/** |
|
Load an XML file from disk. |
|
Returns XML_NO_ERROR (0) on success, or |
|
an errorID. |
|
*/ |
|
XMLError LoadFile( const char* filename ); |
|
|
|
/** |
|
Load an XML file from disk. You are responsible |
|
for providing and closing the FILE*. |
|
|
|
Returns XML_NO_ERROR (0) on success, or |
|
an errorID. |
|
*/ |
|
XMLError LoadFile( FILE* ); |
|
|
|
/** |
|
Save the XML file to disk. |
|
Returns XML_NO_ERROR (0) on success, or |
|
an errorID. |
|
*/ |
|
XMLError SaveFile( const char* filename, bool compact = false ); |
|
|
|
/** |
|
Save the XML file to disk. You are responsible |
|
for providing and closing the FILE*. |
|
|
|
Returns XML_NO_ERROR (0) on success, or |
|
an errorID. |
|
*/ |
|
XMLError SaveFile( FILE* fp, bool compact = false ); |
|
|
|
bool ProcessEntities() const { |
|
return _processEntities; |
|
} |
|
Whitespace WhitespaceMode() const { |
|
return _whitespace; |
|
} |
|
|
|
/** |
|
Returns true if this document has a leading Byte Order Mark of UTF8. |
|
*/ |
|
bool HasBOM() const { |
|
return _writeBOM; |
|
} |
|
/** Sets whether to write the BOM when writing the file. |
|
*/ |
|
void SetBOM( bool useBOM ) { |
|
_writeBOM = useBOM; |
|
} |
|
|
|
/** Return the root element of DOM. Equivalent to FirstChildElement(). |
|
To get the first node, use FirstChild(). |
|
*/ |
|
XMLElement* RootElement() { |
|
return FirstChildElement(); |
|
} |
|
const XMLElement* RootElement() const { |
|
return FirstChildElement(); |
|
} |
|
|
|
/** Print the Document. If the Printer is not provided, it will |
|
print to stdout. If you provide Printer, this can print to a file: |
|
@verbatim |
|
XMLPrinter printer( fp ); |
|
doc.Print( &printer ); |
|
@endverbatim |
|
|
|
Or you can use a printer to print to memory: |
|
@verbatim |
|
XMLPrinter printer; |
|
doc.Print( &printer ); |
|
// printer.CStr() has a const char* to the XML |
|
@endverbatim |
|
*/ |
|
void Print( XMLPrinter* streamer=0 ) const; |
|
virtual bool Accept( XMLVisitor* visitor ) const; |
|
|
|
/** |
|
Create a new Element associated with |
|
this Document. The memory for the Element |
|
is managed by the Document. |
|
*/ |
|
XMLElement* NewElement( const char* name ); |
|
/** |
|
Create a new Comment associated with |
|
this Document. The memory for the Comment |
|
is managed by the Document. |
|
*/ |
|
XMLComment* NewComment( const char* comment ); |
|
/** |
|
Create a new Text associated with |
|
this Document. The memory for the Text |
|
is managed by the Document. |
|
*/ |
|
XMLText* NewText( const char* text ); |
|
/** |
|
Create a new Declaration associated with |
|
this Document. The memory for the object |
|
is managed by the Document. |
|
|
|
If the 'text' param is null, the standard |
|
declaration is used.: |
|
@verbatim |
|
<?xml version="1.0" encoding="UTF-8"?> |
|
@endverbatim |
|
*/ |
|
XMLDeclaration* NewDeclaration( const char* text=0 ); |
|
/** |
|
Create a new Unknown associated with |
|
this Document. The memory for the object |
|
is managed by the Document. |
|
*/ |
|
XMLUnknown* NewUnknown( const char* text ); |
|
|
|
/** |
|
Delete a node associated with this document. |
|
It will be unlinked from the DOM. |
|
*/ |
|
void DeleteNode( XMLNode* node ) { |
|
node->_parent->DeleteChild( node ); |
|
} |
|
|
|
