Pavel Rojtberg
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c64f925a50
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ovis: Camera - allow manually setting zNear and zFar
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7 years ago |
Pavel Rojtberg
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c655c31054
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ovis: allow up to 4 active texture units
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7 years ago |
Pavel Rojtberg
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f7e522a1cb
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ovis: add updateTexture function and allow grayscale texture format
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7 years ago |
Pavel Rojtberg
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4f3c9fcb5a
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ovis: add setCompositors method
enables an ordered chain of full-screen post processing effects
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7 years ago |
Pavel Rojtberg
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61b03565e6
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ovis: allow manipulating entity material and scale at runtime
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7 years ago |
Pavel Rojtberg
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7d1aca38d3
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ovis: implement getDepth function for reading the camera depth
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7 years ago |
Pavel Rojtberg
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c52eed063b
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ovis: implement removeEntity method
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7 years ago |
Pavel Rojtberg
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faf82d8876
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ovis: setMaterialProperty - add overload for setting shader uniforms
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7 years ago |
Pavel Rojtberg
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9e8997856e
|
ovis: add SCENE_AA flag to allow pixel-exact rendering
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7 years ago |
Pavel Rojtberg
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4c1802a70f
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ovis: add SCENE_RENDER_FLOAT for rendering float images
useful when uchar precision is not enough
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7 years ago |
Pavel Rojtberg
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e52c4dbef9
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ovis: replace renderOneFrame by waitKey for consistency with highgui
also set the intrinsic in the AR demo
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7 years ago |
Pavel Rojtberg
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305679820b
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ovis: add setBackgroundColor convenience overload
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7 years ago |
Pavel Rojtberg
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cc8a8d2d42
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ovis: improve documentation
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7 years ago |
Pavel Rojtberg
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d0964ab084
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ovis: add Ogre3D based visualizer module
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8 years ago |