30 Commits (2e5a8d9ed00d6cae3334aaf99012752e9a30fbb5)

Author SHA1 Message Date
Pavel Rojtberg 2e5a8d9ed0 ovis: streamline updating texture contents 5 years ago
Pavel Rojtberg c600d14720 ovis: add brief usage documentation 5 years ago
Pavel Rojtberg 788b783631 ovis: allow setting material at sub-entity granularity 5 years ago
Pavel Rojtberg 8f2b705d0e ovis: implement setting diffuse color 6 years ago
Pavel Rojtberg 3604786e6b ovis: add support for off-screen windows 6 years ago
Pavel Rojtberg 29d8e6854f ovis: add createTriangleMesh method 6 years ago
Pavel Grunt cef011adf6 ovis: s/seperate/separate/g 6 years ago
Pavel Grunt ba08dbbef8 s/seperate/separate/g in comments 6 years ago
aj28faty 51b16a8fc5 Added a LookAt-method for entities and also a method to get the pose of an entity. 6 years ago
dnandha 6810e6c894 ovis: add methods (+ sample) for setting entity animations 6 years ago
Pavel Rojtberg 5ed21bb2ea ovis: document the supported environment variables 6 years ago
Pavel Rojtberg cd7a6eaf78 ovis: add ENTITY_AABB_WORLD property and implement getEntityProperty 7 years ago
Pavel Rojtberg a3c8704db4 ovis: implement MATERIAL_LINE_WIDTH 7 years ago
Pavel Rojtberg 0bb0989fda ovis: drop SCENE_RENDER_FLOAT which is replaced by getCompositorTexture 7 years ago
Pavel Rojtberg c4c2e85d89 ovis: add getCompositorTexture for reading custom render targets 7 years ago
Pavel Rojtberg c64f925a50 ovis: Camera - allow manually setting zNear and zFar 7 years ago
Pavel Rojtberg c655c31054 ovis: allow up to 4 active texture units 7 years ago
Pavel Rojtberg f7e522a1cb ovis: add updateTexture function and allow grayscale texture format 7 years ago
Pavel Rojtberg 4f3c9fcb5a ovis: add setCompositors method 7 years ago
Pavel Rojtberg 61b03565e6 ovis: allow manipulating entity material and scale at runtime 7 years ago
Pavel Rojtberg 7d1aca38d3 ovis: implement getDepth function for reading the camera depth 7 years ago
Pavel Rojtberg c52eed063b ovis: implement removeEntity method 7 years ago
Pavel Rojtberg faf82d8876 ovis: setMaterialProperty - add overload for setting shader uniforms 7 years ago
Pavel Rojtberg 9e8997856e ovis: add SCENE_AA flag to allow pixel-exact rendering 7 years ago
Pavel Rojtberg 4c1802a70f ovis: add SCENE_RENDER_FLOAT for rendering float images 7 years ago
Pavel Rojtberg e52c4dbef9 ovis: replace renderOneFrame by waitKey for consistency with highgui 7 years ago
Pavel Rojtberg 305679820b ovis: add setBackgroundColor convenience overload 7 years ago
Pavel Rojtberg cc8a8d2d42 ovis: improve documentation 7 years ago
Pavel Rojtberg d0964ab084 ovis: add Ogre3D based visualizer module 8 years ago