void SetError( XMLError error, const char* str1, const char* str2 ); |
|
|
|
/// Return true if there was an error parsing the document. |
|
bool Error() const { |
|
return _errorID != XML_NO_ERROR; |
|
} |
|
/// Return the errorID. |
|
XMLError ErrorID() const { |
|
return _errorID; |
|
} |
|
/// Return a possibly helpful diagnostic location or string. |
|
const char* GetErrorStr1() const { |
|
return _errorStr1; |
|
} |
|
/// Return a possibly helpful secondary diagnostic location or string. |
|
const char* GetErrorStr2() const { |
|
return _errorStr2; |
|
} |
|
/// If there is an error, print it to stdout. |
|
void PrintError() const; |
|
|
|
/// Clear the document, resetting it to the initial state. |
|
void Clear(); |
|
|
|
// internal |
|
char* Identify( char* p, XMLNode** node ); |
|
|
|
virtual XMLNode* ShallowClone( XMLDocument* /*document*/ ) const { |
|
return 0; |
|
} |
|
virtual bool ShallowEqual( const XMLNode* /*compare*/ ) const { |
|
return false; |
|
} |
|
|
|
private: |
|
XMLDocument( const XMLDocument& ); // not supported |
|
void operator=( const XMLDocument& ); // not supported |
|
|
|
bool _writeBOM; |
|
bool _processEntities; |
|
XMLError _errorID; |
|
Whitespace _whitespace; |
|
const char* _errorStr1; |
|
const char* _errorStr2; |
|
char* _charBuffer; |
|
|
|
MemPoolT< sizeof(XMLElement) > _elementPool; |
|
MemPoolT< sizeof(XMLAttribute) > _attributePool; |
|
MemPoolT< sizeof(XMLText) > _textPool; |
|
MemPoolT< sizeof(XMLComment) > _commentPool; |
|
}; |
|
|
|
|
|
/** |
|
A XMLHandle is a class that wraps a node pointer with null checks; this is |
|
an incredibly useful thing. Note that XMLHandle is not part of the TinyXML-2 |
|
DOM structure. It is a separate utility class. |
|
|
|
Take an example: |
|
@verbatim |
|
<Document> |
|
<Element attributeA = "valueA"> |
|
<Child attributeB = "value1" /> |
|
<Child attributeB = "value2" /> |
|
</Element> |
|
</Document> |
|
@endverbatim |
|
|
|
Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very |
|
easy to write a *lot* of code that looks like: |
|
|
|
@verbatim |
|
XMLElement* root = document.FirstChildElement( "Document" ); |
|
if ( root ) |
|
{ |
|
XMLElement* element = root->FirstChildElement( "Element" ); |
|
if ( element ) |
|
{ |
|
XMLElement* child = element->FirstChildElement( "Child" ); |
|
if ( child ) |
|
{ |
|
XMLElement* child2 = child->NextSiblingElement( "Child" ); |
|
if ( child2 ) |
|
{ |
|
// Finally do something useful. |
|
@endverbatim |
|
|
|
And that doesn't even cover "else" cases. XMLHandle addresses the verbosity |
|
of such code. A XMLHandle checks for null pointers so it is perfectly safe |
|
and correct to use: |
|
|
|
@verbatim |
|
XMLHandle docHandle( &document ); |
|
XMLElement* child2 = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).FirstChild().NextSibling().ToElement(); |
|
if ( child2 ) |
|
{ |
|
// do something useful |
|
@endverbatim |
|
|
|
Which is MUCH more concise and useful. |
|
|
|
It is also safe to copy handles - internally they are nothing more than node pointers. |
|
@verbatim |
|
XMLHandle handleCopy = handle; |
|
@endverbatim |
|
|
|
See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects. |
|
*/ |
|
class TINYXML2_LIB XMLHandle |
|
{ |
|
public: |
|
/// Create a handle from any node (at any depth of the tree.) This can be a null pointer. |
