Pavel Rojtberg
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01f00f8f09
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ovis: make log verbosity and rendersystem configurable via environment
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7 years ago |
Pavel Rojtberg
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cd7a6eaf78
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ovis: add ENTITY_AABB_WORLD property and implement getEntityProperty
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7 years ago |
Pavel Rojtberg
|
31dff1e099
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ovis: add more CV_MAT <> Ogre::PixelFormat conversions
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7 years ago |
Pavel Rojtberg
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a3c8704db4
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ovis: implement MATERIAL_LINE_WIDTH
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7 years ago |
Pavel Rojtberg
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0bb0989fda
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ovis: drop SCENE_RENDER_FLOAT which is replaced by getCompositorTexture
the latter allows explicitly specifying channel nr/ format. Also we no
longer have to manually manage an extra rendertarget any more.
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7 years ago |
Pavel Rojtberg
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c4c2e85d89
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ovis: add getCompositorTexture for reading custom render targets
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7 years ago |
Maksim Shabunin
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a0ad83f117
|
Fixed or disabled some warnings in several cvv, ovis and sfm modules
|
7 years ago |
Pavel Rojtberg
|
642bc0c23f
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ovis: fix setCompositors if frameSrc == rWin
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7 years ago |
Pavel Rojtberg
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c64f925a50
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ovis: Camera - allow manually setting zNear and zFar
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7 years ago |
Pavel Rojtberg
|
f9bef18444
|
ovis: ensure that compositors are applied to all owned render targets
|
7 years ago |
Alexander Alekhin
|
21f7139e51
|
ovis: fix build
|
7 years ago |
Alexander Alekhin
|
8277ca6aae
|
opencv-core: avoid using of multi-argument CV_Assert()
replace to CV_Assert_N()
|
7 years ago |
Pavel Rojtberg
|
c655c31054
|
ovis: allow up to 4 active texture units
|
7 years ago |
Pavel Rojtberg
|
f7e522a1cb
|
ovis: add updateTexture function and allow grayscale texture format
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7 years ago |
Pavel Rojtberg
|
77f1d272b6
|
ovis: fix removing lights and cameras from scene
|
7 years ago |
Pavel Rojtberg
|
4f3c9fcb5a
|
ovis: add setCompositors method
enables an ordered chain of full-screen post processing effects
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7 years ago |
fegorsch
|
78392f786d
|
Rename `near` to `zNear`
`near` is an illegal variable name on Windows (if `windef.h` is included),
because a macro with the same name is defined.
Someone else already put your rage into words, see
http://lolengine.net/blog/2011/3/4/fuck-you-microsoft-near-far-macros.
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7 years ago |
Pavel Rojtberg
|
542611a7b5
|
ovis: remove superficial '}' from cmake
with Ogre 1.11 OGRE_INCLUDE_DIRS has only one element and the '}'
corrupting the last include path becomes noticable.
|
7 years ago |
Pavel Rojtberg
|
7a35ae96e4
|
ovis: ar_sample - update scene to correct CS conventions
|
7 years ago |
Pavel Rojtberg
|
e8cdc9708c
|
ovis: use fix camera yaw axis to -y by default
also remove superficial CS conversion in fixCameraYawAxis
|
7 years ago |
Pavel Rojtberg
|
25395d51f0
|
ovis: fix plane mesh coordinate system to match OpenCV
|
7 years ago |
Pavel Rojtberg
|
4e77e6fdaa
|
ovis: fix camera entity positioning
|
7 years ago |
Pavel Rojtberg
|
e1ecf7760c
|
ovis: correct and simplify coordinate system conversions
by keeping Camera oriented in OpenCV conventions instead of doing the
conversion for each SceneNode.
|
7 years ago |
Pavel Rojtberg
|
bae6838b2a
|
ovis: use frustum extents instead of setFrustumOffset
the latter assumes centered FOV, which is not the case
|
7 years ago |
Pavel Rojtberg
|
61b03565e6
|
ovis: allow manipulating entity material and scale at runtime
|
7 years ago |
Pavel Rojtberg
|
7d1aca38d3
|
ovis: implement getDepth function for reading the camera depth
|
7 years ago |
Pavel Rojtberg
|
a62f9c426e
|
ovis: make sure entities are oriented by the OpenCV CS conventions
|
7 years ago |
Pavel Rojtberg
|
0520753dc1
|
ovis: cmake: extend compatibility check and allow using OGRE1.11 (devel)
|
7 years ago |
Pavel Rojtberg
|
c80fdd3ee6
|
ovis: refactor _getSceneNode to make clear that it throws on not found
|
7 years ago |
Pavel Rojtberg
|
68aebd2573
|
ovis: setBackground(Scalar) - set clear color instead of 1x1 Texture
so we can use the alpha channel for e.g. masking
|
7 years ago |
Pavel Rojtberg
|
c52eed063b
|
ovis: implement removeEntity method
|
7 years ago |
Pavel Rojtberg
|
faf82d8876
|
ovis: setMaterialProperty - add overload for setting shader uniforms
|
7 years ago |
Pavel Rojtberg
|
9e8997856e
|
ovis: add SCENE_AA flag to allow pixel-exact rendering
|
7 years ago |
Pavel Rojtberg
|
4c1802a70f
|
ovis: add SCENE_RENDER_FLOAT for rendering float images
useful when uchar precision is not enough
|
7 years ago |
Pavel Rojtberg
|
e52c4dbef9
|
ovis: replace renderOneFrame by waitKey for consistency with highgui
also set the intrinsic in the AR demo
|
7 years ago |
Pavel Rojtberg
|
305679820b
|
ovis: add setBackgroundColor convenience overload
|
7 years ago |
Pavel Rojtberg
|
cc8a8d2d42
|
ovis: improve documentation
|
7 years ago |
Pavel Rojtberg
|
6e6671fd0f
|
ovis: create a default log with low log level
to prevent console spam. only outputs errors/ warnings now.
|
7 years ago |
Pavel Rojtberg
|
0daa388f12
|
ovis: createPointCloudMesh - allow texturing the points (point sprites)
|
7 years ago |
Alexander Alekhin
|
57ff363389
|
python: 'cv2.' -> 'cv.' via 'import cv2 as cv'
|
7 years ago |
Maksim Shabunin
|
2c97815a24
|
ovis: fixed OGRE search in Ubuntu
|
8 years ago |
Pavel Rojtberg
|
d0964ab084
|
ovis: add Ogre3D based visualizer module
|
8 years ago |