kallaballa
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d640a3a3d2
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fix use of pixel ratio
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2 years ago |
kallaballa
|
396b7ad0b8
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opengl es3 adaption
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2 years ago |
kallaballa
|
485d180f00
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better guard for GL_CHECK
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2 years ago |
kallaballa
|
63cb44555d
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reset the drop shadow size to default
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2 years ago |
kallaballa
|
5ed8beb643
|
fixed alpha problems and optimized performance
|
2 years ago |
kallaballa
|
638b4be831
|
fixed gui rendering for both wasm and native builds
|
2 years ago |
kallaballa
|
60f43e1c65
|
gui rendering without scaling works natively
|
2 years ago |
kallaballa
|
ad4dcb81c4
|
inter-context copy for webgl2
|
2 years ago |
kallaballa
|
8b896b2a46
|
many small fixes
|
2 years ago |
kallaballa
|
f9daae386b
|
fixed refactoring errors
|
2 years ago |
kallaballa
|
d4bb97963e
|
refactoring of the public interface
|
2 years ago |
kallaballa
|
5915da21a1
|
implemented gpu camera capture in the browser
|
2 years ago |
kallaballa
|
eb65ea00b2
|
cleanup
|
2 years ago |
kallaballa
|
518a4c4a11
|
better support for resizeable windows
|
2 years ago |
kallaballa
|
3c75dca102
|
api adjustments and gpu-video-capture experiments
|
2 years ago |
kallaballa
|
ef7361a0db
|
optimize wasm/opengl rendering and video capturing
|
2 years ago |
kallaballa
|
d826d644cf
|
fancier vector graphics examples
|
2 years ago |
kallaballa
|
e9fe173048
|
refactored updateFps() and introduced frame count
|
2 years ago |
kallaballa
|
b127c7c94a
|
refactoring, renaming and commenting
|
2 years ago |
kallaballa
|
55592b3dcb
|
big time refactoring mainly for portability reasons
|
2 years ago |
kallaballa
|
a403a0bbe0
|
big time refactoring mainly for portability reasons
|
2 years ago |
kallaballa
|
23a83adb23
|
huge refactoring
|
2 years ago |
kallaballa
|
df33e5e3a7
|
fixed input event loss with multiple contexts
|
2 years ago |
kallaballa
|
52bd3b8499
|
implemented internal framebuffer resizing
|
2 years ago |
kallaballa
|
ae1ba1205c
|
reworked framebuffer handling
|
2 years ago |
kallaballa
|
f6de87a6bc
|
redesigned context sharing through texture sharing
|
2 years ago |
kallaballa
|
09fef18a07
|
fixed a ton of warnings
|
2 years ago |
kallaballa
|
991543a394
|
make each context have its own framebuffer which has its own offscreen window
|
2 years ago |
kallaballa
|
a5fb870c96
|
wasm adaption
|
2 years ago |
kallaballa
|
3913388b7e
|
WASM adaption
|
2 years ago |
kallaballa
|
b12182434b
|
make sure glew is before anything else GL
|
2 years ago |
kallaballa
|
688a70e34a
|
optionally support GLESv2 or GLESv3
|
2 years ago |
kallaballa
|
85c412aab0
|
switch back to ES 3.0
|
2 years ago |
kallaballa
|
1ee99923da
|
updated doxygen: missing param 'compat'
|
2 years ago |
kallaballa
|
1913b1ba4a
|
finished OpenGL ES2 adaption
|
2 years ago |
kallaballa
|
2d1d023917
|
restructure GLES 3.0 adaption defines
|
2 years ago |
kallaballa
|
20c48b93ad
|
more renaming
|
2 years ago |
kallaballa
|
10b88dc7fd
|
global renaming of viz2d to v4d
|
2 years ago |