|
XMLHandle( XMLNode* node ) { |
|
_node = node; |
|
} |
|
/// Create a handle from a node. |
|
XMLHandle( XMLNode& node ) { |
|
_node = &node; |
|
} |
|
/// Copy constructor |
|
XMLHandle( const XMLHandle& ref ) { |
|
_node = ref._node; |
|
} |
|
/// Assignment |
|
XMLHandle& operator=( const XMLHandle& ref ) { |
|
_node = ref._node; |
|
return *this; |
|
} |
|
|
|
/// Get the first child of this handle. |
|
XMLHandle FirstChild() { |
|
return XMLHandle( _node ? _node->FirstChild() : 0 ); |
|
} |
|
/// Get the first child element of this handle. |
|
XMLHandle FirstChildElement( const char* value=0 ) { |
|
return XMLHandle( _node ? _node->FirstChildElement( value ) : 0 ); |
|
} |
|
/// Get the last child of this handle. |
|
XMLHandle LastChild() { |
|
return XMLHandle( _node ? _node->LastChild() : 0 ); |
|
} |
|
/// Get the last child element of this handle. |
|
XMLHandle LastChildElement( const char* _value=0 ) { |
|
return XMLHandle( _node ? _node->LastChildElement( _value ) : 0 ); |
|
} |
|
/// Get the previous sibling of this handle. |
|
XMLHandle PreviousSibling() { |
|
return XMLHandle( _node ? _node->PreviousSibling() : 0 ); |
|
} |
|
/// Get the previous sibling element of this handle. |
|
XMLHandle PreviousSiblingElement( const char* _value=0 ) { |
|
return XMLHandle( _node ? _node->PreviousSiblingElement( _value ) : 0 ); |
|
} |
|
/// Get the next sibling of this handle. |
|
XMLHandle NextSibling() { |
|
return XMLHandle( _node ? _node->NextSibling() : 0 ); |
|
} |
|
/// Get the next sibling element of this handle. |
|
XMLHandle NextSiblingElement( const char* _value=0 ) { |
|
return XMLHandle( _node ? _node->NextSiblingElement( _value ) : 0 ); |
|
} |
|
|
|
/// Safe cast to XMLNode. This can return null. |
|
XMLNode* ToNode() { |
|
return _node; |
|
} |
|
/// Safe cast to XMLElement. This can return null. |
|
XMLElement* ToElement() { |
|
return ( ( _node && _node->ToElement() ) ? _node->ToElement() : 0 ); |
|
} |
|
/// Safe cast to XMLText. This can return null. |
|
XMLText* ToText() { |
|
return ( ( _node && _node->ToText() ) ? _node->ToText() : 0 ); |
|
} |
|
/// Safe cast to XMLUnknown. This can return null. |
|
XMLUnknown* ToUnknown() { |
|
return ( ( _node && _node->ToUnknown() ) ? _node->ToUnknown() : 0 ); |
|
} |
|
/// Safe cast to XMLDeclaration. This can return null. |
|
XMLDeclaration* ToDeclaration() { |
|
return ( ( _node && _node->ToDeclaration() ) ? _node->ToDeclaration() : 0 ); |
|
} |
|
|
|
private: |
|
XMLNode* _node; |
|
}; |
|
|
|
|
|
/** |
|
A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the |
|
same in all regards, except for the 'const' qualifiers. See XMLHandle for API. |
|
*/ |
|
class TINYXML2_LIB XMLConstHandle |
|
{ |
|
public: |
|
XMLConstHandle( const XMLNode* node ) { |
|
_node = node; |
|
} |
|
XMLConstHandle( const XMLNode& node ) { |
|
_node = &node; |
|
} |
|
XMLConstHandle( const XMLConstHandle& ref ) { |
|
_node = ref._node; |
|
} |
|
|
|
XMLConstHandle& operator=( const XMLConstHandle& ref ) { |
|
_node = ref._node; |
|
return *this; |
|
} |
|
|
|
const XMLConstHandle FirstChild() const { |
|
return XMLConstHandle( _node ? _node->FirstChild() : 0 ); |
|
} |
|
const XMLConstHandle FirstChildElement( const char* value=0 ) const { |
