kallaballa
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15a792fdd1
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emscripten adaptions
|
2 years ago |
kallaballa
|
cbc6082fcf
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ported all demos and examples to the new api
|
2 years ago |
kallaballa
|
834ba6e891
|
latest
|
2 years ago |
kallaballa
|
b8265c7fcc
|
latest
|
2 years ago |
kallaballa
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a9dfdbf8bc
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redisgned v4d-contexts to take variadic arguments instead of lamda-capturing.
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2 years ago |
kallaballa
|
7a1497524f
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updated all demos to support parallel execution
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2 years ago |
kallaballa
|
3cb2faae42
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implemented partial context allocation and pipelining
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2 years ago |
kallaballa
|
4fcec11b51
|
actually use the OFFSCREEN constant
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2 years ago |
kallaballa
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d53f36b413
|
shader-demo: ported the gui to ImGui
|
2 years ago |
kallaballa
|
351283682a
|
shader-demo: fixed initial color handling
|
2 years ago |
kallaballa
|
51d2ed99b3
|
initial color for shader-demo
|
2 years ago |
kallaballa
|
68a74d8a04
|
emscripten adaptions and ImGui porting
|
2 years ago |
kallaballa
|
260be3181d
|
more imgui porting
|
2 years ago |
kallaballa
|
52dbb39bbd
|
restructured gl loading and context handling
|
2 years ago |
kallaballa
|
1863e6bfa0
|
replaced nanogui with imgui
|
2 years ago |
kallaballa
|
b2372c3be8
|
adjusted window and capture size in all samples
|
2 years ago |
kallaballa
|
eac533cc14
|
avoid global V4d instances by passing the cv::Ptr around and finish up thread pool workers before exit
|
2 years ago |
kallaballa
|
d410c5abe2
|
refactoring, renaming, commenting
|
2 years ago |
kallaballa
|
1f0b72d6df
|
tidied and commented demos
|
2 years ago |
kallaballa
|
396b7ad0b8
|
opengl es3 adaption
|
2 years ago |
kallaballa
|
638b4be831
|
fixed gui rendering for both wasm and native builds
|
2 years ago |
kallaballa
|
60f43e1c65
|
gui rendering without scaling works natively
|
2 years ago |
kallaballa
|
20e6a4cb7a
|
brushing up demos & examples
|
2 years ago |
kallaballa
|
ad4dcb81c4
|
inter-context copy for webgl2
|
2 years ago |
kallaballa
|
8b896b2a46
|
many small fixes
|
2 years ago |
kallaballa
|
d4bb97963e
|
refactoring of the public interface
|
2 years ago |
kallaballa
|
5915da21a1
|
implemented gpu camera capture in the browser
|
2 years ago |
kallaballa
|
518a4c4a11
|
better support for resizeable windows
|
2 years ago |
kallaballa
|
3c75dca102
|
api adjustments and gpu-video-capture experiments
|
2 years ago |
kallaballa
|
e9fe173048
|
refactored updateFps() and introduced frame count
|
2 years ago |
kallaballa
|
b127c7c94a
|
refactoring, renaming and commenting
|
2 years ago |
kallaballa
|
23a83adb23
|
huge refactoring
|
2 years ago |
kallaballa
|
52bd3b8499
|
implemented internal framebuffer resizing
|
2 years ago |
kallaballa
|
ae1ba1205c
|
reworked framebuffer handling
|
2 years ago |
kallaballa
|
f6de87a6bc
|
redesigned context sharing through texture sharing
|
2 years ago |
kallaballa
|
09fef18a07
|
fixed a ton of warnings
|
2 years ago |
kallaballa
|
a5fb870c96
|
wasm adaption
|
2 years ago |
kallaballa
|
3913388b7e
|
WASM adaption
|
2 years ago |
kallaballa
|
8f888b58b6
|
small improvement to code flow
|
2 years ago |
kallaballa
|
688a70e34a
|
optionally support GLESv2 or GLESv3
|
2 years ago |
kallaballa
|
85c412aab0
|
switch back to ES 3.0
|
2 years ago |
kallaballa
|
8ce3594642
|
build all samples using cmake
|
2 years ago |
kallaballa
|
1913b1ba4a
|
finished OpenGL ES2 adaption
|
2 years ago |
kallaballa
|
2d1d023917
|
restructure GLES 3.0 adaption defines
|
2 years ago |
kallaballa
|
66287912e3
|
add samples
|
2 years ago |
kallaballa
|
20c48b93ad
|
more renaming
|
2 years ago |
kallaballa
|
10b88dc7fd
|
global renaming of viz2d to v4d
|
2 years ago |
kallaballa
|
a27c2b162d
|
GLES3 adaption
|
2 years ago |
kallaballa
|
aaee24b753
|
include util.hpp in viz2d.hpp
|
2 years ago |
kallaballa
|
1282824271
|
refactoring, renaming and commenting
|
2 years ago |