43 Commits (15a792fdd1978d707c7ddc12176c88da111556ed)

Author SHA1 Message Date
kallaballa 15a792fdd1 emscripten adaptions 2 years ago
kallaballa cbc6082fcf ported all demos and examples to the new api 2 years ago
kallaballa 834ba6e891 latest 2 years ago
kallaballa b8265c7fcc latest 2 years ago
kallaballa 2d3e74da84 we don't need to capture thread_local variables 2 years ago
kallaballa 7a1497524f updated all demos to support parallel execution 2 years ago
kallaballa 3cb2faae42 implemented partial context allocation and pipelining 2 years ago
kallaballa 4fcec11b51 actually use the OFFSCREEN constant 2 years ago
kallaballa 68a74d8a04 emscripten adaptions and ImGui porting 2 years ago
kallaballa 260be3181d more imgui porting 2 years ago
kallaballa 52dbb39bbd restructured gl loading and context handling 2 years ago
kallaballa b2372c3be8 adjusted window and capture size in all samples 2 years ago
kallaballa eac533cc14 avoid global V4d instances by passing the cv::Ptr around and finish up thread pool workers before exit 2 years ago
kallaballa d410c5abe2 refactoring, renaming, commenting 2 years ago
kallaballa e782a9d343 comments 2 years ago
kallaballa a57a5fc109 fixed comments 2 years ago
kallaballa 1f0b72d6df tidied and commented demos 2 years ago
kallaballa 396b7ad0b8 opengl es3 adaption 2 years ago
kallaballa 20e6a4cb7a brushing up demos & examples 2 years ago
kallaballa ad4dcb81c4 inter-context copy for webgl2 2 years ago
kallaballa 8b896b2a46 many small fixes 2 years ago
kallaballa d4bb97963e refactoring of the public interface 2 years ago
kallaballa 5915da21a1 implemented gpu camera capture in the browser 2 years ago
kallaballa eb65ea00b2 cleanup 2 years ago
kallaballa 518a4c4a11 better support for resizeable windows 2 years ago
kallaballa 3c75dca102 api adjustments and gpu-video-capture experiments 2 years ago
kallaballa e9fe173048 refactored updateFps() and introduced frame count 2 years ago
kallaballa b127c7c94a refactoring, renaming and commenting 2 years ago
kallaballa 55592b3dcb big time refactoring mainly for portability reasons 2 years ago
kallaballa a403a0bbe0 big time refactoring mainly for portability reasons 2 years ago
kallaballa 23a83adb23 huge refactoring 2 years ago
kallaballa 52bd3b8499 implemented internal framebuffer resizing 2 years ago
kallaballa ae1ba1205c reworked framebuffer handling 2 years ago
kallaballa f6de87a6bc redesigned context sharing through texture sharing 2 years ago
kallaballa 09fef18a07 fixed a ton of warnings 2 years ago
kallaballa a5fb870c96 wasm adaption 2 years ago
kallaballa 3913388b7e WASM adaption 2 years ago
kallaballa 2cbbde05f6 std::hypot constexpr is a gnu extension 2 years ago
kallaballa ad4eb8f85b formatting 2 years ago
kallaballa 78c626b3f3 no more legacy gl samples 2 years ago
kallaballa 688a70e34a optionally support GLESv2 or GLESv3 2 years ago
kallaballa 85c412aab0 switch back to ES 3.0 2 years ago
kallaballa 8ce3594642 build all samples using cmake 2 years ago
kallaballa 1913b1ba4a finished OpenGL ES2 adaption 2 years ago
kallaballa 2d1d023917 restructure GLES 3.0 adaption defines 2 years ago
kallaballa 66287912e3 add samples 2 years ago
kallaballa 20c48b93ad more renaming 2 years ago
kallaballa 10b88dc7fd global renaming of viz2d to v4d 2 years ago
kallaballa aaee24b753 include util.hpp in viz2d.hpp 2 years ago
kallaballa 1282824271 refactoring, renaming and commenting 2 years ago