|
return XMLConstHandle( _node ? _node->FirstChildElement( value ) : 0 ); |
|
} |
|
const XMLConstHandle LastChild() const { |
|
return XMLConstHandle( _node ? _node->LastChild() : 0 ); |
|
} |
|
const XMLConstHandle LastChildElement( const char* _value=0 ) const { |
|
return XMLConstHandle( _node ? _node->LastChildElement( _value ) : 0 ); |
|
} |
|
const XMLConstHandle PreviousSibling() const { |
|
return XMLConstHandle( _node ? _node->PreviousSibling() : 0 ); |
|
} |
|
const XMLConstHandle PreviousSiblingElement( const char* _value=0 ) const { |
|
return XMLConstHandle( _node ? _node->PreviousSiblingElement( _value ) : 0 ); |
|
} |
|
const XMLConstHandle NextSibling() const { |
|
return XMLConstHandle( _node ? _node->NextSibling() : 0 ); |
|
} |
|
const XMLConstHandle NextSiblingElement( const char* _value=0 ) const { |
|
return XMLConstHandle( _node ? _node->NextSiblingElement( _value ) : 0 ); |
|
} |
|
|
|
|
|
const XMLNode* ToNode() const { |
|
return _node; |
|
} |
|
const XMLElement* ToElement() const { |
|
return ( ( _node && _node->ToElement() ) ? _node->ToElement() : 0 ); |
|
} |
|
const XMLText* ToText() const { |
|
return ( ( _node && _node->ToText() ) ? _node->ToText() : 0 ); |
|
} |
|
const XMLUnknown* ToUnknown() const { |
|
return ( ( _node && _node->ToUnknown() ) ? _node->ToUnknown() : 0 ); |
|
} |
|
const XMLDeclaration* ToDeclaration() const { |
|
return ( ( _node && _node->ToDeclaration() ) ? _node->ToDeclaration() : 0 ); |
|
} |
|
|
|
private: |
|
const XMLNode* _node; |
|
}; |
|
|
|
|
|
/** |
|
Printing functionality. The XMLPrinter gives you more |
|
options than the XMLDocument::Print() method. |
|
|
|
It can: |
|
-# Print to memory. |
|
-# Print to a file you provide. |
|
-# Print XML without a XMLDocument. |
|
|
|
Print to Memory |
|
|
|
@verbatim |
|
XMLPrinter printer; |
|
doc.Print( &printer ); |
|
SomeFunction( printer.CStr() ); |
|
@endverbatim |
|
|
|
Print to a File |
|
|
|
You provide the file pointer. |
|
@verbatim |
|
XMLPrinter printer( fp ); |
|
doc.Print( &printer ); |
|
@endverbatim |
|
|
|
Print without a XMLDocument |
|
|
|
When loading, an XML parser is very useful. However, sometimes |
|
when saving, it just gets in the way. The code is often set up |
|
for streaming, and constructing the DOM is just overhead. |
|
|
|
The Printer supports the streaming case. The following code |
|
prints out a trivially simple XML file without ever creating |
|
an XML document. |
|
|
|
@verbatim |
|
XMLPrinter printer( fp ); |
|
printer.OpenElement( "foo" ); |
|
printer.PushAttribute( "foo", "bar" ); |
|
printer.CloseElement(); |
|
@endverbatim |
|
*/ |
|
class TINYXML2_LIB XMLPrinter : public XMLVisitor |
|
{ |
|
public: |
|
/** Construct the printer. If the FILE* is specified, |
|
this will print to the FILE. Else it will print |
|
to memory, and the result is available in CStr(). |
|
If 'compact' is set to true, then output is created |
|
with only required whitespace and newlines. |
|
*/ |
|
XMLPrinter( FILE* file=0, bool compact = false, int depth = 0 ); |
|
virtual ~XMLPrinter() {} |
|
|
|
/** If streaming, write the BOM and declaration. */ |
|
void PushHeader( bool writeBOM, bool writeDeclaration ); |
|
/** If streaming, start writing an element. |
|
The element must be closed with CloseElement() |
