kallaballa
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5af71ce1fa
|
reorganize assets
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2 years ago |
kallaballa
|
68a74d8a04
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emscripten adaptions and ImGui porting
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2 years ago |
kallaballa
|
260be3181d
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more imgui porting
|
2 years ago |
kallaballa
|
7d0f1003a1
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ported ES3 and EMSCRIPTEN mode to imgui
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2 years ago |
kallaballa
|
40cc1e027b
|
GLES3 adaption
|
2 years ago |
kallaballa
|
52dbb39bbd
|
restructured gl loading and context handling
|
2 years ago |
kallaballa
|
1863e6bfa0
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replaced nanogui with imgui
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2 years ago |
kallaballa
|
ccbb901e10
|
removed nanogui
|
2 years ago |
kallaballa
|
7d3c3653c0
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fixed doWebGLCopy to work with many contexts
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2 years ago |
kallaballa
|
679f3951de
|
fixed header includes
|
2 years ago |
kallaballa
|
87752588af
|
Implemented adhoc creation of multiple state-independent gl-contexts
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2 years ago |
kallaballa
|
c8bc3af0c7
|
restructured files and includes
|
2 years ago |
kallaballa
|
b650cb7fac
|
new nanogui::Screen constructor
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2 years ago |
kallaballa
|
ee533c100f
|
we don't have to preserve the clear color for nanovg
|
2 years ago |
kallaballa
|
7256be17ca
|
fixe input handling for WASM
|
2 years ago |
kallaballa
|
f564e0ba9c
|
fixed merge mistake
|
2 years ago |
kallaballa
|
1e7959318f
|
don't scale the GUI
|
2 years ago |
kallaballa
|
479c3d645c
|
reduced code bonding between the V4D class and the context classes
|
2 years ago |
kallaballa
|
20e6a4cb7a
|
brushing up demos & examples
|
2 years ago |
kallaballa
|
ad4dcb81c4
|
inter-context copy for webgl2
|
2 years ago |
kallaballa
|
8b896b2a46
|
many small fixes
|
2 years ago |
kallaballa
|
d4bb97963e
|
refactoring of the public interface
|
2 years ago |
kallaballa
|
eb65ea00b2
|
cleanup
|
2 years ago |
kallaballa
|
3c75dca102
|
api adjustments and gpu-video-capture experiments
|
2 years ago |
kallaballa
|
ef7361a0db
|
optimize wasm/opengl rendering and video capturing
|
2 years ago |
kallaballa
|
13da56accc
|
stash
|
2 years ago |
kallaballa
|
a403a0bbe0
|
big time refactoring mainly for portability reasons
|
2 years ago |
kallaballa
|
23a83adb23
|
huge refactoring
|
2 years ago |
kallaballa
|
df33e5e3a7
|
fixed input event loss with multiple contexts
|
2 years ago |
kallaballa
|
52bd3b8499
|
implemented internal framebuffer resizing
|
2 years ago |
kallaballa
|
ae1ba1205c
|
reworked framebuffer handling
|
2 years ago |
kallaballa
|
f6de87a6bc
|
redesigned context sharing through texture sharing
|
2 years ago |
kallaballa
|
991543a394
|
make each context have its own framebuffer which has its own offscreen window
|
2 years ago |
kallaballa
|
a5fb870c96
|
wasm adaption
|
2 years ago |
kallaballa
|
688a70e34a
|
optionally support GLESv2 or GLESv3
|
2 years ago |
kallaballa
|
85c412aab0
|
switch back to ES 3.0
|
2 years ago |
kallaballa
|
1913b1ba4a
|
finished OpenGL ES2 adaption
|
2 years ago |
kallaballa
|
2d1d023917
|
restructure GLES 3.0 adaption defines
|
2 years ago |
kallaballa
|
20c48b93ad
|
more renaming
|
2 years ago |
kallaballa
|
10b88dc7fd
|
global renaming of viz2d to v4d
|
2 years ago |
kallaballa
|
d6ca3d351c
|
raise minimal OpenGL version to 3.2 compat
|
2 years ago |
kallaballa
|
b089bb8d72
|
ported to OpenGL 3.0
|
2 years ago |
kallaballa
|
ca9bae15c1
|
fixed incude paths
|
2 years ago |
kallaballa
|
30a073b3ce
|
fix header paths
|
2 years ago |
kallaballa
|
3228c82ff0
|
first draft of an opencv cmake module
|
2 years ago |
kallaballa
|
fea913e0ec
|
GLES3 adaption
|
2 years ago |
kallaballa
|
ad0a0319ed
|
refactoring, renaming and commenting
|
2 years ago |
kallaballa
|
d129f28d42
|
global formatting
|
2 years ago |
kallaballa
|
a6fb2c9124
|
switched LICENSE to Apache2 and added license headers in c++ files
|
2 years ago |
kallaballa
|
9c27d52c6c
|
change namespace from kb::viz2d to cv::viz
|
2 years ago |