|
*/ |
|
void OpenElement( const char* name, bool compactMode=false ); |
|
/// If streaming, add an attribute to an open element. |
|
void PushAttribute( const char* name, const char* value ); |
|
void PushAttribute( const char* name, int value ); |
|
void PushAttribute( const char* name, unsigned value ); |
|
void PushAttribute( const char* name, bool value ); |
|
void PushAttribute( const char* name, double value ); |
|
/// If streaming, close the Element. |
|
virtual void CloseElement( bool compactMode=false ); |
|
|
|
/// Add a text node. |
|
void PushText( const char* text, bool cdata=false ); |
|
/// Add a text node from an integer. |
|
void PushText( int value ); |
|
/// Add a text node from an unsigned. |
|
void PushText( unsigned value ); |
|
/// Add a text node from a bool. |
|
void PushText( bool value ); |
|
/// Add a text node from a float. |
|
void PushText( float value ); |
|
/// Add a text node from a double. |
|
void PushText( double value ); |
|
|
|
/// Add a comment |
|
void PushComment( const char* comment ); |
|
|
|
void PushDeclaration( const char* value ); |
|
void PushUnknown( const char* value ); |
|
|
|
virtual bool VisitEnter( const XMLDocument& /*doc*/ ); |
|
virtual bool VisitExit( const XMLDocument& /*doc*/ ) { |
|
return true; |
|
} |
|
|
|
virtual bool VisitEnter( const XMLElement& element, const XMLAttribute* attribute ); |
|
virtual bool VisitExit( const XMLElement& element ); |
|
|
|
virtual bool Visit( const XMLText& text ); |
|
virtual bool Visit( const XMLComment& comment ); |
|
virtual bool Visit( const XMLDeclaration& declaration ); |
|
virtual bool Visit( const XMLUnknown& unknown ); |
|
|
|
/** |
|
If in print to memory mode, return a pointer to |
|
the XML file in memory. |
|
*/ |
|
const char* CStr() const { |
|
return _buffer.Mem(); |
|
} |
|
/** |
|
If in print to memory mode, return the size |
|
of the XML file in memory. (Note the size returned |
|
includes the terminating null.) |
|
*/ |
|
int CStrSize() const { |
|
return _buffer.Size(); |
|
} |
|
/** |
|
If in print to memory mode, reset the buffer to the |
|
beginning. |
|
*/ |
|
void ClearBuffer() { |
|
_buffer.Clear(); |
|
_buffer.Push(0); |
|
} |
|
|
|
protected: |
|
virtual bool CompactMode( const XMLElement& ) { return _compactMode; } |
|
|
|
/** Prints out the space before an element. You may override to change |
|
the space and tabs used. A PrintSpace() override should call Print(). |
|
*/ |
|
virtual void PrintSpace( int depth ); |
|
void Print( const char* format, ... ); |
|
|
|
void SealElement(); |
|
bool _elementJustOpened; |
|
DynArray< const char*, 10 > _stack; |
|
|
|
private: |
|
void PrintString( const char*, bool restrictedEntitySet ); // prints out, after detecting entities. |
|
|
|
bool _firstElement; |
|
FILE* _fp; |
|
int _depth; |
|
int _textDepth; |
|
bool _processEntities; |
|
bool _compactMode; |
|
|
|
enum { |
|
ENTITY_RANGE = 64, |
|
BUF_SIZE = 200 |
|
}; |
|
bool _entityFlag[ENTITY_RANGE]; |
|
bool _restrictedEntityFlag[ENTITY_RANGE]; |
|
|
|
DynArray< char, 20 > _buffer; |
|
#ifdef _MSC_VER |
|
DynArray< char, 20 > _accumulator; |
|
#endif |
|
}; |
|
|
|
|
|
} // tinyxml2 |
|
|
|
#if defined(_MSC_VER) |
|
# pragma warning(pop) |
|
#endif |
|
|
|
#endif // TINYXML2_INCLUDED
|
|
|